<?xml version="1.0"?>
<Creature Num="472" Area="ocean" Version="2.40">
<Name>mud creature</Name>
<Level>5</Level>
<Type>1</Type>
<Experience>100</Experience>
<Coins/>
<Alignment>-10</Alignment>
<Stats>
<Stat Name="Strength">
<Current>140</Current>
<Max>140</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Dexterity">
<Current>100</Current>
<Max>100</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Constitution">
<Current>160</Current>
<Max>160</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Intelligence">
<Current>80</Current>
<Max>80</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Piety">
<Current>100</Current>
<Max>100</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Hp">
<Current>50</Current>
<Max>50</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Mp">
<Current>25</Current>
<Max>25</Max>
<TempMax>0</TempMax>
</Stat>
</Stats>
<Description>You see a creature that has formed itself from the mud at your feet.</Description>
<Keys>
<Key Num="0">creature</Key>
</Keys>
<MoveTypes/>
<Armor>175</Armor>
<Bank/>
<Realms/>
<Proficiencies/>
<Dice>
<Number>1</Number>
<Sides>0</Sides>
<Plus>0</Plus>
</Dice>
<Attacks/>
<Talk>#&*!!# (that's dirty talk. get it?)</Talk>
<DefenseSkill>45</DefenseSkill>
<AttackPower>140</AttackPower>
<WeaponSkill>45</WeaponSkill>
<CarriedItems>
<Carry Area="ocean">544</Carry>
<Carry Area="ocean" Num="1">544</Carry>
<Carry Area="ocean" Num="2">544</Carry>
<Carry Area="ocean" Num="3">544</Carry>
<Carry Area="ocean" Num="4">544</Carry>
<Carry Area="ocean" Num="5">544</Carry>
<Carry Area="ocean" Num="6">544</Carry>
<Carry Area="ocean" Num="7">544</Carry>
<Carry Area="ocean" Num="8">544</Carry>
<Carry Area="ocean" Num="9">544</Carry>
</CarriedItems>
<AssistMobs/>
<EnemyMobs/>
<ClassAggro/>
<RaceAggro/>
<DeityAggro/>
<Factions/>
<Skills/>
<Effects/>
<SpecialAttacks>
<SpecialAttack>
<Name>Acid Breath</Name>
<Verb>breathed acid on</Verb>
<TargetStr>^g*ATTACKER* spits acid on you!*CR*You take ^G*DAMAGE*^g damage!^x</TargetStr>
<TargetFailStr></TargetFailStr>
<RoomFailStr></RoomFailStr>
<SelfStr></SelfStr>
<RoomStr>^g*ATTACKER* spits acid on *LOW-TARGET*!^x</RoomStr>
<TargetSaveStr>You dove to the side, only being partially hit!</TargetSaveStr>
<SelfSaveStr></SelfSaveStr>
<RoomSaveStr>*TARGET* dove to the ground, only being partially immersed.</RoomSaveStr>
<Limit>0</Limit>
<Delay>60</Delay>
<Chance>20</Chance>
<StunLength>0</StunLength>
<Type>10</Type>
<SaveType>4</SaveType>
<SaveBonus>0</SaveBonus>
<MaxBonus>0</MaxBonus>
<Flags>
<Bit Num="1"/>
<Bit Num="23"/>
</Flags>
<Dice>
<Number>5</Number>
<Sides>3</Sides>
<Plus>0</Plus>
</Dice>
</SpecialAttack>
</SpecialAttacks>
<InitialStats/>
<DailyTimers/>
<SavingThrows>
<SavingThrow Num="0">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="1">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="2">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="3">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="4">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="5">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
</SavingThrows>
<Spells/>
<Quests/>
<Languages/>
<Flags>
<Bit Num="6"/>
<Bit Num="7"/>
<Bit Num="8"/>
<Bit Num="11"/>
<Bit Num="12"/>
</Flags>
<LastTimes/>
<Inventory/>
</Creature>