package com.planet_ink.coffee_mud.Abilities.Druid;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2016-2016 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Chant_Waterspout extends Chant
{
@Override
public String ID()
{
return "Chant_Waterspout";
}
private final static String localizedName = CMLib.lang().L("Waterspout");
@Override
public String name()
{
return localizedName;
}
private final static String localizedStaticDisplay = CMLib.lang().L("(Inside a Waterspout)");
@Override
public String displayText()
{
return localizedStaticDisplay;
}
@Override
protected int canAffectCode()
{
return 0;
}
@Override
protected int canTargetCode()
{
return 0;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_MALICIOUS;
}
@Override
public int classificationCode()
{
return Ability.ACODE_CHANT | Ability.DOMAIN_WATERCONTROL;
}
@Override
public long flags()
{
return Ability.FLAG_MOVING | Ability.FLAG_WEATHERAFFECTING;
}
@Override
public void affectPhyStats(Physical affected, PhyStats affectableStats)
{
super.affectPhyStats(affected,affectableStats);
affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_FLYING);
}
@Override
public int castingQuality(MOB mob, Physical target)
{
if(mob!=null)
{
final Room R=mob.location();
if(R!=null)
{
if(!CMLib.flags().isWaterySurfaceRoom(R))
return Ability.QUALITY_INDIFFERENT;
if(R.fetchEffect(this.ID())!=null)
return Ability.QUALITY_INDIFFERENT;
}
}
return super.castingQuality(mob,target);
}
@Override
public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel)
{
if(!auto)
{
final Room R=mob.location();
if(!CMLib.flags().isWaterySurfaceRoom(R))
{
mob.tell(L("You must be on a water surface for this chant to work."));
return false;
}
}
final Physical target = mob.location();
if(target.fetchEffect(this.ID())!=null)
{
mob.tell(mob,null,null,L("A waterspout is already here!"));
return false;
}
if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
return false;
final boolean success=proficiencyCheck(mob,0,auto);
if(success)
{
CMMsg msg = CMClass.getMsg(mob,null,this,verbalCastCode(mob,null,auto), L((auto?"^JA":"^S<S-NAME> chant(s) to the waters and a")+" waterspout touches down!^?")+CMLib.protocol().msp("tornado.wav",40));
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
final Vector<Physical> stuff=new Vector<Physical>();
for(int i=0;i<mob.location().numItems();i++)
{
final Item I=mob.location().getItem(i);
if((I!=null)&&(I.container()==null)&&(CMLib.flags().isGettable(I)))
stuff.addElement(I);
}
final Set<MOB> H=properTargets(mob,givenTarget,true);
if(H!=null)
{
for (final MOB element : H)
stuff.addElement(element);
}
final Vector<Room> availableRooms=new Vector<Room>();
availableRooms.addElement(mob.location());
for(int d=Directions.NUM_DIRECTIONS()-1;d>=0;d--)
{
final Room R=mob.location().getRoomInDir(d);
final Exit E=mob.location().getExitInDir(d);
if((R!=null)&&(E!=null)&&(E.isOpen()))
availableRooms.addElement(R);
}
if(stuff.size()==0)
mob.location().showHappens(CMMsg.MSG_OK_ACTION,L("The waterspout dissipates harmlessly."));
else
while(stuff.size()>0)
{
final Object O=stuff.elementAt(CMLib.dice().roll(1,stuff.size(),-1));
stuff.removeElement(O);
final Room R=availableRooms.elementAt(CMLib.dice().roll(1,availableRooms.size(),-1));
if(O instanceof Item)
{
final Item I=(Item)O;
if(R==mob.location())
mob.location().show(mob,null,I,CMMsg.MSG_OK_ACTION,L("The waterspout picks up <O-NAME> and whisks it around."));
else
{
mob.location().show(mob,null,I,CMMsg.MSG_OK_ACTION,L("The tornado picks up <O-NAME> and whisks it away."));
R.moveItemTo(I,ItemPossessor.Expire.Never,ItemPossessor.Move.Followers);
}
if(I.subjectToWearAndTear())
{
int damage=0;
switch(I.material()&RawMaterial.MATERIAL_MASK)
{
case RawMaterial.MATERIAL_PRECIOUS:
case RawMaterial.MATERIAL_ROCK:
case RawMaterial.MATERIAL_MITHRIL:
damage=1;
break;
case RawMaterial.MATERIAL_LIQUID:
case RawMaterial.MATERIAL_UNKNOWN:
break;
case RawMaterial.MATERIAL_GLASS:
damage=75;
break;
case RawMaterial.MATERIAL_CLOTH:
case RawMaterial.MATERIAL_FLESH:
case RawMaterial.MATERIAL_LEATHER:
case RawMaterial.MATERIAL_PAPER:
case RawMaterial.MATERIAL_VEGETATION:
case RawMaterial.MATERIAL_WOODEN:
case RawMaterial.MATERIAL_SYNTHETIC:
damage=50;
break;
case RawMaterial.MATERIAL_METAL:
damage=20;
break;
case RawMaterial.MATERIAL_ENERGY:
break;
case RawMaterial.MATERIAL_GAS:
break;
}
if(damage>0)
CMLib.combat().postItemDamage(mob, I, this, damage, CMMsg.TYP_WATER, null);
}
}
else
if(O instanceof MOB)
{
final MOB M=(MOB)O;
msg=CMClass.getMsg(M,mob.location(),null,CMMsg.MSG_LEAVE|CMMsg.MASK_ALWAYS,CMMsg.MSG_LEAVE,CMMsg.NO_EFFECT,null);
final CMMsg msg2=CMClass.getMsg(mob,M,this,verbalCastCode(mob,M,auto),null);
final CMMsg msg3=CMClass.getMsg(mob,M,this,verbalCastMask(mob,M,auto)|CMMsg.TYP_WATER,null);
if((mob.location().okMessage(M,msg))
&&(mob.location().okMessage(mob,msg2))
&&(mob.location().okMessage(mob,msg3)))
{
mob.location().send(mob,msg2);
mob.location().send(mob,msg3);
if(R==mob.location())
mob.location().show(M,null,null,CMMsg.MSG_OK_ACTION,L("The waterspout picks <S-NAME> up and whisks <S-HIM-HER> around."));
else
{
mob.location().show(M,null,null,CMMsg.MSG_OK_ACTION,L("The waterspout picks <S-NAME> up and whisks <S-HIM-HER> away."));
R.bringMobHere(M,false);
}
final int maxDie=(int)Math.round(CMath.div(adjustedLevel(mob,asLevel),2.0));
int damage = CMLib.dice().roll(maxDie,7,1);
if((msg.value()>0)||(msg2.value()>0))
damage = (int)Math.round(CMath.div(damage,2.0));
CMLib.combat().postDamage(mob,M,this,damage,CMMsg.MASK_ALWAYS|CMMsg.TYP_WATER,Weapon.TYPE_BASHING,L("The waterspout <DAMAGE> <T-NAME>!"));
//if(R!=mob.location()) M.tell(L("Wait a minute! Where are you?"));
}
}
}
}
}
else
return beneficialWordsFizzle(mob,null,L("<S-NAME> chant(s) into the waters, but nothing happens."));
// return whether it worked
return success;
}
}