package com.planet_ink.coffee_mud.CharClasses;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2001-2016 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Bard extends StdCharClass
{
@Override
public String ID()
{
return "Bard";
}
private final static String localizedStaticName = CMLib.lang().L("Bard");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public String baseClass()
{
return ID();
}
@Override
public int getBonusPracLevel()
{
return 1;
}
@Override
public int getBonusAttackLevel()
{
return 0;
}
@Override
public int getAttackAttribute()
{
return CharStats.STAT_CHARISMA;
}
@Override
public int getLevelsPerBonusDamage()
{
return 10;
}
@Override
public String getHitPointsFormula()
{
return "((@x6<@x7)/3)+(2*(1?6))";
}
@Override
public String getManaFormula()
{
return "((@x4<@x5)/6)+(1*(1?2))";
}
@Override
protected String armorFailMessage()
{
return L("<S-NAME> armor makes <S-HIM-HER> mess up <S-HIS-HER> <SKILL>!");
}
@Override
public int allowedArmorLevel()
{
return CharClass.ARMOR_NONMETAL;
}
@Override
public int allowedWeaponLevel()
{
return CharClass.WEAPONS_THIEFLIKE;
}
private final Set<Integer> disallowedWeapons = buildDisallowedWeaponClasses();
@Override
protected Set<Integer> disallowedWeaponClasses(MOB mob)
{
return disallowedWeapons;
}
public Bard()
{
super();
maxStatAdj[CharStats.STAT_CHARISMA]=7;
}
@Override
public void initializeClass()
{
super.initializeClass();
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Natural",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Ranged",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_EdgedWeapon",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Sword",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Befriend",50,true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Song_Detection",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Song_Nothing",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Haggle",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Song_Seeing",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Thief_Lore",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Skill_Climb",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Skill_WandUse",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Thief_Hide",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Song_Valor",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Song_Charm",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Thief_Appraise",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Song_Armor",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Song_Babble",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Song_Clumsiness",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Skill_Dodge",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Song_Rage",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Song_Mute",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Thief_Distract",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Thief_Peek",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Song_Serenity",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Song_Revelation",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Song_Friendship",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Unbinding",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Song_Inebriation",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Song_Comprehension",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Song_Health",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Song_Mercy",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Skill_Trip",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Skill_Map",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Song_Silence",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Song_Dexterity",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Skill_TwoWeaponFighting",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Thief_DetectTraps",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Song_Protection",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Skill_SongWrite",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Spell_ReadMagic",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Song_Mana",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Song_Quickness",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Skill_Attack2",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Song_Lethargy",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Song_Flight",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Song_Knowledge",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Thief_Swipe",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Song_Blasting",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Song_Strength",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Song_Thanks",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Song_Lullibye",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Song_Distraction",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Song_Flying",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Thief_Steal",false);
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Song_Death",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Song_Disgust",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Song_Rebirth",true);
CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Song_Ode",true);
}
@Override
public int adjustExperienceGain(MOB host, MOB mob, MOB victim, int amount)
{
return Bard.bardAdjustExperienceGain(host, mob, victim, amount, 5.0);
}
public static int bardAdjustExperienceGain(MOB host, MOB mob, MOB victim, int amount, double rate)
{
double theAmount=amount;
if((mob!=null)&&(victim!=null)&&(theAmount>10.0))
{
if(host == mob)
{
final Set<MOB> H=mob.getGroupMembers(new HashSet<MOB>());
final double origAmount=theAmount;
for (final Object element : H)
{
final MOB mob2=(MOB)element;
if((mob2!=mob)
&&(mob2!=victim)
&&(mob2.location()!=null)
&&(mob2.location()==mob.location()))
{
if(!mob2.isMonster())
theAmount+=(origAmount/rate);
else
if(!CMLib.flags().isAnimalIntelligence(mob2))
theAmount+=1.0;
}
}
}
else
if((!host.isMonster())&&(!mob.isMonster()))
theAmount = 1.1 * theAmount;
}
return (int)Math.round(theAmount);
}
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY;
}
@Override
public void executeMsg(Environmental host, CMMsg msg)
{
super.executeMsg(host,msg);
Bard.visitationBonusMessage(host,msg);
}
public static void visitationBonusMessage(Environmental host, CMMsg msg)
{
if((msg.target() instanceof Room)
&&(msg.source()==host)
&&(!msg.source().isMonster())
&&(msg.targetMinor()==CMMsg.TYP_ENTER)
&&(msg.source().playerStats()!=null))
{
final Room R=(Room)msg.target();
final MOB mob=msg.source();
final Physical hostP=(Physical)host;
if(((R.roomID().length()>0)
||((R.getGridParent()!=null)&&(R.getGridParent().roomID().length()>0)))
&&(!CMath.bset(R.getArea().flags(),Area.FLAG_INSTANCE_CHILD))
&&(!msg.source().playerStats().hasVisited(R))
)
{
final Area A=R.getArea();
MOB M=null;
boolean pub=false;
for(int m=0;m<R.numInhabitants();m++)
{
M=R.fetchInhabitant(m);
if((M instanceof ShopKeeper)
&&(M.getStartRoom()==R))
{
final List<Ability> V2=new Vector<Ability>();
for(final Iterator<Environmental> i=((ShopKeeper)M).getShop().getStoreInventory();i.hasNext();)
{
final Environmental O=i.next();
if(O instanceof Potion)
{
V2.addAll(((Potion)O).getSpells());
for(int v=V2.size()-1;v>=0;v--)
if((V2.get(v).classificationCode()&Ability.ALL_ACODES)!=Ability.ACODE_POISON)
V2.get(v);
}
if(O instanceof Drink)
{
V2.addAll(CMLib.flags().domainAffects((Drink)O,Ability.ACODE_POISON));
final String name=" "+O.Name().toLowerCase();
if(name.endsWith(" beer")
||name.endsWith(" liquor")
||name.endsWith(" ale")
||name.endsWith(" whiskey")
||name.endsWith(" wine"))
pub=true;
}
for(int v=0;v<V2.size();v++)
pub=pub||CMath.bset(V2.get(v).flags(),Ability.FLAG_INTOXICATING);
}
}
}
if(pub)
{
final int xpGain=50;
if(CMLib.leveler().postExperience((MOB)host,null,null,xpGain,true))
msg.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,CMLib.lang().L("^HYou have discovered a new pub, you gain @x1 experience.^?",""+xpGain),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null));
}
if((!mob.playerStats().hasVisited(A))&&(mob.soulMate()==null))
{
if(mob.playerStats().addRoomVisit(R))
CMLib.players().bumpPrideStat(mob,AccountStats.PrideStat.ROOMS_EXPLORED,1);
int xp=(int)Math.round(100.0*CMath.div(A.getAreaIStats()[Area.Stats.AVG_LEVEL.ordinal()],hostP.phyStats().level()));
if(xp>250)
xp=250;
if((xp>0)&&CMLib.leveler().postExperience((MOB)host,null,null,xp,true))
msg.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,CMLib.lang().L("^HYou have discovered '@x1', you gain @x2 experience.^?",A.name(),""+xp),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null));
}
else
{
final int pctBefore=mob.playerStats().percentVisited((MOB)host,A);
if(mob.playerStats().addRoomVisit(R))
CMLib.players().bumpPrideStat(mob,AccountStats.PrideStat.ROOMS_EXPLORED,1);
final int pctAfter=mob.playerStats().percentVisited((MOB)host,A);
if((pctBefore<50)&&(pctAfter>=50))
{
int xp=(int)Math.round(50.0*CMath.div(A.getAreaIStats()[Area.Stats.AVG_LEVEL.ordinal()],hostP.phyStats().level()));
if(xp>125)
xp=125;
if((xp>0)&&CMLib.leveler().postExperience((MOB)host,null,null,xp,true))
msg.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,CMLib.lang().L("^HYou have familiarized yourself with '@x1', you gain @x2 experience.^?",A.name(),""+xp),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null));
}
else
if((pctBefore<90)&&(pctAfter>=90))
{
int xp=(int)Math.round(100.0*CMath.div(A.getAreaIStats()[Area.Stats.AVG_LEVEL.ordinal()],hostP.phyStats().level()));
if(xp>250)
xp=250;
if((xp>0)&&CMLib.leveler().postExperience((MOB)host,null,null,xp,true))
msg.addTrailerMsg(CMClass.getMsg((MOB)host,null,null,CMMsg.MSG_OK_VISUAL,CMLib.lang().L("^HYou have explored '@x1', you gain @x2 experience.^?",A.name(),""+xp),CMMsg.NO_EFFECT,null,CMMsg.NO_EFFECT,null));
}
}
}
}
}
@Override
public void grantAbilities(MOB mob, boolean isBorrowedClass)
{
super.grantAbilities(mob,isBorrowedClass);
if(mob.playerStats()==null)
{
final List<AbilityMapper.AbilityMapping> V=CMLib.ableMapper().getUpToLevelListings(ID(),
mob.charStats().getClassLevel(ID()),
false,
false);
for(final AbilityMapper.AbilityMapping able : V)
{
final Ability A=CMClass.getAbility(able.abilityID());
if((A!=null)
&&((A.classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_SONG)
&&(!CMLib.ableMapper().getDefaultGain(ID(),true,A.ID())))
giveMobAbility(mob,A,CMLib.ableMapper().getDefaultProficiency(ID(),true,A.ID()),CMLib.ableMapper().getDefaultParm(ID(),true,A.ID()),isBorrowedClass);
}
}
}
@Override
protected boolean weaponCheck(MOB mob, int sourceCode, Environmental E)
{
if(E instanceof MusicalInstrument)
return true;
return super.weaponCheck(mob,sourceCode,E);
}
private final String[] raceRequiredList=new String[]{
"Human","Humanoid","Elf","Dwarf","Halfling","Elf-kin","Centaur"
};
@Override
public String[] getRequiredRaceList()
{
return raceRequiredList;
}
@SuppressWarnings("unchecked")
private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]{
new Pair<String,Integer>("Charisma",Integer.valueOf(9))
};
@Override
public Pair<String, Integer>[] getMinimumStatRequirements()
{
return minimumStatRequirements;
}
@Override
public String getOtherLimitsDesc()
{
return "";
}
@Override
public String getOtherBonusDesc()
{
return L("Receives group bonus combat experience when in an intelligent group, and more for a group with players. "
+ "Receives exploration and pub-finding experience based on danger level.");
}
@Override
public List<Item> outfit(MOB myChar)
{
if(outfitChoices==null)
{
final Weapon w=CMClass.getWeapon("Shortsword");
if(w == null)
return new Vector<Item>();
outfitChoices=new Vector<Item>();
outfitChoices.add(w);
}
return outfitChoices;
}
}