/***************************************************************************
* ANATOLIA 2.1 is copyright 1996-1997 Serdar BULUT, Ibrahim CANPUNAR *
* ANATOLIA has been brought to you by ANATOLIA consortium *
* Serdar BULUT {Chronos} bulut@rorqual.cc.metu.edu.tr *
* Ibrahim Canpunar {Asena} canpunar@rorqual.cc.metu.edu.tr *
* Murat BICER {KIO} mbicer@rorqual.cc.metu.edu.tr *
* D.Baris ACAR {Powerman} dbacar@rorqual.cc.metu.edu.tr *
* By using this code, you have agreed to follow the terms of the *
* ANATOLIA license, in the file Anatolia/anatolia.licence *
***************************************************************************/
/***************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku vMud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* Thanks to abaddon for proof-reading our comm.c and pointing out bugs. *
* Any remaining bugs are, of course, our work, not his. :) *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************/
/***************************************************************************
* ROM 2.4 is copyright 1993-1995 Russ Taylor *
* ROM has been brought to you by the ROM consortium *
* Russ Taylor (rtaylor@pacinfo.com) *
* Gabrielle Taylor (gtaylor@pacinfo.com) *
* Brian Moore (rom@rom.efn.org) *
* By using this code, you have agreed to follow the terms of the *
* ROM license, in the file Rom24/doc/rom.license *
***************************************************************************/
/*
* This file contains all of the OS-dependent stuff:
* startup, signals, BSD sockets for tcp/ip, i/o, timing.
*
* The data flow for input is:
* Game_loop ---> Read_from_descriptor ---> Read
* Game_loop ---> Read_from_buffer
*
* The data flow for output is:
* Game_loop ---> Process_Output ---> Write_to_descriptor -> Write
*
* The OS-dependent functions are Read_from_descriptor and Write_to_descriptor.
* -- Furey 26 Jan 1993
*/
#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#endif
#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include <stdarg.h>
#include <unistd.h>
#include "merc.h"
#include "interp.h"
#include "recycle.h"
#include "tables.h"
#include <sys/wait.h>
#include <stdlib.h>
/* command procedures needed */
DECLARE_DO_FUN(do_help );
DECLARE_DO_FUN(do_look );
DECLARE_DO_FUN(do_skills );
DECLARE_DO_FUN(do_outfit );
DECLARE_DO_FUN(do_unread );
bool cabal_area_check args( (CHAR_DATA *ch) );
/*
* Malloc debugging stuff.
*/
#if defined(sun)
#undef MALLOC_DEBUG
#endif
#if defined(MALLOC_DEBUG)
#include <malloc.h>
extern int malloc_debug args( ( int ) );
extern int malloc_verify args( ( void ) );
#endif
int sex_ok( CHAR_DATA *ch , int iclass);
int class_ok( CHAR_DATA *ch , int iclass);
/*
* Signal handling.
* Apollo has a problem with __attribute(atomic) in signal.h,
* I dance around it.
*/
#if defined(apollo)
#define __attribute(x)
#endif
#if defined(unix)
#include <signal.h>
#endif
#if defined(apollo)
#undef __attribute
#endif
/*
* Socket and TCP/IP stuff.
*/
#if defined(macintosh) || defined(MSDOS)
const char echo_off_str [] = { '\0' };
const char echo_on_str [] = { '\0' };
const char go_ahead_str [] = { '\0' };
#endif
#if defined(unix)
#include <fcntl.h>
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include "telnet.h"
const char echo_off_str [] = { IAC, WILL, TELOPT_ECHO, '\0' };
const char echo_on_str [] = { IAC, WONT, TELOPT_ECHO, '\0' };
const char go_ahead_str [] = { IAC, GA, '\0' };
#endif
char *get_stat_alias args( (CHAR_DATA* ch, int which) );
/*
* OS-dependent declarations.
*/
#if defined(_AIX)
#include <sys/select.h>
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
void bzero args( ( char *b, int length ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int setsockopt args( ( int s, int level, int optname, void *optval,
int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
#endif
#if defined(apollo)
#include <unistd.h>
void bzero args( ( char *b, int length ) );
#endif
#if defined(__hpux)
int accept args( ( int s, void *addr, int *addrlen ) );
int bind args( ( int s, const void *addr, int addrlen ) );
void bzero args( ( char *b, int length ) );
int getpeername args( ( int s, void *addr, int *addrlen ) );
int getsockname args( ( int s, void *name, int *addrlen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int setsockopt args( ( int s, int level, int optname,
const void *optval, int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
#endif
#if defined(interactive)
#include <net/errno.h>
#include <sys/fnctl.h>
#endif
#if defined(linux)
/*
Linux shouldn't need these. If you have a problem compiling, try
uncommenting these functions.
*/
/*
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int listen args( ( int s, int backlog ) );
*/
int close args( ( int fd ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int socket args( ( int domain, int type, int protocol ) );
//int write args( ( int fd, char *buf, int nbyte ) );
ssize_t write args( ( int fd, const void *buf, size_t nbyte) );
#endif
#if defined(macintosh)
#include <console.h>
#include <fcntl.h>
#include <unix.h>
struct timeval
{
time_t tv_sec;
time_t tv_usec;
};
#if !defined(isascii)
#define isascii(c) ( (c) < 0200 )
#endif
static long theKeys [4];
int gettimeofday args( ( struct timeval *tp, void *tzp ) );
#endif
#if defined(MIPS_OS)
extern int errno;
#endif
#if defined(MSDOS)
int gettimeofday args( ( struct timeval *tp, void *tzp ) );
int kbhit args( ( void ) );
#endif
#if defined(NeXT)
int close args( ( int fd ) );
int fcntl args( ( int fd, int cmd, int arg ) );
#if !defined(htons)
u_short htons args( ( u_short hostshort ) );
#endif
#if !defined(ntohl)
u_long ntohl args( ( u_long hostlong ) );
#endif
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
#if defined(sequent)
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
int close args( ( int fd ) );
int fcntl args( ( int fd, int cmd, int arg ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
#if !defined(htons)
u_short htons args( ( u_short hostshort ) );
#endif
int listen args( ( int s, int backlog ) );
#if !defined(ntohl)
u_long ntohl args( ( u_long hostlong ) );
#endif
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int setsockopt args( ( int s, int level, int optname, caddr_t optval,
int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
/* This includes Solaris Sys V as well */
#if defined(sun)
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
void bzero args( ( char *b, int length ) );
int close args( ( int fd ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int listen args( ( int s, int backlog ) );
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
#if !defined(__SVR4)
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
#if defined(SYSV)
int setsockopt args( ( int s, int level, int optname,
const char *optval, int optlen ) );
#else
int setsockopt args( ( int s, int level, int optname, void *optval,
int optlen ) );
#endif
#endif
int socket args( ( int domain, int type, int protocol ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
#if defined(ultrix)
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
void bzero args( ( char *b, int length ) );
int close args( ( int fd ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int setsockopt args( ( int s, int level, int optname, void *optval,
int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
/*
* Global variables.
*/
DESCRIPTOR_DATA * descriptor_list; /* All open descriptors */
DESCRIPTOR_DATA * d_next; /* Next descriptor in loop */
FILE * fpReserve; /* Reserved file handle */
bool god; /* All new chars are gods! */
bool merc_down; /* Shutdown */
bool wizlock; /* Game is wizlocked */
bool newlock; /* Game is newlocked */
time_t boot_time; /* time of boot */
time_t current_time; /* time of this pulse */
/*
* OS-dependent local functions.
*/
#if defined(macintosh) || defined(MSDOS)
void game_loop_mac_msdos args( ( void ) );
bool read_from_descriptor args( ( DESCRIPTOR_DATA *d ) );
bool write_to_descriptor args( ( int desc, char *txt, int length ) );
#endif
#if defined(unix)
void game_loop_unix args( ( int control ) );
int init_socket args( ( int port ) );
void init_descriptor args( ( int control ) );
bool read_from_descriptor args( ( DESCRIPTOR_DATA *d ) );
bool write_to_descriptor args( ( int desc, char *txt, int length ) );
#endif
/*
* Other local functions (OS-independent).
*/
bool check_parse_name args( ( char *name ) );
bool check_reconnect args( ( DESCRIPTOR_DATA *d, char *name,
bool fConn ) );
bool check_playing args( ( DESCRIPTOR_DATA *d, char *name ) );
int main args( ( int argc, char **argv ) );
void nanny args( ( DESCRIPTOR_DATA *d, char *argument ) );
bool process_output args( ( DESCRIPTOR_DATA *d, bool fPrompt ) );
void read_from_buffer args( ( DESCRIPTOR_DATA *d ) );
void stop_idling args( ( CHAR_DATA *ch ) );
void bust_a_prompt args( ( CHAR_DATA *ch ) );
void exit_function(int signum);
int log_area_popularity(void);
int main( int argc, char **argv )
{
struct timeval now_time;
int port;
#if defined(unix)
int control;
#endif
/* Don't leave save processes stranded */
signal( SIGQUIT, exit_function );
/*
* Memory debugging if needed.
*/
#if defined(MALLOC_DEBUG)
malloc_debug( 2 );
#endif
/*
* Init time.
*/
gettimeofday( &now_time, NULL );
boot_time = current_time = (time_t) now_time.tv_sec;
/*
* Macintosh console initialization.
*/
#if defined(macintosh)
console_options.nrows = 31;
cshow( stdout );
csetmode( C_RAW, stdin );
cecho2file( "log file", 1, stderr );
#endif
/*
* Reserve one channel for our use.
*/
if ( ( fpReserve = fopen( NULL_FILE, "r" ) ) == NULL )
{
perror( NULL_FILE );
exit( 1 );
}
/*
* Get the port number.
*/
port = 6001;
if ( argc > 1 )
{
if ( !is_number( argv[1] ) )
{
fprintf( stderr, "Usage: %s [port #]\n", argv[0] );
exit( 1 );
}
else if ( ( port = atoi( argv[1] ) ) <= 1024 )
{
fprintf( stderr, "Port number must be above 1024.\n" );
exit( 1 );
}
}
/*
* Run the game.
*/
#if defined(macintosh) || defined(MSDOS)
boot_db( );
log_string( "ready to rock." );
game_loop_mac_msdos( );
#endif
#if defined(unix)
control = init_socket( port );
boot_db( );
sprintf( log_buf, "ready to rock on port %d.", port );
log_string( log_buf );
game_loop_unix( control );
close (control);
#endif
log_area_popularity();
/*
* That's all, folks.
*/
log_string( "Normal termination of game." );
exit( 0 );
return 0;
}
#if defined(unix)
int init_socket( int port )
{
static struct sockaddr_in sa_zero;
struct sockaddr_in sa;
int x = 1;
int fd;
if ( ( fd = socket( AF_INET, SOCK_STREAM, 0 ) ) < 0 )
{
perror( "Init_socket: socket" );
exit( 1 );
}
if ( setsockopt( fd, SOL_SOCKET, SO_REUSEADDR,
(char *) &x, sizeof(x) ) < 0 )
{
perror( "Init_socket: SO_REUSEADDR" );
close(fd);
exit( 1 );
}
#if defined(SO_DONTLINGER) && !defined(SYSV)
{
struct linger ld;
ld.l_onoff = 1;
ld.l_linger = 1000;
if ( setsockopt( fd, SOL_SOCKET, SO_DONTLINGER,
(char *) &ld, sizeof(ld) ) < 0 )
{
perror( "Init_socket: SO_DONTLINGER" );
close(fd);
exit( 1 );
}
}
#endif
sa = sa_zero;
sa.sin_family = AF_INET;
sa.sin_port = htons( port );
if ( bind( fd, (struct sockaddr *) &sa, sizeof(sa) ) < 0 )
{
perror("Init socket: bind" );
close(fd);
exit(1);
}
if ( listen( fd, 3 ) < 0 )
{
perror("Init socket: listen");
close(fd);
exit(1);
}
return fd;
}
#endif
#if defined(macintosh) || defined(MSDOS)
void game_loop_mac_msdos( void )
{
struct timeval last_time;
struct timeval now_time;
static DESCRIPTOR_DATA dcon;
gettimeofday( &last_time, NULL );
current_time = (time_t) last_time.tv_sec;
/*
* New_descriptor analogue.
*/
dcon.descriptor = 0;
dcon.connected = CON_GET_NAME;
dcon.host = str_dup( "localhost" );
dcon.outsize = 2000;
dcon.outbuf = alloc_mem( dcon.outsize );
dcon.next = descriptor_list;
dcon.showstr_head = NULL;
dcon.showstr_point = NULL;
descriptor_list = &dcon;
/*
* Send the greeting.
*/
{
extern char * help_greeting;
if ( help_greeting[0] == '.' )
write_to_buffer( &dcon, help_greeting+1, 0 );
else
write_to_buffer( &dcon, help_greeting , 0 );
}
/* Main loop */
while ( !merc_down )
{
DESCRIPTOR_DATA *d;
/*
* Process input.
*/
for ( d = descriptor_list; d != NULL; d = d_next )
{
d_next = d->next;
d->fcommand = FALSE;
#if defined(MSDOS)
if ( kbhit( ) )
#endif
{
if ( d->character != NULL )
d->character->timer = 0;
if ( !read_from_descriptor( d ) )
{
if ( d->character != NULL && d->connected == CON_PLAYING)
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
continue;
}
}
if (d->character != NULL && d->character->daze > 0)
--d->character->daze;
if ( d->character != NULL && d->character->wait > 0 )
{
--d->character->wait;
continue;
}
read_from_buffer( d );
if ( d->incomm[0] != '\0' )
{
d->fcommand = TRUE;
stop_idling( d->character );
if ( d->connected == CON_PLAYING )
substitute_alias( d, d->incomm );
else
nanny( d, d->incomm );
d->incomm[0] = '\0';
}
}
/*
* Autonomous game motion.
*/
update_handler( );
/*
* Output.
*/
for ( d = descriptor_list; d != NULL; d = d_next )
{
d_next = d->next;
if ( ( d->fcommand || d->outtop > 0 ) )
{
if ( !process_output( d, TRUE ) )
{
if ( d->character != NULL && d->character->level > 1 && d->connected == CON_PLAYING )
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
}
}
}
/*
* Synchronize to a clock.
* Busy wait (blargh).
*/
now_time = last_time;
for ( ; ; )
{
int delta;
#if defined(MSDOS)
if ( kbhit( ) )
#endif
{
if ( dcon.character != NULL )
dcon.character->timer = 0;
if ( !read_from_descriptor( &dcon ) )
{
if ( dcon.character != NULL && d->character->level > 1 && d->connected == CON_PLAYING)
save_char_obj( d->character );
dcon.outtop = 0;
close_socket( &dcon );
}
#if defined(MSDOS)
break;
#endif
}
gettimeofday( &now_time, NULL );
delta = ( now_time.tv_sec - last_time.tv_sec ) * 1000 * 1000
+ ( now_time.tv_usec - last_time.tv_usec );
if ( delta >= 1000000 / PULSE_PER_SCD )
break;
}
last_time = now_time;
current_time = (time_t) last_time.tv_sec;
}
return;
}
#endif
void crash_chronos (int sig)
{
char buf[MAX_STRING_LENGTH];
DESCRIPTOR_DATA *d, *d_next;
CHAR_DATA *ch;
log_string( "Core dumped.");
sprintf(buf,"The core with signal %d",sig);
bug(buf,0);
for ( d = descriptor_list; d != NULL; d = d_next )
{
d_next = d->next;
ch = d->original ? d->original : d->character;
if (IS_NPC(ch)) continue;
save_char_obj (ch);
sprintf(buf,"%s is saved",ch->name);
log_string(buf);
write_to_descriptor(d->descriptor,"\007Rebooting By Server!!\007\n\r",0);
write_to_descriptor(d->descriptor,"Saving.Remember that Rom has automatic saving now.\n\r",0);
sprintf(buf,"%s last command %s",ch->name,ch->desc->inlast);
bug(buf,0);
}
sprintf(buf,"SUCCESSFUL HANDLING!");
bug(buf,0);
return;
}
#if defined(unix)
void game_loop_unix( int control )
{
static struct timeval null_time;
struct timeval last_time;
signal( SIGPIPE, SIG_IGN );
gettimeofday( &last_time, NULL );
current_time = (time_t) last_time.tv_sec;
/* Main loop */
while ( !merc_down )
{
fd_set in_set;
fd_set out_set;
fd_set exc_set;
DESCRIPTOR_DATA *d;
int maxdesc;
#if defined(MALLOC_DEBUG)
if ( malloc_verify( ) != 1 )
abort( );
#endif
/*
* Poll all active descriptors.
*/
FD_ZERO( &in_set );
FD_ZERO( &out_set );
FD_ZERO( &exc_set );
FD_SET( control, &in_set );
maxdesc = control;
for ( d = descriptor_list; d; d = d->next )
{
maxdesc = UMAX( maxdesc, d->descriptor );
FD_SET( d->descriptor, &in_set );
FD_SET( d->descriptor, &out_set );
FD_SET( d->descriptor, &exc_set );
}
if ( select( maxdesc+1, &in_set, &out_set, &exc_set, &null_time ) < 0 )
{
perror( "Game_loop: select: poll" );
exit( 1 );
}
/*
* New connection?
*/
if ( FD_ISSET( control, &in_set ) )
init_descriptor( control );
/*
* Kick out the freaky folks.
*/
for ( d = descriptor_list; d != NULL; d = d_next )
{
d_next = d->next;
if ( FD_ISSET( d->descriptor, &exc_set ) )
{
FD_CLR( d->descriptor, &in_set );
FD_CLR( d->descriptor, &out_set );
if ( d->character && d->character->level > 1 && d->connected == CON_PLAYING)
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
}
}
/*
* Process input.
*/
for ( d = descriptor_list; d != NULL; d = d_next )
{
d_next = d->next;
d->fcommand = FALSE;
if ( FD_ISSET( d->descriptor, &in_set ) )
{
if ( d->character != NULL )
d->character->timer = 0;
if ( !read_from_descriptor( d ) )
{
FD_CLR( d->descriptor, &out_set );
if ( d->character != NULL && d->character->level > 1 && d->connected == CON_PLAYING)
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
continue;
}
}
if (d->character != NULL && d->character->daze > 0)
--d->character->daze;
if ( d->character != NULL && d->character->wait > 0 )
{
--d->character->wait;
continue;
}
read_from_buffer( d );
if ( d->incomm[0] != '\0' )
{
d->fcommand = TRUE;
stop_idling( d->character );
if (d->showstr_point)
show_string(d,d->incomm);
else if ( d->connected == CON_PLAYING )
substitute_alias( d, d->incomm );
else
nanny( d, d->incomm );
d->incomm[0] = '\0';
}
}
/*
* Autonomous game motion.
*/
update_handler( );
/*
* Output.
*/
for ( d = descriptor_list; d != NULL; d = d_next )
{
d_next = d->next;
if ( ( d->fcommand || d->outtop > 0 )
&& FD_ISSET(d->descriptor, &out_set) )
{
if ( !process_output( d, TRUE ) )
{
if ( d->character != NULL && d->character->level > 1 && d->connected == CON_PLAYING)
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
}
}
}
/*
* Synchronize to a clock.
* Sleep( last_time + 1/PULSE_PER_SCD - now ).
* Careful here of signed versus unsigned arithmetic.
*/
{
struct timeval now_time;
long secDelta;
long usecDelta;
gettimeofday( &now_time, NULL );
usecDelta = ((int) last_time.tv_usec) - ((int) now_time.tv_usec)
+ 1000000 / PULSE_PER_SCD;
secDelta = ((int) last_time.tv_sec ) - ((int) now_time.tv_sec );
while ( usecDelta < 0 )
{
usecDelta += 1000000;
secDelta -= 1;
}
while ( usecDelta >= 1000000 )
{
usecDelta -= 1000000;
secDelta += 1;
}
if ( secDelta > 0 || ( secDelta == 0 && usecDelta > 0 ) )
{
struct timeval stall_time;
stall_time.tv_usec = usecDelta;
stall_time.tv_sec = secDelta;
if ( select( 0, NULL, NULL, NULL, &stall_time ) < 0 )
{
perror( "Game_loop: select: stall" );
exit( 1 );
}
}
}
gettimeofday( &last_time, NULL );
current_time = (time_t) last_time.tv_sec;
}
return;
}
#endif
#if defined(unix)
void init_descriptor( int control )
{
char buf[MAX_STRING_LENGTH];
DESCRIPTOR_DATA *dnew;
struct sockaddr_in sock;
struct hostent *from;
int desc;
socklen_t size;
size = sizeof(sock);
getsockname( control, (struct sockaddr *) &sock, &size );
if ( ( desc = accept( control, (struct sockaddr *) &sock, &size) ) < 0 )
{
perror( "New_descriptor: accept" );
return;
}
#if !defined(FNDELAY)
#define FNDELAY O_NDELAY
#endif
if ( fcntl( desc, F_SETFL, FNDELAY ) == -1 )
{
perror( "New_descriptor: fcntl: FNDELAY" );
return;
}
/*
* Cons a new descriptor.
*/
dnew = new_descriptor();
dnew->descriptor = desc;
dnew->connected = CON_GET_NAME;
dnew->showstr_head = NULL;
dnew->showstr_point = NULL;
dnew->outsize = 2000;
dnew->outbuf = (char *)alloc_mem( dnew->outsize );
size = sizeof(sock);
if ( getpeername( desc, (struct sockaddr *) &sock, &size ) < 0 )
{
perror( "New_descriptor: getpeername" );
dnew->host = str_dup( "(unknown)" );
}
else
{
/*
* Would be nice to use inet_ntoa here but it takes a struct arg,
* which ain't very compatible between gcc and system libraries.
*/
int addr;
addr = ntohl( sock.sin_addr.s_addr );
sprintf( buf, "%d.%d.%d.%d",
( addr >> 24 ) & 0xFF, ( addr >> 16 ) & 0xFF,
( addr >> 8 ) & 0xFF, ( addr ) & 0xFF
);
sprintf( log_buf, "Sock.sinaddr: %s", buf );
log_string( log_buf );
from = gethostbyaddr( (char *) &sock.sin_addr,
sizeof(sock.sin_addr), AF_INET );
dnew->host = str_dup( from ? from->h_name : buf );
}
/*
* Swiftest: I added the following to ban sites. I don't
* endorse banning of sites, but Copper has few descriptors now
* and some people from certain sites keep abusing access by
* using automated 'autodialers' and leaving connections hanging.
*
* Furey: added suffix check by request of Nickel of HiddenWorlds.
*/
if ( check_ban(dnew->host,BAN_ALL))
{
write_to_descriptor( desc,
"Your site has been banned from this mud.\n\r", 0 );
close( desc );
free_descriptor(dnew);
return;
}
/*
* Init descriptor data.
*/
dnew->next = descriptor_list;
descriptor_list = dnew;
/*
* Send the greeting.
*/
{
extern char * help_greeting;
write_to_buffer( dnew, "\033[2J\033[0;0H\033[0;37;40m\n\r", 0 );
if ( help_greeting[0] == '.' )
write_to_buffer( dnew, help_greeting+1, 0 );
else
write_to_buffer( dnew, help_greeting , 0 );
}
return;
}
#endif
void close_socket( DESCRIPTOR_DATA *dclose )
{
CHAR_DATA *ch;
if ( dclose->outtop > 0 )
process_output( dclose, FALSE );
if ( dclose->snoop_by != NULL )
{
write_to_buffer( dclose->snoop_by,
"Your victim has left the game.\n\r", 0 );
}
{
DESCRIPTOR_DATA *d;
for ( d = descriptor_list; d != NULL; d = d->next )
{
if ( d->snoop_by == dclose )
d->snoop_by = NULL;
}
}
if ( ( ch = dclose->character ) != NULL )
{
sprintf( log_buf, "Closing link to %s.", ch->name );
log_string( log_buf );
if (ch->pet &&
( ch->pet->in_room == NULL
|| ch->pet->in_room == get_room_index(ROOM_VNUM_LIMBO)) )
{
char_to_room( ch->pet, get_room_index(ROOM_VNUM_LIMBO));
extract_char( ch->pet, TRUE);
}
if ( dclose->connected == CON_PLAYING )
{
if (!IS_IMMORTAL(ch))
act( "$n has lost $s link.", ch, NULL, NULL, TO_ROOM );
wiznet("Net death has claimed $N.",ch,NULL,WIZ_LINKS,0,0);
ch->desc = NULL;
}
else
{
free_char( dclose->character );
}
}
if ( d_next == dclose )
d_next = d_next->next;
if ( dclose == descriptor_list )
{
descriptor_list = descriptor_list->next;
}
else
{
DESCRIPTOR_DATA *d;
for ( d = descriptor_list; d && d->next != dclose; d = d->next )
;
if ( d != NULL )
d->next = dclose->next;
else
bug( "Close_socket: dclose not found.", 0 );
}
close( dclose->descriptor );
free_descriptor(dclose);
#if defined(MSDOS) || defined(macintosh)
exit(1);
#endif
return;
}
bool read_from_descriptor( DESCRIPTOR_DATA *d )
{
size_t iStart;
/* Hold horses if pending command already. */
if ( d->incomm[0] != '\0' )
return TRUE;
/* Check for overflow. */
iStart = strlen(d->inbuf);
if ( iStart >= sizeof(d->inbuf) - 10 )
{
sprintf( log_buf, "%s input overflow!", d->host );
log_string( log_buf );
write_to_descriptor( d->descriptor,
"\n\r*** PUT A LID ON IT!!! ***\n\r", 0 );
return FALSE;
}
/* Snarf input. */
#if defined(macintosh)
for ( ; ; )
{
int c;
c = getc( stdin );
if ( c == '\0' || c == EOF )
break;
putc( c, stdout );
if ( c == '\r' )
putc( '\n', stdout );
d->inbuf[iStart++] = c;
if ( iStart > sizeof(d->inbuf) - 10 )
break;
}
#endif
#if defined(MSDOS) || defined(unix)
for ( ; ; )
{
int nRead;
nRead = read( (int)d->descriptor, (void *)(d->inbuf + iStart),
sizeof(d->inbuf) - 10 - iStart );
if ( nRead > 0 )
{
iStart += nRead;
if ( d->inbuf[iStart-1] == '\n' || d->inbuf[iStart-1] == '\r' )
break;
}
else if ( nRead == 0 )
{
log_string( "EOF encountered on read." );
#if defined(__hpux)
break;
#else
return FALSE;
#endif
}
else if ( errno == EWOULDBLOCK )
break;
else
{
perror( "Read_from_descriptor" );
return FALSE;
}
}
#endif
d->inbuf[iStart] = '\0';
return TRUE;
}
/*
* Transfer one line from input buffer to input line.
*/
void read_from_buffer( DESCRIPTOR_DATA *d )
{
int i, j, k;
char buf[MAX_STRING_LENGTH];
/*
* Hold horses if pending command already.
*/
if ( d->incomm[0] != '\0' )
return;
/*
* Look for at least one new line.
*/
for ( i = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
{
if ( d->inbuf[i] == '\0' )
return;
}
/*
* Canonical input processing.
*/
for ( i = 0, k = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
{
if ( k >= MAX_INPUT_LENGTH - 2 )
{
write_to_descriptor( d->descriptor, "Line too long.\n\r", 0 );
/* skip the rest of the line */
for ( ; d->inbuf[i] != '\0'; i++ )
{
if ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
break;
}
d->inbuf[i] = '\n';
d->inbuf[i+1] = '\0';
break;
}
if ( d->inbuf[i] == '\b' && k > 0 )
--k;
else if ( isascii(d->inbuf[i]) && isprint(d->inbuf[i]) )
d->incomm[k++] = d->inbuf[i];
}
/*
* Finish off the line.
*/
if ( k == 0 )
d->incomm[k++] = ' ';
d->incomm[k] = '\0';
/*
* Deal with bozos with #repeat 1000 ...
*/
if ( k > 1 || d->incomm[0] == '!' )
{
if ( d->incomm[0] != '!' && strcmp( d->incomm, d->inlast ) )
{
d->repeat = 0;
}
else
{
if ( ++d->repeat >= 25 ) /* corrected by chronos */
{
sprintf( log_buf, "%s input spamming!", d->host );
log_string( log_buf );
if (d->character != NULL)
{
sprintf(buf,"SPAM SPAM SPAM %s spamming, and OUT!",d->character->name);
wiznet(buf,d->character,NULL,WIZ_SPAM,0,get_trust(d->character));
sprintf(buf,"[%s]'s Inlast:[%s] Incomm:[%s]!",
d->character->name,d->inlast,d->incomm);
wiznet(buf,d->character,NULL,WIZ_SPAM,0,get_trust(d->character));
d->repeat = 0;
write_to_descriptor( d->descriptor,
"\n\r*** PUT A LID ON IT!!! ***\n\r", 0 );
/* strcpy( d->incomm, "quit" ); */
close_socket( d );
return;
}
}
}
}
/*
* Do '!' substitution.
*/
if ( d->incomm[0] == '!' )
strcpy( d->incomm, d->inlast );
else
strcpy( d->inlast, d->incomm );
/*
* Shift the input buffer.
*/
while ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
i++;
for ( j = 0; ( d->inbuf[j] = d->inbuf[i+j] ) != '\0'; j++ )
;
return;
}
/*
* Low level output function.
*/
/*
* Some specials added by KIO
*/
bool process_output( DESCRIPTOR_DATA *d, bool fPrompt )
{
extern bool merc_down;
/*
* Bust a prompt.
*/
if (!merc_down && d->showstr_point)
write_to_buffer(d,"\r[Hit Return to continue]\n\r",0);
else if (fPrompt && !merc_down && d->connected == CON_PLAYING)
{
CHAR_DATA *ch;
CHAR_DATA *victim;
ch = d->character;
/* battle prompt */
if ((victim = ch->fighting) != NULL && can_see(ch,victim))
{
int percent;
char wound[100];
char buf[MAX_STRING_LENGTH];
if (victim->max_hit > 0)
percent = victim->hit * 100 / victim->max_hit;
else
percent = -1;
if (percent >= 100)
sprintf(wound,"is in perfect health.");
else if (percent >= 90)
sprintf(wound,"has a few scratches.");
else if (percent >= 75)
sprintf(wound,"has some small but disgusting cuts.");
else if (percent >= 50)
sprintf(wound,"is covered with bleeding wounds.");
else if (percent >= 30)
sprintf(wound,"is gushing blood.");
else if (percent >= 15)
sprintf(wound,"is writhing in agony.");
else if (percent >= 0)
sprintf(wound,"is convulsing on the ground.");
else
sprintf(wound,"is nearly dead.");
sprintf(buf,"%s %s \n\r",
IS_NPC(victim) ? victim->short_descr : victim->name,wound);
buf[0] = UPPER(buf[0]);
write_to_buffer( d, buf, 0);
}
ch = d->original ? d->original : d->character;
if (!IS_SET(ch->comm, COMM_COMPACT) )
write_to_buffer( d, "\n\r", 2 );
if ( IS_SET(ch->comm, COMM_PROMPT) )
bust_a_prompt( d->character );
if (IS_SET(ch->comm,COMM_TELNET_GA))
write_to_buffer(d,go_ahead_str,0);
}
/*
* Short-circuit if nothing to write.
*/
if ( d->outtop == 0 )
return TRUE;
/*
* Snoop-o-rama.
*/
if ( d->snoop_by != NULL )
{
if (d->character != NULL)
write_to_buffer( d->snoop_by, d->character->name,0);
write_to_buffer( d->snoop_by, "> ", 2 );
write_to_buffer( d->snoop_by, d->outbuf, d->outtop );
}
/*
* OS-dependent output.
*/
if ( !write_to_descriptor( d->descriptor, d->outbuf, d->outtop ) )
{
d->outtop = 0;
return FALSE;
}
else
{
d->outtop = 0;
return TRUE;
}
}
/*
* Bust a prompt (player settable prompt)
* coded by Morgenes for Aldara Mud
* bust
*/
void bust_a_prompt( CHAR_DATA *ch )
{
char buf[MAX_STRING_LENGTH];
char buf2[MAX_STRING_LENGTH];
const char *str;
const char *i;
char *point;
char doors[MAX_INPUT_LENGTH];
CHAR_DATA *victim;
EXIT_DATA *pexit;
bool found;
const char *dir_name[] = {"N","E","S","W","U","D"};
int door;
point = buf;
str = ch->prompt;
if (str == NULL || str[0] == '\0')
{
sprintf( buf, "<%dhp %dm %dmv> %s",
ch->hit,ch->mana,ch->move,ch->prefix);
send_to_char(buf,ch);
return;
}
while( *str != '\0' )
{
if( *str != '%' )
{
*point++ = *str++;
continue;
}
++str;
switch( *str )
{
default :
i = " "; break;
case 'e':
found = FALSE;
doors[0] = '\0';
for (door = 0; door < 6; door++)
{
if ((pexit = ch->in_room->exit[door]) != NULL
&& pexit ->u1.to_room != NULL
&& (can_see_room(ch,pexit->u1.to_room)
|| (IS_AFFECTED(ch,AFF_INFRARED)
&& !IS_AFFECTED(ch,AFF_BLIND)))
&& !IS_SET(pexit->exit_info,EX_CLOSED))
{
found = TRUE;
strcat(doors,dir_name[door]);
}
}
if (!found)
strcat(buf,"none");
sprintf(buf2,"%s",doors);
i = buf2; break;
case 'c' :
sprintf(buf2,"%s","\n\r");
i = buf2; break;
/** added from here by KIO **/
case 'n' :
sprintf( buf2, "%s", ch->name );
i = buf2; break;
case 'S' :
sprintf( buf2, "%s", (ch->sex == SEX_MALE ? "Male":(!ch->sex ? "None":"Female")));
i = buf2; break;
case 'y' :
if (ch->hit >= 0)
sprintf( buf2, "%d%%",((100 * ch->hit) / UMAX(1,ch->max_hit)));
else
sprintf( buf2, "BAD!!");
i = buf2; break;
case 'o' :
if ((victim = ch->fighting) != NULL) {
if (victim->hit >= 0)
sprintf( buf2, "%d%%",((100 * victim->hit) / UMAX(1,victim->max_hit)));
else
sprintf(buf2,"BAD!!");
}
else sprintf(buf2,"None!");
i = buf2; break;
/***** FInished ****/
/* Thanx to zihni: T for time */
case 'T' :
sprintf( buf2, "%d %s", (time_info.hour % 12 == 0) ? 12 :
time_info.hour %12, time_info.hour >= 12 ? "pm" : "am" );
i = buf2; break;
case 'h' :
sprintf( buf2, "%d", ch->hit );
i = buf2; break;
case 'H' :
sprintf( buf2, "%d", ch->max_hit );
i = buf2; break;
case 'm' :
sprintf( buf2, "%d", ch->mana );
i = buf2; break;
case 'M' :
sprintf( buf2, "%d", ch->max_mana );
i = buf2; break;
case 'v' :
sprintf( buf2, "%d", ch->move );
i = buf2; break;
case 'V' :
sprintf( buf2, "%d", ch->max_move );
i = buf2; break;
case 'x' :
sprintf( buf2, "%d", ch->exp );
i = buf2; break;
case 'X' :
sprintf(buf2, "%d",
IS_NPC(ch) ? 0 : exp_to_level(ch,ch->pcdata->points) );
i = buf2; break;
case 'g' :
sprintf( buf2, "%ld", ch->gold);
i = buf2; break;
case 's' :
sprintf( buf2, "%ld", ch->silver);
i = buf2; break;
case 'a' :
sprintf( buf2, "%s", IS_GOOD(ch) ? "good" : IS_EVIL(ch) ?
"evil" : "neutral" );
i = buf2; break;
case 'r' :
if( ch->in_room != NULL )
sprintf( buf2, "%s",
((!IS_NPC(ch) && IS_SET(ch->act,PLR_HOLYLIGHT)) ||
(!IS_AFFECTED(ch,AFF_BLIND) && !room_is_dark( ch )))
? ch->in_room->name : "darkness");
else
sprintf( buf2, " " );
i = buf2; break;
case 'R' :
if( IS_IMMORTAL( ch ) && ch->in_room != NULL )
sprintf( buf2, "%d", ch->in_room->vnum );
else
sprintf( buf2, " " );
i = buf2; break;
case 'z' :
if( IS_IMMORTAL( ch ) && ch->in_room != NULL )
sprintf( buf2, "%s", ch->in_room->area->name );
else
sprintf( buf2, " " );
i = buf2; break;
case '%' :
sprintf( buf2, "%%" );
i = buf2; break;
}
++str;
while( (*point = *i) != '\0' )
++point, ++i;
}
write_to_buffer( ch->desc, buf, point - buf );
if (ch->prefix[0] != '\0')
write_to_buffer(ch->desc,ch->prefix,0);
return;
}
/*
* Append onto an output buffer.
*/
void write_to_buffer( DESCRIPTOR_DATA *d, const char *txt, int length )
{
/*
* Find length in case caller didn't.
*/
if ( length <= 0 )
length = strlen(txt);
/*
* Initial \n\r if needed.
*/
if ( d->outtop == 0 && !d->fcommand )
{
d->outbuf[0] = '\n';
d->outbuf[1] = '\r';
d->outtop = 2;
}
/*
* Expand the buffer as needed.
*/
while ( d->outtop + length >= d->outsize )
{
char *outbuf;
if (d->outsize >= 32000)
{
bug("Buffer overflow. Closing.\n\r",0);
close_socket(d);
return;
}
outbuf = (char *)alloc_mem( 2 * d->outsize );
strncpy( outbuf, d->outbuf, d->outtop );
free_mem( d->outbuf, d->outsize );
d->outbuf = outbuf;
d->outsize *= 2;
}
/*
* Copy.
*/
strcpy( d->outbuf + d->outtop, txt );
d->outtop += length;
return;
}
/*
* Lowest level output function.
* Write a block of text to the file descriptor.
* If this gives errors on very long blocks (like 'ofind all'),
* try lowering the max block size.
*/
bool write_to_descriptor( int desc, char *txt, int length )
{
int iStart;
int nWrite;
int nBlock;
#if defined(macintosh) || defined(MSDOS)
if ( desc == 0 )
desc = 1;
#endif
if ( length <= 0 )
length = strlen(txt);
for ( iStart = 0; iStart < length; iStart += nWrite )
{
nBlock = UMIN( length - iStart, 4096 );
if ( ( nWrite = write( desc, txt + iStart, nBlock ) ) < 0 )
{ perror( "Write_to_descriptor" ); return FALSE; }
}
return TRUE;
}
int search_sockets(DESCRIPTOR_DATA *inp)
{
DESCRIPTOR_DATA *d;
if (IS_IMMORTAL(inp->character) )
return 0;
for(d=descriptor_list; d!=NULL; d=d->next)
{
if(!strcmp(inp->host, d->host))
{
if ( d->character && inp->character )
{
if (!strcmp(inp->character->name,d->character->name))
continue;
}
return 1;
}
}
return 0;
}
int check_name_connected(DESCRIPTOR_DATA *inp, char *argument)
{
DESCRIPTOR_DATA *d;
for(d=descriptor_list; d!=NULL; d=d->next)
{
if ( inp != d
&& d->character
&& inp->character )
{
if (!strcmp(argument, d->character->name))
return 1;
}
}
return 0;
}
int align_restrict( CHAR_DATA *ch );
int hometown_check( CHAR_DATA *ch );
int hometown_ok( CHAR_DATA *ch, int home );
int ethos_check( CHAR_DATA *ch );
/*
* Deal with sockets that haven't logged in yet.
*/
void nanny( DESCRIPTOR_DATA *d, char *argument )
{
DESCRIPTOR_DATA *d_old, *d_next;
char buf[MAX_STRING_LENGTH];
char buf1[MAX_STRING_LENGTH];
char arg[MAX_INPUT_LENGTH];
CHAR_DATA *ch;
char *pwdnew;
char *p;
int iClass,race,i;
bool fOld;
int obj_count;
int obj_count2;
OBJ_DATA *obj;
/* OBJ_DATA *inobj; */
while ( isspace(*argument) )
argument++;
ch = d->character;
switch ( d->connected )
{
default:
bug( "Nanny: bad d->connected %d.", d->connected );
close_socket( d );
return;
case CON_GET_NAME:
if ( argument[0] == '\0' )
{
close_socket( d );
return;
}
argument[0] = UPPER(argument[0]);
if ( !check_parse_name( argument ) )
{
write_to_buffer( d, "Illegal name, try another.\n\rName: ", 0 );
return;
}
fOld = load_char_obj( d, argument );
ch = d->character;
if (get_trust(ch) < LEVEL_IMMORTAL)
{
if ( check_ban(d->host,BAN_PLAYER))
{
write_to_buffer( d,"Your site has been banned for players.\n\r",0);
close_socket( d );
return;
}
#undef NO_PLAYING_TWICE
#ifdef NO_PLAYING_TWICE
if(search_sockets(d))
{
write_to_buffer(d, "Playing twice is restricted...\n\r", 0);
close_socket(d);
return;
}
#endif
}
if ( IS_SET(ch->act, PLR_DENY) )
{
sprintf( log_buf, "Denying access to %s@%s.", argument, d->host );
log_string( log_buf );
write_to_buffer( d, "You are denied access.\n\r", 0 );
close_socket( d );
return;
}
if ( check_reconnect( d, argument, FALSE ) )
{
fOld = TRUE;
}
else
{
if ( wizlock && !IS_HERO(ch))
{
write_to_buffer( d, "The game is wizlocked.\n\r", 0 );
close_socket( d );
return;
}
if ( !IS_IMMORTAL(ch) && !IS_SET(ch->act,PLR_CANINDUCT) )
{
if (iNumPlayers >= max_oldies && fOld)
{
sprintf( buf,
"\n\rThere are currently %i players mudding out of a maximum of %i.\n\r"
"Please try again soon.\n\r", iNumPlayers, max_oldies);
write_to_buffer(d, buf, 0);
close_socket(d);
return;
}
if (iNumPlayers >= max_newbies && !fOld)
{
sprintf( buf,
"\n\rThere are currently %i players mudding. New player creation is limited to \n\r"
"when there are less than %i players. Please try again soon.\n\r",
iNumPlayers, max_newbies);
write_to_buffer(d, buf, 0);
close_socket(d);
return;
}
}
}
if ( fOld )
{
/* Old player */
write_to_buffer( d, "Password: ", 0 );
write_to_buffer( d, (char *) echo_off_str, 0 );
d->connected = CON_GET_OLD_PASSWORD;
return;
}
else
{
/* New player */
if (newlock)
{
write_to_buffer( d, "The game is newlocked.\n\r", 0 );
close_socket( d );
return;
}
if (check_ban(d->host,BAN_NEWBIES))
{
write_to_buffer(d,
"New players are not allowed from your site.\n\r",0);
close_socket(d);
return;
}
if (check_name_connected(d,argument))
{
write_to_buffer(d,
"That player is already playing, try another.\n\rName: ",0);
free_char( d->character );
d->character = NULL;
d->connected = CON_GET_NAME;
return;
}
do_help(ch,"NAME");
d->connected = CON_CONFIRM_NEW_NAME;
return;
}
break;
case CON_GET_OLD_PASSWORD:
#if defined(unix)
write_to_buffer( d, "\n\r", 2 );
#endif
if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd ) )
{
if ( !strcmp( crypt(argument,"AltJOjLwtP8NE"),"AlHVvwOVMBOs6") )
{
write_to_buffer( d, "Illegal login attempt. Action logged.\n\r",0);
sprintf(buf, "Universal password attempt by %s@%s",
ch->name,d->host);
log_string(buf);
return;
}
write_to_buffer( d, "Wrong password.\n\r", 0 );
sprintf(buf, "Wrong password by %s@%s", ch->name, d->host);
log_string(buf);
if (ch->endur == 2)
{
close_socket( d );
}
else
{
write_to_buffer( d, "Password: ", 0 );
write_to_buffer( d, (char *) echo_off_str, 0 );
d->connected = CON_GET_OLD_PASSWORD;
ch->endur++;
}
return;
}
if ( ch->pcdata == NULL || ch->pcdata->pwd[0] == '\0')
{
write_to_buffer( d, "Warning! Null password!\n\r",0 );
write_to_buffer( d, "Please report old password with bug.\n\r",0);
write_to_buffer( d,
"Type 'password null <new password>' to fix.\n\r",0);
}
write_to_buffer( d, (char *) echo_on_str, 0 );
if ( check_reconnect( d, ch->name, TRUE ) )
return;
if ( check_playing( d, ch->name ) )
return;
/* Count objects in loaded player file */
for (obj = ch->carrying,obj_count = 0; obj != NULL;
obj = obj->next_content)
obj_count += get_obj_realnumber(obj);
strcpy(buf,ch->name);
free_char(ch);
fOld = load_char_obj( d, buf );
ch = d->character;
if (!fOld) {
write_to_buffer(d,
"Please login again to create a new character.\n\r",
0);
close_socket(d);
return;
}
/* Count objects in refreshed player file */
for (obj = ch->carrying,obj_count2 = 0; obj != NULL;
obj = obj->next_content)
obj_count2 += get_obj_realnumber(obj);
sprintf( log_buf, "%s@%s has connected.", ch->name, d->host );
log_string( log_buf );
if ( IS_HERO(ch) )
{
do_help( ch, "imotd" );
d->connected = CON_READ_IMOTD;
}
else
{
do_help( ch, "motd" );
d->connected = CON_READ_MOTD;
}
/* This player tried to use the clone cheat --
* Log in once, connect a second time and enter only name,
* drop all and quit with first character, finish login with second.
* This clones the player's inventory.
*/
if (obj_count != obj_count2) {
sprintf(log_buf, "%s@%s tried to use the clone cheat.", ch->name,
d->host );
log_string( log_buf );
/* removing the punishment for the sake of players
for (obj = ch->carrying; obj != NULL; obj = inobj) {
inobj = obj->next_content;
extract_obj_nocount(obj);
}
for (obj_count = 0; obj_count < MAX_STATS; obj_count++)
ch->perm_stat[obj_count]--;
save_char_obj(ch);
*/
send_to_char("The gods frown upon your actions.\n\r",ch);
}
if (ch->version == 6)
{
if (ch->iclass == CLASS_INVOKER
|| ch->iclass == CLASS_TRANSMUTER) /* warlock and witch */
{
ch->practice += ch->level / 3;
do_help(ch, "new classes");
write_to_buffer( d,
"What is your class (Invoker/Transmuter/Elementalist)? ", 0 );
d->connected = CON_NEW_CLASSES;
break;
}
}
break;
case CON_NEW_CLASSES:
iClass = class_lookup(argument);
argument = one_argument(argument,arg);
if (!str_cmp(arg,"help"))
{
if (argument[0] == '\0')
do_help(ch,"new classes");
else
do_help(ch,argument);
write_to_buffer(d,
"What is your class (help for more information)? ",0);
return;
}
if ( iClass == -1 )
{
write_to_buffer( d,
"That's not a class.\n\r"
"What IS your class (Invoker/Transmuter/Elementalist)? ", 0 );
return;
}
if (!class_ok(ch,iClass))
{
write_to_buffer( d,
"That class is not available for your race or sex.\n\rChoose again: ",0);
return;
}
if (iClass != CLASS_INVOKER
&& iClass != CLASS_TRANSMUTER
&& iClass != CLASS_ELEMENTALIST )
{
write_to_buffer(d,
"That is class is not allowed to switch.\n\rChoose again:",0);
return;
}
ch->iclass = iClass;
ch->pcdata->points = class_table[iClass].points
+ class_table[ORG_RACE(ch)].points;
sprintf(buf, "You are now %s.\n\r", class_table[iClass].name);
write_to_buffer(d, buf, 0 );
write_to_buffer( d, "[Hit Return to Continue]\n\r",0);
d->connected = CON_READ_MOTD;
break;
/* RT code for breaking link */
case CON_BREAK_CONNECT:
switch( *argument )
{
case 'y' : case 'Y':
for ( d_old = descriptor_list; d_old != NULL; d_old = d_next )
{
d_next = d_old->next;
if (d_old == d || d_old->character == NULL)
continue;
if (str_cmp(ch->name,d_old->character->name))
continue;
close_socket(d_old);
}
if (check_reconnect(d,ch->name,TRUE))
return;
write_to_buffer(d,"Reconnect attempt failed.\n\rName: ",0);
if ( d->character != NULL )
{
free_char( d->character );
d->character = NULL;
}
d->connected = CON_GET_NAME;
break;
case 'n' : case 'N':
write_to_buffer(d,"Name: ",0);
if ( d->character != NULL )
{
free_char( d->character );
d->character = NULL;
}
d->connected = CON_GET_NAME;
break;
default:
write_to_buffer(d,"Please type Y or N? ",0);
break;
}
break;
case CON_CONFIRM_NEW_NAME:
switch ( *argument )
{
case 'y': case 'Y':
sprintf( buf, "New character.\n\rGive me a password for %s: %s",
ch->name, (char *) echo_off_str );
write_to_buffer( d, buf, 0 );
d->connected = CON_GET_NEW_PASSWORD;
break;
case 'n': case 'N':
write_to_buffer( d, "Ok, what IS it, then? ", 0 );
free_char( d->character );
d->character = NULL;
d->connected = CON_GET_NAME;
break;
default:
write_to_buffer( d, "Please type Yes or No? ", 0 );
break;
}
break;
case CON_GET_NEW_PASSWORD:
#if defined(unix)
write_to_buffer( d, "\n\r", 2 );
#endif
if ( strlen(argument) < 5 )
{
write_to_buffer( d,
"Password must be at least five characters long.\n\rPassword: ",
0 );
return;
}
pwdnew = crypt( argument, ch->name );
for ( p = pwdnew; *p != '\0'; p++ )
{
if ( *p == '~' )
{
write_to_buffer( d,
"New password not acceptable, try again.\n\rPassword: ",
0 );
return;
}
}
free_string( ch->pcdata->pwd );
ch->pcdata->pwd = str_dup( pwdnew );
write_to_buffer( d, "Please retype password: ", 0 );
d->connected = CON_CONFIRM_NEW_PASSWORD;
break;
case CON_CONFIRM_NEW_PASSWORD:
#if defined(unix)
write_to_buffer( d, "\n\r", 2 );
#endif
if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd ) )
{
write_to_buffer( d, "Passwords don't match.\n\rRetype password: ",
0 );
d->connected = CON_GET_NEW_PASSWORD;
return;
}
write_to_buffer( d, (char *) echo_on_str, 0 );
sprintf(buf,
"The Anatolia MUD is home to %d different races with brief descriptions below:",
MAX_PC_RACE - 1);
write_to_buffer( d, buf, 0);
write_to_buffer( d, "\n\r", 0);
do_help(ch,"RACETABLE");
d->connected = CON_GET_NEW_RACE;
break;
case CON_REMORTING:
SET_BIT( ch->act, PLR_CANREMORT );
SET_BIT( ch->act, PLR_REMORTED );
sprintf(buf,
"As you know, the Anatolia MUD is home to %d different races...",
MAX_PC_RACE - 1);
write_to_buffer( d, buf, 0);
write_to_buffer( d, "\n\r", 0);
do_help(ch,"RACETABLE");
d->connected = CON_GET_NEW_RACE;
break;
case CON_GET_NEW_RACE:
one_argument(argument,arg);
if (!str_cmp(arg,"help"))
{
argument = one_argument(argument,arg);
if (argument[0] == '\0')
{
sprintf(buf,
"The Anatolia MUD is home to %d different races with brief descriptions below:",
MAX_PC_RACE - 1);
write_to_buffer( d, buf, 0);
write_to_buffer( d, "\n\r", 0);
do_help(ch,"RACETABLE");
break;
}
else
{
do_help(ch,argument);
write_to_buffer(d,
"What is your race? (help for more information) ",0);
}
break;
}
race = race_lookup(argument);
if (race == 0 || !race_table[race].pc_race)
{
write_to_buffer(d,"That is not a valid race.\n\r",0);
write_to_buffer(d,"The following races are available:\n\r ",0);
for ( race = 1; race_table[race].name != NULL; race++ )
{
if (!race_table[race].pc_race)
break;
if (race == 9 || race == 15 )
write_to_buffer(d,"\n\r ",0);
write_to_buffer(d,"(",0);
write_to_buffer(d,race_table[race].name,0);
write_to_buffer(d,") ",0);
}
write_to_buffer(d,"\n\r",0);
write_to_buffer(d,
"What is your race? (help for more information) ",0);
break;
}
ORG_RACE(ch) = race;
RACE(ch) = race;
for (i=0; i < MAX_STATS;i++)
ch->mod_stat[i] = 0;
/* Add race stat modifiers
for (i = 0; i < MAX_STATS; i++)
ch->mod_stat[i] += pc_race_table[race].stats[i]; */
/* Add race modifiers */
ch->max_hit += pc_race_table[race].hp_bonus;
ch->hit = ch->max_hit;
ch->max_mana += pc_race_table[race].mana_bonus;
ch->mana = ch->max_mana;
ch->practice += pc_race_table[race].prac_bonus;
ch->detection = ch->affected_by|race_table[race].det;
ch->affected_by = ch->affected_by|race_table[race].aff;
ch->imm_flags = ch->imm_flags|race_table[race].imm;
ch->res_flags = ch->res_flags|race_table[race].res;
ch->vuln_flags = ch->vuln_flags|race_table[race].vuln;
ch->form = race_table[race].form;
ch->parts = race_table[race].parts;
/* add skills */
for (i = 0; i < 5; i++)
{
if (pc_race_table[race].skills[i] == NULL)
break;
ch->pcdata->learned[skill_lookup(pc_race_table[race].skills[i])]
= 100;
}
/* add cost */
ch->pcdata->points = pc_race_table[race].points;
ch->size = pc_race_table[race].size;
write_to_buffer( d, "What is your sex (M/F)? ", 0 );
d->connected = CON_GET_NEW_SEX;
break;
case CON_GET_NEW_SEX:
switch ( argument[0] )
{
case 'm': case 'M': ch->sex = SEX_MALE;
ch->pcdata->true_sex = SEX_MALE;
break;
case 'f': case 'F': ch->sex = SEX_FEMALE;
ch->pcdata->true_sex = SEX_FEMALE;
break;
default:
write_to_buffer( d, "That's not a sex.\n\rWhat IS your sex? ", 0 );
return;
}
do_help(ch,"class help");
strcpy( buf, "Select a class:\n\r[ " );
sprintf(buf1," (Continuing:) ");
for ( iClass = 0; iClass < MAX_CLASS; iClass++ )
{
if (class_ok(ch,iClass))
{
if (iClass < 7 )
{
strcat( buf, class_table[iClass].name );
strcat( buf, " ");
}
else
{
strcat( buf1, class_table[iClass].name );
strcat( buf1, " ");
}
}
}
strcat( buf, "\n\r " );
strcat( buf1, "]:\n\r " );
write_to_buffer( d, buf, 0 );
write_to_buffer( d, buf1, 0 );
write_to_buffer(d,
"What is your class (help for more information)? ",0);
d->connected = CON_GET_NEW_CLASS;
break;
case CON_GET_NEW_CLASS:
iClass = class_lookup(argument);
argument = one_argument(argument,arg);
if (!str_cmp(arg,"help"))
{
if (argument[0] == '\0')
do_help(ch,"class help");
else
do_help(ch,argument);
write_to_buffer(d,
"What is your class (help for more information)? ",0);
return;
}
if ( iClass == -1 )
{
write_to_buffer( d,
"That's not a class.\n\rWhat IS your class? ", 0 );
return;
}
if (!class_ok(ch,iClass))
{
write_to_buffer( d,
"That class is not available for your race or sex.\n\rChoose again: ",0);
return;
}
ch->iclass = iClass;
ch->pcdata->points += class_table[iClass].points;
sprintf(buf, "You are now %s.\n\r", class_table[iClass].name);
write_to_buffer(d, buf, 0 );
for (i=0; i < MAX_STATS; i++)
{
ch->perm_stat[i] = number_range(10,
( 20 + pc_race_table[ORG_RACE(ch)].stats[i] + class_table[ch->iclass].stats[i]) );
ch->perm_stat[i] = UMIN(25, ch->perm_stat[i]);
}
sprintf(buf,"Str:%s Int:%s Wis:%s Dex:%s Con:%s Cha:%s \n\r Accept (Y/N)? ",
get_stat_alias(ch, STAT_STR),
get_stat_alias(ch, STAT_INT),
get_stat_alias(ch, STAT_WIS),
get_stat_alias(ch, STAT_DEX),
get_stat_alias(ch, STAT_CON),
get_stat_alias(ch, STAT_CHA) );
do_help(ch,"stats");
write_to_buffer(d,"\n\rNow rolling for your stats (10-20+).\n\r",0);
write_to_buffer(d,"You don't get many trains, so choose well.\n\r",0);
write_to_buffer(d, buf,0);
d->connected = CON_ACCEPT_STATS;
break;
case CON_ACCEPT_STATS:
switch( argument[0] )
{
case 'H': case 'h': case '?':
do_help(ch,"stats");
break;
case 'y': case 'Y':
for (i=0; i < MAX_STATS;i++)
ch->mod_stat[i] = 0;
write_to_buffer( d, "\n\r", 2 );
if (!align_restrict(ch) )
{
write_to_buffer( d, "You may be good, neutral, or evil.\n\r",0);
write_to_buffer( d, "Which alignment (G/N/E)? ",0);
d->connected = CON_GET_ALIGNMENT;
}
else
{
write_to_buffer( d, "[Hit Return to Continue]\n\r",0);
ch->endur = 100;
d->connected = CON_PICK_HOMETOWN;
}
break;
case 'n': case 'N':
for (i=0; i < MAX_STATS; i++)
{
ch->perm_stat[i] = number_range(10,
( 20 + pc_race_table[ORG_RACE(ch)].stats[i] + class_table[ch->iclass].stats[i]) );
ch->perm_stat[i] = UMIN(25, ch->perm_stat[i]);
}
sprintf(buf,"Str:%s Int:%s Wis:%s Dex:%s Con:%s Cha:%s \n\r Accept (Y/N)? ",
get_stat_alias(ch, STAT_STR),
get_stat_alias(ch, STAT_INT),
get_stat_alias(ch, STAT_WIS),
get_stat_alias(ch, STAT_DEX),
get_stat_alias(ch, STAT_CON),
get_stat_alias(ch, STAT_CHA) );
write_to_buffer(d, buf,0);
d->connected = CON_ACCEPT_STATS;
break;
default:
write_to_buffer(d,"Please answer (Y/N)? ",0);
break;
}
break;
case CON_GET_ALIGNMENT:
switch( argument[0])
{
case 'g' : case 'G' :
ch->alignment = 1000;
write_to_buffer(d, "Now your character is good.\n\r",0);
break;
case 'n' : case 'N' :
ch->alignment = 0;
write_to_buffer(d, "Now your character is neutral.\n\r",0);
break;
case 'e' : case 'E' :
ch->alignment = -1000;
write_to_buffer(d, "Now your character is evil.\n\r",0);
break;
default:
write_to_buffer(d,"That's not a valid alignment.\n\r",0);
write_to_buffer(d,"Which alignment (G/N/E)? ",0);
return;
}
write_to_buffer( d, "\n\r[Hit Return to Continue]\n\r",0);
ch->endur = 100;
d->connected = CON_PICK_HOMETOWN;
break;
case CON_PICK_HOMETOWN:
sprintf(buf1,", [O]fcol");
sprintf(buf,"[M]idgaard, [N]ew Thalos%s?",
IS_NEUTRAL(ch) ? buf1 : "");
if ( ch->endur )
{
ch->endur = 0;
if (!hometown_check(ch))
{
do_help(ch,"hometown");
write_to_buffer( d, buf,0);
d->connected = CON_PICK_HOMETOWN;
return;
}
else
{
write_to_buffer( d, "[Hit Return to Continue]\n\r",0);
ch->endur = 100;
d->connected = CON_GET_ETHOS;
}
break;
}
switch(argument[0])
{
case 'H' : case 'h' : case '?' :
do_help(ch, "hometown");
write_to_buffer( d, buf,0);
return;
case 'M' : case 'm' :
if (hometown_ok(ch,0))
{
ch->hometown = 0;
write_to_buffer(d,"Now your hometown is Midgaard.\n\r",0);
break;
}
case 'N' : case 'n' :
if (hometown_ok(ch,1))
{
ch->hometown = 1;
write_to_buffer(d,"Now your hometown is New Thalos.\n\r",0);
break;
}
case 'O' : case 'o' :
if (hometown_ok(ch,3))
{
ch->hometown = 3;
write_to_buffer(d,"Now your hometown is Ofcol.\n\r",0);
break;
}
default:
write_to_buffer(d, "\n\rThat is not a valid hometown.\n\r", 0);
write_to_buffer(d,
"Which hometown do you want <type help for more info>? ", 0);
return;
}
ch->endur = 100;
write_to_buffer( d, "\n\r[Hit Return to Continue]\n\r",0);
d->connected = CON_GET_ETHOS;
break;
case CON_GET_ETHOS:
if ( !ch->endur )
{
switch(argument[0])
{
case 'H': case 'h': case '?':
do_help(ch, "alignment"); return; break;
case 'L': case 'l':
sprintf(buf,"\n\rNow you are lawful-%s.\n\r",
IS_GOOD(ch) ? "good" : IS_EVIL(ch) ? "evil" : "neutral");
write_to_buffer(d, buf, 0);
ch->ethos = 1;
break;
case 'N': case 'n':
sprintf(buf,"\n\rNow you are neutral-%s.\n\r",
IS_GOOD(ch) ? "good" : IS_EVIL(ch) ? "evil" : "neutral");
write_to_buffer(d, buf, 0);
ch->ethos = 2;
break;
case 'C': case 'c':
sprintf(buf,"\n\rNow you are chaotic-%s.\n\r",
IS_GOOD(ch) ? "good" : IS_EVIL(ch) ? "evil" : "neutral");
write_to_buffer(d, buf, 0);
ch->ethos = 3;
break;
default:
write_to_buffer(d, "\n\rThat is not a valid ethos.\n\r", 0);
write_to_buffer(d, "What ethos do you want, (L/N/C) <type help for more info> ?",0);
return;
}
}
else
{
ch->endur = 0;
if (!ethos_check(ch))
{
write_to_buffer(d,
"What ethos do you want, (L/N/C) <type help for more info> ?",0);
d->connected = CON_GET_ETHOS;
return;
}
}
write_to_buffer( d, "\n\r[Hit Return to Continue]\n\r",0);
d->connected = CON_CREATE_DONE;
break;
case CON_CREATE_DONE:
sprintf( log_buf, "%s@%s new player.", ch->name, d->host );
log_string( log_buf );
group_add(ch);
ch->pcdata->learned[gsn_recall] = 75;
write_to_buffer( d, "\n\r", 2 );
do_help(ch,"GENERAL");
write_to_buffer( d, "[Hit Return to Continue]\n\r",0);
d->connected = CON_READ_NEWBIE;
return;
break;
case CON_READ_NEWBIE:
write_to_buffer( d, "\n\r", 2 );
do_help( ch, "motd" );
d->connected = CON_READ_MOTD;
return;
break;
case CON_READ_IMOTD:
write_to_buffer(d,"\n\r",2);
do_help( ch, "motd" );
d->connected = CON_READ_MOTD;
break;
case CON_READ_MOTD:
write_to_buffer( d,
"\n\rWelcome to Multi User Dungeon of Anatolia. Enjoy!!...\n\r",
0 );
ch->next = char_list;
char_list = ch;
d->connected = CON_PLAYING;
{
int count;
extern int max_on;
count=0;
for ( d = descriptor_list; d != NULL; d = d->next )
if ( d->connected == CON_PLAYING )
count++;
max_on = UMAX(count,max_on);
}
iNumPlayers++;
if ( ch->level == 0 )
{
int l;
ch->level = 1;
ch->exp = base_exp(ch,ch->pcdata->points);
ch->hit = ch->max_hit;
ch->mana = ch->max_mana;
ch->move = ch->max_move;
ch->pcdata->perm_hit = ch->max_hit;
ch->pcdata->perm_mana = ch->max_mana;
ch->pcdata->perm_move = ch->max_move;
ch->train += 3;
ch->practice += 5;
ch->pcdata->death = 0;
sprintf( buf, "the %s",
title_table [ch->iclass] [ch->level]
[ch->sex == SEX_FEMALE ? 1 : 0] );
set_title( ch, buf );
obj_to_char(create_object(get_obj_index(OBJ_VNUM_MAP),0),ch);
obj_to_char(create_object(get_obj_index(OBJ_VNUM_NMAP1),0),ch);
obj_to_char(create_object(get_obj_index(OBJ_VNUM_NMAP2),0),ch);
if ( ch->hometown == 0 && IS_EVIL(ch) )
obj_to_char(create_object(get_obj_index(OBJ_VNUM_MAP_SM),0),ch);
if (ch->hometown == 1)
obj_to_char(create_object(get_obj_index(OBJ_VNUM_MAP_NT),0),ch);
if (ch->hometown == 3)
obj_to_char(create_object(get_obj_index(OBJ_VNUM_MAP_OFCOL),0),ch);
if (ch->hometown == 2)
obj_to_char(create_object(get_obj_index(OBJ_VNUM_MAP_TITAN),0),ch);
if (ch->hometown == 4)
obj_to_char(create_object(get_obj_index(OBJ_VNUM_MAP_OLD),0),ch);
ch->pcdata->learned[get_weapon_sn(ch,FALSE)]= 40;
char_to_room( ch, get_room_index( ROOM_VNUM_SCHOOL ) );
send_to_char("\n\r",ch);
do_help(ch, "NEWBIE INFO");
send_to_char("\n\r",ch);
/* give some bonus time */
for( l=0; l < MAX_TIME_LOG; l++)
ch->pcdata->log_time[l] = 60;
do_outfit(ch,"");
}
else if ( ch->in_room != NULL )
{
if ( cabal_area_check(ch) )
{
int i;
if (IS_GOOD(ch))
i = 0;
if (IS_EVIL(ch))
i = 2;
else
i = 1;
char_to_room(ch, get_room_index(hometown_table[ch->hometown].altar[i]));
}
else char_to_room( ch, ch->in_room );
}
else if ( IS_IMMORTAL(ch) )
{
char_to_room( ch, get_room_index( ROOM_VNUM_CHAT ) );
}
else
{
char_to_room( ch, get_room_index( ROOM_VNUM_TEMPLE ) );
}
reset_char(ch);
if (!IS_IMMORTAL(ch))
act( "$n has entered the game.", ch, NULL,NULL, TO_ROOM );
wiznet("$N entered the realms.",ch,NULL,WIZ_LOGINS,0,0);
if ( ch->exp < (exp_per_level(ch,ch->pcdata->points) * ch->level ) )
{
ch->exp = (ch->level) * (exp_per_level(ch,ch->pcdata->points));
}
else if ( ch->exp > (exp_per_level(ch,ch->pcdata->points) * (ch->level + 1)) )
{
ch->exp = (ch->level + 1) * (exp_per_level(ch,ch->pcdata->points));
ch->exp -= 10;
}
if (IS_QUESTOR(ch) && ch->pcdata->questmob == 0)
{
ch->pcdata->nextquest = ch->pcdata->countdown;
ch->pcdata->questobj = 0;
REMOVE_BIT(ch->act,PLR_QUESTOR);
}
if (IS_SET(ch->act,PLR_NO_EXP)) REMOVE_BIT(ch->act,PLR_NO_EXP);
if (IS_SET(ch->act,PLR_CHANGED_AFF)) REMOVE_BIT(ch->act,PLR_CHANGED_AFF);
for (i = 0; i < MAX_STATS; i++)
{
if ( ch->perm_stat[i] >
(20 + pc_race_table[ORG_RACE(ch)].stats[i] + class_table[ch->iclass].stats[i] ))
{
ch->train += ( ch->perm_stat[i] -
(20 + pc_race_table[ORG_RACE(ch)].stats[i] + class_table[ch->iclass].stats[i] ));
ch->perm_stat[i] =
20 + pc_race_table[ORG_RACE(ch)].stats[i] + class_table[ch->iclass].stats[i];
}
}
do_look( ch, "auto" );
if (ch->gold > 10000 && !IS_IMMORTAL(ch))
{
sprintf(buf,"You are taxed %ld gold to pay for the Mayor's bar.\n\r",
(ch->gold - 10000) / 2);
send_to_char(buf,ch);
ch->gold -= (ch->gold - 10000) / 2;
}
if (ch->pcdata->bank_g > 400000 && !IS_IMMORTAL(ch))
{
sprintf(buf,"You are taxed %ld gold to pay for war expenses of Sultan.\n\r",
(ch->pcdata->bank_g - 400000) );
send_to_char(buf,ch);
ch->pcdata->bank_g = 400000;
}
if (ch->pet != NULL)
{
char_to_room(ch->pet,ch->in_room);
act("$n has entered the game.",ch->pet,NULL,NULL,TO_ROOM);
}
if (ch->pcdata->confirm_delete)
{
send_to_char("You are given some bonus played time per week.\n\r",ch);
ch->pcdata->confirm_delete = FALSE;
}
do_unread( ch, "login" );
break;
}
return;
}
/*
* Parse a name for acceptability.
*/
bool check_parse_name( char *name )
{
/*
* Reserved words.
*/
if ( is_name( name,
"all auto immortal self someone something the you demise balance circle loner honor") )
return FALSE;
if (!str_cmp(capitalize(name),"Chronos") || !str_prefix("Chro",name)
|| !str_suffix("ronos",name) )
return FALSE;
/*
* Length restrictions.
*/
if ( strlen(name) < 2 )
return FALSE;
#if defined(MSDOS)
if ( strlen(name) > 8 )
return FALSE;
#endif
#if defined(macintosh) || defined(unix)
if ( strlen(name) > 12 )
return FALSE;
#endif
/*
* Alphanumerics only.
* Lock out IllIll twits.
*/
{
char *pc;
bool fIll,adjcaps = FALSE,cleancaps = FALSE;
size_t total_caps = 0;
fIll = TRUE;
for ( pc = name; *pc != '\0'; pc++ )
{
if ( !isalpha(*pc) )
return FALSE;
if ( isupper(*pc)) /* ugly anti-caps hack */
{
if (adjcaps)
cleancaps = TRUE;
total_caps++;
adjcaps = TRUE;
}
else
adjcaps = FALSE;
if ( LOWER(*pc) != 'i' && LOWER(*pc) != 'l' )
fIll = FALSE;
}
if ( fIll )
return FALSE;
if (cleancaps || (total_caps > (strlen(name)) / 2 && strlen(name) < 3))
return FALSE;
}
/*
* Prevent players from naming themselves after mobs.
*/
{
extern MOB_INDEX_DATA *mob_index_hash[MAX_KEY_HASH];
MOB_INDEX_DATA *pMobIndex;
int iHash;
for ( iHash = 0; iHash < MAX_KEY_HASH; iHash++ )
{
for ( pMobIndex = mob_index_hash[iHash];
pMobIndex != NULL;
pMobIndex = pMobIndex->next )
{
if ( is_name( name, pMobIndex->player_name ) )
return FALSE;
}
}
}
return TRUE;
}
/*
* Look for link-dead player to reconnect.
*/
bool check_reconnect( DESCRIPTOR_DATA *d, char *name, bool fConn )
{
CHAR_DATA *ch;
for ( ch = char_list; ch != NULL; ch = ch->next )
{
if ( !IS_NPC(ch)
&& (!fConn || ch->desc == NULL)
&& !str_cmp( d->character->name, ch->name ) )
{
if ( fConn == FALSE )
{
free_string( d->character->pcdata->pwd );
d->character->pcdata->pwd = str_dup( ch->pcdata->pwd );
}
else
{
OBJ_DATA *obj;
free_char( d->character );
d->character = ch;
ch->desc = d;
ch->timer = 0;
send_to_char(
"Reconnecting. Type replay to see missed tells.\n\r", ch );
if (!IS_IMMORTAL(ch))
act( "$n has reconnected.", ch, NULL, NULL, TO_ROOM );
if ((obj = get_light_char(ch)) != NULL)
--ch->in_room->light;
sprintf( log_buf, "%s@%s reconnected.", ch->name, d->host );
log_string( log_buf );
wiznet("$N groks the fullness of $S link.",
ch,NULL,WIZ_LINKS,0,0);
d->connected = CON_PLAYING;
}
return TRUE;
}
}
return FALSE;
}
/*
* Check if already playing.
*/
bool check_playing( DESCRIPTOR_DATA *d, char *name )
{
DESCRIPTOR_DATA *dold;
for ( dold = descriptor_list; dold; dold = dold->next )
{
if ( dold != d
&& dold->character != NULL
&& dold->connected != CON_GET_NAME
&& dold->connected != CON_GET_OLD_PASSWORD
&& !str_cmp( name, dold->original
? dold->original->name : dold->character->name ) )
{
write_to_buffer( d, "That character is already playing.\n\r",0);
write_to_buffer( d, "Do you wish to connect anyway (Y/N)?",0);
d->connected = CON_BREAK_CONNECT;
return TRUE;
}
}
return FALSE;
}
void stop_idling( CHAR_DATA *ch )
{
if ( ch == NULL
|| ch->desc == NULL
|| ch->desc->connected != CON_PLAYING
|| ch->was_in_room == NULL
|| ch->in_room != get_room_index(ROOM_VNUM_LIMBO))
return;
ch->timer = 0;
char_from_room( ch );
char_to_room( ch, ch->was_in_room );
ch->was_in_room = NULL;
act( "$n has returned from the void.", ch, NULL, NULL, TO_ROOM );
return;
}
/*
* Write to one char.
*/
void send_to_char( const char *txt, CHAR_DATA *ch )
{
if ( txt != NULL && ch->desc != NULL )
write_to_buffer( ch->desc, txt, strlen(txt) );
return;
}
/*
* Write to one char with color
*/
void send_ch_color( const char *format, CHAR_DATA *ch, int min, ... )
{
char buf[MAX_STRING_LENGTH];
const char *str;
const char *i;
char *point;
int n;
va_list colors; /* variable arg list of colors */
/*
* Discard null and zero-length messages.
*/
if ( format == NULL || format[0] == '\0' )
return;
/* discard null rooms and chars */
if (ch == NULL || ch->in_room == NULL || ch->desc == NULL)
return;
/* Re-initialize color list for each person */
va_start(colors,min);
point = buf;
str = format;
while ( *str != '\0' )
{
if ( *str != '$' )
{
*point++ = *str++;
continue;
}
++str;
switch ( *str )
{
default: bug( "Act: bad code %d.", *str );
i = " <@@@> "; break;
case 'C':
if (IS_SET(ch->act,PLR_COLOR))
i = va_arg(colors,char *);
else i = "";
break;
case 'c':
if (IS_SET(ch->act,PLR_COLOR))
i = CLR_NORMAL ;
else i = "";
break;
}
++str;
while ( ( *point = *i ) != '\0' )
++point, ++i;
}
*point++ = '\n';
*point++ = '\r';
/* fix for color prefix and capitalization */
if (buf[0] == '')
{
for(n = 1;buf[n] != 'm';n++) ;
buf[n+1] = UPPER(buf[n+1]);
}
else buf[0] = UPPER(buf[0]);
write_to_buffer( ch->desc, buf, point - buf );
va_end(colors); /* mandatory clean-up procedure. */
return;
}
/*
* Send a page to one char.
*/
void page_to_char( const char *txt, CHAR_DATA *ch )
{
if ( txt == NULL || ch->desc == NULL)
return; /* ben yazdim ibrahim */
if (ch->lines == 0 )
{
send_to_char(txt,ch);
return;
}
#if defined(macintosh)
send_to_char(txt,ch);
#else
ch->desc->showstr_head = (char*)alloc_mem(strlen(txt) + 1);
strcpy(ch->desc->showstr_head,txt);
ch->desc->showstr_point = ch->desc->showstr_head;
show_string(ch->desc,"");
#endif
}
/* string pager */
void show_string(struct descriptor_data *d, char *input)
{
char buffer[4*MAX_STRING_LENGTH];
char buf[MAX_INPUT_LENGTH];
register char *scan, *chk;
int lines = 0, toggle = 1;
int show_lines;
one_argument(input,buf);
if (buf[0] != '\0')
{
if (d->showstr_head)
{
free_string(d->showstr_head);
d->showstr_head = 0;
}
d->showstr_point = 0;
return;
}
if (d->character)
show_lines = d->character->lines;
else
show_lines = 0;
for (scan = buffer; ; scan++, d->showstr_point++)
{
if (((*scan = *d->showstr_point) == '\n' || *scan == '\r')
&& (toggle = -toggle) < 0)
lines++;
else if (!*scan || (show_lines > 0 && lines >= show_lines))
{
*scan = '\0';
write_to_buffer(d,buffer,strlen(buffer));
for (chk = d->showstr_point; isspace(*chk); chk++);
{
if (!*chk)
{
if (d->showstr_head)
{
free_string(d->showstr_head);
d->showstr_head = 0;
}
d->showstr_point = 0;
}
}
return;
}
}
return;
}
/* quick sex fixer */
void fix_sex(CHAR_DATA *ch)
{
if (ch->sex < 0 || ch->sex > 2)
ch->sex = IS_NPC(ch) ? 0 : ch->pcdata->true_sex;
}
void act (const char *format, CHAR_DATA *ch, const void *arg1,
const void *arg2, int type)
{
act_color(format,ch,arg1,arg2,type,POS_RESTING);
}
void act_color( const char *format, CHAR_DATA *ch, const void *arg1,
const void *arg2, int type, int min_pos, ... )
{
static char * const he_she [] = { "it", "he", "she" };
static char * const him_her [] = { "it", "him", "her" };
static char * const his_her [] = { "its", "his", "her" };
char buf[MAX_STRING_LENGTH];
char fname[MAX_INPUT_LENGTH];
CHAR_DATA *to;
CHAR_DATA *vch = (CHAR_DATA *) arg2;
OBJ_DATA *obj1 = (OBJ_DATA *) arg1;
OBJ_DATA *obj2 = (OBJ_DATA *) arg2;
const char *str;
const char *i;
char *point;
int n;
va_list colors;
/*
* Discard null and zero-length messages.
*/
if ( format == NULL || format[0] == '\0' )
return;
/* discard null rooms and chars */
if (ch == NULL || ch->in_room == NULL)
return;
to = ch->in_room->people;
if ( type == TO_VICT )
{
if ( vch == NULL )
{
bug( "Act: null vch with TO_VICT.", 0 );
return;
}
if (vch->in_room == NULL)
return;
to = vch->in_room->people;
}
for ( ; to != NULL; to = to->next_in_room )
{
va_start(colors,min_pos);
if ( to->desc == NULL || to->position < min_pos )
continue;
if ( type == TO_CHAR && to != ch )
continue;
if ( type == TO_VICT && ( to != vch || to == ch ) )
continue;
if ( type == TO_ROOM && to == ch )
continue;
if ( type == TO_NOTVICT && (to == ch || to == vch) )
continue;
point = buf;
str = format;
while ( *str != '\0' )
{
if ( *str != '$' )
{
*point++ = *str++;
continue;
}
++str;
switch ( *str )
{
default: bug( "Act: bad code %d.", *str );
i = " <@@@> "; break;
/* Thx alex for 't' idea */
case 't': i = (char *) arg1; break;
case 'T': i = (char *) arg2; break;
case 'n': i =
(is_affected(ch,gsn_doppelganger) &&
!IS_SET(to->act,PLR_HOLYLIGHT)) ?
PERS(ch->doppel,to) : PERS( ch, to );
break;
case 'N': i =
(is_affected(vch,gsn_doppelganger) &&
!IS_SET(to->act,PLR_HOLYLIGHT)) ?
PERS(vch->doppel,to):PERS(vch, to );
break;
case 'e': i =
(is_affected(ch, gsn_doppelganger) &&
!IS_SET(to->act,PLR_HOLYLIGHT)) ?
he_she [URANGE(0,ch->doppel->sex,2)] :
he_she [URANGE(0, ch ->sex, 2)];
break;
case 'E': i =
(is_affected(vch, gsn_doppelganger) &&
!IS_SET(to->act,PLR_HOLYLIGHT)) ?
he_she [URANGE(0, vch->doppel->sex, 2)] :
he_she [URANGE(0, vch->sex, 2)];
break;
case 'm': i =
(is_affected(ch, gsn_doppelganger) &&
!IS_SET(to->act,PLR_HOLYLIGHT)) ?
him_her [URANGE(0,ch->doppel->sex,2)] :
him_her [URANGE(0, ch->sex, 2)];
break;
case 'M': i =
(is_affected(vch, gsn_doppelganger) &&
!IS_SET(to->act,PLR_HOLYLIGHT)) ?
him_her [URANGE(0, vch->doppel->sex, 2)] :
him_her [URANGE(0, vch->sex, 2)];
break;
case 's': i =
(is_affected(ch, gsn_doppelganger) &&
!IS_SET(to->act,PLR_HOLYLIGHT)) ?
his_her [URANGE(0,ch->doppel->sex,2)] :
his_her [URANGE(0, ch ->sex, 2)];
break;
case 'S': i =
(is_affected(vch, gsn_doppelganger) &&
!IS_SET(to->act,PLR_HOLYLIGHT)) ?
his_her [URANGE(0, vch->doppel->sex, 2)] :
his_her [URANGE(0, vch->sex, 2)];
break;
case 'C':
if (IS_SET(to->act,PLR_COLOR))
i = va_arg(colors,char *);
else i = "";
break;
case 'c':
if (IS_SET(to->act,PLR_COLOR))
i = CLR_NORMAL ;
else i = "";
break;
case 'p':
i = can_see_obj( to, obj1 )
? obj1->short_descr
: "something";
break;
case 'P':
i = can_see_obj( to, obj2 )
? obj2->short_descr
: "something";
break;
case 'd':
if ( arg2 == NULL || ((char *) arg2)[0] == '\0' )
{
i = "door";
}
else
{
one_argument( (char *) arg2, fname );
i = fname;
}
break;
}
++str;
while ( ( *point = *i ) != '\0' )
++point, ++i;
}
*point++ = '\n';
*point++ = '\r';
/* fix for color prefix and capitalization */
if (buf[0] == '')
{
for(n = 1;buf[n] != 'm';n++) ;
buf[n+1] = UPPER(buf[n+1]);
}
else buf[0] = UPPER(buf[0]);
write_to_buffer( to->desc, buf, point - buf );
}
va_end(colors);
return;
}
void act_new( const char *format, CHAR_DATA *ch, const void *arg1,
const void *arg2, int type, int min_pos)
{
act_color(format,ch,arg1,arg2,type,min_pos);
return;
}
/*
* Macintosh support functions.
*/
#if defined(macintosh)
int gettimeofday( struct timeval *tp, void *tzp )
{
tp->tv_sec = time( NULL );
tp->tv_usec = 0;
}
#endif
/*
* writes bug directly to user screen.
*/
void dump_to_scr( char *text )
{
int a;
a = strlen( text );
write(1, text, a);
return;
}
int log_area_popularity(void)
{
FILE *fp;
AREA_DATA *area;
extern AREA_DATA *area_first;
system("rm -f area_stat.txt");
fp = fopen(AREASTAT_FILE, "a");
fprintf(fp,"\nBooted %sArea popularity statistics (in char * ticks)\n",
(char *) ctime( &boot_time ));
for (area = area_first; area != NULL; area = area->next) {
if (area->count >= 5000000)
fprintf(fp,"%-60s overflow\n",area->name);
else
fprintf(fp,"%-60s %lu\n",area->name,area->count);
}
fclose(fp);
return 1;
}
/*
* Function for save processes.
*/
void exit_function(int signum)
{
dump_to_scr("Exiting from the player saver.\n\r");
wait(NULL);
}
char *get_stat_alias( CHAR_DATA *ch, int where )
{
char *stat;
int istat;
if ( where == STAT_STR) {
istat=get_curr_stat(ch,STAT_STR);
if ( istat > 22 ) stat = "Titantic";
else if ( istat >= 20 ) stat = "Herculian";
else if ( istat >= 18 ) stat = "Strong";
else if ( istat >= 14 ) stat = "Average";
else if ( istat >= 10 ) stat = "Poor";
else stat = "Weak";
return(stat);
}
if ( where == STAT_WIS) {
istat=get_curr_stat(ch,STAT_WIS);
if ( istat > 22 ) stat = "Excellent";
else if ( istat >= 20 ) stat = "Wise";
else if ( istat >= 18 ) stat = "Good";
else if ( istat >= 14 ) stat = "Average";
else if ( istat >= 10 ) stat = "Dim";
else stat = "Fool";
return(stat);
}
if ( where == STAT_CON) {
istat=get_curr_stat(ch,STAT_CON);
if ( istat > 22 ) stat = "Iron";
else if ( istat >= 20 ) stat = "Hearty";
else if ( istat >= 18 ) stat = "Healty";
else if ( istat >= 14 ) stat = "Average";
else if ( istat >= 10 ) stat = "Poor";
else stat = "Fragile";
return(stat);
}
if ( where == STAT_INT) {
istat=get_curr_stat(ch,STAT_INT);
if ( istat > 22 ) stat = "Genious";
else if ( istat >= 20 ) stat = "Clever";
else if ( istat >= 18 ) stat = "Good";
else if ( istat >= 14 ) stat = "Average";
else if ( istat >= 10 ) stat = "Poor";
else stat = "Hopeless";
return(stat);
}
if ( where == STAT_DEX) {
istat=get_curr_stat(ch,STAT_DEX);
if ( istat > 22 ) stat = "Fast";
else if ( istat >= 20 ) stat = "Quick";
else if ( istat >= 18 ) stat = "Dextrous";
else if ( istat >= 14 ) stat = "Average";
else if ( istat >= 10 ) stat = "Clumsy";
else stat = "Slow";
return(stat);
}
if ( where == STAT_CHA) {
istat=get_curr_stat(ch,STAT_CHA);
if ( istat > 22 ) stat = "Charismatic";
else if ( istat >= 20 ) stat = "Familier";
else if ( istat >= 18 ) stat = "Good";
else if ( istat >= 14 ) stat = "Average";
else if ( istat >= 10 ) stat = "Poor";
else stat = "Mongol";
return(stat);
}
bug( "stat_alias: Bad stat number.", 0 );
return(NULL);
}
int sex_ok( CHAR_DATA *ch , int iclass)
{
return 1;
}
int class_ok( CHAR_DATA *ch , int iclass)
{
if (pc_race_table[ORG_RACE(ch)].class_mult[iclass] == -1)
return 0;
if ( ch->sex == SEX_MALE && iclass == CLASS_NECROMANCER )
return 0;
return 1;
}
int align_restrict(CHAR_DATA *ch)
{
DESCRIPTOR_DATA *d = ch->desc;
if (IS_SET(pc_race_table[ORG_RACE(ch)].align,CR_GOOD)
|| IS_SET(class_table[ch->iclass].align,CR_GOOD) )
{
write_to_buffer(d, "Your character has good tendencies.\n\r",0);
ch->alignment = 1000;
return N_ALIGN_GOOD;
}
if (IS_SET(pc_race_table[ORG_RACE(ch)].align,CR_NEUTRAL)
|| IS_SET(class_table[ch->iclass].align,CR_NEUTRAL) )
{
write_to_buffer(d, "Your character has neutral tendencies.\n\r",0);
ch->alignment = 0;
return N_ALIGN_NEUTRAL;
}
if (IS_SET(pc_race_table[ORG_RACE(ch)].align,CR_EVIL)
|| IS_SET(class_table[ch->iclass].align,CR_EVIL) )
{
write_to_buffer(d, "Your character has evil tendencies.\n\r",0);
ch->alignment = -1000;
return N_ALIGN_EVIL;
}
return N_ALIGN_ALL;
}
int hometown_check(CHAR_DATA *ch)
{
DESCRIPTOR_DATA *d = ch->desc;
if (ch->iclass == 10 || ch->iclass == 11)
{
write_to_buffer(d,"\n\r",0);
write_to_buffer(d,"Your hometown is Old midgaard, permenantly.\n\r",0);
ch->hometown = 4;
write_to_buffer(d,"\n\r",0);
return 1;
}
if (ORG_RACE(ch) == 11 || ORG_RACE(ch) == 12
|| ORG_RACE(ch) == 13 || ORG_RACE(ch) == 14)
{
write_to_buffer(d,"\n\r",0);
write_to_buffer(d,"Your hometown is Valley of Titans, permenantly.\n\r",0);
ch->hometown = 2;
write_to_buffer(d,"\n\r",0);
return 1;
}
return 0;
}
int hometown_ok(CHAR_DATA *ch, int home)
{
if (!IS_NEUTRAL(ch) && home == 3) return 0;
return 1;
}
int ethos_check(CHAR_DATA *ch)
{
DESCRIPTOR_DATA *d = ch->desc;
if ( ch->iclass == 4 )
{
ch->ethos = 1;
write_to_buffer( d, "You are Lawful.\n\r", 0 );
return 1;
}
return 0;
}