#AREA
Blank~
Orb~
~
0 0
3
#ROOMS
#43000
Hidden Trail~
The path takes a sharp turn here, bending around to the east and south.
The drab grey of the surrounding area mirrors the dull gravel of the
path, creating a lackluster, dismal landscape. Looking northward, you
see only a barren field of grey stone. To the south, trees loom at ever
closer intervals, split by a small path which winds its way deep into the
stone forest.
~
Trees start here
~
301465600 12 9 0
D1
~
~
0 -1 43001 10 10 5
D2
~
~
0 -1 43010 10 10 5
D4
~
~
0 -1 75 10 10 5
E
north~
No description~
-1
S
#43001
A Winding Trail~
The somber, grey trail runs through the colorless area surrounding it.
The vegetation which borders the trail has sickened and died, leaving
only brown leaves and blackened stems behind. Standing at irregular
intervals, a few tall, slender trees dot the area to the south of the
path. The trees are a drab, grey color, right down to the leaves.
~
~
301465600 12 9 0
D1
~
~
0 -1 43002 10 10 5
D3
~
~
0 -1 43000 10 10 5
E
trees~
Closer examination of the slender trees reveals that they have been
turned to stone. The delicate stone leaves have broken off in places,
leaving razor-sharp shards of broken stone behind. Littering the ground
near the trunks of the trees is a myriad of broken stone in the shapes of
twigs, leaves, and even the occasional branch.
~
-1
S
#43002
A Hidden Trail - Near a Stone Sapling~
In the middle of the trail upon which you stand, a small stone tree
stands. The sapling's trunk is only as thick as a man's forearm,
indicating its scant age. Grey vines of ivy wind their way around the
oak sapling, giving the semblance of leaf-bearing limbs. The rocky
ground around the tree supports only dead and dying vegetation. A few
scraggly young trees try to grow in the poor soil around the trail,
though their leaves are scant and brown.
~
~
301465600 12 9 0
D1
~
~
0 -1 43003 10 10 5
D3
~
~
0 -1 43001 10 10 5
E
leaves plants vegatation~
The leaves are curled up at the tips and slightly brown along the edges
as though the plants have gone too long without water.
~
E
tree sapling stone~
This tall, thin sapling was once a thriving, vibrant young oak. Its
lifespan was cut short and it has been preserved forever in its summer
glory by its metamorphosis into grey stone. Greyish-green ivy winds
itself around the stone tree, giving a semblance of life to the petrified
sapling.
~
E
trees scraggly~
These young saplings are twisted and in poor health. The few leaves
boasted by the twisted branches are mostly brown and dead.
~
-1
S
#43003
On Path to Woods~
Dying, scraggly trees hang their bare limbs down over the path, as if
reaching for what little life is still left near the forest floor. The
few green plants left among the brownish dead brush struggle to reach the
sun. Greying ivy strangles the last bits of life out of the dwarfed
trees, even as the vines themselves perish.
~
~
301465600 12 9 0
D0
~
~
0 -1 43006 10 10 5
D3
~
~
0 -1 43002 10 10 5
-1
S
#43004
A Narrow Path Through the Stone Forest~
A gentle breeze blows through the silent forest, passing over you in a
gentle caress. The stone leaves of the tall oak trees stir not at all,
immobilized forever. Petrified bushes border the trail through the
forest, pruned and trimmed into patterns nature never intended. A few
stone birds perch on the limbs of the petrified oaks, frozen for all time.
~
~
301465600 12 9 0
D1
~
~
0 -1 43005 10 10 5
D2
~
~
0 -1 43011 10 10 5
E
birds~
Frozen on their perches for all eternity, a few birds of unidentifiable
species sit in the stony boughs of the young oaks.
~
-1
S
#43005
A Narrow Path Through the Stone Forest~
Bushes of solid rock line the trail along this portion of it, while
beyond the bushes stand a wealth of tall, slender oaks. Well trimmed and
pruned, the bushes were in full bloom when their metamorphosis was
effected. Delicate stone flowers peek out from between the flinty leaves
of the shrubbery. A small fox, caught in the act of slinking through the
flowery flora, was petrified along with the vegetation. His fluffy tail
and beady eyes are clearly visible between the stalks of the bushes.
~
touch fox damage code?
~
301465600 12 9 0
D1
~
~
0 -1 43009 10 10 5
D3
~
~
0 -1 43004 10 10 5
E
fox~
A small fox, barely full grown, stands poised to take its next silent
step. Caught forever in the pause between strides, the petrified
animal's progress has been halted permanently.
~
E
bushes flowers shrubs~
A row of unfamiliar flowering bushes lines each side of the trail.
Obviously trimmed to display the blossoms for maximum effect, the
decoratively pruned stone flora will forever show the expert, loving care
with which it was shaped.
~
-1
S
#43006
Hidden Trail~
The silent, somber trail is bordered here by drab, ashen vegetation. The
plants cling to their precarious existence, the hard, rocky ground
allowing no room for water to flow to their roots. Dwarfed, twisted
trees grow in small patches to the south, their leaves long since fallen.
Rocks color are scattered liberally throughout the area, cluttering the
trail. The absence of vivid color is profound; the faint green of the
dying plants the only hue other than the dismal grey.
~
search rocks?
~
301465600 12 9 0
D0
~
~
0 -1 43007 10 10 5
D2
~
~
0 -1 43003 10 10 5
E
bushes~
All the plant life in the area, including the bushes, look very healthy.
Several of the bushes have delicious-looking berries growing on them.
~
E
rocks~
Rocks of all shapes and sizes lie in the area. Upon closer inspection,
you think you see the lines of deliberate carving upon the weathered
stones. Time has eroded the shapes beyond recognition, however. Still,
the feeling of definitive shapes remains.
~
-1
S
#43007
Hidden Trail~
The drab landscape around you is limned in shades of grey. The light grey
of the dry, ash-like dirt which covers the ground on and around the trail
blends with gravel of a darker grey. The few struggling plants which grow
in the harsh, rocky soil are limp and wilting, all the green draining out
of them to be slowly replaced by a greyish-brown color.
~
~
301465600 12 9 0
D0
~
~
0 -1 43008 10 10 5
D2
~
~
0 -1 43006 10 10 5
E
plants~
Only a very few small plants have braved the rocky ground, here. Slowly
dying, the plants' drop their leaves as they are give in to the lack of
water and nutrients.
~
78 17 1509949540 -2 0
-1
S
#43008
Hidden Trail~
An opaque, swirling mist creeps along the ground. A faint breeze blows in
from the north, tattering the veil of mist aside in places to reveal
rocky, uneven ground. Patches of gravel and grey, lifeless dirt are
visible for a moment before the mist closes back in. The smell of death
and decay wafts past your nostrils, carried in from the north by the light
breeze.
~
~
301465600 12 9 0
D1
~
~
35 -1 23117 10 10 5
D2
~
~
0 -1 43007 10 10 5
-1
S
#43009
A Narrow Path Through the Stone Forest~
The trail winds its way through the crowded stone trees of the petrified
forest. Preserved in their summer glory for all eternity, the stone oaks
hang their flinty limbs over the small trail. Looking up into the boughs
of the trees, you see a stone robin seated among the stone leaves, his
once red breast turned a somber grey.
~
~
301465600 12 9 0
D1
~
~
0 -1 43010 10 10 5
D3
~
~
0 -1 43005 10 10 5
E
robin up~
Perched on a thin branch, the stone robin's chest is puffed out proudly.
His thrown back head and open beak give the impression of a bird about to
burst into song.
~
-1
S
#43010
A Narrow Path Through the Stone Forest~
Tall, slender pillars of stone jut out of the grey earth, the remnant of
these once magnificent young oaks. Branching out from the stone trunks
are thin, fragile limbs covered with delicate stone leaves. A few of the
flinty leaves have fallen to the ground to shatter into a myriad of
jagged shards. The path which runs north and south through the desolate
forest has fallen into disrepair and you must pick your way carefully
through the broken fragments of stone.
~
shard action here
~
301465600 12 9 0
D0
~
~
0 -1 43000 10 10 5
D3
~
~
0 -1 43009 10 10 5
E
fragments path~
The sharp fragments of stone which litter the path seem to have fallen
from the stone trees with border the path. In a few razor-sharp shards
you can see the delicate tracery of the veins of an oak leaf. In others
piece, the slightly gnarled lengths were perhaps small limbs of the young
trees.
~
E
trees~
Tall and straight, these young oak trees must have been truly beautiful
in their living splendor. Now they stand as silent sentinels, hanging
their slender stone limbs eternally over the narrow path until the
weather grinds them to dust.
~
-1
S
#43011
A Narrow Path Through the Stone Forest~
The narrow path winds its way through the tall, relatively slender stone
oaks of the forest's outskirts. The stone flora bordering the path is all
decoratively trimmed and shaped, giving the impression of painstaking
care. To the south, the path narrows even more, and the trees grow more
densely, their trunks thicker than those to the north.
~
~
301465600 12 9 0
D0
~
~
0 -1 43004 10 10 5
D2
~
~
0 -1 43013 10 10 5
E
south~
The trees to the south grow close together, all but eliminating the
narrow trail. The trees are older, their trunks thick and their boughs
intertwined with those of neighboring trees.
~
-1
S
#43012
Rotting Woods~
This area is under construction.
~
~
301465600 12 9 0
-1
S
#43013
A Narrow Path through the Stone Forest - Path's End~
The trees crowd in closely around you, the path all but obscured by the
moderately slender oaks. Stone bushes and shrubs border the path, ending
abruptly with a wide trellis on each side. The stone vines which cling to
the trellises bear large, delicately shaped flowers. To the south, the
narrow path fades away, absorbed by the dense stands of trees.
~
No.mob
pick flower
~
301465608 12 9 0
D0
~
~
0 -1 43011 10 10 5
D2
~
~
0 -1 43020 10 10 5
E
trellises~
These lovely grey structures are fan-shaped and provide excellent support
for the flowering stone vines which cling to them. Closer inspection
reveals that the trellises are stalks of the bordering bushes which have
been trained to brace the climbing vines.
~
E
flowers blooms~
The petals of these large flowers are shaped like tear drops. The
original color of these stone blooms is impossible to determine, as they
are now a uniform shade of grey.
~
A
pick get~
flower bloom blossom petal~
if( random( 1, 20 ) <= 3 ) {
if( rflag( reset0, room ) ) {
remove_rflag( reset0, room );
act_tochar( #pick, ch );
act_notchar( #rpick, ch );
obj_to_char( oload( 2712 ), ch );
}
else {
act_tochar( #nope, ch );
act_notchar( #rnope, ch );
i = 10d2+10;
dam_message( ch, i, "The shards of the shattered flower" );
inflict( ch, mob, i, "the shards of a shattered stone flower" );
}
}
else {
remove_rflag( reset0, room );
i = 10d2+10;
act_tochar( #nope, ch );
act_notchar( #rnope, ch );
dam_message( ch, i, "The shards of the shattered flower" );
inflict( ch, mob, i, "the shards of a shattered stone flower" );
}
~
E
pick~
You attempt to pick one of the stone flowers, but only manage to break
away a single petal.
~
E
rpick~
$n attempts to pick one of the stone flowers, but only manages to break
away a single petal.
~
E
nope~
You try to pick one of the stone flowers, but it shatters in your hand.
~
E
rnope~
$n tries to pick one of the stone flowers but it shatters in $s hand.
~
!
0 0 0
78 17 1509949540 -2 0
-1
S
#43014
Edge of Woods~
The path turns east here, continuing
~
~
301465600 12 9 0
D1
~
~
0 -1 43015 10 10 5
D2
~
~
0 -1 43021 10 10 5
2011 137 1509949540 3 0
-1
S
#43015
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D1
~
~
0 -1 43016 10 10 5
D2
~
~
0 -1 43037 10 10 5
D3
~
~
0 -1 43014 10 10 5
-1
S
#43016
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D1
~
~
0 -1 43017 10 10 5
D2
~
~
0 -1 43042 10 10 5
D3
~
~
0 -1 43015 10 10 5
1937 9 1509949540 3 0
-1
S
#43017
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D1
~
~
0 -1 43018 10 10 5
D2
~
~
0 -1 43047 10 10 5
D3
~
~
0 -1 43016 10 10 5
1937 9 1509949540 3 0
-1
S
#43018
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D1
~
~
0 -1 43019 10 10 5
D2
~
~
0 -1 43052 10 10 5
D3
~
~
0 -1 43017 10 10 5
-1
S
#43019
Stone Forest~
Standing silent and lonely, the stone trees of the forest seem to radiate
an almost tangible sadness. Boughs broken by the force of their own great
weight litter the ground in chunks and shards of grey stone. Shattered
slivers of unreconizable stone lie scattered about the area, razor-sharp
and gleaming with pointed edges.
~
~
301465600 12 9 0
D1
~
~
0 -1 43020 10 10 5
D2
~
~
0 -1 43057 10 10 5
D3
~
~
0 -1 43018 10 10 5
-1
S
#43020
Stone Forest - Within the Borders of the Forest~
The forest stands silent and desolate in its monotonous greyness. The
tree trunks are close together, their stony boughs hopelessly intertwined
into a flinty canopy overhead. Precious little light could filter through
the tangled mass above. The ground is littered with broken shards of
stone leaves that have fallen in a rather sad parody of autumn. It is
possible to make your way through the trees on three sides, but to the
east the trees form an impenetrable barrier of stone trunks.
~
~
301465600 12 9 0
D0
~
~
0 -1 43013 10 10 5
D2
~
~
0 -1 43062 10 10 5
D3
~
~
0 -1 43019 10 10 5
E
canopy up boughs~
The crowded oaks have stood together so long that their boughs have
become irreversibly tangled. The current petrified state of the forest
ensures that the mass of limbs and leaves will never be untangled.
~
2011 137 1509949540 3 0
-1
S
#43021
The Stone Forest - A Wall of Oaks~
Crowded oaks end your westward progress at this desolate edge of the
forest, and the jutting pillars of the greater oaks can be seen in an
almost panoramic view to the east. A shattered pile of stone lies on the
ground, with a few delicate grey feathers littering the area around it.
To the west, the oak trees crowd in, forming a flinty wall of grey stone
trunks.
~
~
301465600 12 9 0
D0
~
~
0 -1 43014 10 10 5
D1
~
~
0 -1 43037 10 10 5
D2
~
~
0 -1 43022 10 10 5
E
pile stone ground feathers area~
It seems that not every inhabitant of the forest was able to leave its
confines before the transformation claimed them. Tiny fragments of stone
are all that remain of this unfortunate bird.
~
A
~
nest feather~
if( random( 1, 10 ) >= 9 ) {
if( rflag( reset0, room ) ) {
remove_rflag( reset0, room );
act_tochar( #get, ch );
act_notchar( #rget, ch );
obj_to_char( oload( 2808 ), ch );
}
else {
act_tochar( #search, ch );
act_notchar( #rsearch, ch );
}
}
else {
remove_rflag( reset0, room );
act_tochar( #search, ch );
act_notchar( #rsearch, ch );
}
~
E
search~
You search through the nest, but find nothing.
~
E
rsearch~
$n searches through the nest, but finds nothing.
~
E
get~
You search through the nest and find a long, silver feather!
~
E
rget~
$n searches through the nest and finds a long, silver feather.
~
!
9 0 0
-1
S
#43022
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43021 10 10 5
D1
~
~
0 -1 43036 10 10 5
D2
~
~
0 -1 43023 10 10 5
-1
S
#43023
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43022 10 10 5
D1
~
~
0 -1 43035 10 10 5
D2
~
~
0 -1 43024 10 10 5
2011 137 1509949540 3 0
-1
S
#43024
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43023 10 10 5
D1
~
~
0 -1 43034 10 10 5
D2
~
~
0 -1 43025 10 10 5
-1
S
#43025
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43024 10 10 5
D1
~
~
0 -1 43033 10 10 5
D2
~
~
0 -1 43026 10 10 5
-1
S
#43026
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43025 10 10 5
D1
~
~
0 -1 43027 10 10 5
2011 137 1509949540 3 0
-1
S
#43027
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43033 10 10 5
D1
~
~
0 -1 43028 10 10 5
D3
~
~
0 -1 43026 10 10 5
-1
S
#43028
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43038 10 10 5
D1
~
~
0 -1 43029 10 10 5
D3
~
~
0 -1 43027 10 10 5
-1
S
#43029
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43043 10 10 5
D1
~
~
0 -1 43030 10 10 5
D3
~
~
0 -1 43028 10 10 5
-1
S
#43030
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43048 10 10 5
D1
~
~
0 -1 43031 10 10 5
D3
~
~
0 -1 43029 10 10 5
-1
S
#43031
Stone Forest - Near a Tiny Stream~
A thin trickle of water runs through the center of this area of the
forest. Dancing over the rocks and stones of the small streambed, the
tiny brook burbles along cheerfully. A few drooping plants have taken
root near the stream, trying desperately to leech life out of the sterile
layer of dust. The stone trees stand in a forbidding wall to the south,
blocking any attempt at passage.
~
stream
naiad here.
~
301465601 12 9 0
D0
~
~
0 -1 43053 10 10 5
D1
~
~
0 -1 43032 10 10 5
D3
~
~
0 -1 43030 10 10 5
E
stream brook water~
The tiny stream is a mere three feet wide and perhaps a foot deep.
Clear, clean water flows into the densely packed stands of trees to the
south.
~
E
plants drooping~
Desperately clinging to life, the few tiny plants whose seeds were
unlucky enough to take root here are slowly dying in the deficient soil.
~
A
look~
stream spring water~
if( rflag( reset0, room ) ) {
if( !mob_in_room( 437, room ) ) {
remove_rflag( reset0, room );
act_tochar( #look, ch );
act_notchar( #rlook, ch );
wait( 1 );
act_tochar( #naiad, ch );
act_notchar( #rnaiad, ch );
wait( 1 );
act_tochar( #attack, ch );
act_notchar( #rattack, ch );
mload( 437, room );
mob = mob_in_room( 437, room );
attack( mob, ch, 10d10+100, "grasping hand" );
attack( mob, ch, 10d10+100, "grasping hand" );
}
else {
act_tochar( #look, ch );
act_notchar( #rlook, ch );
wait( 1 );
act_tochar( #reflection, ch );
}
}
else {
act_tochar( #look, ch );
act_notchar( #rlook, ch );
wait( 1 );
act_tochar( #reflection, ch );
}
~
E
look~
You bend down to look into the crystal clear water.
~
E
rlook~
$n bends down to look into the crystal clear water of the spring.
~
E
reflection~
You see your face reflected in the clear water.
~
E
naiad~
To your astonishment, you see not your reflection, but that of a lovely,
blue-skinned woman.
~
E
rnaiad~
$n gasps in astonishment at something $e sees in the spring.
~
E
attack~
@eThe lovely girl reaches out a very solid hand and grabs for you. As you
stumble back from the water's edge, the naiad rises out of the spring and
leaps at you!
~
E
rattack~
@eA slender blue arm reaches out of the spring, grabbing for $n. As $e
stumbles back from the water's edge, a naiad rises from the spring and
leaps at $n!
~
!
0 0 0
398 17 1509949540 -2 0
-1
S
#43032
Stone Forest - A Silent Corner of the Woods~
This corner of the forest is silent and grim. The lovely stone trees
stand as silent sentinels, watching over the forest eternally. A few
blades of grass struggle to grow in the lifeless grey soil, which is
little more than the dust of ground stone. Stone limbs lie scattered
around on the forest floor, shattered by the drop to the hard ground.
~
~
301465600 12 9 0
D0
~
~
0 -1 43058 10 10 5
D3
~
~
0 -1 43031 10 10 5
2011 137 1509949540 3 0
-1
S
#43033
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43034 10 10 5
D1
~
~
0 -1 43038 10 10 5
D2
~
~
0 -1 43027 10 10 5
D3
~
~
0 -1 43025 10 10 5
-1
S
#43034
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43035 10 10 5
D1
~
~
0 -1 43039 10 10 5
D2
~
~
0 -1 43033 10 10 5
D3
~
~
0 -1 43024 10 10 5
-1
S
#43035
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43036 10 10 5
D1
~
~
0 -1 43040 10 10 5
D2
~
~
0 -1 43034 10 10 5
D3
~
~
0 -1 43023 10 10 5
-1
S
#43036
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43037 10 10 5
D1
~
~
0 -1 43041 10 10 5
D2
~
~
0 -1 43035 10 10 5
D3
~
~
0 -1 43022 10 10 5
-1
S
#43037
The Stone Forest - Twin Oaks~
Twinned oak trees stand silently in the desolate remains of the forest.
The texture of the two trunks reveal that they had grown together from
time long past, and had not merely toppled against each other after being
unable to support their new weight. The elegant arching of the two trees
creates a long patch of twilight grey against the slate-colored ground of
the forest.
~
~
301465600 12 9 0
D0
~
~
0 -1 43015 10 10 5
D1
~
~
0 -1 43042 10 10 5
D2
~
~
0 -1 43036 10 10 5
D3
~
~
0 -1 43021 10 10 5
1862 9 1509949540 3 0
-1
S
#43038
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43039 10 10 5
D1
~
~
0 -1 43043 10 10 5
D2
~
~
0 -1 43028 10 10 5
D3
~
~
0 -1 43033 10 10 5
-1
S
#43039
Edge of Woods~
Under Construction.
~
devastation caused by blast here
~
301465600 12 9 0
D0
~
~
0 -1 43040 10 10 5
D1
~
~
0 -1 43044 10 10 5
D2
~
~
0 -1 43038 10 10 5
D3
~
~
0 -1 43034 10 10 5
-1
S
#43040
A Devastated Area in the Stone Forest~
A small gust of wind blows through the area, briefly stirring the dust
and a few of the smaller shards of stone which cover the ground. Stone
tendrils of ivy wind their way up the splintered trees stumps that jut up
from the charred ground. The sober grey of the area coupled with the
devastated trees creates a barren, lackluster landscape.
~
~
301465600 12 9 0
D0
~
~
0 -1 43041 10 10 5
D1
~
~
0 -1 43045 10 10 5
D2
~
~
0 -1 43039 10 10 5
D3
~
~
0 -1 43035 10 10 5
E
ivy stumps~
A few stone tendrils of ivy still cling tenaciously to the stumps of the
trees which ones supported them in life. The delicate stone leaves of
the ivy vines are the only beauty that remains in this blasted area.
~
A
pick get~
ivy leaf stone~
if( random( 1, 20 ) >= 18 ) {
if( rflag( reset0, room ) ) {
remove_rflag( reset0, room );
act_tochar( #pick, ch );
act_notchar( #rpick, ch );
obj_to_char( oload( 2701 ), ch );
}
else {
act_tochar( #nope, ch );
act_notchar( #rnope, ch );
}
}
else {
remove_rflag( reset0, room );
act_tochar( #nope, ch );
act_notchar( #rnope, ch );
}
~
E
pick~
You snap off one of the delicate stone leaves of ivy.
~
E
rpick~
$n carefully picks one of the ivy leaves from its stone vine.
~
E
nope~
You try to pick an ivy leaf but you clumsily shatter the delicate leaf.
~
E
rnope~
$n tries to pick an ivy leaf but $s clumsily shatters the delicate leaf.
~
!
0 0 0
-1
S
#43041
A Devastated Area of the Stone Forest~
A light, powdery film of grey dust blankets the area, presumably all that
remains of trees vaporized in the explosion which laid waste to this area.
Still other stone trees were shattered like glass, the jagged remnants of
the riven trees litter the area. Charred trunks of stone trees dot the
area, looking like rows of sharpened stakes. A tiny stone mouse stands
caught in the poise of running, its little tail close to the ground.
~
devastation caused by blast here
~
301465600 12 9 0
D0
~
~
0 -1 43042 10 10 5
D1
~
~
0 -1 43046 10 10 5
D2
~
~
0 -1 43040 10 10 5
D3
~
~
0 -1 43036 10 10 5
E
mouse~
The little mouse was obviously running some mousely errand of its own
when the transformation to stone ended its foray. Amazingly untouched by
the devastation, the tiny mouse is frozen to the spot.
~
-1
S
#43042
The Stone Forest - Near an Abandoned Den~
A large, angular stone provides a roof for a den that was created by
hollowing out the ground under the jutting eastern edge. Tracks
cris-cross the small clearing, heading in every direction. Small, flinty
pieces of stone, some vaguely in the shapes of leaves create piles
at the base of some of the larger trees.
~
~
301465600 12 9 0
D0
~
~
0 -1 43016 10 10 5
D1
~
~
0 -1 43047 10 10 5
D2
~
~
0 -1 43041 10 10 5
D3
~
~
0 -1 43037 10 10 5
E
den rock stone~
Looking closer into the animal den, one can see fossilized tufts of fur
and tiny wolf tracks interspersed with larger paw prints from the cubs'
mother.
~
-1
S
#43043
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43044 10 10 5
D1
~
~
0 -1 43048 10 10 5
D2
~
~
0 -1 43029 10 10 5
D3
~
~
0 -1 43038 10 10 5
-1
S
#43044
Edge of Woods~
Under Construction.
~
devastation caused by blast here
~
301465600 12 9 0
D0
~
~
0 -1 43045 10 10 5
D1
~
~
0 -1 43049 10 10 5
D2
~
~
0 -1 43043 10 10 5
D3
~
~
0 -1 43039 10 10 5
-1
S
#43045
A Low Hill in the Stone Forest - Before a Holy Shrine~
The trees have all been cleared away from this low hill. Set on the
summit of the small mound, a circle of smoothly polished stone rings the
crown of the hill. Only six inches high and perhaps three inches wide,
the stone ring is nearly fifteen feet in diameter. In the middle of the
ring stands the charred and blasted remains of what must once have been a
tall, majestic, stone oak.
~
shrine here
acode here for evils touching the ring to get zapped/.
spectre of the mage here
read runes?
~
301498368 12 9 0
D0
~
~
0 -1 43046 10 10 5
D1
~
~
0 -1 43050 10 10 5
D2
~
~
0 -1 43044 10 10 5
D3
~
~
0 -1 43040 10 10 5
E
tree oak~
The wide, splintered stone trunk is all that remains of this once
majestic tree. Nearly five feet in diameter, the tree trunk ends
abruptly in a charred, splintered mass of broken stone.
~
E
stone ring~
Made of the finest alabaster, the stone ring which encircles the crown of
the hill is enscribed with an unbroken chain of silvery sigils. The thin
ring of stone sits like a fragile tiara on the summit of the small hill.
~
E
runes sigils symbols~
The runes are an indecipherable scrawl of interlocking symbols and lines.
The thin, graceful sigils were etched into the stone, then an iridescent
silver powder was set into the graven lines. A faint argent glow
radiates out from the runes, casting an ethereal light on the alabaster
stone ring.
~
1937 9 1509949540 3 0
-1
S
#43046
A Devastated Area of the Forest - Near a Lone Oak~
In the midst of this decimated, shattered area of the forest, one lone
oak stands untouched by the devastation. Preserved in every aspect, the
stone oak tree stands untouched in the midst of mass destruction. The
area all around it is covered with glistening shards of razor-sharp stone.
The splintered trunks of other trees not so lucky are testimony to the
fact that some force intervened to preserve the lone oak.
~
pick acorn
[Orb] This dryad has mflag confusion because she's insane.
~
301465600 12 9 0
D0
~
~
0 -1 43047 10 10 5
D1
~
~
0 -1 43051 10 10 5
D2
~
~
0 -1 43045 10 10 5
D3
~
~
0 -1 43041 10 10 5
A
~
tree~
if( random( 1, 30 ) >= 27 ) {
if( rflag( reset0, room ) ) {
remove_rflag( reset0, room );
act_tochar( #find, ch );
act_notchar( #rfind, ch );
obj_to_char( oload( 2702 ), ch );
}
else {
act_tochar( #fail, ch );
act_notchar( #rfail, ch );
}
}
else {
remove_rflag( reset0, room );
act_tochar( #fail, ch );
act_notchar( #rfail, ch );
}
~
E
find~
You find a tiny stone acorn hanging from a low bough.
~
E
rfind~
$n carefully examines the stone oak before plucking a tiny acorn from its
branches.
~
E
fail~
You search the tree thoroughly but find nothing but stone leaves and
branches.
~
E
rfail~
$n searches the tree thorougly but finds only stone leaves and branches.
~
!
9 0 0
2683 17 1509949540 -2 0
1862 137 1509949540 3 0
-1
S
#43047
The Stone Forest - Near a Fallen Oak~
A massive trunk of stone lies on the ground here, covered in rubble from
fallen leaves. The solid floor of the forest melds with the monolith
structure of the fallen oak, giving that this tree was downed and rotting
since before it was changed to this flinty grey stone. The oaks that
remain standing are bare of all but the smallest leaves and the strongest
limbs, and create angular shadows across the ashen plain.
~
~
301465600 12 9 0
D0
~
~
0 -1 43017 10 10 5
D1
~
~
0 -1 43052 10 10 5
D2
~
~
0 -1 43046 10 10 5
D3
~
~
0 -1 43042 10 10 5
-1
S
#43048
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43049 10 10 5
D1
~
~
0 -1 43053 10 10 5
D2
~
~
0 -1 43030 10 10 5
D3
~
~
0 -1 43043 10 10 5
-1
S
#43049
Edge of Woods~
Under Construction.
~
devastation caused by blast here
~
301465600 12 9 0
D0
~
~
0 -1 43050 10 10 5
D1
~
~
0 -1 43054 10 10 5
D2
~
~
0 -1 43048 10 10 5
D3
~
~
0 -1 43044 10 10 5
-1
S
#43050
A Devastated Area of the Forest~
The stone trees in the area have all been blasted to grey shards by some
unimaginable explosion. Only a few stumps which end in blackened, jagged
masses of broken stone are left of the mature stone oaks which once stood
here. The floor of the forest is a charred mass of broken stone, various
old bones and other unidentifiable debris.
~
devastation caused by blast here
~
301465600 12 9 0
D0
~
~
0 -1 43051 10 10 5
D1
~
~
0 -1 43055 10 10 5
D2
~
~
0 -1 43049 10 10 5
D3
~
~
0 -1 43045 10 10 5
E
stumps trees~
None of the stumps stand more than four feet tall, and all have had their
tops shorn away by what must have been a cataclysmic blast.
~
E
ground debris stones~
Jagged shards of razor sharp stone litter the ground, a myriad of deadly
stone slivers. A few bones of a vaguely humanoid shape are mixed in with
the shattered stone.
~
-1
S
#43051
A Devastated Area of the Forest~
Blasted and barren, this area of the forest consists of little more than
piles of razor-sharp stone and shattered stone trunks. Whatever laid
waste to this section of stone oaks destroyed many of the trees utterly,
leaving behind nothing more than powdery grey dust. The shattered trunks
rise ever taller the farther they are from the center of the devastating
blast.
~
devastation caused by blast here
~
301465600 12 9 0
D0
~
~
0 -1 43052 10 10 5
D1
~
~
0 -1 43056 10 10 5
D2
~
~
0 -1 43050 10 10 5
D3
~
~
0 -1 43046 10 10 5
-1
S
#43052
The Stone Forest - Amidst the Stone Oaks~
The ground is littered with fragments of dull grey stone, leaves and
limbs of the once-living oak trees that could no longer be held aloft
after the petrification. The large trunks of the trees jut into the sky,
forlorn and forgotten sentinels of a time much different. The flinty
grey of the landscape almost makes the eye wander about the area,
valiantly searching for color.
~
~
301465600 12 9 0
D0
~
~
0 -1 43018 10 10 5
D1
~
~
0 -1 43057 10 10 5
D2
~
~
0 -1 43051 10 10 5
D3
~
~
0 -1 43047 10 10 5
-1
S
#43053
Stone Forest - A Great Crevace~
A great crack mars the relatively smooth floor of the forest. Yellowish
blades of grass grow in a little patch around a tiny spring which wells
up from the southeren edge of the crack. A massive stone oak stands
precariously at the northern edge of the ten foot crevice, seemingly
ready to topple in at any moment.
~
stream
~
301465600 12 9 0
D0
~
~
0 -1 43054 10 10 5
D1
~
~
0 -1 43058 10 10 5
D2
~
~
0 -1 43031 10 10 5
D3
~
~
0 -1 43048 10 10 5
E
crack crevace floor~
This jagged crevace looks as though the tortured earth heaved and broke
open, possibly in protest to the leeching of the lifeforce from it. A
trickle of crystal clear water rises up from the dark depths of the crack.
~
E
tree~
The trunk of this massive old oak is nearly five feet thick through the
middle. It tilts to one side, half its roots losing their purchase to
dangle over the crevase at its base.
~
696 17 1509949540 -2 0
-1
S
#43054
Stone Forest~
The grim, grey silence of the stone forest is disrupted by the soft
sounds of running water to the south. The massive stone oaks stand at
intervals, locked in the semblance of summer for eternity. A myriad of
stone leaves have fallen to the forest floor, creating a blanket of sharp
shards of stone. A stone snake coils near the base of one of the trees,
caught forever in readiness to strike at some unknown prey.
~
~
301465600 12 9 0
D0
~
~
0 -1 43055 10 10 5
D1
~
~
0 -1 43059 10 10 5
D2
~
~
0 -1 43053 10 10 5
D3
~
~
0 -1 43049 10 10 5
E
snake~
This snake is of a variety unknown to you. Its half-inch long fangs
appear extremely sharp, and it was obviously much provoked by its
long-gone prey.
~
A
get take touch grab~
snake~
act_tochar( #get, ch );
act_notchar( #rget, ch );
~
E
get~
You try to grab the snake but it is held fast to the forest floor.
~
E
rget~
$n tries to take the stone snake but it is held fast to the forest floor.
~
!
0 0 0
-1
S
#43055
Stone Forest~
Grey moss and ivy encircle the stone stumps of several trees here. Beside
each stump grows a tiny sapling, perhaps only a few weeks old. The tiny
leaves on the fledgeling trees are petite versions of the leaves borne by
elder oaks. The absense of the overwhelmingly massive oaks in this area
makes the forest seem oddly barren.
~
get sapling action
~
301465600 12 9 0
D0
~
~
0 -1 43056 10 10 5
D1
~
~
0 -1 43060 10 10 5
D2
~
~
0 -1 43054 10 10 5
D3
~
~
0 -1 43050 10 10 5
E
stumps~
The huge, round stumps are all that is left of the massive oaks which
once stood here. Probably now furniture in some mage's laboratory, the
cut down trees were replaced by tiny seedlings planted next to the stumps.
~
E
seedling sapling~
These small, slender oak seedlings stand only two or three feet tall.
They each have a couple of twiggy stone branches covered sparsely with
tiny grey leaves.
~
-1
S
#43056
Stone Forest~
The greyish trees in this area of the forest are all torn and broken.
However, the damage appears to have been done long before the trees'
transformation to stone. One great behemoth of an oak tree lies on the
ground here, its trunk cut neatly away. The tree lies here on its side,
surrounded by the limbs and leaves of other trees that were torn away as
the massive oak fell.
~
~
301465600 12 9 0
D0
~
~
0 -1 43057 10 10 5
D1
~
~
0 -1 43061 10 10 5
D2
~
~
0 -1 43055 10 10 5
D3
~
~
0 -1 43051 10 10 5
E
oak tree behemoth~
This massive old oak appears to have been felled just as the
petrification swept over this part of the forest. The freshly cut tree
transformed to stone, as well, though parts of it seem to have rotted
away as dead wood.
~
-1
S
#43057
Stone Forest~
Under Construction.
~
~
301465600 12 9 0
D0
~
~
0 -1 43019 10 10 5
D1
~
~
0 -1 43062 10 10 5
D2
~
~
0 -1 43056 10 10 5
D3
~
~
0 -1 43052 10 10 5
-1
S
#43058
Stone Forest - Near an Old Campsite~
A gentle breeze flows through the area from the west, carrying with it
the gentle sound of running water. The stone flora is thick, the stone
leaves of many plants tangle together creating a barrier to the west. A
ring of small rocks has been piled together to create a makeshift hearth
for a fire. Two sticks of old, rotting wood jut up from the ground,
supporting a metal spit from which hangs the skeleton of small animal,
possibly a rabbit.
~
~
301465600 12 9 0
D0
~
~
0 -1 43059 10 10 5
D2
~
~
0 -1 43032 10 10 5
D3
~
~
0 -1 43053 10 10 5
E
fire~
This cold campfire spot contains long-dead ashes. It was evidently left
behind in a hurry, the travelers didnt even stop to remove their dinner
before fleeing the area.
~
-1
S
#43059
Stone Forest~
A canopy of tangled stone branches shelters the area from the sky. A
myriad of stone leaves in various states of condition lie scattered all
along the forest floor. Moss and ivy that clings to the stone trees has
turned to flinty grey stone. Lustrous grey stone trees surround you on
all sides, though to the north, west, and south you could probably
squeeze through the oak trunks. To the east, an impregnable barrier of
intertwined trees prevents passage.
~
~
301465600 12 9 0
D0
~
~
0 -1 43060 10 10 5
D2
~
~
0 -1 43058 10 10 5
D3
~
~
0 -1 43054 10 10 5
-1
S
#43060
Stone Forest - Before a Shattered Gap in the Trees~
The trees come to an abrupt end here, closing in so thickly that nothing
could slip through the impenetrable stone wall of oaks. However, blown
right through the middle of the seemingly impervious bastion is a gaping
hole. About ten feet in diameter, the hole is almost perfectly circular.
The bottoms of the devastated trees are still intact, mostly and the
intertwined tangle of stone boughs holds the tops in their original
places, defying gravity.
~
this is where the water serpent busteed through the trees to get to his
little pond.
~
301465600 12 9 0
D0
~
~
0 -1 43061 10 10 5
D1
~
~
0 -1 43064 10 10 5
D2
~
~
0 -1 43059 10 10 5
D3
~
~
0 -1 43055 10 10 5
2011 137 1509949540 3 0
-1
S
#43061
Stone Forest - Near a Stone Druid~
A tall, majestically beautiful stone oak stands here, proudly hanging its
grey boughs out over the area. Strangely enough, the oak stands in
seeming dominance over the other trees. Its boughs spreading freely, the
other trees perhaps not quite daring to intertwine their limbs with that
of the singularly lovely oak. At the base of the petrified oak a man
kneels, though he, too, is as petrified as every other creature in this
sad forest. One stone hand is placed on the tree trunk, the other raised
to the heavens clasping a strange symbol. Passage to the east is blocked
by a barrier of close oaks.
~
Acode pending a cflag for Cynnis' religion, then will load the symbol for
followers.
~
301465600 12 9 0
D0
~
~
0 -1 43062 10 10 5
D2
~
~
0 -1 43060 10 10 5
D3
~
~
0 -1 43056 10 10 5
E
man druid base~
The stone man kneels at the base of the lovely oak, his head bowed and
his posture that of a suppliant. One hand rests lovingly on the stone
bark of the oak before him, and the other is raised high. He clasps a
strange symbol in his upraised hand.
~
E
symbol~
The symbol depicts a wolf under a blanket of snow-covered trees, howling
at a quarter moon with a naked female llewyrr stretching to complete its
diameter. The symbol is made of an untarnished silvery metal, possibly
mithril or silver alloy.
~
A
get pry~
symbol~
act_tochar( #get, ch );
act_notchar( #rget, ch );
~
E
get~
You try to pry the symbol from the stone man's hand but it is held fast.
~
E
rget~
$n tries to pry the symbol from the stone man's hand but it is held fast.
~
!
0 0 0
1937 9 1509949540 3 0
1862 9 1509949540 3 0
-1
S
#43062
Stone Forest - Near a Crimson Blossom~
Overshadowed by a forbidding wall of densely packed trees to the east, the
forest is grim and grey. Stone ivy vines rest lightly on the petrified
trunks of adult oak trees. A few petrified plants resting around the
bases of the oak trees bear delicate stone blossoms, brittle to the touch.
One flowering plant retains a single red flower, a splash of crimson
which breaks the desolate monotony of the grey landscape.
~
~
301465600 12 9 0
D0
~
~
0 -1 43020 10 10 5
D2
~
~
0 -1 43061 10 10 5
D3
~
~
0 -1 43057 10 10 5
E
flower blossom red rose crimson~
This small, crimson flower looks to be some variety of wild rose. The
stone stalk from which it grew is covered with sharp thorns. The rose
itself retains its vibrant red color, though its petals long ago turned
to stone.
~
A
~
~
act_tochar( #pick, ch );
act_notchar( #rpick, ch );
dam_message( ch, i, "The razor-sharp stone thorns" );
inflict( ch, mob, i, "the razor sharp thorns of a stone rose bush" );
~
E
pick~
The thorns of the stone rose bush prick your hand as you reach for the
flower.
~
E
rpick~
The thorns of the stone rose bush prick $n's hand as $e reaches for the
flower.
~
!
0 0 0
-1
S
#43063
Edge of Woods~
Under Construction.
~
~
301465600 12 9 0
-1
S
#43064
A Shattered Path Through the Crowded Trees~
The trees here have been shattered to create this tunnel-like path through the
closely crowded copse. The stone trees have been melted away in places,
though mostly it looks like something crashed through by sheer force
alone. There are a few tooth marks and slashes on the still standing
remains of several shattered stone oaks.
~
~
301465600 12 9 0
D0
~
~
0 -1 43065 10 10 5
D3
~
~
0 -1 43060 10 10 5
E
trees~
Smashed aside by the might of some obviously powerful force,
stone trees lay in a myriad of shards and chunks all over the ground. The
marks of giant teeth marr the surrounding trees. The remaining oaks close
in around their fallen comrades, making the path constrictingly close.
~
-1
S
#43065
A Shattered Path Through the Crowded Trees~
The narrow confines of this enclosed path seem to bear down on you. The
air is heavy and still, tinged slightly with a faint odor of decay.
Shards of stone that have been melted together lie in heaps along the
ground. Splintered tree trunks combine with the residual stone to make
progress through the area slow and painful. Ominous creaks and cracks
filter down from above, where the stone boughs of the still-standing oaks
support a canopy of torn tree tops. To the east, the stench of decay
grows stronger, accompanied by the moist scent of water.
~
~
301465608 12 9 0
D1
~
~
0 -1 43066 10 10 5
D2
~
~
0 -1 43064 10 10 5
-1
S
#43066
A Brackish Pond~
This old pool is covered with moss and a greyish-green slime. The
brackish water beneath the viscous covering roils uneasily. A few
forlorn plants have taken root in the slimy foam around the edge of the
pool, their stunted leaves and brown stems showing the sickly influence
of the unhealthy liquid in the pond.
~
Big chomping serpent
~
301465601 12 9 0
D3
~
~
0 -1 43065 10 10 5
A
~
~
wait( random( 1, 3 ) );
if( !mob_in_room( 1954, room ) ) {
if( rflag( reset0, room ) ) {
remove_rflag( reset0, room );
act_room( #monster, ch );
mload( 1954, room );
mob = mob_in_room( 1954, room );
ch = rand_player( room );
attack( mob, ch, 10d2+100, "lightning fast strike" );
attack( mob, ch, 10d2+100, "lightning fast strike" );
}
else
act_room( #nomonster, ch );
}
else
continue;
~
E
monster~
@eA sinuous body rises from the brackish pool!
~
E
nomonster~
The pool roils uneasily, the brackish water bubbling and hissing.
~
!
1 0 8
2705 17 1509949445 -2 0
-1
S
#43067
A Dark Crevace Beneath the Stone Forest~
Under Construction.
~
~
301465600 12 9 0
-1
S
#0