#22700 zombie putrid~ the putrid zombie~ A putrid zombie is here. ~ It is a prime example of the undead: sickly green skin, sunken eyes with a yellowish tinge, and sharp, dirt-encrusted claws. ~ 10 0 0 E 13 8 4 1d6+165 2d7+1 0 16000 8 8 0 E #22701 asp snake~ the deadly asp~ A poisonous asp slithers here. ~ This small snake looks quite dangerous, better take a wide detour around it. ~ 104 0 0 E 12 9 2 2d6+150 3d6+0 0 14000 8 8 0 E #22702 morticia guildhead~ Morticia~ Morticia, Guildhead of the Living Dead, is here. ~ Her long, raven black hair drapes those stunning curves of hers. How did such a sweet thing become the leader of this cult? As a bard once wrote, 'You could tell she was practiced at the art of deception by her bloodstained hands.' ~ 14 8 -1000 E 23 0 -2 3d6+425 2d8+7 24786 80000 8 8 2 E #22703 lazarus assassin physician~ Lazarus~ Lazarus, Assassin and Guild Physician, is here. ~ This master herbalist was found too valuable to the Guild as a maker of both soothing balms and poisons. Even death could not release him... the necromancers just reanimated him. ~ 10 0 -900 E 19 2 0 2d8+222 2d10+2 13238 35900 8 8 1 E #22704 beetle undead~ the undead riding beetle~ An undead riding beetle is parked here. ~ A fine example of Necromancy, this giant beast can travel for miles with no need for food nor water. A most economical mount -- and sporty too! ~ 10 0 -300 E 11 10 2 1d6+150 2d6+1 0 11000 8 8 1 MobClass: 1 E #22705 wraith knight~ the wraith knight~ A wraith knight stands a silent watch here. ~ This was probably some poor adventurer, like you, before the Necromancers got their hold on him. Now he just awaits, blade drawn, like some ethereal beefeater. ~ 42 0 -800 E 15 6 1 1d8+185 2d8+2 1555 35000 8 8 1 E #22706 keeper~ the Crypt Keeper~ The Crypt Keeper, grinning at you maliciously, is here. ~ The dessicated little fellow cackles with mad glee as he approaches you. He twitches from excitement so much that his scraggly hair jostles as he flashes his dull yellow teeth. ~ 42 8 -1000 E 25 9 2 3d6+510 3d6+8 25225 130000 8 8 1 E #22707 hermit~ the hermit~ A Hermit, starved for company, is here. ~ Although raving mad, the hermit has come out of his isolation since he has not spoken with anyone for ages. The shaggy hermit draws you over and begins to tell a strange tale, 'Some 600 years ago, when I was but a lad, a great dragon ruled the land. His name was Ancalador. Many heroes came to do battle with him, but all failed and died, horribly, I imagine. But one wizard challenged the Drake to a magic duel. He too died, like the others, but with his last breath, the wizard turned the mighty Ancalador to stone! Many believed the dragon's evil reign ended, but after the dancing and drinking were over, and life returned to its quiet pace, the people began to notice that the Dragon's presence could still be felt. Ancalador did, in fact, continue to rule from his petrified prison through the manipulation of the minds of men. Indeed, he has done so to this day. Many believe he is plotting the day he can return in the flesh, so to speak...' With that the Hermit begins to cackle madly, tears running down his leathery face. You can get no more out of him. ~ 10 0 500 E 10 11 4 2d8+125 2d6+1 23 9000 8 8 0 E #22708 slime blob~ the green slime~ A blob of green slime drops upon you! ~ It looks like animated mucous, dissolving and eating all it touches. ~ 42 0 0 E 6 15 4 1d10+75 1d8+1 0 1500 8 8 0 E #22709 dweller flame~ the flame dweller~ A flame dweller is basking in fire here. ~ Its shape changes like the flame it lives in. One moment it may resemble a serpent, the next, a man. It seems to be thoroughly enjoying itself. ~ 10 0 -50 E 14 7 1 1d10+175 2d8+1 18000 18000 6 6 0 E #22710 spider green~ the green crystal spider~ A green crystal spider is roaming here. ~ The fantastic beast seems to be made of a crystalline substance which is giving off a green light. It clicks its crystal mandibles in irritation with you. ~ 200 0 -400 E 8 13 3 2d6+96 2d5+1 0 3750 8 8 0 E T 22700 #22711 spider yellow~ the yellow crystal spider~ A yellow crystal spider is clicking its mandibles here. ~ Slightly smaller than its green cousin, this creature also appears to be made of living crystalline substance which glows yellow. ~ 104 0 -350 E 7 14 4 1d8+85 2d4+1 351 2250 8 8 0 E T 22700 #22712 warden petrified~ the Petrified Warden~ The Petrified Warden guards the way. ~ It wears the sneer of cold command upon its stony visage. ~ 10 0 -700 E 12 10 2 2d4+155 2d7+1 1009 13000 8 8 0 E #22713 hulk umber~ the umber hulk~ A lumbering umber hulk is here. ~ This great beast has huge mandibles and a mammals' mouth, angry animal eyes set between unreadable insect eyes. The effect is confusing. ~ 104 0 -750 E 18 3 0 3d6+225 3d6+2 0 30000 8 8 0 E #22714 jello ochre~ the ochre jello~ A hideous ochre jello approaches. ~ As it oozes slowly at you, you can make out items undigested within it. From past unfortunates, you presume. ~ 104 0 -700 E 16 5 1 2d6+196 2d8+2 1576 25000 8 8 0 E #22715 necromancer~ the Necromancer~ A Necromancer of the Bloodstone, creating zombies, is here. ~ Evil reeks from his dark robes. His hands are adorned with the long, wicked nails which are stained with the ichor of embalmers and malignant salves. ~ 170 0 -900 E 17 6 1 1d6+210 2d8+2 6666 28000 8 8 1 E $