/************************************************************************ Realms of Aurealis James Rhone aka Vall of RoA lists.h Header file to reference those external linked lists such as room/mob/obj/character lists/ arrays, without having to declare them at the head of every file... ******** 100% Completely Original Code ******** *** BE AWARE OF ALL RIGHTS AND RESERVATIONS *** ******** 100% Completely Original Code ******** All rights reserved henceforth. Please note that no guarantees are associated with any code from Realms of Aurealis. All code which has been released to the general public has been done so with an 'as is' pretense. RoA is based on both Diku and CircleMUD and ALL licenses from both *MUST* be adhered to as well as the RoA license. *** Read, Learn, Understand, Improve *** *************************************************************************/ #ifndef ROA_LISTS_H #define ROA_LISTS_H extern rmdata *world; extern zndata zone_table[NUM_ZONES]; extern dsdata *descriptor_list; extern chdata *character_list; extern obdata *object_list; extern obdata *obj_proto; extern chdata *mob_proto; extern indexdata *obj_index; extern indexdata *mob_index; extern int top_of_world; extern int top_of_mobt; extern int top_of_objt; extern int top_of_sorted_objt; extern int top_of_sorted_mobt; extern int top_of_sorted_world; extern int top_of_p_table; #endif /* ROA_LISTS_H */