#AREA
Death~
Greyclaw, Caer~
~
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0
#ROOMS
#33750
** DEATH **~
You come through the smoke surrounding the entrance and stop dead in your
tracks in amazement... You have entered a cavernous room, replete with
Gothic archways and stained-glass windows depicting battles, hunting
parties, ocean waves, hangman's gibbets and other scenes where Death may
appear. A huge throne of onyx stands before you, and seated upon it is
the King of the Netherworld himself.
@C
A leather-bound book hovers in midair before you.
~
no magic to prevent abuse
~
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D2
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E
leather bound book~
You move toward the book, and it opens on its own. The pages slowly
flip over by an unseen hand, and it falls open to a page written in
elegant script...
The cities of the land are herein recorded:
Chiiron
Medienne
Kha-Da
Vaasa
Darkhaven
Pennan
Sos-kul
Denab-Knur
Voaleth
Brithbarad
{ type: @GTO skeletal <cityname>@n when you have chosen a city }
~
A
get take~
book~
send_to_char( #get, ch );
~
E
get~
You move forward to take the book but one look from Death and you decide
it would not be wise.
~
!
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A
~
~
act_room( #smoke, ch );
~
E
smoke~
Death takes a long drag on a tobacco pipe. C'mon, what's it gonna do to
@bhim@n?
~
!
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A
~
~
act_tochar( #tap, ch );
~
E
tap~
Death taps you on the shoulder.
~
!
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#33751
The Path of Death~
Pain flashes across your consciousness and you writhe under its
intensity. You are surrounded by bright light and billows of smoke and
the sound of screams from millions of dead souls who've come this way
before...
And then there is silence. And you.
Still coughing from the smoke, you look around you. You are on a
suspended pathway of stone, like a bridge arching from one plane to the
next. Billows of white smoke float up on either side of the archway, and
you see the path stretching before you to the north. You have no choice
but to move forward to meet your fate.
~
no_magic to prevent player abuse
~
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1 pray~
~
if( is_resting( ch ) )
act_tochar( #nopray, ch );
else
continue;
~
E
nopray~
As you pray you feel a cold chill touch your soul, you doubt there will
be any aid forthcoming.
~
!
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S
#33752
Room of the Shimmering Portal~
You stand before a shimmering portal filled with flittering images,
giving you a whirlwind tour of The Forest's Edge. Chiiron, Medienne,
Voaleth, and all the other cities flash fleetingly across the view of the
portal. Inscribed along the arch of the portal are the keywords which,
when told to the portal, will instantly teleport the speaker to the place
of his choice. Who knows what remains of the souls who told the portal a
false destination.....
@EIN CHARACTER TELL HAS BEEN REPLACED BY THE COMMAND TO.
TYPE "TO PORTAL <TOWN>".
~
~
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look~
portal~
act_tochar( #look, ch );
~
E
look~
The shimmering portal stands before you, images spinning madly through it.
Where one second you saw the flitting image of a Pennan farmhouse, you
now see the dark grey walls of Medienne streaking by.
Inscribed on the portal, in bold, elegant runes, are the following words:
@b@W
@IChiiron :: Medienne :: Pennan
@ISos-kul :: Voaleth :: Denab-knur
@n
~
!
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A
s so south sou sout~
~
act_tochar( #no, ch );
~
E
no~
@CThat leads to Limbo, a very, very unfriendly place. You should
probably use the portal instead.
~
!
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#33753
Room of the Bright Portal~
You stand before a shimmering portal filled with flittering images,
giving you a whirlwind tour of The Forest's Edge. Chiiron, Medienne,
Pennan, and all the other cities flash fleetingly across the view of the
portal. Inscribed along the arch of the portal are the keywords which,
when told to the portal, will instantly teleport the speaker to the
place of his choice. Who knows what remains of the souls who told the
portal a false destination.....
@EIN CHARACTER TELL HAS BEEN REPLACED BY THE COMMAND TO.
TYPE "TO PORTAL <TOWN>".
~
~
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A
look~
portal~
act_tochar( #look, ch );
~
E
look~
The shimmering portal stands before you, images spinning madly through it.
Where one second you saw the flitting image of a Pennan farmhouse, you
now see the dark grey walls of Medienne streaking by.
Inscribed on the portal, in bold, elegant runes, are the following words:
@b@W
@IChiiron :: Medienne :: Kha-Da
@IVaasa :: Sos-Kul :: Pennan
@n
~
!
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#33754
Room of the Dark Portal~
You stand before a shimmering portal filled with flittering images,
giving you a whirlwind tour of The Forest's Edge. Voaleth, Medienne,
Brithbarad, and many other cities flash fleetingly across the view of the
portal. Inscribed along the arch of the portal are the keywords which,
when told to the portal, will instantly teleport the speaker to the place
of his choice. Who knows what remains of the souls who told the portal a
false destination.....
@EIN CHARACTER TELL HAS BEEN REPLACED BY THE COMMAND TO.
TYPE "TO PORTAL <TOWN>".
~
~
301498487 3 9 0
A
look~
portal~
act_tochar( #look, ch );
~
E
look~
The shimmering portal stands before you, images spinning madly through it.
Where one second you saw the flitting image of a dark Voaleth cavern, you
now see the dark grey walls of Medienne streaking by.
Inscribed on the portal, in bold, elegant runes, are the following words:
@b@W
@IMedienne :: Darkhaven :: Pennan :: Sos-Kul
@IVoaleth :: Denab-knur :: Brithbarad
@n
~
!
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#0