crodo_mud/cnf/
crodo_mud/lib/
crodo_mud/lib/house/
crodo_mud/lib/misc/
crodo_mud/lib/plralias/F-J/
crodo_mud/lib/plralias/U-Z/
crodo_mud/lib/plrobjs/
crodo_mud/lib/plrvars/A-E/
crodo_mud/lib/plrvars/F-J/
crodo_mud/lib/plrvars/K-O/
crodo_mud/lib/plrvars/P-T/
crodo_mud/lib/plrvars/U-Z/
crodo_mud/lib/text/
crodo_mud/lib/text/help/
crodo_mud/lib/world/
crodo_mud/src/
#8000
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
~
80 0 2
D0
Somewhere off to the northeast you can see a pillar of light
stretching up towards infinity.
~
~
0 -1 8080
D1
Somewhere off to the northeast you can see a pillar of light
stretching up towards infinity.
~
~
0 -1 8001
D2
The glass stretches all the way to the horizon.
~
~
0 -1 8010
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8002
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
S
#8001
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   There is a strong smell of ozone here, probably caused by a
circle of pale blue lightning, approx. 2 yards diameter, which is 
hanging in the air 1 yd off the ground, revolving slowly around 
its vertical axis.
~
80 4 2
D0
Somewhere off to the north you can see a pillar of light
stretching up towards infinity.
~
~
0 -1 8071
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8002
D2
The glass stretches all the way to the horizon.
~
~
0 -1 8011
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8000
D4
Looking through the circle, you see a swirling haze, occasion-
ally coalescing into some grubby-looking back alley. It would be 
possible to jump through it with a running start, if one was 
careful not to touch the edges.
~
gate circle~
0 -1 3024
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
lightening gate circle~
Looking through the circle, you see a swirling haze, occasion-
ally coalescing into a peaceful meadow, or a clump of trees.
~
S
#8002
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
~
80 0 2
D0
To the north, you can see the top of what must be a _huge_ wall.
~
~
0 -1 8083
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8000
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8001
D2
To the south, you can see flickering light on the horizon.
~
~
0 -1 8015
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
S
#8010
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
  There is a large hole in the grid here.
~
80 0 2
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8000
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8011
D2
The glass stretches all the way to the horizon.
~
~
0 -1 8020
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8015
D5
The hole is slowly changing shape as the pattern moves, expan-
ding and retracting, but never quite closing. It is quite dark.
~
~
0 -1 8101
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
hole~
The hole is slowly changing shape as the pattern moves, expan-
ding and retracting, but never quite closing. It is quite dark.
~
S
#8011
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
~
80 0 2
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8001
D1
Far away, near the horizon, you can see reflexes glittering off
a glass road in the sky.
~
~
0 -1 8012
D2
The glass stretches all the way to the horizon.
~
~
0 -1 8021
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8010
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
S
#8012
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To your east, a wide crack gapes through the strange material,
that covers the ground.
~
80 0 2
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8001
D2
The glass stretches all the way to the horizon, along the fault-
line.
~
~
0 -1 8022
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8011
D4
A staircase of transparent glass, only made visible through the
numerous reflexes from the ground, reach up to a glass road that
sweeps over the horizon to the south-west.
~
~
0 -1 8110
D5
Treacherous slabs of dull glass wih sharp edges provides a way 
down. One probably wouldn't be able to get back UP again, though!
~
~
0 -1 8120
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
crack fault~
It is deep and wide, with sparking root-like strands snaking out
of the sides. Huge glassy slabs with sharp edges provides a 
treacherous and uncertain-looking way down.
~
S
#8013
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To your west, a wide fault splits the glassy material.
~
80 0 2
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8002
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8014
D2
The glass stretches all the way to the horizon, along the crack.
~
~
0 -1 8023
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
crack fault~
It is deep and wide, with sparking root-like strands snaking out
of the sides.
~
S
#8014
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
~
80 0 2
D0
Near the horizon to the north, you can see the top of a _huge_ 
wall. 
~
~
0 -1 8082
D1
You notice a flickering, multicoloured light on the horizon to 
the east.
~
~
0 -1 8015
D2
The glass stretches all the way to the horizon.
~
~
0 -1 8023
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8013
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
S
#8015
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   There is a tall beacon pole standing here, on top of which a 
powerful light strobes dizzyingly through the spectrum.
~
80 0 2
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8002
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8010
D2
The glass stretches all the way to the horizon.
~
~
0 -1 8024
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8014
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
pole beacon~
It is about one yd in diameter and 10 yds tall. It is made from
polished metal, and look smooth and unclimbable. The light on
top of it is too bright for you to make out the actual source.
~
S
#8020
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
~
80 0 2
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8010
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8021
D2
The glass stretches all the way to the horizon.
~
~
0 -1 8050
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8035
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
S
#8021
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
~
80 0 2
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8011
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8022
D2
To the south, you can see the top of a huge pyramid, apparently
standing on its tip.
~
~
0 -1 8041
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8020
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
pyramid~
It is pale blue, and quite smooth, but details are hard to work
out at this distance.
~
S
#8022
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To the east, a wide crack in the glass gapes hungrily.
~
80 0 2
D0
You can see the reflexes off a glass road in the sky, swinging
around from the north to the southeast.The crack continues to the
north.
~
~
0 -1 8012
D2
The glass stretches all the way to the horizon, along the fault-
line.
~
~
0 -1 8013
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8021
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
crack fault~
It is deep and wide, with sparking root-like strands snaking out
of the sides.
~
S
#8023
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To your west, a wide crack in the glass mars the otherwise
perfect geometry of the place.
~
80 0 2
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8013
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8014
D2
The glass stretches along the fault, all the way to the horizon.
~
~
0 -1 8033
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
crack fault~
It is deep and wide, with sparking root-like strands snaking out
of the sides.
~
S
#8024
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To the south, you can see the northern end of a wide fault in
the glassy material, that covers the ground.
~
80 0 2
D0
To the north, you can barely make out a flickering light on the 
horizon.
~
~
0 -1 8015
D1
To the east, you can follow the crack around its eastern side. 
~
~
0 -1 8035
D3
To the west, you can see a wide expanse of glass along the faults
western side. 
~
~
0 -1 8034
D5
Wide slabs of broken, dull glass with sharp edges provide a way
down amidst the debris. It is uncertain, however, whether they 
will provide a way up...
~
~
0 -1 8123
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back. The shapes
seem unusually un-geometrical here, as if they were not really
only 3-dimensional.
~
E
crack fault~
It is deep and wide, with sparking root-like strands snaking out
of the sides.
~
S
#8032
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To your east, a wide chasm opens in the glassy material, that
cover the ground. A wooden log has been placed across it here.
~
80 0 2
D0
The glass stretches along the crack, all the way to the horizon.
~
~
0 -1 8022
D1
A wooden log, doubling as a bridge, has been placed across the 
fault-line to the east.
~
~
0 -1 8130
D2
To the south, the crack vanishes in the distance, and towering
above it, you can see the top of a large, pale-blue pyramid, 
apparently standing on its tip.
~
~
0 -1 8041
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8021
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
crack fault chasm~
It is deep and wide, with sparking root-like strands snaking out
of the sides.
~
E
log bridge~
There are a few green leaves on some twigs, still holding on. It 
looks rather incongruous, lying there.
~
S
#8033
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To your west, a wide chasm opens in the glassy material, that
cover the ground. A wooden log has been placed across it here.
   High above you, a vaguely-seen glass road stretches from 
north to south.
~
80 0 2
D0
The glass stretches along the crack, all the way to the horizon.
~
~
0 -1 8023
D3
A wooden log, doubling as a bridge, has been placed across the 
fault-line to the west.
~
~
0 -1 8130
D2
To the south, the crack vanishes in the distance, and towering
above it, you can see the top of a large, pale-blue pyramid, 
apparently standing on its tip.
~
~
0 -1 8043
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8034
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
crack fault chasm~
It is deep and wide, with sparking root-like strands snaking out
of the sides.
~
E
log bridge~
There are a few green leaves on some twigs, still holding on. It 
looks rather incongruous, lying there.
~
S
#8034
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To the east, a narrow, but steep, crack opens in the ground.
~
80 0 2
D0
The glass stretches all the way to the horizon, along the fault.
~
~
0 -1 8024
D2
The glass stretches along the fault, all the way to the horizon.
~
~
0 -1 8044
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8033
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
crack fault~
It is deep and narrow (though too wide to jump across..), with 
sparking root-like strands snaking out of the sides.
~
S
#8035
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To the north-west, a narrow, but steep, crack opens in the 
strange, glassy material, that covers the ground.
~
80 0 2
D0
The glass stretches all the way to the horizon, along the fault.
~
~
0 -1 8024
D3
The glass stretches along the fault, all the way to the horizon.
~
~
0 -1 8044
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8020
D2
The glass stretches all the way to the horizon.
~
~
0 -1 8045
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
crack fault~
It is deep and narrow (though too wide to jump across..), with 
sparking root-like strands snaking out of the sides.
~
S
#8041
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   Above you, to the south-east, towers a gigantic structure; a 
pale blue pyramid, several hundred meters tall, standing in-
verted tip-to-tip on a smaller (some 10-20 meters tall) pyramid.
~
80 0 2
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8021
D1
To the east, you can barely make out a vague shimmer on horizon.
Also, a small, unidentifiable at this distance, object is lying
near the shimmer.
~
~
0 -1 8032
D2
To the south, under the enormous overhang of the upper pyramid, 
the glassy surface continues to the horizon.
~
~
0 -1 8051
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8045
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
pyramid~
It looks flat out impossible, but never the less the larger
pyramid is balanced, point-to-point, on the smaller. They are
both polished smooth, pale blue, except at a point some 30 yds
up on the larger one, where a black square hole provides en-
trance for travelers on the glass road that reach it here.
Where the pyramids intersect, they appear to be open to the air,
the larger one only supported by four faintly-glowing girders.
The pyramid is far too smooth to be climbable.
~
E
road~
The glass road, hanging unsupported in the air, is only visible
due to the light it sheds, reflecting the lines in the ground
~
S
#8043
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To your west, a wide chasm opens in the glassy material, that
cover the ground.
   Above you, southwest of you, towers a gigantic structure; a pale 
blue pyramid, several hundred meters tall, standing inverted tip-to-
tip on a smaller (some 10-20 meters tall) pyramid.
   High above you, a vaguely-seen glass road stretches south, from
a barely-seen opening in the upper pyramid.
~
80 0 2
D0
The glass stretches along the crack, all the way to the horizon.
~
~
0 -1 8033
D2
The black surface stretches as far as you can see.
~
~
0 -1 8054
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8045
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
crack fault chasm~
It is deep and wide, with sparking root-like strands snaking out
of the sides.
~
E
pyramid~
It looks flat out impossible, but never the less the larger
pyramid is balanced, point-to-point, on the smaller. They are
both polished smooth, pale blue, except at a point some 30 yds
up on the larger one, where a black square hole provides en-
trance for travelers on the glass road that reach it here.
Where the pyramids intersect, they appear to be open to the air,
the larger one only supported by four faintly-glowing girders.
The pyramid is far too smooth to be climbable.
~
E
road~
The glass road, hanging unsupported in the air, is only visible
due to the light it sheds, reflecting the lines in the ground
~
S
#8044
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To the north, you can see the southern end of a wide fault in
the glassy material that covers the ground.
~
80 0 2
D2
For as far as your eye can see, the glassy surface continues un-
broken.
~
~
0 -1 8054
D1
To the east, you can follow the crack around its eastern side. 
~
~
0 -1 8035
D2
To the west, you can see a wide expanse of glass along the faults
western side. 
~
~
0 -1 8034
D5
Wide slabs of broken, dull glass with sharp edges provide a way
down amidst the debris. It is uncertain, however, whether they 
will provide a way up...
~
~
0 -1 8124
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back. The shapes
seem unusually un-geometrical here, as if they were not really
only 3-dimensional.
~
E
crack fault~
It is deep and wide, with sparking root-like strands snaking out
of the sides.
~
S
#8045
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
~
80 0 2
D1
To the east you can see the top of a pyramid, standing inverted
for some strange reason... or perhaps you are hallucinating?
~
~
0 -1 8041
D2 
Far to the south you can see the corner of a _very_ tall wall.
~
~
0 -1 8083
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8035
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8043
D5
There is a small square trapdoor in the pattern here. It doesn't
change shape at all, as opposed to the rest of the pattern.
~
trapdoor door~
1 8100 8150
E
lines patterns web~
The patterns swirl and change all about you, except for one square
that remains black and unchanging.
~
E
square~
It looks like a trapdoor. There even is a rather small and 
inconspicuous handle set in it next to a tiny keyhole.
~
S
#8050
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
~
80 0 2
D1
Far to the east (ENE, actually) you can see a corner of a large 
pale-blue pyramid, standing top downwards, as far as you can see...
~
~
0 -1 8051
D3
For as far as you can see (which isn't more than at most 1/2 mile)
the black glass stretches unbroken.
~
~
0 -1 8053
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8020
D2
The glass stretches all the way to the horizon.
~
~
0 -1 8080
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
S
#8051
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   Above you, to the north-east, towers a gigantic structure; a 
pale blue pyramid, several hundred meters tall, standing in-
verted tip-to-tip on a smaller (some 10-20 meters tall) pyramid.
   High above you, a glass road only faintly seen sweeps to the
northeast and the south.
~
80 0 2
D2
The glass stretches all the way to the horizon.
~
~
0 -1 8061
D1
To the east, under the enormous overhang of the upper pyramid,
the glassy surface continues. To the south-east, some crystal-
line structures sparkle prettily.
~
~
0 -1 8052
D0
To the north, under the enormous overhang of the upper pyramid, 
the glassy surface continues to the horizon.
~
~
0 -1 8041
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8050
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
pyramid~
It looks flat out impossible, but never the less the larger
pyramid is balanced, point-to-point, on the smaller. They are
both polished smooth, pale blue, except at a point some 30 yds
up on the larger one, where a black square hole provides en-
trance for travelers on the glass road that reach it here.
Where the pyramids intersect, they appear to be open to the air,
the larger one only supported by four faintly-glowing girders.
The pyramid is far too smooth to be climbable.
~
E
road~
The glass road, hanging unsupported in the air, is only visible
due to the light it sheds, reflecting the lines in the ground.
~
S
#8052
Main Matrix~
   You are standing between the base of the lower pyramid (to the 
north) and the crystalline structures (to the south). The upper 
pyramid looms over you in a way that gives you severe doubts about
the wisdom of standing underneath what looks like a million tons,
balanced on a point...
~
80 0 2
D1
Beyond the crystal trees to the east, you can see the corner of a 
HUGE wall, stretching south and further east.
~
~
0 -1 8053
D2
You see a tangled mass of crystalline structures blocking your
way. Many of them looks broken, and shards of crystal litter the
ground.
~
~
0 -1 -1
D3
The black glass stretches out beyond the pyramid and the crystals,
all the way to the horizon.
~
~
0 -1 8051
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
structure structures trees tree~
They look like trees, a bit too regular and balanced though (off
course, the amount of debris cluttering the ground suggests that all
the _im_-balanced ones have shattered too the ground...).
~
E
pyramid~
It looks flat out impossible, but never the less the larger
pyramid is balanced, point-to-point, on the smaller. 
Where the pyramids intersect, they appear to be open to the air,
the larger one only supported by four faintly-glowing girders.
The pyramid is far too smooth to be climbable.
~
S
#8053
Main Matrix~
   You are standing next to the immensely tall wall, stretching out
over the horizon to the east and west. Some ten yds up the wall begins
a steel-girder staircase, looking like a fire-escape, only a bit too 
high. It continues all the vay to the top off the wall, several hundred 
yds above.
~
80 0 2
D0
The glass stretches off to the horizon.
~
~
0 -1 8054
D1
The expanse of glass continues as far as you can see.
~
~
0 -1 8050
D3
Beyond the wall to the south-west you can see a glittering, like
reflexes in some crystal.
~
~
0 -1 8052
D4
There is much too high for you to jump all the way up to the stair-
case there.
~
~
0 -1 -1
E
wall~
It is metallic-looking, very smooth and immensely high.
~
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
stairs staircase~
It is made from thin steel girders, looking much too frail to 
support your weight.
~
S
#8054
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
~
80 0 2
D2
Far in the distance to the south, you can see the top of a huge
wall, going from a corner to the southeast over the horizon in the
southwest
~
~
0 -1 8053
D3
To the west, you can see the top of a great pale-blue pyramid, appa-
rently standing on its tip.
~
~
0 -1 8043
D0
The glass stretches all the way to the horizon.
~
~
0 -1 8044
D1
The glass stretches all the way to the horizon.
~
~
0 -1 8080
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
S
#8061
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
   To the east, some crystalline structures, looking like glass
trees, bars your way.
~
80 0 2
D0
Far to the north (NNW, actually) you can see a corner of a large 
pale-blue pyramid, standing top downwards, as far as you can see...
~
~
0 -1 8051
D1
You see a tangled mass of crystalline structures blocking your
way. Many of them looks broken, and shards of crystal litter the
ground.
~
~
0 -1 -1
D2
The glass stretches all the way to the horizon. Far to the south-
east, beyond the crystal structures, you glimpse the top of a huge
wall.
~
~
0 -1 8072
D3
Somewhere off to the southwest you can see a pillar of light
stretching up towards infinity.
~
~
0 -1 8071
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
E
structure structures trees tree~
They look like trees, a bit too regular and balanced though (off
course, the amount of debris cluttering the ground suggests that all
the _im_-balanced ones have shattered too the ground...).
~
S
#8071
Main Matrix~
   You are standing on the glass surface next to a tower thrusting up
from a steep hole. A narrow bridge leads across what is essentially a 
moat, across to a wide gate in the tower wall.
~
80 0 2
D0
The black glassy surface stretches for as far as you can see.
~
~
0 -1 8061
D1
Near the horizon you can see the top of a huge wall, stretching north 
and south. To the north it disappears beyond some crystalline structures,
to the south it continues past the horizon.
~
~
0 -1 8072
D2
The glassy surface stretches south for as far as you can see.
~
~
0 -1 8001
D3
Through the door you can see nothing but a grey fog, shot through occa-
sionally with red lightening. A faint wailing can be heard, as from souls
in mortal agony.
~
gate door~
1 -1 8999
E
door gate~
The doors lie in shadow, but you can easily make out the large letters
on them, written in a truly disgusting neon purple colour.
~
E
letters~
               ======================================
        		     POWERTOWER   
                      AUTHORIZED PERSONNEL ONLY
        
                          DATABASE IS DOWN

                   !   D O   N O T   E N T E R   !
               ======================================

You can see that it has been written using a letter template and an
unusually nasty-coloured spray paint.
~
E
figure guard guardian person~
You can't make out details at this distance.
~
E
road bridge~
The glass road, hanging unsupported in the air, is only visible
due to the light it sheds, reflecting the lines in the ground.
~
E
tower~
The tower is made from the same material as the rest of the matrix; 
looking closer you can see that the matrix just dips down into the moat-
like hole, then thrusts up as the tower walls. The lines and patterns 
continue down the hole and up the tower, but they are much more twisted
and convoluted here. Near the top of the tower there is a balcony, and
from the flat roof a glass bridge or road leads away, over the horizon
to the northeast. You can barely make out a guardian-like figure standing 
on the top.
~
S
#8072
Main Matrix~
   You are standing beneath a huge gate, set into an even higher 
wall. It must be at least 300 yds tall! The gates are some 50 yds
high, and there is no wall above them.
~
80 0 2
D0
The way directly to the north along the wall is blocked by some 
crystalline structures. To the west of those the glassy expanse
continues as far as you can see.
~
~
0 -1 8061
D1
The gates are much too high to jump over (I mean, 50 yds? Come ON!).
~
~
0 -1 -1
D2
The glassy expanse continues south along the wall.
~
~
0 -1 8082
D3
Far to the west you can see a soaring pillar of light, stretching up 
from a small tower.
~
~
0 -1 8071
E
wall~
It is metallic-looking, very smooth and immensely high.
~
S
#8080
Main Matrix~
   You are standing on what appears to be an expanse of black
glass. Beneath your feet perfectly straight lines form enormous,
web-like patterns, glowing with a bluish-green light. The sky is
a uniform pale grey, and the horizon seem to be much too close.
~
80 0 2
D0
Somewhere off to the northeast you can see a pillar of light
stretching up towards infinity.
~
~
0 -1 8050
D1
Far to the east you can see the top of a _really_ high wall, 
and somewhere off to the northeast you can see a pillar of light
stretching up towards infinity.
~
~
0 -1 8082
D2
The glass stretches all the way to the horizon.
~
~
0 -1 8000
D3
The glass stretches all the way to the horizon.
~
~
0 -1 8054
E
lines patterns web~
The lines seem to be shifting slowly, twisting from squares,
to hexagons, to twisted irregular shapes, and back.
~
S
#8082
Main Matrix~
   You are standing beneath a huge gate, set into an even higher 
wall. It must be at least 300 yds tall! The gates are some 50 yds
high, and there is no wall above them.
~
80 0 2
D0
The glassy expanse continues north along the wall.
~
~
0 -1 8061
D1
The gates are much too high to jump over (I mean, 50 yds? Come ON!).
~
~
0 -1 -1
D2
The glassy expanse continues south for as far as you can see.
~
~
0 -1 8014
D3
The glassy expanse continues south for as far as you can see.
~
~
0 -1 8080
E
wall~
It is metallic-looking, very smooth and immensely high.
~
S
#8083
Main Matrix~
   You are standing under the the highest wall you've ever seen.
From where you stand, near the south-eastern corner, a slope leads
up to a wide portal set in the south wall, some 40 yds up.
~
80 0 2
D0
Around the corner, the glass stretches along the wall beyond the 
horizon.
~
~
0 -1 8053
D1
The glassy expanse continues for as far as you can see.
~
~
0 -1 8045
D2
The glassy expanse continues for as far as you can see.
~
~
0 -1 8002
D3
The slope leads up to a portal, through which you can see a swirling 
grey fog, shot through with lightening. Occasionally a tendril of fog 
snakes out, looking as if sniffing, then withdraws with a shudder. From 
within, a faint wailing can be heard, as if from souls in agony.
~
~
0 -1 8999
E
wall~
It is metallic-looking, very smooth and immensely high.
~
E
gate portal slope~
The slope leads up to a portal, through which you can see a swirling
grey fog, shot through with red lightening. Occasionally a tendril of 
fog snakes out, looking as if sniffing, then withdraws with a shudder. 
From within, a faint wailing can be heard, as if from souls in agony.
~
S
$~