^WObject Flags^x
1 Perm Object is permanent
2 Hidden Object is hidden
3 Invisible Object is invisible
4 SomePrefix "some" prefix
5 PushPullSpringsTrap Pushing or pulling this object springs the
room's trap
6 NoPrefix No prefix
7 Fishing Can be used to fish
8 NoWgtContain Container of weightless holding
9 TempPerm Temporarily permanent
10 InvPerm Inventory-permanent
11 NoMageLich Mages and liches cannot wear/use object
12 LightSource Object serves as a light
13 GoodOnly Usable only by good players
14 EvilOnly Usable only by evil players
15 NoEnchant Object cannot be enchanted
16 NoFix Object cannot be repaired
17 ClimbGear Climbing gear
18 NoTake Object cannot be taken
19 Scenery Part of room description/scenery (hidden,
cannot be searched for)
20 Darkness Object creates magical darkness
21 Hot Object is hot (can be used in cooking)
22 RandEnchant Object is randomly enchanted
23 Cursed Object is cursed
24 Worn Object is being worn
25 FloorUse Can be used from the floor
26 Devours Container devours items
27 FemaleOnly Usable by only females
28 MaleOnly Usable by only males
29 SexlessOnly Usable by only sexless creatures
30 PledgeOnly Usable by only pledged players
31 Magic Object is magical (displays (M) with detect-magic)
32 ClassInvert Invert class-restriction rules
33 Assassin Only Assassins may use
34 Berserker Only Berserkers may use
35 Cleric Only Clerics may use
36 Fighter Only Fighters may use
37 Mage Only Mages may use
38 Paladin Only Paladins may use
39 Ranger Only Rangers may use
40 Thief Only Thieves may use
41 Vampire Only Vampires may use
42 Monk Only Monks may use
43 Deathknight Only Deathknights may use
44 Druid Only Druids may use
45 Lich Only Liches may use
46 Werewolf Only Werewolves may use
47 Bard Only Bards may use
48 Rogue Only Rogues may use
49 Disposable Object will not keep area room in memory
50 NoShatter Weapon will never shatter
51 AlwaysCrit Weapon will always critical
52 Lucky Object is a luck charm
53 Casts Weapon casts spells on hit (realm-offensive only)
54 TwoHands Weapon requires two hands to wield (no
double wield)
55 EquipEffect Equiping this object bestows an effect
56 JustLoaded Object was just loaded on a monster and
hasn't been obtained by a player yet so exp
can be gained from stealing it
57 ChaoticOnly Chaotics only
58 LawfulOnly Lawfuls only
59 TmpEnchant Temporarily enchanted
60 StartingItem Starting item - cannot be stolen or pawned
for money
61 ^yUnused^x
62 Clan1 Only clan 1 may use
63 Clan2 Only clan 2 may use
64 Clan3 Only clan 3 may use
65 Clan4 Only clan 4 may use
66 Clan5 Only clan 5 may use
67 Clan6 Only clan 6 may use
68 Clan7 Only clan 7 may use
69 Clan8 Only clan 8 may use
70 Clan9 Only clan 9 may use
71 Clan10 Only clan 10 may use
72 ^yUnused^x
73 ^yUnused^x
74 ^yUnused^x
75 ^yUnused^x
76 ^yUnused^x
77 ^yUnused^x
78 ^yUnused^x
79 ^yUnused^x
80 ^yUnused^x
81 LoadAll When trading, load all RandomObjects, rather
than a random one
82 R-Dissolve Object resists dissolve
83 Reclaimed Object has been reclaimed
84 ^yUnused^x
85 ^yUnused^x
86 ^yUnused^x
87 ^yUnused^x
88 ^yUnused^x
89 ^yUnused^x
90 ^yUnused^x
91 ^yUnused^x
92 Drinkable You can drink the object
93 Eatable You can eat the object
94 AlwaysDrop Monsters always drop this object
95 ConsumeHeal Consumable object that will heal the player
96 ^yUnused^x
97 ^yUnused^x
98 ^yUnused^x
99 ^yUnused^x
100 Clan11 Only clan 11 may use
101 Clan12 Only clan 12 may use
102 ^yUnused^x
103 ^yUnused^x
104 ^yUnused^x
105 Custom Object is a custom
106 NoShopLift Object cannot be shoplifted
107 Stolen Object was shoplifted (so people can't sell
shoplifted items)
108 ^yUnused^x
109 HitsMist Object can hit misted vampire
110 Silver Object made of silver - extra damage to werewolf
111 HoldBonus Object confers a bonus to hit if held
112 ^yUnused^x
113 NoSteal Object cannot be stolen
114 1hShield Object is a small shield
115 ^yUnused^x
116 ^yUnused^x
117 ^yUnused^x
118 ^yUnused^x
119 NoPawn Object not pawnable
120 BreakDrop Object breaks when drops
121 Lore Player may only have a limited number of
this object
122 RaceSelInvert Invert race-selective rules
123 Dwarf Only Dwarves may use
124 Elf Only Elves may use
125 Half-Elf Only Half-Elves may use
126 Halfling Only Halflings may use
127 Human Only Humans may use
128 Orc Only Orcs may use
129 Half-Giant Only Half-Giants may use
130 Gnome Only Gnomes may use
131 Troll Only Trolls may use
132 Half-Orc Only Half-Orcs may use
133 Ogre Only Ogres may use
134 Dark-Elf Only Dark-Elves may use
135 Goblin Only Goblins may use
136 Minotaur Only Minotaurs may use
137 Seraph Only Seraphs may use
138 Kobold Only Kobolds may use
139 Cambion Only Cambions may use
140 Barbarian Only Barbarians may use
141 Kataran Only Katarans may use
142 Envenomed Object has been envenomed
143 NullMagic Object does not reveal that it is magical to detect-magic
144 NoBreak Object does not break
145 CanTouchWith Monks can use touch-of-death with this
weapon wielded
146 JustBought Object was just bought and is refundable
147 NoDrop Can't drop or otherwise get rid of this object
148 DisplayFile Display file all at once
149 Breaked Object is broken by break command
150 SmallBow Objext is a small bow
151 CoinOperated Coin operated object
152 Prepared Object is being prepared
153 StrengthBow Missile weapon uses strength bonus
154 Unique Object is unique or limited
155 NoBulkCont Bulkless container object
156 NoBulk Bulkless object
157 ^yUnused^x
158 NoPeekAt Object can not be peeked at
159 Bash+ Object does extra bash damage equal to dice
160 Keep Object is being kept - cannot be dropped or
sole on accident
161 NoBackstab Cannot backstab with this weapon
162 SaveFull Save the entire object to pfile/roomfile
instead of just a reference. Mainly used
when a ct/dm has changed an item, cleared
when *saving or for custom
163 BodyPart Object cannot be peeked/stolen, unset when
monster dies
164 Darkmetal Object is a darkmetal item (destroyed in sunlight)
165 Tiefling Only Tieflings may use