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MXTRA

-=RoAOLC's medit tool's xtra specials submenu=-

This submenu gives you additional, more powerful tools to make your mobs
even more lifelike. Many of them greatly affect how a mob acts, and some
are incompatible with others. A description of each follows. See the
notes at the end for info on incompatibilities.
-=-=-=-
 1.) HUNTER          <the mob will follow enemies who flee, tracking them>
 2.) MAGE            <the mob will cast mage spells in combat>
 3.) WAR_CRY         <the mob will scream, possibly forcing its enemies to
                      flee from combat>   
 4.) PEACE_MAN       <the mob 'will not tolerate violence in its presence'>
 5.) PICKPOCKET      <the mob will steal gold from players>
 6.) WARRIOR         <the mob will use warrior skills in combat>
 7.) CLERIC          <the mob will use cleric spells in combat>
 8.) VENOMOUS        <the mob will try to bite and poison its enemies>
 9.) UNDEAD          <not sure at this time>
10.) SHOPKEEP        <the mob is a shopkeep. see also MSHOPKEEP>
11.) !KILL           <the mob cannot be killed>
12.) !BUY            <the mob won't buy from players (used with the SHOPKEEP)>
13.) GMASTER         <the mob may train players. Guildmasters in hometowns may
                      not train players above level 20. see also MGUILDMASTER>
14.) REACTOR         <the mob will react to triggers. see also MREACTOR>
15.) RANDOM          <the mob makes random actions. see also MRANDOM>
16.) FIDO            <the mob munches corpses and attacks sleepers>
17.) JANITOR         <the mob cleans up stray items>
18.) HEALER          <the mob acts like the Sage>
19.) FIRE_BR         <the mob will breathe fire in combat>
20.) ACID_BR         <the mob will breathe acid in combat>
21.) GAS_BR          <the mob will breathe gas in combat>
22.) LIGHTNING_BR    <the mob will breathe lightning in combat>
23.) FROST_BR        <the mob will breathe frost in combat>
24.) FIXER           <the mob may fix items. it must have an item of the same
                      object type in its inventory to fix something>
25.) MAILMAN         <the mob will let you receive and send mail>
26.) MOBPROC         <see wizhelp MOBPROC>
27.) BLEEDER         <the mob will leave a trail of blood when it flees>
28.) TELEPORTER      <instead of wimping out, the mob will teleport away>
29.) CITYGUARD       <unknown at present>
30.) DTIME           <the mob will run through its mobproc twice as quickly. used
                      with the MOBPROC xtra special>
-=-=-=-
Notes:
A mob may NOT have any more than one of the following xtra special:
RANDOM, REACTOR, SHOPKEEP
If you use the !KILL xtra special, ALWAYS make the mob also !CHARM, !SUMMON,
and !HOLD. Otherwise, you give the players an invincible tank.