/
roa/
roa/lib/boards/
roa/lib/config/
roa/lib/edits/
roa/lib/help/
roa/lib/misc/
roa/lib/plrobjs/
roa/lib/quests/
roa/lib/socials/
roa/lib/www/
roa/lib/www/LEDSign/
roa/lib/www/LEDSign/fonts/
roa/lib/www/LEDSign/scripts/
roa/src/s_inc/
roa/src/sclient/
roa/src/sclient/binary/
roa/src/sclient/text/
roa/src/util/
%1ARENA%0
%1<<%0 risk-free player killing%1>>%0

%1<<%0 See also: arwho%1>>%0
%1<<%0 See also: arjoin%1>>%0
%1<<%0 See also: arsay%1>>%0
%1<<%0 See also: score%1>>%0

An arena is a special part of the game, easily initalized by any
mortal or immortal. Players who join are sent to a random room in
the designated area sone, and, once the arena has begun, may freely
slaughter each other. No equipment or experience is lost through
any arena, even if killed by another player. When killed in an arena, a
player is sent back to the room s/he was in upon joining and most
of his/her previous condition restored. Some conditions will not be
removed.

To initialize an Arena simply type: "%1arwho init%0". To join an
existing arena match, type: "%1arjoin%0".

Arena wins are kept tallied, as seen in your score. But an arena win 
will only be granted if 5 or more players participate in the arena.