/**************************************************************************
* File: dg_objcmd.c Part of tbaMUD *
* Usage: Contains the command_interpreter for objects, object commands. *
* *
* $Author: galion/Mark A. Heilpern/egreen/Welcor $ *
* $Date: 2004/10/11 12:07:00$ *
* $Revision: 1.0.14 $ *
**************************************************************************/
#include "conf.h"
#include "sysdep.h"
#include "structs.h"
#include "screen.h"
#include "dg_scripts.h"
#include "utils.h"
#include "comm.h"
#include "interpreter.h"
#include "handler.h"
#include "db.h"
#include "constants.h"
#include "genzon.h" /* for access to real_zone_by_thing */
#include "fight.h" /* for die() */
/* Local functions */
#define OCMD(name) \
void (name)(obj_data *obj, char *argument, int cmd, int subcmd)
static void obj_log(obj_data *obj, const char *format, ...);
static room_rnum find_obj_target_room(obj_data *obj, char *rawroomstr);
static OCMD(do_oecho);
static OCMD(do_oforce);
static OCMD(do_ozoneecho);
static OCMD(do_osend);
static OCMD(do_orecho);
static OCMD(do_otimer);
static OCMD(do_otransform);
static OCMD(do_opurge);
static OCMD(do_oteleport);
static OCMD(do_dgoload);
static OCMD(do_odamage);
static OCMD(do_oasound);
static OCMD(do_odoor);
static OCMD(do_osetval);
static OCMD(do_oat);
static OCMD(do_omove);
struct obj_command_info {
char *command;
void (*command_pointer)(obj_data *obj, char *argument, int cmd, int subcmd);
int subcmd;
};
/* do_osend */
#define SCMD_OSEND 0
#define SCMD_OECHOAROUND 1
/* attaches object name and vnum to msg and sends it to script_log */
static void obj_log(obj_data *obj, const char *format, ...)
{
va_list args;
char output[MAX_STRING_LENGTH];
snprintf(output, sizeof(output), "Obj (%s, VNum %d):: %s", obj->short_description, GET_OBJ_VNUM(obj), format);
va_start(args, format);
script_vlog(output, args);
va_end(args);
}
/* returns the real room number that the object or object's carrier is in */
room_rnum obj_room(obj_data *obj)
{
if (IN_ROOM(obj) != NOWHERE)
return IN_ROOM(obj);
else if (obj->carried_by)
return IN_ROOM(obj->carried_by);
else if (obj->worn_by)
return IN_ROOM(obj->worn_by);
else if (obj->in_obj)
return obj_room(obj->in_obj);
else
return NOWHERE;
}
/* returns the real room number, or NOWHERE if not found or invalid */
static room_rnum find_obj_target_room(obj_data *obj, char *rawroomstr)
{
int tmp;
room_rnum location;
char_data *target_mob;
obj_data *target_obj;
char roomstr[MAX_INPUT_LENGTH];
one_argument(rawroomstr, roomstr);
if (!*roomstr)
return NOWHERE;
if (isdigit(*roomstr) && !strchr(roomstr, '.'))
{
tmp = atoi(roomstr);
if ((location = real_room(tmp)) == NOWHERE)
return NOWHERE;
}
else if ((target_mob = get_char_by_obj(obj, roomstr)))
location = IN_ROOM(target_mob);
else if ((target_obj = get_obj_by_obj(obj, roomstr)))
{
if (IN_ROOM(target_obj) != NOWHERE)
location = IN_ROOM(target_obj);
else
return NOWHERE;
}
else
return NOWHERE;
/* a room has been found. Check for permission */
if (ROOM_FLAGGED(location, ROOM_GODROOM) ||
#ifdef ROOM_IMPROOM
ROOM_FLAGGED(location, ROOM_IMPROOM) ||
#endif
ROOM_FLAGGED(location, ROOM_HOUSE))
return NOWHERE;
if (ROOM_FLAGGED(location, ROOM_PRIVATE) &&
world[location].people && world[location].people->next_in_room)
return NOWHERE;
return location;
}
/* Object commands */
static OCMD(do_oecho)
{
int room;
skip_spaces(&argument);
if (!*argument)
obj_log(obj, "oecho called with no args");
else if ((room = obj_room(obj)) != NOWHERE)
{
if (world[room].people) {
sub_write(argument, world[room].people, TRUE, TO_ROOM);
sub_write(argument, world[room].people, TRUE, TO_CHAR);
}
}
else
obj_log(obj, "oecho called by object in NOWHERE");
}
static OCMD(do_oforce)
{
char_data *ch, *next_ch;
int room;
char arg1[MAX_INPUT_LENGTH], *line;
line = one_argument(argument, arg1);
if (!*arg1 || !*line)
{
obj_log(obj, "oforce called with too few args");
return;
}
if (!str_cmp(arg1, "all"))
{
if ((room = obj_room(obj)) == NOWHERE)
obj_log(obj, "oforce called by object in NOWHERE");
else
{
for (ch = world[room].people; ch; ch = next_ch)
{
next_ch = ch->next_in_room;
if (valid_dg_target(ch, 0))
{
command_interpreter(ch, line);
}
}
}
}
else
{
if ((ch = get_char_by_obj(obj, arg1)))
{
if (valid_dg_target(ch, 0))
{
command_interpreter(ch, line);
}
}
else
obj_log(obj, "oforce: no target found");
}
}
static OCMD(do_ozoneecho)
{
int zone;
char room_number[MAX_INPUT_LENGTH], buf[MAX_INPUT_LENGTH], *msg;
msg = any_one_arg(argument, room_number);
skip_spaces(&msg);
if (!*room_number || !*msg)
obj_log(obj, "ozoneecho called with too few args");
else if ((zone = real_zone_by_thing(atoi(room_number))) == NOWHERE)
obj_log(obj, "ozoneecho called for nonexistant zone");
else {
sprintf(buf, "%s\r\n", msg);
send_to_zone(buf, zone);
}
}
static OCMD(do_osend)
{
char buf[MAX_INPUT_LENGTH], *msg;
char_data *ch;
msg = any_one_arg(argument, buf);
if (!*buf)
{
obj_log(obj, "osend called with no args");
return;
}
skip_spaces(&msg);
if (!*msg)
{
obj_log(obj, "osend called without a message");
return;
}
if ((ch = get_char_by_obj(obj, buf)))
{
if (subcmd == SCMD_OSEND)
sub_write(msg, ch, TRUE, TO_CHAR);
else if (subcmd == SCMD_OECHOAROUND)
sub_write(msg, ch, TRUE, TO_ROOM);
}
else
obj_log(obj, "no target found for osend");
}
/* Prints the message to everyone in the range of numbers. Thanks to Jamie
* Nelson of 4D for this contribution. */
static OCMD(do_orecho)
{
char start[MAX_INPUT_LENGTH], finish[MAX_INPUT_LENGTH], *msg;
msg = two_arguments(argument, start, finish);
skip_spaces(&msg);
if (!*msg || !*start || !*finish || !is_number(start) || !is_number(finish))
obj_log(obj, "orecho: too few args");
else
send_to_range(atoi(start), atoi(finish), "%s\r\n", msg);
}
/* set the object's timer value */
static OCMD(do_otimer)
{
char arg[MAX_INPUT_LENGTH];
one_argument(argument, arg);
if (!*arg)
obj_log(obj, "otimer: missing argument");
else if (!isdigit(*arg))
obj_log(obj, "otimer: bad argument");
else
GET_OBJ_TIMER(obj) = atoi(arg);
}
/* Transform into a different object. Note: this shouldn't be used with
* containers unless both objects are containers! */
static OCMD(do_otransform)
{
char arg[MAX_INPUT_LENGTH];
obj_data *o, tmpobj;
struct char_data *wearer=NULL;
int pos = 0;
one_argument(argument, arg);
if (!*arg)
obj_log(obj, "otransform: missing argument");
else if (!isdigit(*arg))
obj_log(obj, "otransform: bad argument");
else {
o = read_object(atoi(arg), VIRTUAL);
if (o==NULL) {
obj_log(obj, "otransform: bad object vnum");
return;
}
if (obj->worn_by) {
pos = obj->worn_on;
wearer = obj->worn_by;
unequip_char(obj->worn_by, pos);
}
/* move new obj info over to old object and delete new obj */
memcpy(&tmpobj, o, sizeof(*o));
tmpobj.in_room = IN_ROOM(obj);
tmpobj.carried_by = obj->carried_by;
tmpobj.worn_by = obj->worn_by;
tmpobj.worn_on = obj->worn_on;
tmpobj.in_obj = obj->in_obj;
tmpobj.contains = obj->contains;
tmpobj.id = obj->id;
tmpobj.proto_script = obj->proto_script;
tmpobj.script = obj->script;
tmpobj.next_content = obj->next_content;
tmpobj.next = obj->next;
memcpy(obj, &tmpobj, sizeof(*obj));
if (wearer) {
equip_char(wearer, obj, pos);
}
extract_obj(o);
}
}
/* purge all objects an npcs in room, or specified object or mob */
static OCMD(do_opurge)
{
char arg[MAX_INPUT_LENGTH];
char_data *ch, *next_ch;
obj_data *o, *next_obj;
int rm;
one_argument(argument, arg);
if (!*arg) {
/* purge all */
if ((rm = obj_room(obj)) != NOWHERE) {
for (ch = world[rm].people; ch; ch = next_ch ) {
next_ch = ch->next_in_room;
if (IS_NPC(ch))
extract_char(ch);
}
for (o = world[rm].contents; o; o = next_obj ) {
next_obj = o->next_content;
if (o != obj)
extract_obj(o);
}
}
return;
} /* no arg */
ch = get_char_by_obj(obj, arg);
if (!ch) {
o = get_obj_by_obj(obj, arg);
if (o) {
if (o==obj)
dg_owner_purged = 1;
extract_obj(o);
} else
obj_log(obj, "opurge: bad argument");
return;
}
if (!IS_NPC(ch)) {
obj_log(obj, "opurge: purging a PC");
return;
}
extract_char(ch);
}
static OCMD(do_oteleport)
{
char_data *ch, *next_ch;
room_rnum target, rm;
char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH];
two_arguments(argument, arg1, arg2);
if (!*arg1 || !*arg2)
{
obj_log(obj, "oteleport called with too few args");
return;
}
target = find_obj_target_room(obj, arg2);
if (target == NOWHERE)
obj_log(obj, "oteleport target is an invalid room");
else if (!str_cmp(arg1, "all"))
{
rm = obj_room(obj);
if (target == rm)
obj_log(obj, "oteleport target is itself");
for (ch = world[rm].people; ch; ch = next_ch)
{
next_ch = ch->next_in_room;
if (!valid_dg_target(ch, DG_ALLOW_GODS))
continue;
char_from_room(ch);
char_to_room(ch, target);
enter_wtrigger(&world[IN_ROOM(ch)], ch, -1);
}
}
else
{
if ((ch = get_char_by_obj(obj, arg1))) {
if (valid_dg_target(ch, DG_ALLOW_GODS)) {
char_from_room(ch);
char_to_room(ch, target);
enter_wtrigger(&world[IN_ROOM(ch)], ch, -1);
}
}
else
obj_log(obj, "oteleport: no target found");
}
}
static OCMD(do_dgoload)
{
char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH];
int number = 0, room;
char_data *mob;
obj_data *object;
char *target;
char_data *tch;
obj_data *cnt;
int pos;
target = two_arguments(argument, arg1, arg2);
if (!*arg1 || !*arg2 || !is_number(arg2) || ((number = atoi(arg2)) < 0))
{
obj_log(obj, "oload: bad syntax");
return;
}
if ((room = obj_room(obj)) == NOWHERE)
{
obj_log(obj, "oload: object in NOWHERE trying to load");
return;
}
/* load mob to target room - Jamie Nelson, April 13 2004 */
if (is_abbrev(arg1, "mob")) {
room_rnum rnum;
if (!target || !*target) {
rnum = room;
} else {
if (!isdigit(*target) || (rnum = real_room(atoi(target))) == NOWHERE) {
obj_log(obj, "oload: room target vnum doesn't exist "
"(loading mob vnum %d to room %s)", number, target);
return;
}
}
if ((mob = read_mobile(number, VIRTUAL)) == NULL) {
obj_log(obj, "oload: bad mob vnum");
return;
}
char_to_room(mob, rnum);
if (SCRIPT(obj)) { /* It _should_ have, but it might be detached. */
char buf[MAX_INPUT_LENGTH];
sprintf(buf, "%c%ld", UID_CHAR, GET_ID(mob));
add_var(&(SCRIPT(obj)->global_vars), "lastloaded", buf, 0);
}
load_mtrigger(mob);
}
else if (is_abbrev(arg1, "obj")) {
if ((object = read_object(number, VIRTUAL)) == NULL) {
obj_log(obj, "oload: bad object vnum");
return;
}
if (SCRIPT(obj)) { /* It _should_ have, but it might be detached. */
char buf[MAX_INPUT_LENGTH];
sprintf(buf, "%c%ld", UID_CHAR, GET_ID(object));
add_var(&(SCRIPT(obj)->global_vars), "lastloaded", buf, 0);
}
/* special handling to make objects able to load on a person/in a container/worn etc. */
if (!target || !*target) {
obj_to_room(object, room);
load_otrigger(object);
return;
}
two_arguments(target, arg1, arg2); /* recycling ... */
tch = get_char_near_obj(obj, arg1);
if (tch) {
if (arg2 != NULL && *arg2 && (pos = find_eq_pos_script(arg2)) >= 0 &&
!GET_EQ(tch, pos) && can_wear_on_pos(object, pos)) {
equip_char(tch, object, pos);
load_otrigger(object);
return;
}
obj_to_char(object, tch);
load_otrigger(object);
return;
}
cnt = get_obj_near_obj(obj, arg1);
if (cnt && GET_OBJ_TYPE(cnt) == ITEM_CONTAINER) {
obj_to_obj(object, cnt);
load_otrigger(object);
return;
}
/* neither char nor container found - just dump it in room */
obj_to_room(object, room);
load_otrigger(object);
return;
}
else
obj_log(obj, "oload: bad type");
}
static OCMD(do_odamage) {
char name[MAX_INPUT_LENGTH], amount[MAX_INPUT_LENGTH];
int dam = 0;
char_data *ch;
two_arguments(argument, name, amount);
/* who cares if it's a number ? if not it'll just be 0 */
if (!*name || !*amount) {
obj_log(obj, "odamage: bad syntax");
return;
}
dam = atoi(amount);
ch = get_char_by_obj(obj, name);
if (!ch) {
obj_log(obj, "odamage: target not found");
return;
}
script_damage(ch, dam);
}
static OCMD(do_oasound)
{
room_rnum room;
int door;
skip_spaces(&argument);
if (!*argument) {
obj_log(obj, "oasound called with no args");
return;
}
if ((room = obj_room(obj)) == NOWHERE) {
obj_log(obj, "oasound called by object in NOWHERE");
return;
}
for (door = 0; door < DIR_COUNT; door++) {
if (world[room].dir_option[door] != NULL &&
(world[room].dir_option[door])->to_room != NOWHERE &&
(world[room].dir_option[door])->to_room != room &&
world[(world[room].dir_option[door])->to_room].people) {
sub_write(argument, world[(world[room].dir_option[door])->to_room].people, TRUE, TO_ROOM);
sub_write(argument, world[(world[room].dir_option[door])->to_room].people, TRUE, TO_CHAR);
}
}
}
static OCMD(do_odoor)
{
char target[MAX_INPUT_LENGTH], direction[MAX_INPUT_LENGTH];
char field[MAX_INPUT_LENGTH], *value;
room_data *rm;
struct room_direction_data *newexit;
int dir, fd, to_room;
const char *door_field[] = {
"purge",
"description",
"flags",
"key",
"name",
"room",
"\n"
};
argument = two_arguments(argument, target, direction);
value = one_argument(argument, field);
skip_spaces(&value);
if (!*target || !*direction || !*field) {
obj_log(obj, "odoor called with too few args");
return;
}
if ((rm = get_room(target)) == NULL) {
obj_log(obj, "odoor: invalid target");
return;
}
if ((dir = search_block(direction, dirs, FALSE)) == -1) {
obj_log(obj, "odoor: invalid direction");
return;
}
if ((fd = search_block(field, door_field, FALSE)) == -1) {
obj_log(obj, "odoor: invalid field");
return;
}
newexit = rm->dir_option[dir];
/* purge exit */
if (fd == 0) {
if (newexit) {
if (newexit->general_description)
free(newexit->general_description);
if (newexit->keyword)
free(newexit->keyword);
free(newexit);
rm->dir_option[dir] = NULL;
}
}
else {
if (!newexit) {
CREATE(newexit, struct room_direction_data, 1);
rm->dir_option[dir] = newexit;
}
switch (fd) {
case 1: /* description */
if (newexit->general_description)
free(newexit->general_description);
CREATE(newexit->general_description, char, strlen(value) + 3);
strcpy(newexit->general_description, value);
strcat(newexit->general_description, "\r\n"); /* strcat : OK */
break;
case 2: /* flags */
newexit->exit_info = (sh_int)asciiflag_conv(value);
break;
case 3: /* key */
newexit->key = atoi(value);
break;
case 4: /* name */
if (newexit->keyword)
free(newexit->keyword);
CREATE(newexit->keyword, char, strlen(value) + 1);
strcpy(newexit->keyword, value);
break;
case 5: /* room */
if ((to_room = real_room(atoi(value))) != NOWHERE)
newexit->to_room = to_room;
else
obj_log(obj, "odoor: invalid door target");
break;
}
}
}
static OCMD(do_osetval)
{
char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH];
int position, new_value, worn_on;
struct char_data *worn_by = NULL;
two_arguments(argument, arg1, arg2);
if (arg1 == NULL || !*arg1 || arg2 == NULL || !*arg2 || !is_number(arg1) || !is_number(arg2)) {
obj_log(obj, "osetval: bad syntax");
return;
}
position = atoi(arg1);
new_value = atoi(arg2);
if (position>=0 && position<NUM_OBJ_VAL_POSITIONS) {
worn_by = obj->worn_by;
worn_on = obj->worn_on;
if (worn_by != NULL) {
unequip_char(worn_by, worn_on);
}
GET_OBJ_VAL(obj, position) = new_value;
if (worn_by != NULL) {
equip_char(worn_by, obj, worn_on);
}
} else
obj_log(obj, "osetval: position out of bounds!");
}
/* Submitted by PurpleOnyx */
static OCMD(do_oat)
{
room_rnum loc = NOWHERE;
struct char_data *ch;
struct obj_data *object;
char arg[MAX_INPUT_LENGTH], *command;
command = any_one_arg(argument, arg);
if (!*arg) {
obj_log(obj, "oat called with no args");
return;
}
skip_spaces(&command);
if (!*command) {
obj_log(obj, "oat called without a command");
return;
}
if (isdigit(*arg)) loc = real_room(atoi(arg));
else if ((ch = get_char_by_obj(obj, arg))) loc = IN_ROOM(ch);
if (loc == NOWHERE) {
obj_log(obj, "oat: location not found (%s)", arg);
return;
}
if (!(object = read_object(GET_OBJ_VNUM(obj), VIRTUAL)))
return;
obj_to_room(object, loc);
obj_command_interpreter(object, command);
if (object->in_room == loc)
extract_obj(object);
}
static OCMD(do_omove)
{
room_rnum target;
char arg1[MAX_INPUT_LENGTH];
one_argument(argument, arg1);
if (!*arg1)
{
obj_log(obj, "omove called with too few args");
return;
}
target = find_obj_target_room(obj, arg1);
if (target == NOWHERE)
obj_log(obj, "omove target is an invalid room");
// Remove the object from it's current location
if (obj->carried_by != NULL) {
obj_from_char(obj);
} else if (IN_ROOM(obj) != NOWHERE) {
obj_from_room(obj);
} else if (obj->in_obj != NULL) {
obj_from_obj(obj);
} else {
obj_log(obj, "omove: target object is not in a room, held or in a container!");
return;
}
obj_to_room(obj, target);
}
const struct obj_command_info obj_cmd_info[] = {
{ "RESERVED", 0, 0 },/* this must be first -- for specprocs */
{ "oasound " , do_oasound , 0 },
{ "oat " , do_oat , 0 },
{ "odoor " , do_odoor , 0 },
{ "odamage " , do_odamage, 0 },
{ "oecho " , do_oecho , 0 },
{ "oechoaround ", do_osend , SCMD_OECHOAROUND },
{ "oforce " , do_oforce , 0 },
{ "oload " , do_dgoload , 0 },
{ "opurge " , do_opurge , 0 },
{ "orecho " , do_orecho , 0 },
{ "osend " , do_osend , SCMD_OSEND },
{ "osetval " , do_osetval , 0 },
{ "oteleport " , do_oteleport, 0 },
{ "otimer " , do_otimer , 0 },
{ "otransform " , do_otransform, 0 },
{ "ozoneecho " , do_ozoneecho , 0 }, /* fix by Rumble */
{ "omove " , do_omove , 0 },
{ "\n", 0, 0 } /* this must be last */
};
/* This is the command interpreter used by objects, called by script_driver. */
void obj_command_interpreter(obj_data *obj, char *argument)
{
int cmd, length;
char *line, arg[MAX_INPUT_LENGTH];
skip_spaces(&argument);
/* just drop to next line for hitting CR */
if (!*argument)
return;
line = any_one_arg(argument, arg);
/* find the command */
for (length = strlen(arg),cmd = 0;
*obj_cmd_info[cmd].command != '\n'; cmd++)
if (!strncmp(obj_cmd_info[cmd].command, arg, length))
break;
if (*obj_cmd_info[cmd].command == '\n')
obj_log(obj, "Unknown object cmd: '%s'", argument);
else
((*obj_cmd_info[cmd].command_pointer)
(obj, line, cmd, obj_cmd_info[cmd].subcmd));
}