^WMonster Flags^x
1 Perm Monster is permanent
2 Hidden Monster is hidden
3 WasHidden Monster was hidden before and will rehide again
4 FactionNoGuard If the player is in good standing with the
monster, the monster will not passively
guard exits
5 ^yUnused^x
6 NoPrefix Don't add a prefix article
7 Aggro Monster is aggresive
8 GuardLoot Monster will prevent player from getting treasure
9 BlocksExits Monster will prevent player from leaving the
room (excluding flee) during combat
10 Follows Monster will follow a player who walks out
of the room during combat
11 Flees Monster will flee
12 Scavenger Monster will randomly get items from the ground
13 Male Monster is male
14 SA:Poisons Monster will poison
15 Undead Monster is undead
16 NoStealPeek Monster cannot be peeked and cannot be
stolen from
17 ^yUnused^x
18 SA:Casts Monster can cast spells
19 Scavenged Monster has already scavenged something
20 ^yUnused^x
21 MagicOnly Monster can only be harmed by magic
22 FactionAssist Monster will assist members of primeFaction
23 +1ToHit Player needs +1 weapon or better to be hit
24 Talks Monster uses old talk system (DONT SET)
25 NoKill Monster cannot be harmed
26 FixedGold Monster has a fixed amount of gold
27 TalkAggro Monster becomes aggressive after talking
28 NoFactionAggro Don't aggro based on faction
29 CanRiposte Can riposte regardless of other rules
30 Darkness Monster is carrying a darkness item
31 ^yUnused^x
32 ^yUnused^x
33 CanPledgeTo Players can pledge to monster
34 CanRescindTo Players can rescind to monster
35 SA:Diseases Monster causes disease
36 SA:Dissolves Monster can dissolve items
37 Selling Players can purchase items from this monster
38 Trades Players can trade items with this monster
39 PassiveGuard Monster passively prevents players from
going through an exit (exit needs flag 19-PassiveGuard)
40 GoodAggro Monster will attack good-aligned players
41 EvilAggro Monster will attack evil-aligned players
42 DieDesc Monster has additon description after death
(requires special file)
43 CastPercent Monster cast magic percent flag
44 ResistStun Monster resists stun
45 NoCircle Monster cannot be circled
46 SA:Blinds Monster can blind
47 FollowDM Monster will follow DM (DONT SET - used for possessing)
48 ^yUnused^x
49 ^yUnused^x
50 ^yUnused^x
51 Charmed Monster is charmed
52 Mobile Monster will wander around the area
53 Scripted Monster is scripted (requires special file)
54 TakeLoot Monster will try to take players' loot
55 FastWander Monster will quickly wander around the area
56 Pet Monster is a pet
57 ^yUnused^x
58 ^yUnused^x
59 ^yUnused^x
60 ^yUnused^x
61 ^yUnused^x
62 ^yUnused^x
63 Sexless Monster is sexless
64 ^yUnused^x
65 ^yUnused^x
66 ^yUnused^x
67 ^yUnused^x
68 ^yUnused^x
69 ^yUnused^x
70 ^yUnused^x
71 ^yUnused^x
72 NoMobile Monster will not wander
73 ^yUnused^x
74 ^yUnused^x
75 ^yUnused^x
76 ^yUnused^x
77 ^yUnused^x
78 ^yUnused^x
79 ^yUnused^x
80 ^yUnused^x
81 ^yUnused^x
82 ^yUnused^x
83 ^yUnused^x
84 ^yUnused^x
85 ^yUnused^x
86 ^yUnused^x
87 ^yUnused^x
88 ^yUnused^x
89 ^yUnused^x
90 ^yUnused^x
91 Regen Monster regenerates
92 +2ToHit Player needs +2 weapon or better to be hit
93 +3ToHit Player needs +3 weapon or better to be hit
94 ^yUnused^x
95 StealAggro Monster will steal from players during combat
96 Steals Monster will steal from players
97 ^yUnused^x
98 ^yUnused^x
99 ^yUnused^x
100 Assisted Monster will be assisted by any monster with
101-WillAssist (DONT SET - use assist fields)
101 WillAssist Monster will assist any monster with
100-Assisted (DONT SET - use assist fields)
102 NightOnly Monster will only come at night
103 OutlawAggro Monster will aggro outlaws
104 ^yUnused^x
105 ^yUnused^x
106 ^yUnused^x
107 Wields Monster will wield weapons in their inventory
108 ^yUnused^x
109 ^yUnused^x
110 DayOnly Monster will only come during the day
111 SneakLoad Don't show when monster arrives
112 ^yUnused^x
113 ^yUnused^x
114 NoDodge Monster cannot be dodged
115 ^yUnused^x
116 ^yUnused^x
117 AggroShoplifter Monster is attacking a shoplifter
118 Chasing Monster chasing someone
119 HardCircle Monster resists circle - circled as if undead
120 WillYell Monster will yell for help
121 HasYelled Monster yelled for help - DONT SET
122 NoShowYell Monster doesn't actually yell for help, but
mobs arrive to help
123 BeneCast Monster is a benevolent spellcaster
124 Logged Anything that happens to the monster will be
logged until saved
125 ^yUnused^x
126 ^yUnused^x
127 LvlBaseStun Level-based stunnable
128 NoTouch Monster resists touch-of-death
129 Greedy Monster will sometimes steal cash instead of killing
130 Subdues Monster will sometimes knock the player
unconscious and haul them off to jail
131 LvlRestrict Monster can only be killed/attacked by
someone less than maxLevel
132 NoBackstab Monster cannot be backstabbed - for really
small creatures and stuff like slimes
133 ^yUnused^x
134 ^yUnused^x
135 ^yUnused^x
136 ^yUnused^x
137 ^yUnused^x
138 ^yUnused^x
139 ^yUnused^x
140 ^yUnused^x
141 ^yUnused^x
142 ^yUnused^x
143 ^yUnused^x
144 ^yUnused^x
145 ^yUnused^x
146 ^yUnused^x
147 ^yUnused^x
148 ^yUnused^x
149 ^yUnused^x
150 ^yUnused^x
151 ^yUnused^x
152 ^yUnused^x
153 ^yUnused^x
154 ^yUnused^x
155 ^yUnused^x
156 ^yUnused^x
157 NoLvl1 Monster uneffected by level 1 spells
158 NoLvl2 Monster uneffected by level 2 spells or lower
159 NoLvl3 Monster uneffected by level 3 spells or lower
160 NoLvl4 Monster uneffected by level 4 spells or lower
161 NoKick Monster cannot be kicked (for things like slimes)
162 SA:DeathScream Monster screams like a banshee
163 WillSneak Monster will sneak around
164 isSneaking Monster is sneaking
165 ^yUnused^x
166 RandAggro Monster will randomly become aggressive
167 NoPoison Monster cannot be poisoned
168 NoCharm Monster cannot be charmed
169 SpecUndead Monster turned as 'special' undead -- harder
to turn
170 ^yUnused^x
171 ^yUnused^x
172 ^yUnused^x
173 NoExpLoss Monster does not make player lose exp when
they die
174 ^yUnused^x
175 ^yUnused^x
176 ^yUnused^x
177 ^yUnused^x
178 ^yUnused^x
179 ^yUnused^x
180 SA:Petrifies Monster's touch can turn to stone
181 ^yUnused^x
182 AlwaysAggro Monster ALWAYS aggressive, ignoring other
rules that can override aggro
183 KillsPerms Monster will attack perm creatures
184 KillAllMobs Monster attacks all mobs it will not assist
185 KillMaster Monster kills master - not pet
186 ^yUnused^x
187 FastTick Monster fast ticks when no one in room
188 RestrictXP Lower exp after max-killable level
189 ^yUnused^x
190 ^yUnused^x
191 TollKeeper Monster is a tollkeeper
192 AlignVary Monster's alignment will vary
193 AssistHitChance Monsters assist each others' chance to hit
194 Sweeper Monster is a streetsweeper - cleans rooms
(will pick up a lot of objects)
195 CustomType Monster is custom - has no specific mtype
196 NoAdjust Monster will not adjust on loading
197 ^yUnused^x
198 ^yUnused^x
199 ^yUnused^x
200 ^yUnused^x
201 StayActive Monster will remain on active list until killed
202 NoAutoCrit Monster will not be auto-critted
203 ^yUnused^x
204 AntiMagic Monster is anti-magic - blocks magic in room
205 MageStun Monster is mage/lich stun only
206 SA:FireAura Monster has fire aura attack
207 SA:ColdAura Monster has cold aura attack
208 SA:NauseaAura Monster has a nauseating aura
209 SA:NegAura Monster has a negative life-draining aura
210 SA:WindAura Monster has a turbulent wind aura
211 ^yUnused^x
212 ^yUnused^x
213 ^yUnused^x
214 SA:Wounding Monster has wounding attack
215 Berserk Monster is berserk (DONT SET)
216 SA:Berserking Monster will berserk
217 Teleported Monster was teleported (DO NOT SET)
218 ^yUnused^x
219 ^yUnused^x
220 ^yUnused^x
221 RaceAggroInvert Race aggro invert flag
222 ClassAggroInvert Class aggro invert flag
223 ^yUnused^x
224 SaveFull Save the full mob to a roomfile instead of
just a reference
225 DeityAggroInvert Deity aggro invert flag
226 ^yUnused^x
227 ^yUnused^x
228 ^yUnused^x
229 ^yUnused^x
230 ^yUnused^x
231 Raiding Monster is raiding (DO NOT SET)
232 ^yUnused^x
233 ^yUnused^x
234 ^yUnused^x
235 ^yUnused^x
236 ^yUnused^x
237 ^yUnused^x