/
roa/
roa/lib/boards/
roa/lib/config/
roa/lib/edits/
roa/lib/help/
roa/lib/misc/
roa/lib/plrobjs/
roa/lib/quests/
roa/lib/socials/
roa/lib/www/
roa/lib/www/LEDSign/
roa/lib/www/LEDSign/fonts/
roa/lib/www/LEDSign/scripts/
roa/src/s_inc/
roa/src/sclient/
roa/src/sclient/binary/
roa/src/sclient/text/
roa/src/util/
REDIT2 ROOMEDIT2

-=RoAOLC's room editing tool, continued=-

Notes on each of the submenus:
-=-=-=-
Submenu 1 - changing a room's vnumber (for cloning or boredom purposes)
     can severely mess up the room or the zone. To be safe, don't ever
     edit this field.
Submenu 2 - The room's title should only be one line, should be brief,
     and only needs one capitol letter, unless the room's title is
     actually a title. For example, a room called 'A city street' only
     should have the 'A' in uppercase. On the other hand, a room called
     'The Crystal Observatory' is all-capped, as the room has actually
     been officially named by somebody; it has a proper name.
     You don't need an at sign after entering this title.
Submenu 3 - This is what you see under the room's title, when you 'look'
     in a room. It should be NO LESS than 4 lines for RoA useage. You DO
     need an 'at' sign on a new line after entering this description.
Submenu 4 - This indicates what kind of terrain is found in the room.
     See wizhelp RTERRAINS for more information on each terrain type.
Submenu 5 - Each room needs a size, a number of slots. A pixie/nixie
     takes up one slot. Humans, dwarves, elves, half-elves, and drow
     take up two each. Ogres and orcs need 4, and drakyns 7. Add up how
     many you think could fit at one time, and enter this value here.
     Entering a -1 means that the room is limitless in size.
Submenu 6 - This brings a submenu of roomflags, each giving the room
     special properties. See wizhelp RFLAGS for more info on each. A
     room may have as many of these as you like, although some rflags
     may not be compatible with others and, if used together, may bring
     undesired results.
Submenu 7 - More rflags, as above. See wizhelp RFLAGS2 for information
     regarding these.
Submenu 8 - Exits from the room are entered and fiddled with here. For
     more information on these, see wizhelp REXITS.
Submenu 9 - The drop_to, drift_to, and float_to fields can be found in
     this submenu, which appears only if the terrain is a water-typem
     air-type, or the FLIGHT rflag has been set in submenu 6. See
     wizhelp RENVIRONMENTS for more help.
Submenu 10 - Here is where you enter the random messages and the
     transport messages. It only appears when either the RANDOM or
     TRANSPORT rflags have been set (set only one or the other - never
     both!).
Submenu 11 - This submenu appears if the rflag TRANSPORT has been set,
     and controls the transport's data. See wizhelp RTRANSPORT for more
     info.
Submenu 12 - The fields herein let you specify where the inhabitants
     end up, appearing only when the PORTAL rflag has been set. See
     wizhelp RPORTAL for more info.
Submenu 13 - This submenu lets you set how the rflags ALTERHIT, ALTERMANA,
     and ALTERMOVE affect people while in the room, and appears only when
     those rflags have been set on the room. See wizhelp RALTER.
Submenu 14 - Here is where extra descriptions are entered. See the
     wizhelpfile on EXTRA_DESCRIPTS for information on these.