<?xml version="1.0"?>
<Room Num="4268" Version="2.40a" Area="ocean">
<Name>Grand Assembly Hall</Name>
<ShortDescription>You are in the Grand Assembly, which is the largest room in the castle.</ShortDescription>
<LongDescription>There are rows and rows of feasting tables along the side, but the center
of the room is clear. The floor is a single piece of highly polished black
onyx, which gives the room a quality of being in the depths of space. Great
banners and tapistries hang on the walls, and flags and pennants hang from
the ceiling. A golden balcony overhangs the room on the north side, between
two sweeping stairways that ascend on either side.</LongDescription>
<Established>792702688</Established>
<Flags/>
<Wander>
<RandomMonsters/>
</Wander>
<Track>
<Direction>left stairs</Direction>
</Track>
<PermMobs/>
<PermObjs>
<LastTime Num="0">
<Interval>0</Interval>
<LastTime>0</LastTime>
<Misc Area="ocean">771</Misc>
</LastTime>
<LastTime Num="1">
<Interval>0</Interval>
<LastTime>0</LastTime>
<Misc Area="ocean">772</Misc>
</LastTime>
<LastTime Num="2">
<Interval>0</Interval>
<LastTime>0</LastTime>
<Misc Area="ocean">773</Misc>
</LastTime>
</PermObjs>
<LastTimes/>
<Objects>
<ObjRef Num="773" Area="ocean" Version="2.40a">
<Name>100 entertainers</Name>
<Adjustment>0</Adjustment>
<ShotsCur>0</ShotsCur>
<Dice>
<Number>0</Number>
<Sides>0</Sides>
<Plus>0</Plus>
</Dice>
<Value/>
<Keys>
<Key Num="0">entertainers</Key>
</Keys>
<LastTimes/>
<Flags>
<Bit Num="0"/>
</Flags>
</ObjRef>
<ObjRef Num="772" Area="ocean" Version="2.40a">
<Name>200 knights</Name>
<Adjustment>0</Adjustment>
<ShotsCur>0</ShotsCur>
<Dice>
<Number>0</Number>
<Sides>0</Sides>
<Plus>0</Plus>
</Dice>
<Value/>
<Keys>
<Key Num="0">knights</Key>
</Keys>
<LastTimes/>
<Flags>
<Bit Num="0"/>
</Flags>
</ObjRef>
<ObjRef Num="771" Area="ocean" Version="2.40a">
<Name>600 fighters</Name>
<Adjustment>0</Adjustment>
<ShotsCur>0</ShotsCur>
<Dice>
<Number>0</Number>
<Sides>0</Sides>
<Plus>0</Plus>
</Dice>
<Value/>
<Keys>
<Key Num="0">fighters</Key>
</Keys>
<LastTimes/>
<Flags>
<Bit Num="0"/>
</Flags>
</ObjRef>
</Objects>
<Creatures/>
<Exits>
<Exit Name="out">
<Keys/>
<Room Area="ocean">4243</Room>
<Flags/>
</Exit>
<Exit Name="left stairs">
<Keys/>
<Room Area="ocean">4269</Room>
<Flags/>
</Exit>
<Exit Name="right stairs">
<Keys/>
<Room Area="ocean">4270</Room>
<Flags/>
</Exit>
<Exit Name="tunnel">
<Keys/>
<Room Area="ocean">4230</Room>
<Flags/>
</Exit>
</Exits>
</Room>