package com.planet_ink.coffee_mud.Abilities.Thief;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2002-2016 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Thief_Surrender extends ThiefSkill
{
@Override public String ID() { return "Thief_Surrender"; }
private final static String localizedName = CMLib.lang().L("Surrender");
@Override public String name() { return localizedName; }
@Override protected int canAffectCode(){return 0;}
@Override protected int canTargetCode(){return 0;}
@Override public int abstractQuality(){return Ability.QUALITY_OK_SELF;}
private static final String[] triggerStrings =I(new String[] {"SURRENDER"});
@Override public int classificationCode(){return Ability.ACODE_THIEF_SKILL|Ability.DOMAIN_INFLUENTIAL;}
@Override public String[] triggerStrings(){return triggerStrings;}
@Override
public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel)
{
final Vector<MOB> theList=new Vector<MOB>();
int gold=0;
for(int i=0;i<mob.location().numInhabitants();i++)
{
final MOB vic=mob.location().fetchInhabitant(i);
if((vic!=null)&&(vic!=mob)&&(vic.isInCombat())&&(vic.getVictim()==mob))
{
gold+=(vic.phyStats().level()*100)-(2*getXLEVELLevel(mob));
theList.addElement(vic);
}
}
final double goldRequired=gold;
if((!mob.isInCombat())||(theList.size()==0))
{
mob.tell(L("There's no one to surrender to!"));
return false;
}
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
boolean success=proficiencyCheck(mob,0,auto);
final String localCurrency=CMLib.beanCounter().getCurrency(mob.getVictim());
final String costWords=CMLib.beanCounter().nameCurrencyShort(localCurrency,goldRequired);
if(success&&CMLib.beanCounter().getTotalAbsoluteValue(mob,localCurrency)>=goldRequired)
{
final StringBuffer enemiesList=new StringBuffer("");
for(int v=0;v<theList.size();v++)
{
final MOB vic=theList.elementAt(v);
if(v==0)
enemiesList.append(vic.name());
else
if(v==theList.size()-1)
enemiesList.append(", and "+vic.name());
else
enemiesList.append(", "+vic.name());
}
final CMMsg msg=CMClass.getMsg(mob,null,this,CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> surrender(s) to @x1, paying @x2.",enemiesList.toString(),costWords));
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
CMLib.beanCounter().subtractMoney(mob,localCurrency,goldRequired);
mob.recoverPhyStats();
mob.makePeace(true);
for(int v=0;v<theList.size();v++)
{
final MOB vic=theList.elementAt(v);
CMLib.beanCounter().addMoney(vic,localCurrency,CMath.div(goldRequired,theList.size()));
vic.recoverPhyStats();
vic.makePeace(true);
}
}
else
success=false;
}
else
beneficialVisualFizzle(mob,null,L("<S-NAME> attempt(s) to surrender and fail(s)."));
return success;
}
}