<?xml version="1.0"?>
<Room Num="264" Version="2.40" Area="ocean">
<Name>Dry Sewer Passage</Name>
<ShortDescription>This northwest/southeast passage dead ends to the northwest where a large
stone door, intricately carved from granite, sits within the sewer wall.</ShortDescription>
<LongDescription>This passage is completely dry due to the fact that a high-wall was used
at the southeastern end of it to keep the sewer water from the south out
of here.</LongDescription>
<Established>727141642</Established>
<Flags>
<Bit Num="8"/>
<Bit Num="19"/>
</Flags>
<Wander>
<Traffic>15</Traffic>
<RandomMonsters>
<Mob Area="ocean">46</Mob>
<Mob Area="ocean" Num="1">46</Mob>
<Mob Area="ocean" Num="2">42</Mob>
<Mob Area="ocean" Num="3">42</Mob>
<Mob Area="ocean" Num="4">42</Mob>
<Mob Area="ocean" Num="5">42</Mob>
<Mob Area="ocean" Num="6">45</Mob>
<Mob Area="ocean" Num="7">45</Mob>
<Mob Area="ocean" Num="8">45</Mob>
<Mob Area="ocean" Num="9">45</Mob>
</RandomMonsters>
</Wander>
<Track>
<Direction>southeast</Direction>
</Track>
<PermMobs/>
<PermObjs/>
<LastTimes/>
<Objects/>
<Creatures/>
<Exits>
<Exit Name="southeast">
<Keys/>
<Room Area="ocean">263</Room>
<Flags/>
</Exit>
<Exit Name="door">
<Keys/>
<Room Area="ocean">265</Room>
<Key>3</Key>
<Flags>
<Bit Num="2"/>
<Bit Num="3"/>
<Bit Num="4"/>
<Bit Num="5"/>
<Bit Num="6"/>
</Flags>
</Exit>
</Exits>
</Room>