tbaMUD Crafting Patch 1.1 tbaMUD 3.62 - 5 May 2012 Modified by Liko with help from Kaz. tbaMUD Crafting Patch 1.0 Created by Jamdog for tbaMUD 3.58 - 21st March 2009 This patch archive contains the following files: ReadMe.txt : This file! List of files, and basic patching instructions. crafts.patch : The patch file for adding the crafts system into your MUD You can use the patch command to integrate this into your MUD Alternatively, open it in a text editor and hand-patch. crafts : An example patch file. You do not need to use this file, as a new (empty) one would be created when you first run the MUD after patching. If you have problems with your file, you can compare them. craft.h : The crafts system C header file This file should be placed in your MUDs src folder craft.c : The crafts system C source file This file should be placed in your MUDs src folder crafting patch.pdf : The Imm's manual for this crafting system. Patching instructions: 1) Copy crafts.patch, craft.h and craft.c into your MUDs src folder 2) Type "patch -ui crafts.patch -r rejects.patch" (without quotes) 3) If the patch wasn't clean, hand-patch the changes in rejects.patch 4) Once you have patched, type "rm -f *.patch" to remove the patch files 5) Type "make clean" 6) Type "make" to recompile the whole MUD, then copyover/reboot/start your MUD 7) Congratulations, your MUD now has the craft system - type "crafts" to check More Instructions: 1) Open structs.h 2) Find #define LAST_OLC_STATE 3) change it to #define LAST_OLC_STATE CON_CRAFTEDIT