package com.planet_ink.coffee_mud.Locales;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2012-2016 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class HideoutShelter extends MagicShelter
{
@Override
public String ID()
{
return "HideoutShelter";
}
public HideoutShelter()
{
super();
name="the hideout";
displayText=L("Secret Hideout");
setDescription("You are in a small dark room.");
basePhyStats.setWeight(0);
basePhyStats.setDisposition(PhyStats.IS_DARK);
recoverPhyStats();
Ability A=CMClass.getAbility("Prop_PeaceMaker");
if(A!=null)
{
A.setSavable(false);
addEffect(A);
}
A=CMClass.getAbility("Prop_NoRecall");
if(A!=null)
{
A.setSavable(false);
addEffect(A);
}
A=CMClass.getAbility("Prop_NoSummon");
if(A!=null)
{
A.setSavable(false);
addEffect(A);
}
A=CMClass.getAbility("Prop_NoTeleport");
if(A!=null)
{
A.setSavable(false);
addEffect(A);
}
A=CMClass.getAbility("Prop_NoTeleportOut");
if(A!=null)
{
A.setSavable(false);
addEffect(A);
}
climask=Places.CLIMASK_NORMAL;
}
@Override
public int domainType()
{
return Room.DOMAIN_INDOORS_WOOD;
}
}