<?xml version="1.0"?>
<Room Num="1454" Version="2.40" Area="ocean">
<Name>Basement Hallway</Name>
<ShortDescription>You are in a grey, dimly lit hallway in the basement of the Palace.</ShortDescription>
<LongDescription>The basement hallway you are in splits to the south and continues to head
east and west. To the south, you see a door labeled "Meeting Hall".
You can also see a number of guards wandering in and out of the hallways
and rooms. Luckily they haven't seen you yet (or have they).</LongDescription>
<Established>727141642</Established>
<Flags/>
<Wander>
<Traffic>20</Traffic>
<RandomMonsters>
<Mob Area="ocean">126</Mob>
<Mob Area="ocean" Num="1">126</Mob>
<Mob Area="ocean" Num="2">126</Mob>
<Mob Area="ocean" Num="3">126</Mob>
<Mob Area="ocean" Num="4">126</Mob>
<Mob Area="ocean" Num="5">130</Mob>
<Mob Area="ocean" Num="6">130</Mob>
<Mob Area="ocean" Num="7">130</Mob>
<Mob Area="ocean" Num="8">130</Mob>
<Mob Area="ocean" Num="9">130</Mob>
</RandomMonsters>
</Wander>
<Track>
<Direction>south</Direction>
</Track>
<PermMobs/>
<PermObjs/>
<LastTimes/>
<Objects/>
<Creatures/>
<Exits>
<Exit Name="door">
<Keys/>
<Room Area="ocean">1453</Room>
<Flags/>
</Exit>
<Exit Name="east">
<Keys/>
<Room Area="ocean">1451</Room>
<Flags/>
</Exit>
<Exit Name="south">
<Keys/>
<Room Area="ocean">1449</Room>
<Flags/>
</Exit>
<Exit Name="west">
<Keys/>
<Room Area="ocean">1455</Room>
<Flags/>
</Exit>
</Exits>
</Room>