#HEADER
Name  Vampyre Gunship~ 
Sname  Vampyre~ 
NumRooms	2
Cost	250000
Class	1
Tractor 0
primaryType     1
primaryCount    0
secondaryType   7
secondaryCount  0
RangeWeapons0   0
RangeWeapons1   8
RangeWeapons2   0
Hull    49
Shields 54
Energy  2500
Chaff   0
Maxbombs        0
Speed   70
Hyperspeed 1
Manuever 45
Turrets	1
Mods	3
Clan  The Free Republic~ 
End  
  
#ROOMS  
  
#ROOM 
 
RoomNum	1
Name    Pilots Seat~
Desc    The chair is surrounded with all the functions of a ship. in front of the pilot is a gunners position. Small viewscreens can see around the outside of the ship. this position also controls the main ship weapons and not the rotating gattling laser cannon underneath.~
Flags   indoors spacecraft indoors nomob~
Tunnel  1
Exits0  2
Exits1  0
Exits2  0
Exits3  0
Exits4  0
Exits5  0
Exits6  0
Exits7  0
Exits8  0
Exits9  0
Exflags0 	0
Exflags1        0
Exflags2        0
Exflags3        0
Exflags4        0
Exflags5        0
Exflags6        0
Exflags7        0
Exflags8        0
Exflags9        0
Keys0   0
Keys1   0
Keys2   0
Keys3   0
Keys4   0
Keys5   0
Keys6   0
Keys7   0
Keys8   0
Keys9   0
RoomType 	1
Rprog0  ~
Rprog1  ~
Rprog2  ~
Rprog3  ~
Rprog4  ~
Rprog5  ~
Rprog6  ~
Rprog7  ~
Rprog8  ~
Rprog9  ~
Reset0  ~
Reset1  ~
Reset2  ~
Reset3  ~
Reset4  ~
Reset5  ~
Reset6  ~
Reset7  ~
Reset8  ~
Reset9  ~
End
 
  
#ROOM 

RoomNum 2
Name    Gunner's Chair~
Desc    The chair has several small viewscreens mounted all over the narrow cockpit. The main weapon system ismounted underneath the ship in the form of a gattling laser cannon. Small joysticks and buttons control this turret as the ship flies.~
Flags   indoors spacecraft indoors nomob~
Tunnel  1
Exits0  0
Exits1  0
Exits2  1
Exits3  0
Exits4  0
Exits5  0
Exits6  0
Exits7  0
Exits8  0
Exits9  0
Exflags0 	0
Exflags1        0
Exflags2        0
Exflags3        0
Exflags4        0
Exflags5        0
Exflags6        0
Exflags7        0
Exflags8        0
Exflags9        0
Keys0   0
Keys1   0
Keys2   0
Keys3   0
Keys4   0
Keys5   0
Keys6   0
Keys7   0
Keys8   0
Keys9   0
RoomType 	12
Rprog0  ~
Rprog1  ~
Rprog2  ~
Rprog3  ~
Rprog4  ~
Rprog5  ~
Rprog6  ~
Rprog7  ~
Rprog8  ~
Rprog9  ~
Reset0  ~
Reset1  ~
Reset2  ~
Reset3  ~
Reset4  ~
Reset5  ~
Reset6  ~
Reset7  ~
Reset8  ~
Reset9  ~
End
 
#ENDROOMS  
 
#END