/* at tbaMUD3.62 act.offensive.c line 87: */
if ((GET_POS(ch) == POS_STANDING) && (vict != FIGHTING(ch))) {
/* if faster */
if (GET_DEX(ch) > GET_DEX(vict) || (GET_DEX(ch) == GET_DEX(vict) && rand_number(1, 2) == 1))
/* first */
hit(ch, vict, TYPE_UNDEFINED);
/* or the victim is first */
else hit(vict, ch, TYPE_UNDEFINED);
WAIT_STATE(ch, PULSE_VIOLENCE + 2);
}
else
send_to_char(ch, "You're fighting the best you can!\r\n");
}
}