zone {
name "Limbo - Internal";
keyword "limbo";
lifespan 10;
resets {
0 {
command "loadMobile";
mobile "limbo:1";
inRoom "limbo:1";
maxNumber 1;
}
}
rooms {
0 {
name "The Void";
description " You don't think that you are not floating in nothing. You can see\n"
"a strange portal located above you.\n";
sectorType "City";
flags {
dark "NO";
death "NO";
noMob "NO";
indoors "YES";
peaceful "NO";
soundproof "NO";
noTrack "NO";
noMagic "NO";
tunnel "NO";
private "NO";
wizRoom "NO";
house "NO";
houseCrash "NO";
atrium "NO";
olc "NO";
}
exits {
up {
description "The Temple of Midgaard floats above you.\n";
destinationRoom "midgaardNorth:3001";
}
}
}
1 {
name "Limbo";
description " You are floating in a formless void, detached from all sensation of physical\n"
"matter, surrounded by swirling glowing light, which fades into the relative\n"
"darkness around you without any trace of edges or shadow.\n"
" There is a \"No Tipping\" notice pinned to the darkness.\n";
sectorType "City";
flags {
dark "NO";
death "NO";
noMob "NO";
indoors "YES";
peaceful "NO";
soundproof "NO";
noTrack "NO";
noMagic "NO";
tunnel "NO";
private "NO";
wizRoom "NO";
house "NO";
houseCrash "NO";
atrium "NO";
olc "NO";
}
}
3 {
name "A Totally Empty Room";
description " The walls are completely bare... nothing at all in the room.\n"
"How... utterly bizarre and completely weird. There is a strange\n"
"portal just above you, and it almost looks as if there is some\n"
"sort of room above you.\n";
sectorType "Inside";
flags {
dark "NO";
death "NO";
noMob "NO";
indoors "YES";
peaceful "NO";
soundproof "NO";
noTrack "NO";
noMagic "NO";
tunnel "NO";
private "YES";
wizRoom "NO";
house "NO";
houseCrash "NO";
atrium "NO";
olc "NO";
}
exits {
up {
description "You notice that the portal above you looks almost like glass,\n"
"albeit very dirty glass.\n";
destinationRoom "midgaardNorth:3048";
}
}
}
}
itemPrototypes {
0 {
keywords "bug";
description "This object is BAD! If you see it, there must be a bug in the game. Please\n"
"report it immediately using the BUG command.";
shortDescription "a bug";
flags {
type "Trash";
weight 0;
cost 0;
costPerDay 0;
timer 0;
values {
value1 0;
value2 0;
value3 0;
value4 0;
}
}
}
1 {
keywords "wings";
description "A pair of wings is sitting here.";
shortDescription "a pair of wings";
flags {
type "Armor";
weight 0;
cost 0;
costPerDay 200;
timer 0;
values {
value1 6;
value2 0;
value3 0;
value4 0;
}
wearFlags {
take "YES";
finger "NO";
neck "NO";
body "NO";
head "YES";
legs "NO";
feet "NO";
hands "NO";
arms "NO";
shield "NO";
about "NO";
waist "NO";
wrist "NO";
wield "NO";
hold "NO";
}
}
}
10 {
keywords "waybread bread";
description "Some waybread has been put here.";
shortDescription "a waybread";
extraDescriptions {
0 {
keywords "waybread bread";
description "The waybread is the traditional feed of elves when travelling, they\n"
"call it lembas. It is said to refresh the weary traveler greatly.\n";
}
}
flags {
type "Food";
weight 1;
cost 50;
costPerDay 50;
timer 0;
values {
value1 24;
value2 0;
value3 0;
value4 0;
}
wearFlags {
take "YES";
finger "NO";
neck "NO";
body "NO";
head "NO";
legs "NO";
feet "NO";
hands "NO";
arms "NO";
shield "NO";
about "NO";
waist "NO";
wrist "NO";
wield "NO";
hold "NO";
}
extraFlags {
glow "NO";
hum "NO";
noRent "NO";
noDonate "NO";
noInvis "NO";
invisible "NO";
magic "YES";
noDrop "NO";
blessed "NO";
antiGood "NO";
antiEvil "NO";
antiNeutral "NO";
antiMagicUser "NO";
antiCleric "NO";
antiThief "NO";
antiWarrior "NO";
noSell "NO";
}
}
}
}
mobilePrototypes {
1 {
playerData {
shortDescription "Puff";
keywords "Puff dragon fractal";
class "Normal";
longDescription "Puff the Fractal Dragon is here, contemplating a higher reality.\n";
description "Is that some type of differential curve involving some strange, and\n"
"unknown calculus that she seems to be made out of?\n";
level 26;
sex "Female";
auth "none";
homeTown 0;
weight 200;
height 198;
}
abilities {
strength 11;
strengthAdd 0;
intelligence 11;
wisdom 11;
dexterity 11;
constitution 11;
charisma 11;
}
points {
hitPoints {
diceNumber 5;
diceSize 10;
diceAdd 550;
}
maxManaPoints 10;
maxMovePoints 50;
gold {
inHand 10000;
inBank 0;
}
armor -10;
experience 155000;
hitRoll 19;
damRoll 3;
}
savedCharSpecials {
mobileFlags {
spec "YES";
sentinel "NO";
scavenger "NO";
isNPC "YES";
aware "NO";
aggressive "NO";
stayZone "NO";
wimpy "NO";
aggroEvil "NO";
aggroGood "NO";
aggroNeutral "NO";
memory "NO";
helper "NO";
noCharm "YES";
noSummon "YES";
noSleep "YES";
noBash "YES";
noBlind "YES";
Dead "NO";
}
alignment 1000;
savingThrows {
paralyzation 0;
rod 0;
petrification 0;
breath 0;
spell 0;
}
}
mobileSpecials {
attackType 12;
defaultPosition "Standing";
damageDiceNumber 4;
damageDiceSize 6;
}
}
10 {
playerData {
shortDescription "the clone";
keywords "clone";
class "Normal";
longDescription "A boring old clone is standing here.\n";
description "This clone is nothing to look at. No, really, it is quite boring.\n";
level 1;
sex "Neuter";
auth "none";
homeTown 0;
weight 200;
height 198;
}
abilities {
strength 11;
strengthAdd 0;
intelligence 11;
wisdom 11;
dexterity 11;
constitution 11;
charisma 11;
}
points {
hitPoints {
diceNumber 1;
diceSize 1;
diceAdd 1;
}
maxManaPoints 10;
maxMovePoints 50;
gold {
inHand 0;
inBank 0;
}
armor 0;
experience 0;
hitRoll 20;
damRoll 1;
}
savedCharSpecials {
mobileFlags {
spec "NO";
sentinel "YES";
scavenger "NO";
isNPC "YES";
aware "NO";
aggressive "NO";
stayZone "NO";
wimpy "NO";
aggroEvil "NO";
aggroGood "NO";
aggroNeutral "NO";
memory "NO";
helper "NO";
noCharm "NO";
noSummon "NO";
noSleep "NO";
noBash "NO";
noBlind "NO";
Dead "NO";
}
alignment 0;
savingThrows {
paralyzation 0;
rod 0;
petrification 0;
breath 0;
spell 0;
}
}
mobileSpecials {
attackType 0;
defaultPosition "Standing";
damageDiceNumber 1;
damageDiceSize 1;
}
}
11 {
playerData {
shortDescription "the zombie";
keywords "zombie undead humanoid";
class "Normal";
longDescription "A strange humanoid is here. How odd, its flesh seems to be falling off!\n";
description "This strange humanoid is moving rather slowly, and appears to be\n"
"a corpse, a walking corpse! It must be a zombie or something of\n"
"the sort.\n";
level 1;
sex "Neuter";
auth "none";
homeTown 0;
weight 200;
height 198;
}
abilities {
strength 11;
strengthAdd 0;
intelligence 11;
wisdom 11;
dexterity 11;
constitution 11;
charisma 11;
}
points {
hitPoints {
diceNumber 1;
diceSize 1;
diceAdd 1;
}
maxManaPoints 10;
maxMovePoints 50;
gold {
inHand 0;
inBank 0;
}
armor 0;
experience 0;
hitRoll 20;
damRoll 1;
}
savedCharSpecials {
mobileFlags {
spec "NO";
sentinel "YES";
scavenger "NO";
isNPC "YES";
aware "NO";
aggressive "NO";
stayZone "NO";
wimpy "NO";
aggroEvil "NO";
aggroGood "NO";
aggroNeutral "NO";
memory "NO";
helper "NO";
noCharm "NO";
noSummon "NO";
noSleep "NO";
noBash "NO";
noBlind "NO";
Dead "NO";
}
alignment 0;
savingThrows {
paralyzation 0;
rod 0;
petrification 0;
breath 0;
spell 0;
}
}
mobileSpecials {
attackType 7;
defaultPosition "Standing";
damageDiceNumber 1;
damageDiceSize 1;
}
}
19 {
playerData {
shortDescription "the aerial servant";
keywords "aerial servant shape";
class "Normal";
longDescription "An amorphous shape is floating in the air.\n";
description "As you stare at this amorphous shape, it begins to appear to take\n"
"the shape of a cloud-like humanoid.\n";
level 1;
sex "Neuter";
auth "none";
homeTown 0;
weight 200;
height 198;
}
abilities {
strength 11;
strengthAdd 0;
intelligence 11;
wisdom 11;
dexterity 11;
constitution 11;
charisma 11;
}
points {
hitPoints {
diceNumber 1;
diceSize 1;
diceAdd 1;
}
maxManaPoints 10;
maxMovePoints 50;
gold {
inHand 0;
inBank 0;
}
armor 0;
experience 0;
hitRoll 20;
damRoll 1;
}
savedCharSpecials {
mobileFlags {
spec "NO";
sentinel "YES";
scavenger "NO";
isNPC "YES";
aware "NO";
aggressive "NO";
stayZone "NO";
wimpy "NO";
aggroEvil "NO";
aggroGood "NO";
aggroNeutral "NO";
memory "NO";
helper "NO";
noCharm "NO";
noSummon "NO";
noSleep "NO";
noBash "NO";
noBlind "NO";
Dead "NO";
}
alignment 0;
savingThrows {
paralyzation 0;
rod 0;
petrification 0;
breath 0;
spell 0;
}
}
mobileSpecials {
attackType 0;
defaultPosition "Standing";
damageDiceNumber 1;
damageDiceSize 1;
}
}
20 {
playerData {
shortDescription "the elemental";
keywords "elemental";
class "Normal";
longDescription "An elemental is standing patiently here.\n";
description "This creature is the essence of the elements, and appears to be\n"
"waiting patiently for something to occur.\n";
level 1;
sex "Neuter";
auth "none";
homeTown 0;
weight 200;
height 198;
}
abilities {
strength 11;
strengthAdd 0;
intelligence 11;
wisdom 11;
dexterity 11;
constitution 11;
charisma 11;
}
points {
hitPoints {
diceNumber 1;
diceSize 1;
diceAdd 1;
}
maxManaPoints 10;
maxMovePoints 50;
gold {
inHand 0;
inBank 0;
}
armor 0;
experience 0;
hitRoll 20;
damRoll 1;
}
savedCharSpecials {
mobileFlags {
spec "NO";
sentinel "YES";
scavenger "NO";
isNPC "YES";
aware "NO";
aggressive "NO";
stayZone "NO";
wimpy "NO";
aggroEvil "NO";
aggroGood "NO";
aggroNeutral "NO";
memory "NO";
helper "NO";
noCharm "NO";
noSummon "NO";
noSleep "NO";
noBash "NO";
noBlind "NO";
Dead "NO";
}
alignment 0;
savingThrows {
paralyzation 0;
rod 0;
petrification 0;
breath 0;
spell 0;
}
}
mobileSpecials {
attackType 0;
defaultPosition "Standing";
damageDiceNumber 1;
damageDiceSize 1;
}
}
}
}