<?xml version="1.0"?>
<Creature Num="24" Area="ocean" Version="2.40">
<Name>ghast</Name>
<Level>4</Level>
<Type>1</Type>
<Experience>40</Experience>
<Coins/>
<Alignment>-120</Alignment>
<Stats>
<Stat Name="Strength">
<Current>120</Current>
<Max>120</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Dexterity">
<Current>120</Current>
<Max>120</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Constitution">
<Current>110</Current>
<Max>110</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Intelligence">
<Current>110</Current>
<Max>110</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Piety">
<Current>110</Current>
<Max>110</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Hp">
<Current>36</Current>
<Max>36</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Mp">
<Current>0</Current>
<Max>0</Max>
<TempMax>0</TempMax>
</Stat>
</Stats>
<Description>The ghast appears as a horrifying apparition of a dead man.</Description>
<Keys/>
<MoveTypes/>
<Armor>125</Armor>
<Bank/>
<Realms/>
<Proficiencies/>
<Dice>
<Number>1</Number>
<Sides>2</Sides>
<Plus>0</Plus>
</Dice>
<Attacks/>
<Talk>Boo!</Talk>
<DefenseSkill>35</DefenseSkill>
<AttackPower>120</AttackPower>
<WeaponSkill>35</WeaponSkill>
<CarriedItems>
<Carry Area="ocean">35</Carry>
<Carry Area="ocean" Num="2">35</Carry>
<Carry Area="ocean" Num="4">47</Carry>
<Carry Area="ocean" Num="7">47</Carry>
</CarriedItems>
<AssistMobs/>
<EnemyMobs/>
<ClassAggro/>
<RaceAggro/>
<DeityAggro/>
<Factions/>
<Skills/>
<Effects/>
<SpecialAttacks/>
<InitialStats/>
<DailyTimers/>
<SavingThrows>
<SavingThrow Num="0">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="1">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="2">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="3">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="4">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="5">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
</SavingThrows>
<Spells/>
<Quests/>
<Languages/>
<Flags>
<Bit Num="6"/>
<Bit Num="9"/>
<Bit Num="12"/>
<Bit Num="14"/>
</Flags>
<LastTimes/>
<Inventory/>
</Creature>