The "etc" directory
-------------------
In stock CircleMUD this directory was "lib". This has been changed with
CircleMUD^2 to "etc". Several of the subdirectories will be changed as
progress is made with the codebase.
New to "etc"
------------
zones/ - This directory contains the world. Each zone has it's own
.dao file, which contains all elements of that zone.
Was in "lib" still in "etc"
---------------------------
house/ - Crash-save files for player houses
misc/ - Miscellaneous files such as fight messages, invalid names,
etc.
text/ - Files meant to be directly read by players such as MOTD
(message of the day), help files, and the immortal
handbook. You can change these files while the game is
running, and then have the mud re-read them using the
'reboot' command.
To be removed, but still here
-----------------------------
etc/ - Yes, this is silly. etc/etc/ is ugly, and the files that
are here currently will eventually find new homes. It's
days are numbered. Just not sure how big of a number it is.
plralias/ - This will be removed when pfiles are converted to DAO.
plrobjs/ - This will also be removed when pfiles are converted.
Removed
-------
world/