/***************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************/
#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"
void do_tag( CHAR_DATA *ch, char *argument )
{
ROOM_INDEX_DATA *location;
char arg1[MAX_STRING_LENGTH];
char arg2[MAX_STRING_LENGTH];
CHAR_DATA *victim;
argument = one_argument( argument, arg1 );
argument = one_argument( argument, arg2 );
if( IS_NPC(ch))
return;
if( ch->paintball[PAINT_ON] == 0)
{
stc("You are not in paintball wars.\n\r", ch);
return;
}
if( arg1[0] == '\0' )
{
send_to_char("Who would you like to shoot?\n\r", ch);
return;
}
if( arg2[0] == '\0' )
{
send_to_char("Which direction do you wish to shoot?\n\r", ch);
return;
}
if( (victim = get_char_world(ch, arg1)) == NULL)
{
send_to_char("They are not there.\n\r", ch);
return;
}
if( victim->paintball[PAINT_ON] == 0)
{
stc("They are not in paintball wars.\n\r", ch);
return;
}
if( victim->in_room->vnum == ROOM_VNUM_TEMPLE)
{
stc("Now thats not very fair now is it.\n\r", ch);
return;
}
if( ch->in_room->vnum == ROOM_VNUM_TEMPLE)
{
stc("Not while in temple.\n\r", ch);
return;
}
location = ch->in_room;
shootdirection(ch,victim,3,arg2);
/* Move them back */
char_from_room(ch);
char_to_room(ch,location);
return;
}
void shootdirection( CHAR_DATA *ch, CHAR_DATA *victim,int range,char arg[MAX_STRING_LENGTH] )
{
ROOM_INDEX_DATA *to_room;
EXIT_DATA *pexit;
CHAR_DATA *vch;
CHAR_DATA *vch_next;
int door;
bool found = FALSE;
char buf[MAX_STRING_LENGTH];
int level;
bool did_hit = FALSE;
if( IS_NPC(ch))
return;
if ( arg[0] == '\0' )
return;
if ( !str_cmp( arg, "n" ) || !str_cmp( arg, "north" ) ) door = 0;
else if ( !str_cmp( arg, "e" ) || !str_cmp( arg, "east" ) ) door = 1;
else if ( !str_cmp( arg, "s" ) || !str_cmp( arg, "south" ) ) door = 2;
else if ( !str_cmp( arg, "w" ) || !str_cmp( arg, "west" ) ) door = 3;
else if ( !str_cmp( arg, "u" ) || !str_cmp( arg, "up" ) ) door = 4;
else if ( !str_cmp( arg, "d" ) || !str_cmp( arg, "down" ) ) door = 5;
else
{
send_to_char("You can only snipe people north, south, east, west, up or down.\n\r", ch);
return;
}
if ( ((pexit = ch->in_room->exit[door]) == NULL)
|| ((to_room = pexit->to_room) == NULL))
return;
level = number_range(1,100);
if( number_range(1,100) > level)
did_hit = TRUE;
pexit = ch->in_room->exit[door];
if (IS_SET(pexit->exit_info, EX_CLOSED) )
{
send_to_char("Cant aim through doors.\n\r", ch);
return;
}
char_from_room(ch);
char_to_room(ch,to_room);
for(vch = ch->in_room->people; vch != NULL; vch = vch_next )
{
vch_next = vch->next_in_room;
if( vch == victim)
found = TRUE;
}
if(!found && (range != 0))
shootdirection(ch, victim, range-1, arg);
if(!found && (range == 0))
{
send_to_char("They are not in range.\n\r", ch);
return;
}
if( found && !did_hit)
{
stc("#1Yo#2u m#3is#4se#5d y#6ou#1r m#2ar#3k!#n\n\r", ch);
stc("#1A bull#2et f#3li#4es ou#5t o#2f now#6her#1e a#5nd sl#2ams #3in#6to t#2he wa#4ll!#n\n\r",victim);
return;
}
if(found && did_hit)
{
stc("You just got smacked with a #1p#2a#3i#4n#5t#6b#1a#2l#3l#4!#n\n\r",victim);
sprintf(buf, "You smacked %s with a #1p#2a#3i#4n#5t#6b#1a#2l#3l#4!#n\n\r",
victim->name);
stc( buf, ch);
ch->paintball[PAINT_KILLS]++;
victim->paintball[PAINT_DEATHS]--;
do_goto(victim, "3001");
sprintf(buf, "%s just smacked %s with a #1p#2a#3i#4n#5t#6b#1a#2l#3l#4!#n\n\r", ch->name,
victim->name);
do_info(victim, buf);
if( victim->paintball[PAINT_DEATHS] == 0)
{
victim->paintball[PAINT_ON] = 0;
sprintf(buf, "%s has been knocked out of paintball wars by %s.\n\r", victim->name,
ch->name);
do_info(victim,buf);
}
WAIT_STATE(ch, 6);
return;
}
return;
}
void do_paintball( CHAR_DATA *ch, char *argument)
{
CHAR_DATA *wch;
DESCRIPTOR_DATA *d;
char buf[MAX_STRING_LENGTH];
if( IS_NPC(ch))
return;
stc("[ Name ] [Paintball Status] [Deaths Left] [Kills].\n\r", ch);
for( d = descriptor_list; d != NULL; d = d->next)
{
if( d->connected != CON_PLAYING)
continue;
if( d->character == NULL)
continue;
wch = d->character;
sprintf(buf, "[%-12s] [%-16d] [%-11d] [%-5d]\n\r", wch->name, wch->paintball[PAINT_ON],
wch->paintball[PAINT_DEATHS], wch->paintball[PAINT_KILLS]);
if( !IS_IMMORTAL(wch))
stc(buf,ch);
}
return;
}
void do_immune( CHAR_DATA *ch, char *argument )
{
char arg [MAX_INPUT_LENGTH];
argument = one_argument( argument, arg );
if (IS_NPC(ch)) return;
send_to_char("--------------------------------------------------------------------------------\n\r",ch);
send_to_char(" -= Immunities =-\n\r",ch);
send_to_char("--------------------------------------------------------------------------------\n\r",ch);
/* Display weapon resistances */
send_to_char("Weapons:",ch);
if (!(!IS_IMMUNE(ch,IMM_SLASH) && !IS_IMMUNE(ch,IMM_STAB) &&
!IS_IMMUNE(ch,IMM_SMASH) && !IS_IMMUNE(ch,IMM_ANIMAL) &&
!IS_IMMUNE(ch,IMM_MISC )) )
{
if (IS_IMMUNE(ch,IMM_SLASH )) send_to_char(" Slash Slice",ch);
if (IS_IMMUNE(ch,IMM_STAB )) send_to_char(" Stab Pierce",ch);
if (IS_IMMUNE(ch,IMM_SMASH )) send_to_char(" Blast Crush Pound",ch);
if (IS_IMMUNE(ch,IMM_ANIMAL)) send_to_char(" Claw Bite",ch);
if (IS_IMMUNE(ch,IMM_MISC )) send_to_char(" Grep Whip Suck",ch);
}
else
send_to_char(" None",ch);
send_to_char(".\n\r",ch);
/* Display spell immunities */
send_to_char("Spells :",ch);
if (!(!IS_IMMUNE(ch,IMM_CHARM) && !IS_IMMUNE(ch,IMM_HEAT) &&
!IS_IMMUNE(ch,IMM_COLD) && !IS_IMMUNE(ch,IMM_LIGHTNING) &&
!IS_IMMUNE(ch,IMM_ACID) && !IS_IMMUNE(ch,IMM_SUMMON) &&
!IS_IMMUNE(ch,IMM_VOODOO) && !IS_IMMUNE(ch,IMM_SLEEP) &&
!IS_IMMUNE(ch,IMM_DRAIN)))
{
if (IS_IMMUNE(ch,IMM_CHARM )) send_to_char(" Charm",ch);
if (IS_IMMUNE(ch,IMM_HEAT )) send_to_char(" Heat",ch);
if (IS_IMMUNE(ch,IMM_COLD )) send_to_char(" Cold",ch);
if (IS_IMMUNE(ch,IMM_LIGHTNING )) send_to_char(" Lightning",ch);
if (IS_IMMUNE(ch,IMM_ACID )) send_to_char(" Acid",ch);
if (!IS_IMMUNE(ch,IMM_SUMMON )) send_to_char(" Summon",ch);
if (IS_IMMUNE(ch,IMM_VOODOO )) send_to_char(" Voodoo",ch);
if (IS_IMMUNE(ch,IMM_SLEEP )) send_to_char(" Sleep",ch);
if (IS_IMMUNE(ch,IMM_DRAIN )) send_to_char(" Drain",ch);
if (IS_IMMUNE(ch,IMM_TRANSPORT )) send_to_char(" Transport",ch);
}
else
send_to_char(" None",ch);
send_to_char(".\n\r",ch);
/* Display skill immunities */
send_to_char("Skills :",ch);
if (!(!IS_IMMUNE(ch,IMM_HURL) && !IS_IMMUNE(ch,IMM_BACKSTAB) &&
!IS_IMMUNE(ch,IMM_KICK) && !IS_IMMUNE(ch,IMM_DISARM) &&
!IS_IMMUNE(ch,IMM_STEAL)))
{
if (IS_IMMUNE(ch,IMM_HURL )) send_to_char(" Hurl",ch);
if (IS_IMMUNE(ch,IMM_BACKSTAB )) send_to_char(" Backstab",ch);
if (IS_IMMUNE(ch,IMM_KICK )) send_to_char(" Kick",ch);
if (IS_IMMUNE(ch,IMM_DISARM )) send_to_char(" Disarm",ch);
if (IS_IMMUNE(ch,IMM_STEAL )) send_to_char(" Steal",ch);
}
else
send_to_char(" None",ch);
send_to_char(".\n\r",ch);
/* Display vampire immunities */
send_to_char("Vampire:",ch);
if (!( IS_IMMUNE(ch,IMM_VAMPIRE) && !IS_IMMUNE(ch,IMM_STAKE) &&
!IS_IMMUNE(ch,IMM_SUNLIGHT)))
{
if (!IS_IMMUNE(ch,IMM_VAMPIRE )) send_to_char(" Bite",ch);
if (IS_IMMUNE(ch,IMM_STAKE )) send_to_char(" Stake",ch);
if (IS_IMMUNE(ch,IMM_SUNLIGHT )) send_to_char(" Sunlight",ch);
}
else
send_to_char(" None",ch);
send_to_char(".\n\r",ch);
send_to_char("--------------------------------------------------------------------------------\n\r",ch);
return;
}
void skillstance( CHAR_DATA *ch, CHAR_DATA *victim )
{
char buf [MAX_INPUT_LENGTH];
char bufskill [25];
char stancename [10];
int stance;
if (IS_NPC(victim)) return;
stance = victim->stance[0];
if (stance < 1 || stance > 11) return;
if (victim->stance[stance] <= 0 ) sprintf(bufskill,"completely unskilled in");
else if (victim->stance[stance] <= 25 ) sprintf(bufskill,"an apprentice of");
else if (victim->stance[stance] <= 50 ) sprintf(bufskill,"a trainee of");
else if (victim->stance[stance] <= 75 ) sprintf(bufskill,"a student of");
else if (victim->stance[stance] <= 100) sprintf(bufskill,"fairly experienced in");
else if (victim->stance[stance] <= 125) sprintf(bufskill,"well trained in");
else if (victim->stance[stance] <= 150) sprintf(bufskill,"highly skilled in");
else if (victim->stance[stance] <= 175) sprintf(bufskill,"an expert of");
else if (victim->stance[stance] <= 199) sprintf(bufskill,"a master of");
else if (victim->stance[stance] <= 249) sprintf(bufskill,"a grand master of");
else if (victim->stance[stance] >= 250) sprintf(bufskill,"a rogue master of");
else return;
if (stance == STANCE_VIPER ) sprintf(stancename,"viper" );
else if (stance == STANCE_CRANE ) sprintf(stancename,"crane" );
else if (stance == STANCE_CRAB ) sprintf(stancename,"crab" );
else if (stance == STANCE_MONGOOSE) sprintf(stancename,"mongoose");
else if (stance == STANCE_BULL ) sprintf(stancename,"bull" );
else if (stance == STANCE_MANTIS ) sprintf(stancename,"mantis" );
else if (stance == STANCE_DRAGON ) sprintf(stancename,"dragon" );
else if (stance == STANCE_TIGER ) sprintf(stancename,"tiger" );
else if (stance == STANCE_MONKEY ) sprintf(stancename,"monkey" );
else if (stance == STANCE_SWALLOW ) sprintf(stancename,"swallow" );
else if (stance == STANCE_WOLF) sprintf(stancename,"WereWolf" );
else return;
if (ch == victim)
sprintf(buf,"You are %s the %s stance.",bufskill,stancename);
else
sprintf(buf,"$N is %s the %s stance.",bufskill,stancename);
act(buf,ch,NULL,victim,TO_CHAR);
return;
}
void do_spell( CHAR_DATA *ch, char *argument )
{
char arg[MAX_INPUT_LENGTH];
one_argument( argument, arg );
if ( arg[0] == '\0' )
{
show_spell(ch,0);
show_spell(ch,1);
show_spell(ch,2);
show_spell(ch,3);
show_spell(ch,4);
}
else if (!str_cmp(arg,"purple")) show_spell(ch,0);
else if (!str_cmp(arg,"red")) show_spell(ch,1);
else if (!str_cmp(arg,"blue")) show_spell(ch,2);
else if (!str_cmp(arg,"green")) show_spell(ch,3);
else if (!str_cmp(arg,"yellow")) show_spell(ch,4);
else send_to_char("You know of no such magic.\n\r",ch);
return;
}
void show_spell( CHAR_DATA *ch, int dtype )
{
char buf[MAX_INPUT_LENGTH];
char bufskill[MAX_INPUT_LENGTH];
if (IS_NPC(ch)) return;
if (ch->spl[dtype] == 00 ) sprintf(bufskill,"untrained at");
else if (ch->spl[dtype] <= 25 ) sprintf(bufskill,"an apprentice at");
else if (ch->spl[dtype] <= 50 ) sprintf(bufskill,"a student at");
else if (ch->spl[dtype] <= 75 ) sprintf(bufskill,"a scholar at");
else if (ch->spl[dtype] <= 100) sprintf(bufskill,"a magus at");
else if (ch->spl[dtype] <= 125) sprintf(bufskill,"an adept at");
else if (ch->spl[dtype] <= 150) sprintf(bufskill,"a mage at");
else if (ch->spl[dtype] <= 175) sprintf(bufskill,"a warlock at");
else if (ch->spl[dtype] <= 200) sprintf(bufskill,"a master wizard at");
else if (ch->spl[dtype] >= 240) sprintf(bufskill,"the complete master of");
else if (ch->spl[dtype] >= 275) sprintf(bufskill,"the rogue archmage of");
else if (ch->spl[dtype] >= 200) sprintf(bufskill,"a grand sorcerer at");
else return;
if (dtype == 0)
sprintf(buf,"You are %s purple magic.\n\r",bufskill);
else if (dtype == 1)
sprintf(buf,"You are %s red magic.\n\r",bufskill);
else if (dtype == 2)
sprintf(buf,"You are %s blue magic.\n\r",bufskill);
else if (dtype == 3)
sprintf(buf,"You are %s green magic.\n\r",bufskill);
else if (dtype == 4)
sprintf(buf,"You are %s yellow magic.\n\r",bufskill);
else return;
send_to_char(buf,ch);
return;
}
void do_scan( CHAR_DATA *ch, char *argument )
{
ROOM_INDEX_DATA *location;
location = ch->in_room;
send_to_char("[North]\n\r",ch);
do_spydirection(ch,"n");
char_from_room(ch);
char_to_room(ch,location);
send_to_char("[East]\n\r",ch);
do_spydirection(ch,"e");
char_from_room(ch);
char_to_room(ch,location);
send_to_char("[South]\n\r",ch);
do_spydirection(ch,"s");
char_from_room(ch);
char_to_room(ch,location);
send_to_char("[West]\n\r",ch);
do_spydirection(ch,"w");
char_from_room(ch);
char_to_room(ch,location);
send_to_char("[Up]\n\r",ch);
do_spydirection(ch,"u");
char_from_room(ch);
char_to_room(ch,location);
send_to_char("[Down]\n\r",ch);
do_spydirection(ch,"d");
char_from_room(ch);
char_to_room(ch,location);
return;
}
void do_spy( CHAR_DATA *ch, char *argument )
{
ROOM_INDEX_DATA *location;
char arg1 [MAX_INPUT_LENGTH];
int door;
argument = one_argument( argument, arg1 );
if ( arg1[0] == '\0' )
{
send_to_char("Which direction do you wish to spy?\n\r", ch);
return;
}
if ( !str_cmp( arg1, "n" ) || !str_cmp( arg1, "north" ) )
door = 0;
else if ( !str_cmp( arg1, "e" ) || !str_cmp( arg1, "east" ) )
door = 1;
else if ( !str_cmp( arg1, "s" ) || !str_cmp( arg1, "south" ) )
door = 2;
else if ( !str_cmp( arg1, "w" ) || !str_cmp( arg1, "west" ) )
door = 3;
else if ( !str_cmp( arg1, "u" ) || !str_cmp( arg1, "up" ) )
door = 4;
else if ( !str_cmp( arg1, "d" ) || !str_cmp( arg1, "down" ) )
door = 5;
else
{
send_to_char("You can only spy people north, south, east, west, up or down.\n\r", ch);
return;
}
location = ch->in_room;
send_to_char("[Short Range]\n\r",ch);
do_spydirection(ch,arg1);
send_to_char("\n\r",ch);
send_to_char("[Medium Range]\n\r",ch);
do_spydirection(ch,arg1);
send_to_char("\n\r",ch);
send_to_char("[Long Range]\n\r",ch);
do_spydirection(ch,arg1);
send_to_char("\n\r",ch);
/* Move them back */
char_from_room(ch);
char_to_room(ch,location);
return;
}
void do_spydirection( CHAR_DATA *ch, char *argument )
{
ROOM_INDEX_DATA *to_room;
EXIT_DATA *pexit;
CHAR_DATA *vch;
CHAR_DATA *vch_next;
char arg [MAX_INPUT_LENGTH];
char buf [MAX_INPUT_LENGTH];
int door;
bool is_empty;
argument = one_argument( argument, arg );
is_empty = TRUE;
if ( arg[0] == '\0' )
return;
if ( !str_cmp( arg, "n" ) || !str_cmp( arg, "north" ) ) door = 0;
else if ( !str_cmp( arg, "e" ) || !str_cmp( arg, "east" ) ) door = 1;
else if ( !str_cmp( arg, "s" ) || !str_cmp( arg, "south" ) ) door = 2;
else if ( !str_cmp( arg, "w" ) || !str_cmp( arg, "west" ) ) door = 3;
else if ( !str_cmp( arg, "u" ) || !str_cmp( arg, "up" ) ) door = 4;
else if ( !str_cmp( arg, "d" ) || !str_cmp( arg, "down" ) ) door = 5;
else return;
if (( pexit = ch->in_room->exit[door]) == NULL || (to_room = pexit->to_room) == NULL)
{
send_to_char(" No exit.\n\r",ch);
return;
}
pexit = ch->in_room->exit[door];
if (IS_SET(pexit->exit_info, EX_CLOSED) )
{
send_to_char(" Closed door.\n\r",ch);
return;
}
char_from_room(ch);
char_to_room(ch,to_room);
for ( vch = char_list; vch != NULL; vch = vch_next )
{
vch_next = vch->next;
if ( vch->in_room == NULL )
continue;
if ( vch == ch )
continue;
if ( !can_see(ch,vch) )
continue;
if ( vch->in_room == ch->in_room )
{
if (!IS_NPC(vch) && !IS_AFFECTED(vch,AFF_POLYMORPH))
sprintf(buf," %s (Player)\n\r",vch->name);
else if (!IS_NPC(vch) && IS_AFFECTED(vch,AFF_POLYMORPH))
sprintf(buf," %s (Player)\n\r",vch->morph);
else if (!IS_NPC(vch) && IS_AFFECTED(vch,AFF_SHIFT))
sprintf(buf," %s (Player)\n\r",vch->morph);
else if (IS_NPC(vch))
sprintf(buf," %s\n\r",capitalize(vch->short_descr));
send_to_char(buf,ch);
is_empty = FALSE;
continue;
}
}
if (is_empty)
{
send_to_char(" Nobody here.\n\r",ch);
return;
}
return;
}
void take_item( CHAR_DATA *ch, OBJ_DATA *obj )
{
if (obj == NULL) return;
obj_from_char(obj);
obj_to_room(obj,ch->in_room);
act("You wince in pain and $p falls to the ground.",ch,obj,NULL,TO_CHAR);
act("$n winces in pain and $p falls to the ground.",ch,obj,NULL,TO_ROOM);
return;
}
void birth_date( CHAR_DATA *ch, bool is_self )
{
char buf[MAX_STRING_LENGTH];
char buf2[MAX_STRING_LENGTH];
char mstatus[20];
char dstatus[20];
char omin[3];
char cmin[3];
char ohour[3];
char chour[3];
char oday0[2];
char cday0[2];
char oday1[2];
char cday1[2];
char omonth[4];
char cmonth[4];
char oyear[5];
char cyear[5];
char *strtime;
int oyear2 = 0;
int cyear2 = 0;
int omonth2 = 0;
int cmonth2 = 0;
int oday2 = 0;
int cday2 = 0;
int total = 0;
int dd = 0;
int mm = 0;
int yy = 0;
bool o_month = FALSE;
bool c_month = FALSE;
if (IS_NPC(ch)) return;
if (is_self)
strcpy(buf,ch->createtime);
if (strlen(buf) < 24) return;
strtime = ctime( ¤t_time );
strtime[strlen(strtime)-1] = '\0';
strcpy(buf2,strtime);
oyear[0] = buf[20];
oyear[1] = buf[21];
oyear[2] = buf[22];
oyear[3] = buf[23];
oyear[4] = '\0';
omonth[0] = buf[4];
omonth[1] = buf[5];
omonth[2] = buf[6];
omonth[3] = '\0';
oday0[0] = buf[8];
oday0[1] = '\0';
oday1[0] = buf[9];
oday1[1] = '\0';
ohour[0] = buf[11];
ohour[1] = buf[12];
ohour[2] = '\0';
omin[0] = buf[14];
omin[1] = buf[15];
omin[2] = '\0';
cyear[0] = buf2[20];
cyear[1] = buf2[21];
cyear[2] = buf2[22];
cyear[3] = buf2[23];
cyear[4] = '\0';
cmonth[0] = buf2[4];
cmonth[1] = buf2[5];
cmonth[2] = buf2[6];
cmonth[3] = '\0';
cday0[0] = buf2[8];
cday0[1] = '\0';
cday1[0] = buf2[9];
cday1[1] = '\0';
chour[0] = buf2[11];
chour[1] = buf2[12];
chour[2] = '\0';
cmin[0] = buf2[14];
cmin[1] = buf2[15];
cmin[2] = '\0';
if (!str_cmp(omonth,"Dec")) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Nov") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"Oct") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Sep") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"Aug") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Jul") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Jun") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"May") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Apr") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"Mar") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Feb") || o_month) {omonth2 += 28;o_month = TRUE;}
if (!str_cmp(omonth,"Jan") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!o_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return;}
if (!str_cmp(cmonth,"Dec")) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Nov") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"Oct") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Sep") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"Aug") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Jul") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Jun") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"May") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Apr") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"Mar") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Feb") || c_month) {cmonth2 += 28;c_month = TRUE;}
if (!str_cmp(cmonth,"Jan") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!c_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return;}
if (is_number(oyear)) oyear2 += atoi(oyear);
if (is_number(cyear)) cyear2 += atoi(cyear);
if (is_number(oday0)) oday2 += (atoi(oday0) * 10);
if (is_number(oday1)) oday2 += atoi(oday1);
if (is_number(cday0)) cday2 += (atoi(cday0) * 10);
if (is_number(cday1)) cday2 += atoi(cday1);
total += ((cyear2 - oyear2) * 365);
total += (cmonth2 - omonth2);
total += (cday2 - oday2);
total *= 24; /* Total playing time is now in hours */
if (is_number(chour) && is_number(ohour))
total += (atoi(chour) - atoi(ohour));
total *= 60; /* Total now in minutes */
if (is_number(cmin) && is_number(omin))
total += (atoi(cmin) - atoi(omin));
if (total < 1) total = 0;
else total /= 12; /* Time now in game days */
for ( ;; )
{
if (total >= 365)
{
total -= 365;
yy += 1;
}
else if (total >= 30)
{
total -= 30;
mm += 1;
}
else
{
dd += total;
break;
}
}
if (mm == 1) strcpy(mstatus,"month");
else strcpy(mstatus,"months");
if (dd == 1) strcpy(dstatus,"day");
else strcpy(dstatus,"days");
yy += 17;
sprintf(buf,"You are %d years, %d %s and %d %s old.\n\r",
yy,mm,mstatus,dd,dstatus);
send_to_char(buf,ch);
return;
}
void other_age( CHAR_DATA *ch, int extra, bool is_preg, char *argument )
{
char buf[MAX_STRING_LENGTH];
char buf2[MAX_STRING_LENGTH];
char mstatus[20];
char dstatus[20];
char omin[3];
char cmin[3];
char ohour[3];
char chour[3];
char oday0[2];
char cday0[2];
char oday1[2];
char cday1[2];
char omonth[4];
char cmonth[4];
char oyear[5];
char cyear[5];
char *strtime;
int oyear2 = 0;
int cyear2 = 0;
int omonth2 = 0;
int cmonth2 = 0;
int oday2 = 0;
int cday2 = 0;
int total = 0;
int dd = 0;
int mm = 0;
int yy = 0;
bool o_month = FALSE;
bool c_month = FALSE;
strcpy(buf,argument);
if (strlen(buf) < 24) return;
strtime = ctime( ¤t_time );
strtime[strlen(strtime)-1] = '\0';
strcpy(buf2,strtime);
oyear[0] = buf[20];
oyear[1] = buf[21];
oyear[2] = buf[22];
oyear[3] = buf[23];
oyear[4] = '\0';
omonth[0] = buf[4];
omonth[1] = buf[5];
omonth[2] = buf[6];
omonth[3] = '\0';
oday0[0] = buf[8];
oday0[1] = '\0';
oday1[0] = buf[9];
oday1[1] = '\0';
ohour[0] = buf[11];
ohour[1] = buf[12];
ohour[2] = '\0';
omin[0] = buf[14];
omin[1] = buf[15];
omin[2] = '\0';
cyear[0] = buf2[20];
cyear[1] = buf2[21];
cyear[2] = buf2[22];
cyear[3] = buf2[23];
cyear[4] = '\0';
cmonth[0] = buf2[4];
cmonth[1] = buf2[5];
cmonth[2] = buf2[6];
cmonth[3] = '\0';
cday0[0] = buf2[8];
cday0[1] = '\0';
cday1[0] = buf2[9];
cday1[1] = '\0';
chour[0] = buf2[11];
chour[1] = buf2[12];
chour[2] = '\0';
cmin[0] = buf2[14];
cmin[1] = buf2[15];
cmin[2] = '\0';
if (!str_cmp(omonth,"Dec")) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Nov") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"Oct") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Sep") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"Aug") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Jul") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Jun") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"May") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Apr") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"Mar") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Feb") || o_month) {omonth2 += 28;o_month = TRUE;}
if (!str_cmp(omonth,"Jan") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!o_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return;}
if (!str_cmp(cmonth,"Dec")) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Nov") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"Oct") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Sep") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"Aug") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Jul") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Jun") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"May") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Apr") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"Mar") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Feb") || c_month) {cmonth2 += 28;c_month = TRUE;}
if (!str_cmp(cmonth,"Jan") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!c_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return;}
if (is_number(oyear)) oyear2 += atoi(oyear);
if (is_number(cyear)) cyear2 += atoi(cyear);
if (is_number(oday0)) oday2 += (atoi(oday0) * 10);
if (is_number(oday1)) oday2 += atoi(oday1);
if (is_number(cday0)) cday2 += (atoi(cday0) * 10);
if (is_number(cday1)) cday2 += atoi(cday1);
total += ((cyear2 - oyear2) * 365);
total += (cmonth2 - omonth2);
total += (cday2 - oday2);
total *= 24; /* Total playing time is now in hours */
if (is_number(chour) && is_number(ohour))
total += (atoi(chour) - atoi(ohour));
total *= 60; /* Total now in minutes */
if (is_number(cmin) && is_number(omin))
total += (atoi(cmin) - atoi(omin));
if (total < 1) total = 0;
else total /= 12; /* Time now in game days */
for ( ;; )
{
if (total >= 365)
{
total -= 365;
yy += 1;
}
else if (total >= 30)
{
total -= 30;
mm += 1;
}
else
{
dd += total;
break;
}
}
if (mm == 1) strcpy(mstatus,"month");
else strcpy(mstatus,"months");
if (dd == 1) strcpy(dstatus,"day");
else strcpy(dstatus,"days");
yy += 17;
sprintf(buf,"Age: %d years, %d %s and %d %s old.\n\r", yy,mm,mstatus,dd,dstatus);
send_to_char(buf,ch);
return;
}
int years_old( CHAR_DATA *ch )
{
char buf[MAX_STRING_LENGTH];
char buf2[MAX_STRING_LENGTH];
char omin[3];
char cmin[3];
char ohour[3];
char chour[3];
char oday0[2];
char cday0[2];
char oday1[2];
char cday1[2];
char omonth[4];
char cmonth[4];
char oyear[5];
char cyear[5];
char *strtime;
int oyear2 = 0;
int cyear2 = 0;
int omonth2 = 0;
int cmonth2 = 0;
int oday2 = 0;
int cday2 = 0;
int total = 0;
int yy = 0;
bool o_month = FALSE;
bool c_month = FALSE;
if (IS_NPC(ch)) return 0;
strcpy(buf,ch->createtime);
if (strlen(buf) < 24) return 0;
strtime = ctime( ¤t_time );
strtime[strlen(strtime)-1] = '\0';
strcpy(buf2,strtime);
oyear[0] = buf[20];
oyear[1] = buf[21];
oyear[2] = buf[22];
oyear[3] = buf[23];
oyear[4] = '\0';
omonth[0] = buf[4];
omonth[1] = buf[5];
omonth[2] = buf[6];
omonth[3] = '\0';
oday0[0] = buf[8];
oday0[1] = '\0';
oday1[0] = buf[9];
oday1[1] = '\0';
ohour[0] = buf[11];
ohour[1] = buf[12];
ohour[2] = '\0';
omin[0] = buf[14];
omin[1] = buf[15];
omin[2] = '\0';
cyear[0] = buf2[20];
cyear[1] = buf2[21];
cyear[2] = buf2[22];
cyear[3] = buf2[23];
cyear[4] = '\0';
cmonth[0] = buf2[4];
cmonth[1] = buf2[5];
cmonth[2] = buf2[6];
cmonth[3] = '\0';
cday0[0] = buf2[8];
cday0[1] = '\0';
cday1[0] = buf2[9];
cday1[1] = '\0';
chour[0] = buf2[11];
chour[1] = buf2[12];
chour[2] = '\0';
cmin[0] = buf2[14];
cmin[1] = buf2[15];
cmin[2] = '\0';
if (!str_cmp(omonth,"Dec")) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Nov") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"Oct") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Sep") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"Aug") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Jul") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Jun") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"May") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Apr") || o_month) {omonth2 += 30;o_month = TRUE;}
if (!str_cmp(omonth,"Mar") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!str_cmp(omonth,"Feb") || o_month) {omonth2 += 28;o_month = TRUE;}
if (!str_cmp(omonth,"Jan") || o_month) {omonth2 += 31;o_month = TRUE;}
if (!o_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return 0;}
if (!str_cmp(cmonth,"Dec")) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Nov") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"Oct") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Sep") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"Aug") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Jul") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Jun") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"May") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Apr") || c_month) {cmonth2 += 30;c_month = TRUE;}
if (!str_cmp(cmonth,"Mar") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!str_cmp(cmonth,"Feb") || c_month) {cmonth2 += 28;c_month = TRUE;}
if (!str_cmp(cmonth,"Jan") || c_month) {cmonth2 += 31;c_month = TRUE;}
if (!c_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return 0;}
if (is_number(oyear)) oyear2 += atoi(oyear);
if (is_number(cyear)) cyear2 += atoi(cyear);
if (is_number(oday0)) oday2 += (atoi(oday0) * 10);
if (is_number(oday1)) oday2 += atoi(oday1);
if (is_number(cday0)) cday2 += (atoi(cday0) * 10);
if (is_number(cday1)) cday2 += atoi(cday1);
total += ((cyear2 - oyear2) * 365);
total += (cmonth2 - omonth2);
total += (cday2 - oday2);
total *= 24; /* Total playing time is now in hours */
if (is_number(chour) && is_number(ohour))
total += (atoi(chour) - atoi(ohour));
total *= 60; /* Total now in minutes */
if (is_number(cmin) && is_number(omin))
total += (atoi(cmin) - atoi(omin));
if (total < 1) total = 0;
else total /= 12; /* Time now in game days */
for ( ;; )
{
if (total >= 365)
{
total -= 365;
yy += 1;
}
else break;
}
yy += 17; /* Starting age for all players */
return yy;
}
void do_huh( CHAR_DATA *ch, char *argument )
{
send_to_char("Huh?\n\r",ch);
return;
}