package com.planet_ink.coffee_mud.CharClasses;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2004-2016 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Gaoler extends StdCharClass
{
@Override
public String ID()
{
return "Gaoler";
}
private final static String localizedStaticName = CMLib.lang().L("Gaoler");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public String baseClass()
{
return "Commoner";
}
@Override
public int getBonusPracLevel()
{
return 2;
}
@Override
public int getBonusAttackLevel()
{
return -1;
}
@Override
public int getAttackAttribute()
{
return CharStats.STAT_STRENGTH;
}
@Override
public int getLevelsPerBonusDamage()
{
return 5;
}
@Override
public String getHitPointsFormula()
{
return "((@x6<@x7)/6)+(1*(1?5))";
}
@Override
public String getManaFormula()
{
return "((@x4<@x5)/10)+(1*(1?2))";
}
@Override
public int allowedArmorLevel()
{
return CharClass.ARMOR_CLOTH;
}
@Override
public int allowedWeaponLevel()
{
return CharClass.WEAPONS_FLAILONLY;
}
private final Set<Integer> disallowedWeapons = buildDisallowedWeaponClasses();
@Override
protected Set<Integer> disallowedWeaponClasses(MOB mob)
{
return disallowedWeapons;
}
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY;
}
public Hashtable<String, int[]> mudHourMOBXPMap = new Hashtable<String, int[]>();
public Gaoler()
{
super();
maxStatAdj[CharStats.STAT_STRENGTH]=6;
maxStatAdj[CharStats.STAT_DEXTERITY]=6;
}
@Override
public void initializeClass()
{
super.initializeClass();
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Natural",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_FlailedWeapon",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",25,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Climb",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"ClanCrafting",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"SmokeRings",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Cooking",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Baking",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"FoodPrep",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Butchering",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"BodyPiercing",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Searching",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Blacksmithing",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Carpentry",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Tattooing",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"LockSmith",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Skill_Warrants",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Thief_Hide",false);
// CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Skill_MakeSomeoneSleeplessAndFatigued",false);
// CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Skill_Waterboard",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Spell_Brainwash",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Skill_ArrestingSap",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Skill_HandCuff",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Thief_TarAndFeather",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Thief_Flay",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Torturesmithing",false,CMParms.parseSemicolons("Carpentry,Blacksmithing(75)",true),"+INT 14");
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Skill_Leeching",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Skill_CollectBounty",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Skill_Arrest",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Fighter_Behead",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Prayer_Stoning",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"SlaveTrading",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Skill_Enslave",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Skill_JailKey",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Skill_Chirgury",false,CMParms.parseSemicolons("Butchering",true));
CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Amputation",true);
// to separate from artisam
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Chopping",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Digging",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Drilling",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Fishing",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Foraging",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Herbology",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Cobbling",0,"",false,true,CMParms.parseSemicolons("LeatherWorking",true),"");
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Hunting",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Mining",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Pottery",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"ScrimShaw",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"LeatherWorking",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"GlassBlowing",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Sculpting",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Tailoring",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Weaving",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"CageBuilding",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"JewelMaking",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Dyeing",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Embroidering",0,"",false,true,CMParms.parseSemicolons("Skill_Write",true),"");
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Engraving",0,"",false,true,CMParms.parseSemicolons("Skill_Write",true),"");
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Lacquerring",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Smelting",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Armorsmithing",0,"",false,true,CMParms.parseSemicolons("Blacksmithing",true),"");
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Fletching",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Weaponsmithing",0,"",false,true,CMParms.parseSemicolons("Blacksmithing;Specialization_*",true),"");
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Shipwright",0,"",false,true,CMParms.parseSemicolons("Carpentry",true),"");
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Wainwrighting",0,"",false,true,CMParms.parseSemicolons("Carpentry",true),"");
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"PaperMaking",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Distilling",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Farming",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Speculate",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Painting",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Construction",0,"",false,true,CMParms.parseSemicolons("Carpentry",true),"");
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Masonry",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Excavation",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Irrigation",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Landscaping",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Taxidermy",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Merchant",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Scrapping",0,"",false,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),-1,"Costuming",0,"",false,true);
}
@Override
public boolean tick(Tickable ticking, int tickID)
{
if((tickID==Tickable.TICKID_MOB)&&(ticking instanceof MOB))
{
final MOB mob=(MOB)ticking;
if(mob.charStats().getCurrentClass().ID().equals(ID()))
{
int exp=0;
for(final Enumeration<Ability> a=mob.effects();a.hasMoreElements();)
{
final Ability A=a.nextElement();
if((A!=null)
&&(!A.isAutoInvoked())
&&(mob.isMine(A))
&&((A.classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_COMMON_SKILL))
exp++;
}
if(exp>0)
CMLib.leveler().postExperience(mob,null,null,exp,true);
}
}
return super.tick(ticking,tickID);
}
@Override
public void executeMsg(Environmental host, CMMsg msg)
{
if((msg.source()==host)
&&(msg.target() instanceof MOB)
&&(msg.target()!=msg.source())
&&(((MOB)host).charStats().getCurrentClass().ID().equals(ID()))
&&(msg.tool() instanceof Ability)
&&((MOB)host).isMine(msg.tool())
&&(msg.tool().ID().equals("Thief_Flay")
||msg.tool().ID().equals("Skill_Chirgury")
||msg.tool().ID().equals("Tattooing")
||msg.tool().ID().equals("Thief_TarAndFeather")
||msg.tool().ID().equals("BodyPiercing")
||msg.tool().ID().equals("Amputation"))
&&(CMLib.map().getStartArea(host)!=null)
&&(((MOB)host).charStats().getClassLevel(this)>0))
{
final CMMsg msg2=CMClass.getMsg((MOB)msg.target(),null,null,CMMsg.MSG_NOISE,L("<S-NAME> scream(s) in agony, AAAAAAARRRRGGGHHH!!@x1",CMLib.protocol().msp("scream.wav",40)));
if(((MOB)msg.target()).location().okMessage(msg.target(),msg2))
{
final int xp=(int)Math.round(10.0*CMath.div(((MOB)msg.target()).phyStats().level(),((MOB)host).charStats().getClassLevel(this)));
int[] done=mudHourMOBXPMap.get(host.Name()+"/"+msg.tool().ID());
if(done==null){ done=new int[3]; mudHourMOBXPMap.put(host.Name()+"/"+msg.tool().ID(),done);}
if(Calendar.getInstance().get(Calendar.SECOND)!=done[2])
{
final TimeClock clock =CMLib.map().getStartArea(host).getTimeObj();
if(done[0]!=clock.getHourOfDay())
done[1]=0;
done[0]=clock.getHourOfDay();
done[2]=Calendar.getInstance().get(Calendar.SECOND);
if(done[1]<(90+(10*((MOB)host).phyStats().level())))
{
done[1]+=xp;
CMLib.leveler().postExperience((MOB)host,null,null,xp,true);
msg2.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,L("The sweet screams of your victim earns you @x1 experience points.",""+xp),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null));
}
else
msg2.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,L("The screams of your victims bore you now."),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null));
msg.addTrailerMsg(msg2);
}
}
}
}
private final String[] raceRequiredList = new String[] { "All" };
@Override
public String[] getRequiredRaceList()
{
return raceRequiredList;
}
@SuppressWarnings("unchecked")
private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]{
new Pair<String,Integer>("Strength",Integer.valueOf(5)),
new Pair<String,Integer>("Dexterity",Integer.valueOf(5))
};
@Override
public Pair<String, Integer>[] getMinimumStatRequirements()
{
return minimumStatRequirements;
}
@Override
public List<Item> outfit(MOB myChar)
{
if(outfitChoices==null)
{
final Weapon w=CMClass.getWeapon("Whip");
if(w == null)
return new Vector<Item>();
outfitChoices=new Vector<Item>();
outfitChoices.add(w);
}
return outfitChoices;
}
@Override
public String getOtherBonusDesc()
{
return L("Gains experience when using certain skills. Screams of flayed, amputated, tattooed, body pierced, or chirguried victims grants xp/hr.");
}
}