package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/**
* Title: False Realities Flavored CoffeeMUD
* Description: The False Realities Version of CoffeeMUD
* Copyright: Copyright (c) 2003 Jeremy Vyska
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* Company: http://www.falserealities.com
* @author FR - Jeremy Vyska; CM - Bo Zimmerman
* @version 1.0.0.0
*/
public class Spell_CEqCold extends Spell_BaseClanEq {
@Override public String ID() { return "Spell_CEqCold"; }
private final static String localizedName = CMLib.lang().L("ClanEnchant Cold");
@Override public String name() { return localizedName; }
@Override public int abstractQuality(){ return Ability.QUALITY_INDIFFERENT;}
@Override
public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel)
{
type="Cold";
// All the work is done by the base model
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
return true;
}
}