package com.planet_ink.coffee_mud.CharClasses;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.TimeClock.MoonPhase;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2003-2016 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class SkyWatcher extends StdCharClass
{
@Override
public String ID()
{
return "SkyWatcher";
}
private final static String localizedStaticName = CMLib.lang().L("SkyWatcher");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public String baseClass()
{
return "Druid";
}
@Override
public int getBonusPracLevel()
{
return 2;
}
@Override
public int getBonusAttackLevel()
{
return 0;
}
@Override
public int getAttackAttribute()
{
return CharStats.STAT_CONSTITUTION;
}
@Override
public int getLevelsPerBonusDamage()
{
return 30;
}
@Override
public String getHitPointsFormula()
{
return "((@x6<@x7)/2)+(2*(1?7))";
}
@Override
public String getManaFormula()
{
return "((@x4<@x5)/4)+(1*(1?4))";
}
@Override
protected String armorFailMessage()
{
return L("<S-NAME> watch(es) <S-HIS-HER> armor absorb <S-HIS-HER> magical energy!");
}
@Override
public int allowedArmorLevel()
{
return CharClass.ARMOR_NONMETAL;
}
@Override
public int allowedWeaponLevel()
{
return CharClass.WEAPONS_NATURAL;
}
private final Set<Integer> requiredWeaponMaterials = buildRequiredWeaponMaterials();
@Override
protected Set<Integer> requiredWeaponMaterials()
{
return requiredWeaponMaterials;
}
@Override
public int requiredArmorSourceMinor()
{
return CMMsg.TYP_CAST_SPELL;
}
public SkyWatcher()
{
super();
maxStatAdj[CharStats.STAT_CONSTITUTION]=4;
maxStatAdj[CharStats.STAT_INTELLIGENCE]=4;
}
@Override
public void initializeClass()
{
super.initializeClass();
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",0,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Revoke",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_WandUse",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",100,false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Climb",100,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Natural",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Herbology",0,false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Druidic",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Druid_DruidicPass",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Chant_PredictWeather",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Chant_SummonHail",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Chant_PredictPhase",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Chant_WindColor",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Chant_Moonbeam",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Chant_ClearMoon",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Chant_SnuffFlame",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Chant_PaleMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Chant_SummonDustdevil",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Chant_LoveMoon",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Chant_SummonFire",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Ranger_Hide",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Chant_ColdMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Chant_ControlFire",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Chant_CalmWind",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Chant_Sunray",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Chant_HoneyMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Chant_MuddyGrounds",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Chant_LightningWard",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Chant_StarGazing",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Chant_Dehydrate",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Chant_ColdWard",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Chant_WindGust",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Chant_PiercingMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Chant_FireWard",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Ranger_Sneak",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Chant_WhisperWard",true);
//CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Chant_HeatMetal",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Chant_WarningWinds",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Chant_HealingMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Chant_AcidWard",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Skill_Dirt",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Chant_WindShape",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Chant_MoonCalf",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Chant_GroveWalk",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Chant_BlueMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Chant_RedMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Chant_CalmWeather",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Chant_SongWard",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Chant_WakingMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Herbalism",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Chant_SummonHeat",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Chant_PeaceMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Druid_RecoverVoice",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Chant_SoaringEagle",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Chant_SummonMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Chant_SummonCold",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Chant_ChantWard",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Thief_Observation",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Chant_ControlWeather",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Chant_SummonRain",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Chant_SummonWind",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Chant_PrayerWard",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Chant_AcidRain",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Fighter_Blindfighting",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Chant_DistantWindColor",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Chant_ChargeMetal",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Scrapping",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Chant_Shapelessness",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Chant_SpellWard",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Skill_Meditation",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Chant_SummonLightning",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Chant_ManicMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Chant_WindSnatcher",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Chant_AstralProjection",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Chant_HowlersMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Chant_CloudWalk",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Chant_DeathMoon",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Chant_SummonTornado",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Chant_MeteorStrike",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Chant_MoveSky",true);
}
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY;
}
@Override
public boolean okMessage(final Environmental myHost, final CMMsg msg)
{
if(!(myHost instanceof MOB))
return super.okMessage(myHost,msg);
final MOB myChar=(MOB)myHost;
if(!super.okMessage(myChar, msg))
return false;
if(msg.amISource(myChar)
&&(!myChar.isMonster())
&&(msg.sourceMinor()==CMMsg.TYP_CAST_SPELL)
&&(msg.tool() instanceof Ability)
&&((((Ability)msg.tool()).classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_CHANT)
&&(myChar.isMine(msg.tool()))
&&(isQualifyingAuthority(myChar,(Ability)msg.tool()))
&&(CMLib.dice().rollPercentage()<50))
{
if(((Ability)msg.tool()).appropriateToMyFactions(myChar))
return true;
myChar.tell(L("Extreme emotions disrupt your chant."));
return false;
}
return true;
}
@Override
public void executeMsg(Environmental host, CMMsg msg)
{
super.executeMsg(host,msg);
Druid.doAnimalFreeingCheck(this,host,msg);
}
private final String[] raceRequiredList=new String[]{
"Human","Humanoid","Elf","Dwarf","Giant-kin","Duergar","Centaur"
};
@Override
public String[] getRequiredRaceList()
{
return raceRequiredList;
}
@SuppressWarnings("unchecked")
private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]{
new Pair<String,Integer>("Intelligence",Integer.valueOf(9)),
new Pair<String,Integer>("Constitution",Integer.valueOf(9))
};
@Override
public Pair<String, Integer>[] getMinimumStatRequirements()
{
return minimumStatRequirements;
}
@Override
public String getOtherLimitsDesc()
{
return L("Must remain Neutral to avoid skill and chant failure chances.");
}
@Override
public String getOtherBonusDesc()
{
return L("Attains Lunar Changes (lunar phase based bonuses/penalties) at level 5. Can create a druidic connection with an area. "
+ "Benefits from freeing animals from cities. Benefits from balancing the weather.");
}
@Override
public void affectCharState(MOB affected, CharState affectableState)
{
super.affectCharState(affected,affectableState);
if(affected.location()!=null)
{
final Room room=affected.location();
if(affected.charStats().getClassLevel(this)>=5)
{
final MoonPhase phase = room.getArea().getTimeObj().getMoonPhase(room);
affectableState.setMovement(affectableState.getMovement()
+(int)Math.round(CMath.mul(CMath.div(affectableState.getMovement(),8.0),phase.getFactor())));
affectableState.setHitPoints(affectableState.getHitPoints()
+(int)Math.round(CMath.mul(CMath.div(affectableState.getHitPoints(),8.0),phase.getFactor())));
affectableState.setMana(affectableState.getMana()
-(int)Math.round(CMath.mul(CMath.div(affectableState.getMana(),4.0),phase.getFactor())));
}
}
}
@Override
public void affectPhyStats(Physical affected, PhyStats affectableStats)
{
super.affectPhyStats(affected,affectableStats);
if((affected instanceof MOB)&&(((MOB)affected).location()!=null))
{
final MOB mob=(MOB)affected;
final Room room=mob.location();
final int classLevel=mob.charStats().getClassLevel(this);
if(classLevel>=5)
{
final MoonPhase phase = room.getArea().getTimeObj().getMoonPhase(room);
affectableStats.setArmor(affectableStats.armor() // - is good
-(int)Math.round(CMath.mul(classLevel,phase.getFactor())));
affectableStats.setAttackAdjustment(affectableStats.attackAdjustment() // - is bad
-(int)Math.round(CMath.mul(classLevel,phase.getFactor())));
}
}
}
@Override
public void grantAbilities(MOB mob, boolean isBorrowedClass)
{
super.grantAbilities(mob,isBorrowedClass);
if(mob.playerStats()==null)
{
final List<AbilityMapper.AbilityMapping> V=CMLib.ableMapper().getUpToLevelListings(ID(),
mob.charStats().getClassLevel(ID()),
false,
false);
for(final AbilityMapper.AbilityMapping able : V)
{
final Ability A=CMClass.getAbility(able.abilityID());
if((A!=null)
&&((A.classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_CHANT)
&&(!CMLib.ableMapper().getDefaultGain(ID(),true,A.ID())))
giveMobAbility(mob,A,CMLib.ableMapper().getDefaultProficiency(ID(),true,A.ID()),CMLib.ableMapper().getDefaultParm(ID(),true,A.ID()),isBorrowedClass);
}
}
}
@Override
public List<Item> outfit(MOB myChar)
{
if(outfitChoices==null)
{
final Weapon w=CMClass.getWeapon("Quarterstaff");
if(w == null)
return new Vector<Item>();
outfitChoices=new Vector<Item>();
outfitChoices.add(w);
}
return outfitChoices;
}
@Override
public int classDurationModifier(MOB myChar,
Ability skill,
int duration)
{
if(myChar==null)
return duration;
if((((skill.classificationCode()&Ability.ALL_DOMAINS)==Ability.DOMAIN_CRAFTINGSKILL)
||((skill.classificationCode()&Ability.ALL_DOMAINS)==Ability.DOMAIN_BUILDINGSKILL))
&&(myChar.charStats().getCurrentClass().ID().equals(ID()))
&&(!skill.ID().equals("FoodPrep"))
&&(!skill.ID().equals("Cooking"))
&&(!skill.ID().equals("Herbalism"))
&&(!skill.ID().equals("Masonry"))
&&(!skill.ID().equals("Landscaping")))
return duration*2;
return duration;
}
}