#AREA
Pixie Forest~
Phule Kreel~
cyclops/pixies~
40 0
0
#ROOMS
#44750
Amidst a Thick Treeline~
Hereabouts the trees are mostly dark-needled pines, with a few scattered
oaks in sight as well. The dark, thick branches of the massive trees
reach high overhead into a canopy of darkness which nearly shrouds the
forest floor. To the east the giant stone feet of the Cairn Mountains
await, marking the boundary of a land where man is only a curious
explorer at best. No man is master of the mountains which have stood as
long as time.
~
north is 42259
w is 42262
feet - nice :)
~
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E
prints~
The prints appear to have been made by hooves, but are too large to have
been made by any deer.
~
E
path~
The path is mostly just ground soil, worn by years of the weight of
passing creatures pressing down upon it. A few pine needles and leaves
have found their way onto the path and have been crushed and ground into
it.
~
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#44751
A Worn Path in a Dense Forest~
An old, decaying pine stands off to the side of the path amongst a few
wide-trunked oaks and more pines. You can travel north or south through
the forest, leave it through the thick trees to a ruined road to the
west, or down a slight slope behind the shagbark to the east toward a
small clearing in the forest. Aged oaks form a dense edge of trees to
the west, seemingly lining an old road which winds its way northward.
~
w is 42263
~
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E
shagbark hickory~
This old tree's bark is peeling off in sheets from its gray and white
trunk. Looking closer at the tree, you notice that its trunk is open and
hollow underneath. You might be able to squeeze in there.
~
A
squeeze enter~
trunk~
if( size( ch ) < 5 ) {
act_notchar( #leave, ch );
act_tochar( #sq, ch );
transfer( ch, find_room( 44752 ) );
act_notchar( #come, ch );
}
else {
act_tochar( #nope, ch );
act_notchar( #rno, ch );
end;
}
~
E
rno~
$n tries to squeeze into the hollow pine's trunk, but can't fit.
~
E
nope~
You can't fit in there.
~
E
come~
$n squeezes into the hollow trunk from the west.
~
E
sq~
You squeeze into the hollow trunk of the old pine.
~
E
leave~
$n squeezes into the trunk of the old pine.
~
!
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S
#44752
Inside a Hollow Pine~
You stand in the dark, decaying center of a dying shagbark hickory tree.
Bits of dirt and decayed wood fall in small crumbling showers around you.
The surface of the decaying wood is covered with moss and lichen, slowly
eating the wood away until eventually the tree will come crashing down to
the forest floor. That event is still many years away, however. It
looks like you can either squeeze out of the trunk or up higher into the
hollowing tree.
~
~
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A
squeeze~
out~
act_tochar( #out, ch );
act_notchar( #rout, ch );
transfer( ch, find_room( 44751 ) );
act_notchar( #rin, ch );
end;
~
E
out~
You squeeze out of the old pine's trunk.
~
E
rout~
$n squeezes out of the old pine's trunk.
~
E
rin~
$n squeezes out of the old pine's trunk.
~
!
0 0 0
-1
S
#44753
Inside a Hollow Pine~
This dark cranny must be a nest of some sort, as myriad piles of pine
needles and leaves have foudn their way here somehow. A hole leads down
into the trunk below, which looks rotted out, and you can leave the
cranny to the west, where a large limb branches outward from the tree and
overhangs the forest floor.
~
add to mprogs someday, phule
[Inar] foudn
~
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#44754
Out on a Limb~
You stand precariously perched on a rotting branch of a once mighty pine
tree. The branch is not high enough to overlook the mighty forests
around you, but it does give a nice view of the hard ground below.
Although the drop to the base of the tree is not a short one, you should
be able to manage it without severely damaging yourself.
~
~
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A
jump~
down off~
act_tochar( #char, ch );
act_notchar( #dive, ch );
transfer( ch, find_room( 44751 ) );
act_notchar( #land, ch );
~
E
dive~
$n jumps off the branch to the ground below.
~
E
land~
$n jumps in from a branch above.
~
E
char~
You jump down from the branch, landing on the hard ground below.
~
!
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S
#44755
A Forest of Mighty Pines~
The chill, cool air of the Cairn Mountains wisps through the trunks of
rising pine trees all around, but the fresh air still seems oddly
stifled, as if the four winds have forsaken these woods. Old trunks
stand to the west, where the air stands still and forgotten amidst the
knees of the mountains. It appears that past that rugged treeline an old
road winds its way northward. Although more forest stands visible to the
southeast, a narrow gorge which cuts jaggedly through the forest floor
makes that forestland inaccessable at present.
~
w is 42264
possibly a rope bridge across gorge someday.
reread surrounding rooms
dunno about the gorge - might leave it out as the space in that direction
that we actually have is not that big
[Dovea] Dovie **heart** Arban
~
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S
#44756
A Burnt Out Clearing~
Some misfortune has claimed the pines in this area, and by the scorched
looks of the ground it was more than likely a lightning strike. To the
west and south the pine forestry continues, but the edges of a stream can
be seen to the east, and to the north you can see several large stones.
~
rdesc is now short since I axed (heh) the willow. will work on later.
~
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#44757
By the Cool Waters of a Mountain Stream~
You stand between a small patch of lightning-struck earth to the west and
a swiftly flowing mountain stream to the east. Its chill waters flow by
over smooth rocks, sparkling water clear as crystal which flows down from
the metling snowcaps higher up in the mountains. The terrain is bare
next to the stream's edge, which can either be crossed or followed to
either the north or south.
~
~
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E
e east~
You see a shallow stream of cold, clear water.
~
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S
#44758
By the Cool Waters of a Mountain Stream~
A tall slab of stone leading from west to north marks the edge of the
Cairn Mountains, a tiny part of the immense backbone of stone which
crosses the northlands. A small crack in the stone issues forth a steady
gush of cold water which forms a stream which leads to the south into the
forests south of the mountains.
~
~
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E
e east~
You see the sparkling cold waters of a mountain stream.
~
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#44759
In the Cool Waters of a Mountain Stream~
You stand in about 3 feet of icy water which pours forth from a crack in
the tall rock slab to the north, marking the edge of the Cairn Mountains.
The cold hard stones which form the stream's bed are easily visible
through the water's crystal clearness. You can wade down the wide,
swiftly-flowing stream to the south or climb onto the west bank, but a
jagged outcropping of rock prevents escape from the stream to the east.
~
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#44760
In the Cool Waters of a Mountain Stream~
Chill waters rush beneath you, rising no more than 3 feet or so above
smooth rocks which line this shallow, yet wide and strong-flowing stream.
Rapidly-flowing rapids are visible to the south, and a roar in that
direction suggests that the rapids change quickly into a waterfall. You
can head upstream to the north or you can climb out of the water to the
or east.
~
deadly rapids/falls south.
[Merior] these water rooms should be marked as wet.. put out fireshields and all
~
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A
s so sou sout south~
~
act_tochar( #no, ch );
~
E
no~
You start to enter the rapids, but common sense turns you back.
~
!
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#44761
Beside a Violently-Flowing Mountain Stream~
The calm, cold waters which are visible to the north form violent,
churning rapids here as the water seems to deepen considerably. A loud
roaring sound to the south announces the presence of a waterfall, but as
a gorge blocks movement to the south the size of the waterfall cannot be
seen.
~
~
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#44762
Cairn Mountains Forest~
The trickle of a mountain stream reaches your ears from the east, and to
the north you can see a patch of burnt ground which is bare of forestry.
A jagged gorge separates this small section of forest from the pines to
the south and west. One out of place tree here in particular catches
your eye.
~
reset for white birch tree/strip of white birch bark
no birch trees here, there is a birch forest elsewhere and we can make more
this forest is pine etc. think needles not leaves por favor buenos tacos cha cha cha :)
[Bliss] white birch northeast of old forest road. Peel bark and the message says "You try to peel of a strip"
~
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#44763
At the Feet of the Cairn Mountains~
Huge slabs of stone which form the edge and base of the Cairn Mountains
lie like towers to the east and north, yet still their mammoth presence
is miniscule in comparison with the mighty girth of the Cairn Mountains.
It is said that human feet have not yet crossed many miles of the
mountains, and even the dwarves have not explored many of the mountains
peaks. Still, if you want to explore the untamed might of the Cairn
Mountains, this is not the place for your journey to start, as the sheer
faces of the stones make thoughts of a climb futile ones.
~
~
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A
climb~
~
act_tochar( #no, ch );
~
E
no~
Whatever that is, you cannot climb it.
~
!
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#44764
East of a Chill Mountain Stream~
A swiftly-flowing stream flows by to the west, heading for rapids visible
to the south. Mighty pines stand all around, dark trunks rising into the
chill mountain air. No paths can be seen, as man has evidently not found
his way this deep into the forest in large numbers. A few crushed
pinecones announce the passage of someone or something, however. You can
follow the stream to the north or south, enter it to the west, or head
into the dark pines to the east.
~
[Bowen] dra no
~
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A
~
~
act_tochar( #climb, ch );
continue;
~
E
climb~
You follow a rise to the north.
~
!
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S
#44765
Above a Chill Mountain Stream~
This moss-covered stone overlooks a mountain stream to the west. The
water is so shallow at this point that a jump down into it would probably
result in serious injury. To the north another tall slab of stone marks
the edge of the Cairn Mountains, an impassable barrier which cannot be
climbed. Tall pines stand to the east, earth-coloured trunks rising into
dark-needled branches.
~
pull stone
[Merior] on a british kick? coloured?
[Merior] add message after pulling the the north opens up
[Dax] if you can push stone, why cant you look at it
[Lansharra] should be able to pull slab also
~
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stone~
stone~
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E
stone~
Although large, the stone appears to actually be a massive door leading
into the mountain.
~
A
pull~
stone~
if( is_open( room, north ) ) {
act_tochar( #already, ch );
end;
}
if( find_stat( ch, str ) < 16 ) {
act_tochar( #nope, ch );
act_notchar( #rnope, ch );
}
else {
act_tochar( #open, ch );
act_notchar( #ropen, ch );
if( find_stat( ch, dex ) < 15 ) {
act_tochar( #hurt, ch );
act_notchar( #rhurt, ch );
i = 2d20;
dam_message( ch, i, "the stone's *crush*" );
inflict( ch, mob, i, "a foot-crushing stone" );
}
else {
act_tochar( #alude, ch );
act_notchar( #ralude, ch );
}
open( room, north );
send_to_room( #ok, room );
send_to_room( #room, find_room( 73500 ) );
}
~
E
nope~
You try to pull on the stone, but it is too heavy for the likes of you.
~
E
rnope~
$n tries to pull on the stone, but it is too heavy for the likes of $m.
~
E
open~
@b@YAs you pull open the stone it topples over and starts to fall.@n
~
E
ropen~
@b@YAs $n pulls open the stone it topples over and starts to fall on
$m!!@n
~
E
rhurt~
$n almost escapes the falling stone, but it @b@R*crunches*@n heavily on
$s foot.
~
E
hurt~
You almost escape, but the stone falls and @b@R*crunches*@n heavily on
your foot!.
~
E
alude~
You manage to avoid the stone's fall.
~
E
ralude~
$n manages to elude the falling stone.
~
E
already~
The stone is already open.
~
E
ok~
The stone no longer blocks the way down into the earth to the north.
~
E
room~
The stone is pulled away, revealing an opening.
~
!
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#44766
Cairn Mountain Forest - Dark Pines~
Mighty pines stand around you, a towering vanguard of an older age. The
air here is chill, even this low in the mountains, as if in the Cairn
Mountains the very bones of the earth are frozen solid, and have in turn
turned the air to ice. To the north, east, and south you see naught but
more of the pine forest and its green and orange pine needle floor, while
to the west you see only beaten vegetation lining a stream.
~
~
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#44767
Cairn Mountain Forest - Dark Pines~
Regal, aloof pines stand mightily overhead, thick trunks supporting
complex branchwork which blots out the sky in a sheet of many-needled
branches. Fresh green, dying orange and dead brown are the colours of
the fallen needles which cover the forest floor here, a soft layer which
disguises the tracks of those who pass. No beaten paths weave their way
twixt the pines. From the west you hear the sounds of a rushing stream,
but to the south you see nothing but more pines.
~
~
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S
#44768
Beside a Violently-Flowing Mountain Stream~
The shallow mountain stream which flows from the north deepens here and
quickens its pace drastically here, forming dangerous rapids with heavy
undercurrents as leaves floating on the surface of the water are
swallowed beneath its crystal surface, reappearing several feet
downstream. You hear the roar of a waterfall to the southwest as the
stream plummets into the gaping gorge to the south. A natural terrace
has formed on this side of the ridge, however, forming a stone and earth
staircase which leads down the side of the gorge. The gorge follows to
the east and west, but a forest of mighty pines appears across it as well
as on this side as to the east the forest approaches the very edge of the
gorge.
~
[Maveric] ard thanks
[Fingolfin] Type look down here. Hehe
~
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S
#44769
Beside a Waterfall~
To your west you see a sheet of water pouring down the side of this gorge.
You are standing on a ledge on the side of the gorge beside the
waterfall, accessable from the forest above by a natural terraced
formation formed into the gorge wall above. A ledge leads behind the
waterfall to the west.
~
no_mob
~
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#44770
Behind the Waterfall~
To the south a rush of water falls by in a roaring sheet, giving off a
faint glow which almost lights the chamber. A ledge leads east out from
behind the waterfall and a small tunnel leads north into the rock beneath
the stream above. The sound here is almost deafening. If someone tried
to say something you doubt you could make it out over the rush of the
water.
~
~
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A
say '~
~
act_tochar( #yell, ch );
act_notchar( #ryell, ch );
~
E
yell~
You try to say something, but cannot even hear yourself over the rush of
water.
~
E
ryell~
$n speaks, but $s voice is drowned by the roar of the waterfall.
~
!
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#44771
A Small Chamber Behind the Waterfall~
This rounded chamber drips with water from a crack in the ceiling, making
the cave-like floor at your feet damp with water. To the south you can
see a solid sheet of water beyond a narrow ledge, a waterfall majestic to
behold from this vantage. The roar of the rushing water is loud, and
echos heavily in this chamber, but it is as peaceful and reassuring as
the crashing of the sea despite the intensity of the sound.
~
~
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#44772
Cairn Mountain Forest - Dark Pines at the Edge of a Gorge~
The mighty girth of the pines of the Cairn Mountains come to an abrupt
end as the earth itself has been ripped apart, forming a gorge which has
split the forest in twain. Across the gorge to the south you see more
mighty, endless forest, and the same to the north and east. To the west
you can see through the thick trunks and the odd low-hanging bough the
rippling surface of a rapidly-flowing stream.
~
~
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S
#44773
A Forest of Mighty Pines~
Under Construction.
~
expansion site for forest across the gorge when i feel like adding it.
~
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#44774
Cairn Mountain Forest - Dark Pines at the Edge of a Gorge~
A jagged gorge to the south separates this section of mighty pine forest
from another across the gorge. In all other directions the thick,
tower-like trunks of mountain pine grow into the sky. Fresh green and
dying orange pine needles are scattered all over the ground, not quite a
blanket over the hard, cold ground but nearly so.
~
nomob
~
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#44775
Cairn Mountain Forest - Dark Pines~
In all other directions you can see thick forestry, thick-trunked pines
and other trees scores of years old. Through a break in the pine
branches you catch a glimpse of craggy peaks to the north. Through the
tree trunks to the southeast, you can make out what seems to be a wall of
brown, or a very large tree trunk.
~
~
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~
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S
#44776
Cairn Mountain Forest - Dark Pines~
The pine forest reaches a stone-walled corner here, as huge slabs of rock
jutting upward from the hard ground block movement to the east and north.
To the south and west you can see more pines and not much else. High
overhead in the not-so-distant north stands a ridge of craggy peaks, the
Cairn Mountains.
~
~
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~
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S
#44778
Edge of the Mist~
A wall of dark gray mist and pounding rain blocks movement to the south.
Dull, dissipated streaks of lightning flash deep within the depths of the
rain, their light scattered to a faint, pallid gray. To the north stand
huge, dark, rain-soaked trees, and to the east and west the forest
continues, skirting the edge of the misty wall.
~
~
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~
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~
0 -1 44786 10 10 5
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~
~
0 -1 44779 10 10 5
E
south wall fog rain mist~
A wall of heavy, swirling fog and pounding rain blocks the way to the
south. It is a wall in every sense of the word--as if not made of fog,
but of glass with a storm trapped behind it.
~
-1
S
#44779
North of a Wall of Mist~
To the south is a raging torrent of churning fog and mist, beaten by a
hammer-like deluge of rain. Angry flashes of lightning swell deep in the
mist, throwing eerie shadows from vague, dark shapes that seem to move
very slowly. Despite its violence, however, the unearthly storm is
utterly quiet. To the north, east and west are tall, dark trees, their
leaves glistening with droplets of rain.
~
~
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~
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~
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~
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E
south wall fog mist shapes figures dark~
Dark, slow-moving shapes appear only in pallid, blue-white flashes of
lightning from deep within the mystic fog. The wall is
impassable--seemingly made of mist, but harder than steel.
~
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#44780
Edge of the Mist~
In stark contrast to the earthy beauty of the surrounding forest, a
raging wall of storms rises to the south, blocking movement. The wall
seems to be made of fog and lightning and an incredible, pounding deluge
that blurs all vision. The storm, however, is utterly silent, the
flashes of lightning dull and diluted as the light dissipates
iridescently in the fog.
~
~
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0 -1 44865 10 10 5
E
south wall fog storm rain~
An unnatural storm rages to the south. The storm seems contained,
however, and though the wall seems made of fog, it is as solid as stone.
~
-1
S
#44781
Among the Mushrooms~
Thousands of mushrooms form a sort of miniature forest here as they
sprout from the moist, nourishing soil. The leaves rustle high above,
and you hear, however distantly, the golden sound of a single voice
rising in song. The forest floor is clear of debris and underbrush, and
shows no sign of a path, as if no foot has stepped here for ages. Trees
rise in every direction.
~
~
301465600 3 9 0
D0
~
~
0 -1 44790 10 10 5
D1
~
~
0 -1 44783 10 10 5
D2
~
~
0 -1 44780 10 10 5
D3
~
~
0 -1 44782 10 10 5
E
mushrooms~
Thousands of mushrooms grow here. Most look small and fragile, though
some look large enough to pick.
~
A
get pick take~
mushrooms~
if( rflag( reset0, room ) ) {
if( random( 1, 10 ) < 6 ) {
act_tochar( #get, ch );
act_notchar( #rget, ch );
obj_to_char( oload( 885 ), ch );
}
else {
remove_rflag( reset0, room );
act_tochar( #no, ch );
act_notchar( #rno, ch );
}
}
else {
act_tochar( #no, ch );
act_notchar( #rno, ch );
}
~
E
get~
You pick a large, spongy mushroom.
~
E
no~
You try to pick a mushroom, but it falls apart in your hands.
~
E
rno~
$n tries to pick a mushroom, which falls apart in $s hands.
~
E
rget~
$n picks a large mushroom.
~
!
0 0 0
-1
S
#44782
Sinkholes in the Forest Floor~
Several small sinkholes mark the earth where the springy soil has been
eroded from below by groundwater. The holes are far too small to enter,
and appear too shallow to house anything other than a rabbit. All around
you stand massive trees with long, straight trunks, and their broad green
leaves fan out to form a canopy a hundred feet above the forest floor.
~
~
301465600 3 9 0
D0
~
~
0 -1 44791 10 10 5
D1
~
~
0 -1 44781 10 10 5
D2
~
~
0 -1 44865 10 10 5
D3
~
~
0 -1 44866 10 10 5
E
sinkholes ground earth soil~
The soft earth has sunken in places where groundwater has literally eaten
the soil right away. The sinkholes are far too small to enter.
~
A
search~
sinkholes holes~
act_tochar( #haha, ch );
act_notchar( #rhaha, ch );
~
E
haha~
You jam your hand down in the hole and feel around for a long time. You
have something! You have a mud-covered hand.
~
E
rhaha~
$n feels around in a sinkhole, but comes away with a muddy arm
and a look of disappointment.
~
!
0 0 0
-1
S
#44783
Mist-Shrouded Forest~
Enormous, dark-wood trees, unlike anything known in the common world,
soar to the cloudless sky. The soft, damp forest floor is a lush
combination of long, dark grass and thick colonies of dark green moss.
The forest is quite clear, the floor free of debris or underbrush. A
soft wind rolls in from the east, shaking water droplets from the canopy
of leaves, high above.
~
~
301465600 3 9 0
D0
~
~
0 -1 44789 10 10 5
D1
~
~
0 -1 44784 10 10 5
D2
~
~
0 -1 44779 10 10 5
D3
~
~
0 -1 44781 10 10 5
E
trees~
The trees are enormous, their wood and bark almost pure black. They have
thick, broad dark leaves that glitter with droplets of recently fallen
rain.
~
-1
S
#44784
Mist-Shrouded Forest~
Trees extend into the rain-choked distance. The heavy fog that clings
to the ground rolls and swells, licking the bases of trees and wrapping
around your legs. The loamy ground is soft and spongy, the grass
mingling with large, luxuriant tufts of moss. The forest extends in all
directions.
~
~
301465600 3 9 0
D0
~
~
0 -1 44788 10 10 5
D1
~
~
0 -1 44785 10 10 5
D2
~
~
0 -1 44778 10 10 5
D3
~
~
0 -1 44783 10 10 5
E
mist fog~
A heavy fog clings to the damp earth, as the forest seems to have seen a
recent rainshower.
~
E
grass~
The grass here is lush, fed by rich, dark soil and steady rain. It grows
in long, luxuriant waves that mingle with patches of moss.
~
-1
S
#44785
Mist-Shrouded Forest~
To the east rises an impenetrable wall of fog, dark shapes churning deep
within, hidden from sight. Massive ancient trees of an unknown variety
rise in all other directions, their leaves stirred with a faint,
sweet-smelling wind. The forest floor is clear of rocks, debris,
underbrush, even fallen leaves. Rather, the floor is thick and spongy
with thick green moss.
~
~
301465600 3 9 0
D0
~
~
0 -1 44787 10 10 5
D2
~
~
0 -1 44786 10 10 5
D3
~
~
0 -1 44784 10 10 5
E
east wall fog~
The unnatural, roiling fog is as solid as a wall, and ends abruptly in a
sheer face. Lightning flashes deep within the wall, briefly lighting
dark shapes that seem to flee from the light.
~
E
trees~
These trees are huge, their bark a deep red, almost black. Their glossy
leaves are large and green. The trees are mostly trunks, the first
branches appearing fifty feet up.
~
1062 9 1509949540 3 0
-1
S
#44786
Mist-Shrouded Forest~
The leaves rustle, and a soft wind carries a faint tinkling like distant
chimes. The think, musky scent of moss rises from the loamy earth,
the cool air tastes clean. To the south is a thick wall of fog,
obscuring whatever lies beyond it, if anything. To the east, a faint
trail leads into a fog bank. To the north and west stand tall, dark
trees.
~
[Merior] not much armor for a level 10 mob
[Phule] don't envision pixies in full plate, maybe a magic shield tho
[Heliodora] "think" should be "thick"?
~
301465600 3 9 0
D0
~
~
0 -1 44785 10 10 5
D1
temporary door~
~
0 -1 44909 10 10 5
D3
~
~
0 -1 44778 10 10 5
E
south wall fog~
This is not like any normal fog. Within its depths are fierce winds and
hard, driving rain, yet all are silent. The fog ends abruptbly in a
sheer, upright wall.
~
E
east trail~
A faint, mist-wrapped trail heads east into a think bank of fog.
~
1062 9 1509949540 3 0
-1
S
#44787
Edge of the Mist~
A heavy, roiling mist lies to the north and east, dark shapes churning
within its depths. The forest seems to turn unreal as it nears the mist,
the grass losing color and the trees becoming vague and two-dimensional.
The air here is cold and silent, the only sound that of the leaves
rustling gently. To the west and south is forest.
~
~
301465600 3 9 0
D2
~
~
0 -1 44785 10 10 5
D3
~
~
0 -1 44788 10 10 5
E
north east wall fog mist~
An unnatural mist blocks the ways north and east. The mist is churned by
silent winds and lit by dissipated flashes of lightning. The forest
seems to lose touch with reality as it nears the fog--the grass becoming
papery and losing color, the trees becoming thin, almost like cutouts.
~
1062 9 1509949540 3 0
-1
S
#44788
South of a Wall of Mist~
A fog clings to the damp earth, and the dark green tree leaves glisten
with glimmering beads of water. To the north is a strange, roiling,
ethereal wall formed of churning mist and a silent, pouding mystic rain.
The bounds of reality blur as the forest approaches the wall - the earth
loses its color, and the trees become two-dimensional. To the east,
south and west the forest continues.
~
~
301465600 3 9 0
D1
~
~
0 -1 44787 10 10 5
D2
~
~
0 -1 44784 10 10 5
D3
~
~
0 -1 44789 10 10 5
E
wall north mist fog~
The border of the forest seems to be this strange, stormy wall
of mist, which extends to the east and west. Deep within the mist are
dark, amorphous globs, seen only in flashes of lightning.
~
-1
S
#44789
Base of A Large Tree~
An enormous tree, soaring thirty feet above the surrounding treetops,
dominates this part of the forest. The tree is obviously old, its dark
surface chipped and scratched in places. Like the rest of the strange,
alien trees in this forest, its branches are very high--far too high to
be reached--and its trunk is broad. The mist-shrouded forest extends in
all directions.
~
[Merior] need action for climbing tree
[Kreel] That would be misleading. There is nothing up there, and tree
branches are far too high off ground to climb. Action is to go beneath
the tree.
~
301465600 3 9 0
D0
~
~
0 -1 44856 10 10 5
D1
~
~
0 -1 44788 10 10 5
D2
~
~
0 -1 44783 10 10 5
D3
~
~
0 -1 44790 10 10 5
D5
blanket of moss~
~
203 -1 44913 10 10 9
E
tree~
This huge tree is taller than any of the others that surround it. Its
ancient surface is rough and chipped. A broad, thick mat of moss
surrounds its base.
~
E
base moss~
A large mat of moss covers much of the ground here, creeping up the
surround the base of the large, dark tree.
~
A
move lift pull clear~
moss mat~
if( is_open( room, down ) )
act_tochar( #already, ch );
else {
act_tochar( #open, ch );
act_notchar( #ropen, ch );
open( room, down );
}
~
E
already~
The moss has already been pulled aside, revealing a hole at the base of
the tree.
~
E
open~
You pull aside the mat of thick moss, revealing a hole at the base of the
tree.
~
E
ropen~
$n pulls aside the pad of moss, revealing a hole at the base of the tree.
~
!
0 0 0
A
~
~
act_tochar( #down, ch );
close( room, down );
~
E
down~
As you emerge from the hole, the pad of moss swings down and covers it.
~
!
1 0 32
1062 9 1509949540 3 0
-1
S
#44790
Damp Forest~
The forest smells of rain, though the sky is clear. A light shower of
cool water falls on you as a gentle breeze shakes the leaves high above.
A pool of crystal-clear water has gathered in a small basin of rock on
the forest floor. Trees rise in all directions.
~
~
301465600 3 9 0
D0
~
~
0 -1 44858 10 10 5
D1
~
~
0 -1 44789 10 10 5
D2
~
~
0 -1 44781 10 10 5
D3
~
~
0 -1 44791 10 10 5
E
pool ground~
A clear, deep pool of water has gathered in a bowl-shaped stone
outcropping on the ground.
~
1662 17 1509949540 -2 0
-1
S
#44791
At A Fallen Tree~
An enormous, fallen tree lies here, old, long-dead and defoliated. Age
has eaten away its middle, as it is completely hollow, and large enough
for an ogre to walk through. In all other directions stand huge trees,
their broad leaves forming a canopy high above.
~
~
301465600 3 9 0
D0
~
~
0 -1 44860 10 10 5
D1
~
~
0 -1 44790 10 10 5
D2
~
~
0 -1 44782 10 10 5
D3
~
~
0 -1 44861 10 10 5
E
log tree~
A huge, fallen tree stands here. Its now-hollow trunk is fully eight
feet across, forming a kind of tunnel. It is very dark inside.
~
A
enter climb go~
tree log tunnel hollow~
act_tochar( #enter, ch );
act_notchar( #renter, ch );
transfer( ch, find_room( 44940 ) );
loop( followers ) {
transfer( rch, find_room( 44940 ) );
act_notchar( #arr, rch );
}
~
E
enter~
You step into the massive, hollow log.
~
E
renter~
$n steps into the massive, hollow log.
~
E
arr~
$n steps in from outside.
~
!
0 0 0
1084 9 1509949540 3 0
-1
S
#44856
West of a Wall of Mist~
Rising to the east is a wall of torrential rain, swirling with
lightning-lit gray fog. Moving within the fog are dark shapes that slip
in and out of vision as blue-white flashes of lightning sear the entire
wall. The forest is quiet, and it becomes unreal as it nears the fog
wall, the grass losing its color, the trees becoming thin like paper
cutouts.
~
~
301465600 3 9 0
D0
~
~
0 -1 44857 10 10 5
D2
~
~
0 -1 44789 10 10 5
D3
~
~
0 -1 44858 10 10 5
E
east wall fog rain~
Like a storm contained in a glass box, the roiling fog and rain are
totally silent and do not enter the forest itself. They seem to be the
border of this strange forest.
~
E
shapes~
Flickering in and out on the edges of vision, these shapes are all but
invisible until a flash of lightning reveals them. They are as contained
and quiet as the rain and fog.
~
-1
S
#44857
Foot of A Steep Hill~
To the north and east is a storm of mist and rain and iridiscent flashes
of blue-white lightning. It is impossible to move in those directions.
The earth here is soft and damp, long dark blades of grass poking up
through thick mats of moss. To the west is an enormous, grassy hill. A
path of sorts runs up the hill toward its crest.
~
~
301465600 3 9 0
D2
~
~
0 -1 44856 10 10 5
D4
~
~
0 -1 44910 10 10 5
E
north east storm mist rain~
The eerie storm forms the edges of the forest. Despite is
violences--roiling mist, pounding rain and searing flashes of
lightning--the storm is utterly silent.
~
E
hill west path~
To the west is a large hill, whose top is almost as high as the trees
themselves. Though steep, the hill could probably be climbed. A faint
path leads upward.
~
-1
S
#44858
South of A Large Hill~
To the north is a large, nearly vertical hill, covered in grass and
light-gray boulders that just break the loamy surface. This portion of
the forest is very still, the hill shielding the wind. The forest
floor is soft and damp, blanketed with prosperous colonies of moss.
~
~
301465600 3 9 0
D1
~
~
0 -1 44856 10 10 5
D2
~
~
0 -1 44790 10 10 5
D3
~
~
0 -1 44860 10 10 5
E
hill~
A massive hill stands to the north, its crest nearly reaching the
treetops. From this angle, the hill is too steep to climb, as the few
boulders that stick out are small and would make poor handholds.
~
1084 9 1509949540 3 0
-1
S
#44860
South of A Large Hill~
To the north stands a nearly vertical hill, which rises almost to the
treetops. The hill's surface is covered with thick, dark green grass and
is spotted with boulders that jut from the earth. To the west, the trees
grow close together, almost making a solid, wooden wall. To the east and
south, the quiet forest continues.
~
~
301465600 3 9 0
D1
~
~
0 -1 44858 10 10 5
D2
~
~
0 -1 44791 10 10 5
E
north hill~
A large, grassy hill stands to the north, its side almost sheer.. Small,
rough boulders protrude from the rock face. The hill would be almost
impossible to climb from this angle.
~
E
west wall trees~
The trees have grown close together, forming an impassable wall.
~
-1
S
#44861
South of A Huge Boulder~
To the north stand an enormous boulder, thirty feet high and twice and
broad. Its surface is sheer and slick with a thin layer of moisture.
Moss gathers around its base, nourished by the deep, rich soil. The
massive rocks streteches to the west, as does the forest. To the east
and south stand large, rain-coated trees.
~
[Merior] climb action?
[Phule] will just say 'you can't climb that' which it already says without
[Belgar] streetches -> stretches
~
301465600 3 9 0
D1
~
~
0 -1 44791 10 10 5
D2
~
~
0 -1 44866 10 10 5
D3
~
~
0 -1 44872 10 10 5
E
north boulder~
A massive, smooth-surfaced boulder stands to the north, glistening with a
sheen of water. Its face a sheer, flat drop, it looks insurmountable.
~
-1
S
#44862
Foot of a Large Hill~
To the north stand huge, ancient trees, grown so closely they block the
way, and to the south stands a grove of trees, also too thick to pass
through. To the east, a slope leads to the crest of a large, grassy
hill, which almost reaches the tops of the trees. The trees recede a
little to the west, opening a kind of trail into the forest.
~
~
301465600 3 9 0
D3
~
~
0 -1 44864 10 10 5
D4
~
~
0 -1 44912 10 10 5
E
slope east hill~
To the east, a grassy slope leads to the crest of a large hill.
~
-1
S
#44863
Faint Forest Trail~
A faint path heads through the forest of ancient, mountainous trees. The
path comes in from the north and heads to the west, where the vegetation
has pulled back to form a kind of leafy avenue that leads into the forest.
To the south stands a massive boulder, thirty feet high, its surface
sheer and slicked with a layer of water.
~
~
301465600 3 9 0
D0
~
~
0 -1 44864 10 10 5
D3
~
~
0 -1 44873 10 10 5
E
south boulder~
A huge, light-gray boulder, its surface slick with water, blocks the way
south.
~
-1
S
#44864
Forest Junction~
This part of the forest is a kind of junction. To the north are thick
dark trees that grow so closely together they form a wall. To the east
is a massive, grassy hill, and to the west is a tiny grove of almost
milk-white young trees. To the south, however, rise massive, ancient
trees that appear to get older and large as the forest continues.
~
~
301465600 3 9 0
D1
~
~
0 -1 44862 10 10 5
D2
~
~
0 -1 44863 10 10 5
D3
~
~
0 -1 44874 10 10 5
E
grove~
A strange grove likes to the west. It is grassy with small, milk-white
trees, which stand out starkly amid the massive, dark trees that surround
you.
~
-1
S
#44865
East of a Peaceful Glade~
Thin streams of water drip from clear, cold pools gathered in the
massive, bowl-shaped leaves high above. The forest floor here is very
wet, tufts of moss and grass poking up through the thin surface of water.
To the north, east and south the forest continues, its massive dark trees
standing like towers. To the west is a clear, sylvan glade.
~
~
301465600 3 9 0
D0
~
~
0 -1 44782 10 10 5
D1
~
~
0 -1 44780 10 10 5
D2
~
~
0 -1 44867 10 10 5
D3
~
~
0 -1 44875 10 10 5
E
west glade~
To the west is a small, sylvan glade. It looks clear and grassy.
~
1084 9 1509949540 3 0
-1
S
#44866
Mist-Shrouded Forest~
Trees crowd in to the south, making a kind of wall, though in all other
directions the forest is quite open. The ground here is low and rocky,
and consequently draws a great deal of ground water, which forms pools in
several small, deep recesses. Between the trees to the north, you see an
enormous boulder rising more than thirty feet.
~
~
301465600 3 9 0
D0
~
~
0 -1 44861 10 10 5
D1
~
~
0 -1 44782 10 10 5
D3
~
~
0 -1 44871 10 10 5
E
pools~
The water here is murky as it mixes with the soft, loamy soil. The
ground is somewhat lower than the areas around it, and consquently water
tends to gather here.
~
E
north boulder~
In the distance to the north rises a large, light gray boulder.
~
E
pools ground recesses~
Recesses eroded in the earth hold the groundwater that seeps up through
the damp soil. The pools are dark and murky.
~
E
north boulder~
In the distance to the north, a massive boulder rises.
~
-1
S
#44867
West of a Wall of Mist~
A raging wall of fog and rain stands to the east, dark forms moving
slowing within its stormy depths. To the south stands a massive cluster
of trees too thick to enter. The forest continues to the north, and to
the west is a kind of leafy avenue formed by two rows of trees that lean
toward each other, leaving a broad space between them.
~
~
301465600 3 9 0
D0
~
~
0 -1 44865 10 10 5
D3
~
~
0 -1 44868 10 10 5
E
east wall fog forms~
A stormy, mystic wall stands to the east, blocking the way. Behind the
wall, deep within the roiling fog, move shapes that are visible only in
the periodic flashes of lightning.
~
E
west avenue~
A path leads west through the forest. The path is broad and overhung by
leafy bows, which form a kind of arch.
~
1084 9 1509949540 3 0
-1
S
#44868
Lane of Trees~
This broad, clear lane heads east and west, with thick walls of trees on
both sides and a leafy canopy high overhead. The forest floor is clear,
though not trampled, with the long, lush grass swaying with a soft breeze
that comes from the west.
~
~
301465604 5 9 0
D1
~
~
0 -1 44867 10 10 5
D3
~
~
0 -1 44869 10 10 5
-1
S
#44869
Beneath a Leafy Canopy~
The forest closes in to the south and west, the trees growing very close
together, their branches intertwining high above to form a leafy canopy
that looks almost solid. The air is moist and smells as though the
forest has recently seen rain. To the east is a long, leafy avenue where
trees on either side have receded, leaving a broad path between. To the
north, the forest is thick but can be entered.
~
~
301465600 3 9 0
D0
~
~
0 -1 44870 10 10 5
D1
~
~
0 -1 44868 10 10 5
E
up canopy leaves~
High above, thick leaves intermingle and large branches intertwine to
make a leafy canopy that looks as solid as a ceiling.
~
-1
S
#44870
Damp Forest~
Trees close in to the east and west, and seem particularly thick to the
north, though not so thick that they prevent movement. This portion of
the forest is quiet dark, and is particularly still. The only sound is
the soft, steady trickle of rainwater dripping from the leaves overhead
to splash into puddles on the ground.
~
~
301465600 3 9 0
D0
~
~
0 -1 44871 10 10 5
D2
~
~
0 -1 44869 10 10 5
E
trees north growth underbrush~
The trees to the north have grown close together, making travel in that
direction difficult, though not impossible.
~
A
~
~
act_tochar( #go, ch );
continue;
~
E
go~
You squeeze through the thick growth to the north.
~
!
3 0 1
1084 9 1509949540 3 0
-1
S
#44871
Mist-Shrouded Forest~
Massive, broad-trunked trees grow close together to the west, forming an
impenetrable wall that soars more than a hundred feet toward the sky.
The trees to the south have also grown closely together, though not so
close that they cannot be passed. To the north and east, the forest is
clear and broad.
~
~
301465600 3 9 0
D0
~
~
0 -1 44872 10 10 5
D1
~
~
0 -1 44866 10 10 5
D2
~
~
0 -1 44870 10 10 5
-1
S
#44872
South of A Huge Boulder~
A huge gray boulder, standing thirty feet tall, blocks the way north.
Its surface is slick with a glistening sheen of moisture as thin, watery
tendrils slide along its length to gather in small puddles on the forest
floor. To the west, the trees have grown in a huge, thick cluster. To
the south the forest continues. The massive boulder stretches off to the
east.
~
~
301465600 3 9 0
D1
~
~
0 -1 44861 10 10 5
D2
~
~
0 -1 44871 10 10 5
E
north boulder~
A massive boulder, its surface slick with water, prevents passage to the north.
~
E
west trees~
A thick cluster of trees blocks the way west.
~
1084 9 1509949540 3 0
-1
S
#44873
Faint Forest Trail~
Closely grown, massive trees block the way to the north, though to the
east and west the path is clear, and even hospitable. The ground is soft
and loamy, free from debris and unbrush. To the south rises a large,
light-gray boulder that stands almost as high as a city wall.
~
~
301465600 3 9 0
D1
~
~
0 -1 44863 10 10 5
D3
~
~
0 -1 44876 10 10 5
E
south boulder~
A huge boulder, as high as a three-story building, blocks the south.
~
1089 9 1509949540 3 0
-1
S
#44874
Colorless Grove~
The trees here are small, just taller than a man, and are milk-white from
their roots to their leaves. The earth here even seems to have lost its
color - the grass is a faded, light green, and the soil that shows
through is gray. This place seems to be an anomaly, as the trees that
rise in all other directions are huge and dark.
~
~
301465600 3 9 0
D1
~
~
0 -1 44864 10 10 5
E
trees~
These small, young trees are as white as milk. From their roots to their
leaves, they are utterly colorless. The smooth trunks glisten with a
sheen of water.
~
1089 9 1509949540 3 0
1267 137 1509949540 3 0
-1
S
#44875
Peaceful Glade~
A ring of trees closes in this peaceful, grassy glade. High above, the
leafy canopy recedes, leaving an unobstructed view of the clear sky. The
air here is warm--the kind of warmth that envelopes you, permeates your
entire body. The ground is covered with soft, lush grass, sprinkled with
small flowers with blue petals. To the east, a kind of path leads into
the depths of the pixie forest.
~
~
301465610 3 9 0
D1
~
~
0 -1 44865 10 10 5
E
flowers~
Tiny beads of moisture glisten on the silky blue petals of these small
flowers. The flowers are small and delicate, their petals swaying with
the lightest touch of a breeze.
~
-1
S
#44876
Faint Forest Trail~
Trees close in to the north and west--ancient, massive pillars that grow
tightly together, their far-reaching, leafy branches interlocking to form
a nearly solid ceiling. The ground here is soft and covered with thick
green moss, which requires little light to grow. A path of sorts heads
through the trees to the south and east.
~
~
301465600 3 9 0
D1
~
~
0 -1 44873 10 10 5
D2
~
~
0 -1 44877 10 10 5
-1
S
#44877
Forest Junction~
What might be a faint trail seems to head south, though it might not be a
trail at all; the moss is merely pressed down more and a little thinner
to the south. To the east stands an impassable wall of trees, though to
the west the forest opens up enough to allow passage.
~
~
301465600 3 9 0
D0
~
~
0 -1 44876 10 10 5
D2
~
~
0 -1 44879 10 10 5
D3
~
~
0 -1 44878 10 10 5
-1
S
#44878
Forest Path~
Towering in the distant west, dwarfing even the most massive trees around
it, rises an incredible, ancient tree, its shadow cast over the entire
forest. Even at so great a distance its branches and leaves stand out
with perfect detail. To the immediate west, and to the north, are thick
clusters of trees that have grown closely together. To the south and
east are faint paths that lead into the forest.
~
[Merior] cant we get to the tree?
[Kreel] We can. Seek the path, Grasshopper.
~
301465600 3 9 0
D1
~
~
0 -1 44877 10 10 5
D2
~
~
0 -1 44880 10 10 5
E
west tree~
Even from this great distance you can feel the immensity of the tree that
towers in the west, its long shadow covering the entire forest. Its
trunk is nearly black, and its leaves are a dark green. It stands high
atop a hill.
~
-1
S
#44879
Faint Forest Path~
The forest closes in to the east and west, forming a wooded tunnel that
heads north and south through the dark pixie forest. From the south
comes a insistent breeze, accompanied by the golden sound of distant
singing. The forest floor is blanketed with thick, dark moss, which
requires little light.
~
~
301465600 3 9 0
D0
~
~
0 -1 44877 10 10 5
D2
~
~
0 -1 44882 10 10 5
A
listen hear~
sound music singing~
act_tochar( #song, ch );
~
E
song~
The soft, golden sounds of singing drift from the distant west.
~
!
0 0 0
1089 9 1509949540 3 0
-1
S
#44880
Forest Path~
To the south and east are thick, clotted clusters of ancient trees, their
trunks grown so wide they are almost touching. A gentle breeze rustles
in their broad leaves, sending a cascade of collected rainwater showering
down to moisten the dark, loamy soil. Several rounded, light-gray stones
jut upward, their bases covered with moss. To the west, the soil looks
rockier. To the north, a faint path heads into the forest.
~
~
301465600 3 9 0
D0
~
~
0 -1 44878 10 10 5
D3
~
~
0 -1 44881 10 10 5
E
stones~
The limestone bedrock pokes up through the soil, the gray tips of stones
glistening with recently fallen rainwater.
~
-1
S
#44881
At an Ancient Stone Marker~
An weatherworn stone marker stands here, leaning precariously to the
right. Its surface is covered with undecipherable markings, which have
all but been worn away by the passing of ages. Fingers of moss reach up
from the earth to grasp the stone's base, and dozens of small stones lie
strewn about, buried in the waves of tall, green grass. Trees lie in all
directions, though only to the east is the forest open enough to be
entered.
~
~
301465600 3 9 0
D1
~
~
0 -1 44880 10 10 5
E
stone marker~
This marker is roughly obelisk-shaped, although the edges and point have
been rounded by the passing of ages. Its eastern face is covered with
strange, alien markings, though they have all but been worn away.
~
A
touch feel~
stone marker obelisk~
act_tochar( #vision, ch );
act_notchar( #rvis, ch );
wait( 1 );
act_tochar( #end, ch );
~
E
vision~
Your hand grows warm as energy surges up through the stone! Your eyes
roll back, and your body feels very light. Suddenly, your mind fills
with a vision. You stand high on a mountain, looking down on a fierce
battle. Magic crackles in their air as thousands of tiny, light-shrouded
pixies hurl themselves against a great, multi-colored dragon. The dragon
sneers and vomits blazing energy, destroying hundreds of pixies at once.
The air seems to shriek. One pixie, somewhat larger than the others,
swells up from the throng, her magic boiling forward, wrapping the dragon
in chains of searing energy. The remaining pixies swarm over the dragon,
light erupting from their hands. The dragon rears and struggles in his
magic chains.
~
E
rvis~
$n reaches out to touch the stone, then starts upright as $s
eyes roll back in $s head.
~
E
end~
The vision fades and you back away, your hand slipping away from the
stone.
~
!
0 0 0
-1
S
#44882
Faint Forest Path~
The forest encroaches to the south and east, the massive trees leaning
over and shielding the sky with their broad, interlocking leaves. Clear,
shallow puddles gather in low places where bowl-shaped rocks poke through
the soft, moss-covered earth. Small, leafy shrubs dot the ground, their
limbs swaying in a gentle breeze.
~
~
301465600 3 9 0
D0
~
~
0 -1 44879 10 10 5
D3
~
~
0 -1 44883 10 10 5
E
puddles pools ground water~
Bowl shaped stones that jut from the earth hold small pools of cold,
clear water.
~
-1
S
#44883
Forested Tunnel~
Ancient trees soar on either side of this faint path, which heads east
and west through the forest. The trees stand nearly two hundred feet
tall, and are broader than warships. The ground is covered with moss and
fallen leaves the size of a dwarf. Although the path is quiet clear, the
forest to the north and south is thick with undergrowth as large, leafy
shrubs overtake the soil.
~
~
301465600 3 9 0
D1
~
~
0 -1 44882 10 10 5
D3
~
~
0 -1 44884 10 10 5
E
leaves~
These leaves are enormous--fully the size of a dwarf. They are thick and
heavy and have glossy surfaces.
~
1089 9 1509949540 3 0
-1
S
#44884
Forested Tunnel~
This tunnel-like path through the pixie forest heads east and west
underneath a ceiling of interlocking leaves. The trees to the north and
south are enormous--two hundred feet tall and twenty-five feet across.
Large, leafy shrubs have overtaken the forest floor, and have begun to
encroach on the trail, their roots stretching out like fingers.
~
~
301465600 3 9 0
D1
~
~
0 -1 44883 10 10 5
D3
~
~
0 -1 44885 10 10 5
E
shrubs bushes~
These large shrubs have small green leaves and are speckled with tiny,
white flowers. They grow thickly to the north and south, making
impassable barriers.
~
-1
S
#44885
Dead End on a Forest Trail~
The faint forest path comes to a dead end, where it meets a thick cluster
of trees and heavy underbrush. A wall of large, leafy bushes stands to
the north, and to the west and south are massive trees that soar toward
the sky, their massive leaves darkening the entire forest. A path heads
eastward.
~
[Blades] add op bush to acode?
~
301465600 3 9 0
D0
~
~
203 -1 44886 10 10 5
D1
~
~
0 -1 44884 10 10 5
E
north wall shrubs underbrush bushes~
A huge, leafy wall blocks the way north. The bushes are large, their
roots and branches reach out to cover the trail.
~
A
open move clear pull~
bushes trail shrubs path~
if( is_open( room, north ) )
act_tochar( #already, ch );
else {
act_tochar( #open, ch );
act_notchar( #ropen, ch );
open( room, north );
}
~
E
already~
The bushes have already been pulled aside.
~
E
open~
You pull aside the wall of shrubs, opening a path to the north.
~
E
ropen~
$n pulls aside the wall of shrubs, opening a path to the north.
~
!
0 0 0
A
~
~
act_tochar( #close, ch );
close( room, north );
~
E
close~
The wall of shrubs snaps back in place behind you.
~
!
1 0 1
1086 9 1509949540 3 0
-1
S
#44886
North of A Wall of Shrubs~
The ground here is blanketed with thick, lush green grass. To the east
stands a grove of massive trees, and to the west is the grassy face of a
steep hill. The air smells sweet with the lingering scent of rain, and
white-petaled jasmine that grows here fills the air with a kind of
perfume. To the south stands a massive wall of leafy underbrush, though
to the north is a broad, open path through the grass.
~
~
301465600 3 9 0
D0
~
~
0 -1 44887 10 10 5
D2
~
~
203 -1 44885 10 10 5
E
east grove trees~
To the east stands a grove of trees, which have grown very close to each
other, so much so that their trunks nearly touch.
~
E
south wall shrubs bushes underbrush~
A wall of large, leafy bushes blocks the way south. However, the
branches seem somewhat thin toward the middle and could probably be
moved aside.
~
E
flowers jasmine~
Jasmine plants grow here, their small, white flowers filling the air with
sweet purfume.
~
A
open move clear pull push~
bushes shrubs wall~
if( is_open( room, south ) )
act_tochar( #already, ch );
else {
act_tochar( #open, ch );
act_notchar( #ropen, ch );
open( room, south );
}
~
E
already~
The bushes have already been pushed aside.
~
E
open~
You move the wall of shrubs, opening a path to the south.
~
E
ropen~
$n moves the wall of shrubs, opening a path to the south.
~
!
0 0 0
A
~
~
act_tochar( #close, ch );
close( room, south );
~
E
close~
The bushes snap back in place behind you.
~
!
1 0 4
-1
S
#44887
Faint Forest Path~
The broad, clear path turns here, heading to the south, or to the west
toward a large, grassy hill. This is the edge of a great, dark forest,
which rolls out to the southeast and to the north. The way east is
blocked by wall of leafy shrubs covered in sweet-smelling flowers.
~
~
301465600 3 9 0
D2
~
~
0 -1 44886 10 10 5
D3
~
~
0 -1 44888 10 10 5
E
west hill~
A huge hill stands to the west, atop of which stands a mountainous tree
whose branches reach almost to where you are standing.
~
1086 9 1509949540 3 0
-1
S
#44888
Foot of a Steep Slope~
An enormous, grassy-covered hill rises to the west. From here you can
see a mountainous tree standing atop the hill--a tree so large its shadow
seems to cover the entire forest. To the east you see a massive, dark
forest, which rolls into the distance with no apparent end. A faint path
seems to lead up the hill, although it will be a difficult climb.
~
~
301465600 4 9 0
D1
~
~
0 -1 44887 10 10 5
D4
~
~
0 -1 44890 10 10 5
E
west hill~
This is the foot of a large, grass-covered hill, which rises to the west.
Atop of the hill is an incredible tree.
~
E
tree~
A massive tree, larger than any seen outside this forest, rises in the
distant west. Its shadow covers the entire forest.
~
A
u up~
~
if( random( 4, 8 ) < find_skill( ch, climb ) )
continue;
else
act_tochar( #no, ch );
~
E
no~
You try to tackle the large hill, but come sliding back down its grassy
side.
~
!
0 0 0
-1
S
#44890
A Grassy Terrace~
This is a small terrace half-way up a massive, grass-covered hill.
Rising like a wooden mountain to the west is a ancient tree whose very
size staggers the imagination. The trees enormous branches stretch out
in every direction as if to embrace the very forest the tree overlooks.
A faint path leads down to the forest floor, or heads west toward the
peak of this hill. The terrace also heads north and south.
~
~
301465600 4 9 0
D0
~
~
0 -1 44892 10 10 5
D2
~
~
0 -1 44893 10 10 5
D3
~
~
0 -1 44891 10 10 5
D5
~
~
0 -1 44888 10 10 5
E
west tree~
Atop the crest of the hill to the west stands an enormous tree, baffling
in its immensity. Its roots reach out and break the surface of the earth
even here.
~
1086 9 1509949540 3 0
-1
S
#44891
A Grassy Terrace~
This is the exact center of a large, grassy terrance, which lies half-way
up along the steep edge of a tall, rocky hill. The grass extends in
every direction. In the distant east unfolds a huge, dark forest, its
treetops swaying. To the west is a steep incline, heading to the crest
of this large hill, where a mountainous tree stands. The sound of
singing drifts quietly, carried by a soft, rain-scented breeze.
~
~
301465600 3 9 0
D0
~
~
0 -1 44895 10 10 5
D1
~
~
0 -1 44890 10 10 5
D2
~
~
0 -1 44896 10 10 5
D3
~
~
0 -1 44894 10 10 5
-1
S
#44892
A Grassy Terrace~
This grassy terrace lies half-way up a massive hill, atop of which stands
a huge tree, whose roots and branches reach out even to where you are
standing. To the east are the trunks of huge, ancient trees, which swell
up from the forest floor far below. To the west, the terrace continues
toward the final slope of the hill, and to the south, a path moves along
the terrace's edge.
~
~
301465600 3 9 0
D2
~
~
0 -1 44890 10 10 5
D3
~
~
0 -1 44895 10 10 5
E
root~
The roots are long and thick, having grown for many, many years.
~
-1
S
#44893
A Grassy Terrace~
To the east, a steep hillslope plummets into a thick, tangled grove of
ancient trees, their limbs reaching out and intertwining. This grassy
terrace is cut into the hillside, and to the west slopes once again
toward the hill's crest, where an ancient tree stands.
~
[Merior] is hillslope one word?
[Phule] sure it is *wink*
~
301465600 3 9 0
D0
~
~
0 -1 44890 10 10 5
D3
~
~
0 -1 44896 10 10 5
-1
S
#44894
Foot of A High Slope~
A steep path leads up to the foot of a tree so large it dwarfs the
surrounding trees, the hill, even the sky itself. This grassy,
rock-strewn terrace is cut into the hillside just below the tree. The
terrace extends in all directions, and in the far east sprawls a huge,
dark forest, leading into the horizon.
~
~
301465600 3 9 0
D1
~
~
0 -1 44891 10 10 5
D2
~
~
0 -1 44898 10 10 5
D4
~
~
0 -1 44899 10 10 5
E
west hill path~
To the west, the hill makes its final assent toward its crest, where a
massive tree stands.
~
A
up u~
~
if( random( 4, 10 ) < find_skill( ch, climb ) )
continue;
else
act_tochar( #no, ch );
~
E
no~
You struggle up the steep slope, only to come sliding back down.
~
!
0 0 0
-1
S
#44895
A Grassy Terrace~
To the west, a grassy embankment juts out from the rest of the hill,
blocking the way. High above, on the hill's crest, an incredible,
ancient tree soars toward the sky, its size baffling the senses. The
earth here is grassy, though hard, and fingers of rock poke through the
earth. To the east and south, this flat terrace continues.
~
~
301465600 3 9 0
D1
~
~
0 -1 44892 10 10 5
D2
~
~
0 -1 44891 10 10 5
E
fingers rock~
Tiny fingers of the limestone bedrock jut up through the soil, roughening
the path.
~
1086 9 1509949540 3 0
-1
S
#44896
A Grassy Terrace~
To the south rises a high, solid rock wall, its surface covered with
thick pads of dark green moss. To the west, this grassy terrace
continues, though far to the west, atop the crest of the hill, a massive
tree stands, dwarfing everything around it. The ground here is littered
with small, light-gray rocks, their porous surfaces rounded with age.
~
~
301465600 3 9 0
D0
~
~
0 -1 44891 10 10 5
D1
~
~
0 -1 44893 10 10 5
D3
~
~
0 -1 44898 10 10 5
E
wall south~
The wall is natural rock, where the soil has been eroded away leaving the
stone exposed. It is light gray and covered with thick moss.
~
E
rocks~
Small, light gray rocks are scattered about the soil.
~
-1
S
#44898
A Grassy Terrace~
Rocks almost entirely cover the ground of this dark, quiet corner of the
terrace. The air is still, shielded by the rock face to the south and
the massive hillside to the west. A massive, ancient tree towers above,
its far-reaching branches casting enormous shadows. To the north and
east the terrace continues.
~
~
301465600 3 9 0
D0
~
~
0 -1 44894 10 10 5
D1
~
~
0 -1 44896 10 10 5
E
ground rocks~
Small, rounded rocks are scattered around this shady corner.
~
1086 9 1509949540 3 0
-1
S
#44899
Base of an Ancient Tree~
Fully twenty-five feet across and three-hundred feet high, a massive tree
towers here, casting a shadow across the entire forest that lies far to
the east. The tree's bark is a dark black, mottled here and there with
patches of gray. Its size seems to intimidate the very earth--the air is
still, the sounds of the forest are no more than a whisper. A kind of
path moves around the tree to the north and west, while a tiny path heads
toward a patch of grass to the south. The tree is so enormous, its bark
so thick, that the grooves make near-perfect handholds.
~
~
301465600 4 9 0
D0
~
~
0 -1 44900 10 10 5
D2
~
~
0 -1 44901 10 10 5
D3
~
~
0 -1 44902 10 10 5
D5
~
~
0 -1 44894 10 10 5
E
tree~
This tree is staggering in its immensity. It is twenty-five feet across
and over three-hundred feet high. Its leaves are the size of horses.
Its bark is thick and rough, and would actually provide good handholds.
~
A
climb fly~
tree up~
if( can_fly( ch ) ) {
act_tochar( #fly, ch );
act_notchar( #rfly, ch );
transfer( ch, find_room( 44903 ) );
act_notchar( #farr, ch );
end;
}
else {
if( random( 5, 10 ) < find_skill( ch, climb ) ) {
act_tochar( #up, ch );
act_notchar( #rup, ch );
transfer( ch, find_room( 44903 ) );
act_notchar( #arrive, ch );
loop( followers ) {
ch = rch;
acode( room, 1 );
}
}
else {
act_tochar( #no, ch );
act_notchar( #rno, ch );
}
}
~
E
fly~
You fly up.
~
E
rfly~
$n flies up.
~
E
farr~
$n flies up from below.
~
E
up~
You grab the thick bark and begin to scale the massive tree.
~
E
rup~
$n climbs up the massive tree.
~
E
arrive~
$n climb up from below.
~
E
no~
You grab the thick tree bark and begin upwards, but come sliding back
down.
~
E
rno~
$n tries to climb the massive tree but comes sliding back down.
~
!
0 0 0
-1
S
#44900
Beneath an Ancient Tree~
To the north is a roiling wall of mist and rain, lit in flashes by
dissipated bolts of lightning. It seems almost like a thunderstorm
contained behind a wall of glass. Depsite the violence of the storm,
however, it is completely silent. To the east is a sheer drop where the
hill plummets toward a terrace on the hillside, and to the west is a
massive tree that dwarfs everything around it. A path to the south leads
around the tree.
~
~
301465600 4 9 0
D2
~
~
0 -1 44899 10 10 5
E
north wall mist rain~
A strange wall of silent mist and rain closes in, blocking the way north.
~
1085 9 1509949540 3 0
-1
S
#44901
Beneath an Ancient Tree~
This small, grassy enclave is set in a stone recess, with moss-covered
gray slats of limestone rising to the west, south, and east. The air
here is quiet and smells of distant rain. The soft, spongy earth is
quite damp, feeding the moss that gathers at the base of the stone walls.
To the north rises a dark, massive tree.
~
~
301465600 4 9 0
D0
~
~
0 -1 44899 10 10 5
E
wall enclave 1 east west south~
Natural walls of stratified limestone rise to the east, south, and west.
The limestone is gray and covered with thick moss.
~
1085 9 1509949540 3 0
-1
S
#44902
Beneath an Ancient Tree~
To the south and west stand large, limestone walls, their many gray slats
covered with thick tendrils of dark green moss. The ground here is
rough, folded by the three-foot-wide tree roots that break the soil's
surface. To the north stands an enormous tree, its bark as black as
night, its leaves as large as an ogre. A path leads eastward around the
tree.
~
~
301465600 4 9 0
D1
~
~
0 -1 44899 10 10 5
1085 9 1509949540 3 0
-1
S
#44903
High In An Ancient Tree~
The branches of this tree are so large they make almost perfect bridges,
and are easily wide enough to hold travellers. A massive branch meets
the trunk here--the closest branch the the ground, fifty feet below. The
horse-sized leaves rustle as a wind stirs through the entire tree
accompanied by the sound of gentle singing. The bark here is wide, rough
and thick, providing perfect handholds for the climb down. To the north,
an enormous branch juts outward.
~
~
301465600 4 9 0
D0
~
~
0 -1 44904 10 10 5
E
north branch~
A massive branch, wide enough to walk on, juts northward.
~
A
fly climb~
down tree~
if( can_fly( ch ) ) {
act_tochar( #fly, ch );
act_notchar( #rfly, ch );
transfer( ch, find_room( 44899 ) );
act_notchar( #farr, ch );
end;
}
else {
if( random( 5, 10 ) < find_skill( ch, climb ) ) {
act_tochar( #up, ch );
act_notchar( #rup, ch );
transfer( ch, find_room( 44899 ) );
act_notchar( #arrive, ch );
loop( followers ) {
ch = rch;
acode( room, 1 );
}
}
else {
act_tochar( #no, ch );
act_notchar( #rno, ch );
transfer( ch, find_room( 44899 ) );
act_notchar( #fall, ch );
i = 15d5;
dam_message( ch, i, "The impact" );
inflict( ch, mob, i, "lack of balance" );
}
}
~
E
fly~
You fly down.
~
E
rfly~
$n flies down.
~
E
farr~
$n flies down from above.
~
E
up~
You climb down the massive tree trunk.
~
E
rup~
$n climbs down the massive tree trunk.
~
E
arrive~
$n climbs down from above.
~
E
no~
You try to climb down, then lose your footing and plummet!
~
E
rno~
$n tries to climb down, then loses $s footing and falls!
~
E
fall~
@b$n comes plummeting from the branches high above!@n
~
!
0 0 0
-1
S
#44904
High in an Ancient Tree~
This is the end of a huge branch, which juts out from the massive trunk
to the south. This seems to be one of the few places a person could
reach, as the branches high above look far too widely spaced to be used
for climbing. The sound of singing comes from above. Across a gap to
the north is another large limb, which has grown from the west then
curved around.
~
~
301465600 4 9 0
D2
~
~
0 -1 44903 10 10 5
E
gap north branch~
This large branch ends in a large gap between here and another branch, a
few feet to the north.
~
A
jump~
across branch 1 north~
if( can_fly( ch ) ) {
act_tochar( #fly, ch );
act_notchar( #rfly, ch );
transfer( ch, find_room( 44905 ) );
act_notchar( #flyarr, ch );
end;
}
if( random( 1, 10 ) < 9 ) {
act_tochar( #jump, ch );
act_notchar( #rjump, ch );
transfer( ch, find_room( 44905 ) );
act_notchar( #arrive, ch );
loop( followers ) {
ch = rch;
acode( room, 1 );
}
}
else {
act_tochar( #fall, ch );
act_notchar( #rfall, ch );
send_to_room( #rfall, find_room( 44905 ) );
transfer( ch, find_room( 44900 ) );
act_notchar( #ouch, ch );
i = 15d5;
dam_message( ch, i, "The impact" );
inflict( ch, mob, i, "loss of balance" );
}
~
E
jump~
You jump across the gap to another large branch.
~
E
rjump~
$n jump across the gap to another large branch.
~
E
arrive~
$n comes leaping across the broad gap.
~
E
fall~
You leap across, but fall short, plummeting to the earth below!
~
E
rfall~
$n attempts the jump, but falls short and goes plummeting to the earth
below!
~
E
ouch~
$n comes plummeting from above!
~
E
fly~
You fly north.
~
E
rfly~
$n flies north.
~
E
flyarr~
$n comes flying across the gap.
~
!
0 0 0
1085 9 1509949540 3 0
-1
S
#44905
High in an Ancient Tree~
This is the tip of a huge, leaf-covered branch, which juts out from the
west side of the massive tree then curves around to the east. The
enormous leaves rustle with a strong breeze, and the strangely warm air
smells sweet. Another large branch hangs above, its outer limbs dipping
down within reach.
~
~
301465600 4 9 0
D4
~
~
0 -1 44906 10 10 5
E
south gap~
To the south, across a broad gap, is a large branch leading toward the
trunk of this massive tree.
~
E
up branch~
Above you is a large branch, which dips down, easily within reach.
~
A
jump leap~
across 1 south~
if( can_fly( ch ) ) {
act_tochar( #fly, ch );
act_notchar( #rfly, ch );
transfer( ch, find_room( 44904 ) );
act_notchar( #flyarr, ch );
end;
}
if( random( 1, 10 ) < 9 ) {
act_tochar( #jump, ch );
act_notchar( #rjump, ch );
transfer( ch, find_room( 44904 ) );
act_notchar( #arrive, ch );
loop( followers ) {
ch = rch;
acode( room, 1 );
}
}
else {
act_tochar( #fall, ch );
act_notchar( #rfall, ch );
send_to_room( #rfall, find_room( 44904 ) );
transfer( ch, find_room( 44900 ) );
act_notchar( #ouch, ch );
i = 15d5;
dam_message( ch, i, "The impact" );
inflict( ch, mob, i, "loss of balance" );
}
~
E
jump~
You leap across the gap to another large branch.
~
E
rjump~
$n leaps southward to another large branch.
~
E
arrive~
$n comes leaping across from the north.
~
E
fall~
You try to jump across, but fail and go plummeting to the ground below!
~
E
rfall~
$n tries to jump across but fails and goes plummeting to the earth below!
~
E
ouch~
@b$n comes plummeting from high above!@n
~
E
fly~
You fly south.
~
E
rfly~
$n flies south.
~
E
flyarr~
$n comes flying across the gap.
~
!
0 0 0
1086 9 1509949540 3 0
-1
S
#44906
A Song-Filled Den of Leaves~
Dozens of limbs have come together here and have intertwined to form a
large, solid, bed of leaves. Other branches form a leafy wall on all
sides, except north, where a strange, shimmering sliver of light slashes
a wall of mist. The very air here sings--the song, a single, golden
voice, seeming to come from all directions. This place is warm and
comfortable.
~
no_mob
~
301465609 4 9 0
D5
~
~
0 -1 44905 10 10 5
E
north sliver slash light~
To the north, slashing a roiling wall of fog, is a sliver of blazing
white light. A faint wind comes through the sliver, along with small
flecks of water.
~
A
1~
sliver rift light mist fog north~
if( !is_player( ch ) ) {
act_notchar( #fear, ch );
end;
}
act_tochar( #enter, ch );
act_notchar( #renter, ch );
if( mob_in_room( 1262, room ) )
act_tochar( #sigh, ch );
transfer( ch, find_room( 44927 ) );
act_notchar( #arrive, ch );
~
E
enter~
@CYou step through the sliver of light. You entire body seems to
stretch, then with a blaze of light you find yourself in a void.@n
~
E
renter~
@b$n steps through the sliver of light and disappears as a
flash of light consumes $m.@n
~
E
arrive~
@b$n enters with a flash of light.@n
~
E
fear~
@Y$n approaches the light, then backs away $s body quaking with fear.@n
~
E
sigh~
You hear the pixie sorceres sigh sadly behind you.
~
!
0 0 0
A
4 practice~
3 replicate~
if( is_player( ch ))
if( has_obj( 2785, ch ) )
if( !has_obj( 1435, ch ) )
if( !has_obj( 1468, ch ) )
if( !has_obj( 1656, ch ) ) {
tell( mob, ch, #prove );
continue;
}
else {
mob = mob_in_room( 1262, room );
tell( mob, ch, #circlet );
act_notchar( #mad, ch );
transfer( ch, find_room( 44769 ) );
}
else {
mob = mob_in_room( 1262, room );
tell( mob, ch, #chain );
act_notchar( #mad, ch );
transfer( ch, find_room( 44769 ) );
}
else {
mob = mob_in_room( 1262, room );
tell( mob, ch, #scarf );
transfer( ch, find_room( 44769 ) );
act_notchar( #mad, ch );
}
else
act_tochar( #cant, ch );
else
act_tochar( #pet, ch );
~
E
cant~
I will only train you in this if you prove to me you are worthy. Find
for me and bring with you an ice figurine for when next we meet.
~
E
circlet~
That circlet looks like one of mine! Thief! I'll not teach you this day!
~
E
scarf~
That scarf looks like one of mine! Thief! I'll not teach you this day!
~
E
chain~
That length of electrum chain looks like one of mine! Thief! I'll not
teach you this day!
~
E
prove~
You have proven yourself to me.
~
E
mad~
With an angry gesture, the pixie high sorceress casts $n away.
~
E
pet~
You have no need to practice anything but obeying your master.
~
!
0 0 0
1262 137 1509949540 3 0
-1
S
#44907
Narrow, Echoing Cavern~
A penetrating roar rings off the walls and pounds in your ears. This
tunnel is narrow and dark, the cold stone glistening with a dark sheen of
water. The amazing, thrumming roar seems to come from the west, where
the cavern looks lighter. The cavern also heads east, where it looks
more confined. You cannot be certain--in the thick, roiling mist that
fills the air it is difficult to see much of anything.
~
~
301465604 11 6 0
D1
~
~
0 -1 44908 10 10 5
D3
~
~
0 -1 44771 10 10 5
-1
S
#44908
At A Strange Wall~
A pall of silence fills the air, the very rock of this cavern. Despite
the mist and stirring wind, despite the chilling outside mountain air,
this cavern is strangely warm. Most of the cavern is solid rock, but the
north wall defies explanation. It is a rippling, upright sheet of thick,
jet-black liquid. It hums and crackles, its tiny ripples making soft
lapping sounds. A pallid glow flickers at dark wall's edges.
~
n is 44909
~
301465604 11 9 0
D3
~
~
0 -1 44907 10 10 5
E
wall liquid water~
This might simply be water held in place by magic, or it might be much
more. The liquid is opaque and black, obscuring whatever is behind it.
It gives off a soft light, and it hums and crackles with contained energy.
~
A
touch enter go~
wall ripple energy north gate portal liquid water~
Act_tochar( #go, ch );
act_notchar( #rgo, ch );
transfer( ch, find_room( 44909 ) );
act_notchar( #enter, ch );
~
E
go~
@CSteeling yourself, you walk into the dark water. Your face and hands
tingle as the dark water flows over you. Suddenly you cannot breath, and
you feel as if your body is being torn in half. An incredible pressure
crushes your body from all sides, then suddenly the pressure lifts. You
are through.@n
~
E
rgo~
$n takes a deep breath and steps into the dark water. In
an instant $e disappears.
~
E
enter~
$n emerges through the rippling black water.
~
E
not~
You start to step into the gate, when a large, glowing face appears
before you. "This area is not yet open. But aren't you clever for
finding it?" The face disappears, his cackle fading with him.
~
E
rnot~
$n begins to step into the gate, when a large, glowing face appears.
"This area is not yet open. But aren't you clever for finding it?" The
face disappears, his cackle fading with him.
~
!
0 0 0
-1
S
#44909
Misty Passage~
A thick, low mist blankets the spongy earth and wraps the large, leafy
trees in glimmering shrouds of white. A soft wind comes in from the
east, rustling the leaves and stirring the mist into little eddies that
dissipate as soon as they form. The terrain does not seem quite real -
the sky is a strange, flat, dark blue, somewhere between daylight and
night. This place is freakishly quiet. A barely noticeable path,
cloaked in mist, heads toward a massive forest to the west. To the south
stands a large, rippling sheet of dark liquid, standing out starkly in
the diluted, pale colors that surround it.
~
s is 44908
[Dalthas] (acode ent wall) breath should be breathe
~
301465604 11 6 0
D3
temporary door~
~
0 -1 44786 10 10 5
E
mist~
The mist is thick and heavy, clinging to the ground as if attached to it.
The spiny, fog-wrapped tips of bushes poke up through the mist. Large,
dark trees stand here, their leaves cloaked in mist as if it were rain.
~
E
sky~
The sky, like the rest of this place, seems oddly flat. It lacks depth
or complex shades of color, and actually seems quite low to the ground.
Although this place is light, none of the trees cast shadows, giving this
part of the forest the further appearance of being two-dimensional.
~
E
path~
A narrow, barely visible path heads west into a large forest.
~
E
sheet door liquid south~
The liquid gives off a soft, steady hum and is ripples back lapping
noises that seem loud in the surrounding quiet. The jet-black sheet
obscures any attempt to look through it.
~
A
enter walk move touch~
liquid door portal south gate wall water~
act_tochar( #go, ch );
act_notchar( #rgo, ch );
transfer( ch, find_room( 44908 ) );
act_notchar( #arrive, ch );
~
E
go~
@CYou step into the dark liquid. Your flesh begins to tingle, and a
great weight begins to crush your body. Then, in a sudden burst, you
emerge on the other side.@n
~
E
rgo~
$n steps into the dark liquid and disappears.
~
E
arrive~
With barely a faint stir in the air, $n emerges from the dark portal.
~
!
0 0 0
-1
S
#44910
Atop A Large Hill~
This hill rises high in the forest--nearly to the tops of the trees.
This is the edge of the forest, which stretches off to the south. From
this high vantage, you have a perfect view of a valley to the north,
which extends to the horizon in a vast basin of gently rolling,
grass-covered hills, which look almost like rumpled velvet. The crest of
the hill continues westward, and a slope leads downward to the forest
floor.
~
~
301465600 3 9 0
D3
~
~
0 -1 44911 10 10 5
D5
~
~
0 -1 44857 10 10 5
E
north valley~
Sprawling out toward the northern horizon in a low, enormous valley of
gently rolling, dark green hills. The floor of the valley lies almost a
thousand feet below. You see no way of reaching there.
~
1089 9 1509949540 3 0
-1
S
#44911
Crest of a Large Hill~
You are high enough to touch the leaves of the massive trees to the
south, which soar upward from the forest floor. The air here is crisp
and invigorating and smells of distant rain. From this high vantage, you
can see a rolling, hilly basin, which stretches out endlessly to the
north. However, the basin seems oddly flat and lifeless, as if it were
not real, but an incredibly detailed painting. The crest of this hill
heads east and west.
~
~
301465600 3 9 0
D1
~
~
0 -1 44910 10 10 5
D3
~
~
0 -1 44912 10 10 5
E
north basin valley~
The valley to the north is beautiful, but strangely flat and calm. The
grass doesn't seem to move, despite the breeze, and there are no animals
in sight.
~
E
trees south~
The treetops of the massive forest rise just above the crest of this
large hill. The trees stand to the south; the forest stretches out in
all directions except north.
~
-1
S
#44912
Atop a Large Hill~
The hill slopes downward here and rejoins the dark forest floor far below.
You are high enough to see the forest in its entirety--it extends
southeast for the most part, though there is still much to the southwest.
Far to the west you see another hill, atop of which is tree so large it
defies imagination. To the east, a grassy path of sorts leads along this
hill's crest.
~
~
301465600 3 9 0
D1
~
~
0 -1 44911 10 10 5
D5
~
~
0 -1 44862 10 10 5
E
west tree~
Far to the west grows a tree so large it boggles the imagination.
Standing atop a large hill, it casts a shadow over the entire forest.
~
1089 9 1509949540 3 0
-1
S
#44913
In the Pixie Forest~
This is a warm, cozy den beneath the roots of a large tree. The mud
walls are covered with small, intricate tapestries, the floor is dry and
covered with leaves. In the center of the floor is a small, wooden table
abutted by a wooden chair. The air here smells of sweet pipesmoke. A
hole above is covered with a large pad of moss.
~
[Merior] wall extra faeriefolks
[Merior] floor extra here for padding
[Merior] a biddlehoff? is there more then one?
[Merior] not quite sure what a gnome is doing in here...
~
301465604 3 4 0
D4
blanket of moss~
~
203 -1 44789 10 10 5
E
tapestries walls~
These tapestries are quite small, though very detailed, and show a great
battle between faereiefolk and a great dragon.
~
E
floor leaves~
The leaves seem to have been placed her for padding. Beneath them, the
soil is quite damp.
~
E
table chairs~
A small table--a foot high and two feet across--sits in the center of
this hole. It is simple, but looks well made. Three tiny chairs
surround it.
~
A
~
~
act_tochar( #close, ch );
close( room, up );
~
E
close~
As you enter the small hole, the pad of moss swings back, covering the
hole above you.
~
!
1 0 16
A
move push pull open~
moss mat pad~
if( is_open( room, up ) )
act_tochar( #already, ch );
else {
act_tochar( #open, ch );
act_notchar( #ropen, ch );
open( room, up );
}
~
E
already~
The moss overhead has already been pushed aside.
~
E
open~
You push aside the blanket of moss, revealing an opening overhead.
~
E
ropen~
$n pushes aside the moss overhead.
~
!
0 0 0
1266 9 1509949540 3 0
-1
S
#44915
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds. Floating here before her
is a @brift@n of blazing white light--a rip in the very fabric of reality.
~
~
301465605 4 9 0
D0
~
~
0 -1 44919 10 10 5
D1
~
~
0 -1 44924 10 10 5
D2
~
~
0 -1 44916 10 10 5
D3
~
~
0 -1 44935 10 10 5
A
enter~
rift tear rip light~
act_tochar( #enter, ch );
act_notchar( #renter, ch );
transfer( ch, find_room( 44906 ) );
act_notchar( #arrive, ch );
~
E
enter~
@CYou step through the tear, then find your feet landing in a bed of
leaves.@n
~
E
renter~
@b$n enters the rift of light and disappears with a flash.@n
~
E
arrive~
@b$n steps in through the sliver of light.@n
~
!
0 0 0
-1
S
#44916
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44915 10 10 5
D1
~
~
0 -1 44923 10 10 5
D2
~
~
0 -1 44917 10 10 5
D3
~
~
0 -1 44936 10 10 5
1269 9 1509949540 3 0
-1
S
#44917
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44916 10 10 5
D1
~
~
0 -1 44922 10 10 5
D2
~
~
0 -1 44918 10 10 5
D3
~
~
0 -1 44937 10 10 5
-1
S
#44918
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44917 10 10 5
D1
~
~
0 -1 44921 10 10 5
D2
~
~
0 -1 44919 10 10 5
D3
~
~
0 -1 44938 10 10 5
1269 9 1509949540 3 0
-1
S
#44919
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44918 10 10 5
D1
~
~
0 -1 44920 10 10 5
D2
~
~
0 -1 44915 10 10 5
D3
~
~
0 -1 44939 10 10 5
-1
S
#44920
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44921 10 10 5
D1
~
~
0 -1 44929 10 10 5
D2
~
~
0 -1 44924 10 10 5
D3
~
~
0 -1 44919 10 10 5
1269 9 1509949540 3 0
-1
S
#44921
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44922 10 10 5
D1
~
~
0 -1 44928 10 10 5
D2
~
~
0 -1 44920 10 10 5
D3
~
~
0 -1 44918 10 10 5
-1
S
#44922
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44923 10 10 5
D1
~
~
0 -1 44927 10 10 5
D2
~
~
0 -1 44921 10 10 5
D3
~
~
0 -1 44917 10 10 5
1269 9 1509949540 3 0
-1
S
#44923
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44924 10 10 5
D1
~
~
0 -1 44926 10 10 5
D2
~
~
0 -1 44922 10 10 5
D3
~
~
0 -1 44916 10 10 5
-1
S
#44924
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44920 10 10 5
D1
~
~
0 -1 44925 10 10 5
D2
~
~
0 -1 44923 10 10 5
D3
~
~
0 -1 44915 10 10 5
1269 9 1509949540 3 0
-1
S
#44925
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44929 10 10 5
D1
~
~
0 -1 44934 10 10 5
D2
~
~
0 -1 44926 10 10 5
D3
~
~
0 -1 44924 10 10 5
-1
S
#44926
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44925 10 10 5
D1
~
~
0 -1 44933 10 10 5
D2
~
~
0 -1 44927 10 10 5
D3
~
~
0 -1 44923 10 10 5
1269 9 1509949540 3 0
-1
S
#44927
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
Don't let the map confuse you. Exits are all looped around, so you'll
always been dead-center. Because this is a void, all the rooms have the
same room desc, except 44915, which is exit.
ALSO...customs can be made from dragon's hide. Onums are 1658, 1659,
1660, 1661, 1663.
Dragon loads in room 44939.
~
301465613 4 9 0
D0
~
~
0 -1 44926 10 10 5
D1
~
~
0 -1 44932 10 10 5
D2
~
~
0 -1 44928 10 10 5
D3
~
~
0 -1 44922 10 10 5
-1
S
#44928
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44927 10 10 5
D1
~
~
0 -1 44931 10 10 5
D2
~
~
0 -1 44929 10 10 5
D3
~
~
0 -1 44921 10 10 5
1269 9 1509949540 3 0
-1
S
#44929
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44928 10 10 5
D1
~
~
0 -1 44930 10 10 5
D2
~
~
0 -1 44925 10 10 5
D3
~
~
0 -1 44920 10 10 5
-1
S
#44930
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44931 10 10 5
D1
~
~
0 -1 44939 10 10 5
D2
~
~
0 -1 44934 10 10 5
D3
~
~
0 -1 44929 10 10 5
1269 9 1509949540 3 0
-1
S
#44931
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44932 10 10 5
D1
~
~
0 -1 44938 10 10 5
D2
~
~
0 -1 44930 10 10 5
D3
~
~
0 -1 44928 10 10 5
-1
S
#44932
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44933 10 10 5
D1
~
~
0 -1 44937 10 10 5
D2
~
~
0 -1 44931 10 10 5
D3
~
~
0 -1 44927 10 10 5
-1
S
#44933
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44934 10 10 5
D1
~
~
0 -1 44936 10 10 5
D2
~
~
0 -1 44932 10 10 5
D3
~
~
0 -1 44926 10 10 5
-1
S
#44934
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44930 10 10 5
D1
~
~
0 -1 44935 10 10 5
D2
~
~
0 -1 44933 10 10 5
D3
~
~
0 -1 44925 10 10 5
1269 9 1509949540 3 0
-1
S
#44935
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44939 10 10 5
D1
~
~
0 -1 44915 10 10 5
D2
~
~
0 -1 44936 10 10 5
D3
~
~
0 -1 44934 10 10 5
-1
S
#44936
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44935 10 10 5
D1
~
~
0 -1 44916 10 10 5
D2
~
~
0 -1 44937 10 10 5
D3
~
~
0 -1 44933 10 10 5
1269 9 1509949540 3 0
-1
S
#44937
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44936 10 10 5
D1
~
~
0 -1 44917 10 10 5
D2
~
~
0 -1 44938 10 10 5
D3
~
~
0 -1 44932 10 10 5
-1
S
#44938
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44937 10 10 5
D1
~
~
0 -1 44918 10 10 5
D2
~
~
0 -1 44939 10 10 5
D3
~
~
0 -1 44931 10 10 5
1269 9 1509949540 3 0
-1
S
#44939
The Ethereum~
You stand in a formless void. There is no space here, and no time.
Mottled, writhing gray extends in all directions. Though there is no
visible floor here, you can feel a solid mass beneath you, and you know
you can walk here. The very fabric of space seems to shift here--dark
shapes in the distance suddenly grow quite large, as if nearing you, then
fade away again. A thunderous, pounding rain courses through the void,
seeming to come from all directions. Distant bolts of lightning flash,
their light dissipated as if trapped in clouds.
~
~
301465605 4 9 0
D0
~
~
0 -1 44938 10 10 5
D1
~
~
0 -1 44919 10 10 5
D2
~
~
0 -1 44935 10 10 5
D3
~
~
0 -1 44930 10 10 5
A
~
~
if( !is_player( ch ) )
end;
if( !rflag( reset0, room ) )
end;
else {
if( random( 1, 5 ) > 3 ) {
remove_rflag( reset0, room );
act_tochar( #enter, ch );
mob_in_room( mload( 1271, room ), room );
victim = ch;
mob = mob_in_room( 1271, room );
wait( 1 );
interpret( mob, "say Fools. If your mortal flesh can pass through, my prison is open. The world will feel the agony of your mistake." );
}
else
end;
}
~
E
enter~
@YYou hear a deafening shriek as a huge, dark shape boils out of the
endless field of gray. You have just a moment to realize what you're
seeing before the massive of form of Kasikus the ethereal dragon is upon
you.@n
~
!
1 0 15
-1
S
#44940
Inside a Massive Log~
The enormous, hollow log is like a tunnel, although the east end is
jammed up against another tree trunk, blocking that way. Tiny droplets
of water drip in through cracks in the ancient, time-eaten wood. The
interior is covered with moss, and dark water congeals on the floor.
~
~
301465604 3 9 0
A
leave climb exit~
log room out up tunnel hollow tree~
act_tochar( #leave, ch );
act_notchar( #rleave, ch );
transfer( ch, find_room( 44791 ) );
loop( followers ) {
transfer( rch, find_room( 44791 ) );
act_notchar( #arr, rch );
}
~
E
leave~
You step out of the massive log.
~
E
rleave~
$n steps out of the massive log.
~
E
arr~
$n steps out of the massive log.
~
!
0 0 0
1270 9 1509949540 3 0
-1
S
#0