#HEADER Name Yt-1930 Freighter~ Sname YT-1930~ NumRooms 21 Cost 221000 Class 4 Tractor 0 primaryType 1 primaryCount 2 secondaryType 2 secondaryCount 0 RangeWeapons0 4 RangeWeapons1 0 RangeWeapons2 0 Hull 300 Shields 300 Energy 4300 Chaff 5 Maxbombs 0 Speed 95 Hyperspeed 1 Manuever 50 Turrets 2 Mods 3 Clan ~ End #ROOMS #ROOM RoomNum 1 Name Cockpit of a YT-1930~ Desc Two seats are installed before a large console, which controls many aspects of the ship. The ship's cockpit is between the two mandables in the Corellian Engineering had on its YT designs. four chairs sit about the cockpit but the ship can be flown by as few as one.~ Flags indoors spacecraft nomob~ Tunnel 4 Exits0 0 Exits1 0 Exits2 2 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 1 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 2 Name Corridor~ Desc The corridor has small light panels mounted into the ceiling and the walls are reinforced by durasteel plating. The corridor is narrow as it leads north into the bridge and south towards a large intersection.~ Flags indoors spacecraft nomob~ Tunnel 8 Exits0 1 Exits1 0 Exits2 3 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 3 Name Large Intersection~ Desc A large bay like alcove sits to the south with small controls to activate the entrance ramp into the ship. The intersection has a small camera sitting near the ceiling and appears to activate a small stun turret to protect it against starjackers.~ Flags indoors spacecraft nomob~ Tunnel 8 Exits0 2 Exits1 12 Exits2 19 Exits3 4 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 4 Name Corridor~ Desc The corridor has small light panels mounted into the ceiling and the walls are reinforced by durasteel plating.Strange designs sit ebbed into the durasteel panels that make up the floor of the ship. every so often a small voicebox sits mounted into the wall.~ Flags indoors spacecraft nomob~ Tunnel 8 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 5 Exits8 0 Exits9 6 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 5 Name Crew Quarters~ Desc A large bunk sits against the wall where a crewman can sleep. The walls have some personal ammenties and a small closed off alcove is for more of the private matters.~ Flags indoors hotel spacecraft nomob~ Tunnel 8 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 4 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 6 Name Corridor~ Desc The corridor has small light panels mounted into the ceiling and the walls are reinforced by durasteel plating. Strange designs sit ebbed into the durasteel panels that make up the floor of the ship. every so often a small voicebox sits mounted into the wall.~ Flags indoors spacecraft nomob~ Tunnel 8 Exits0 0 Exits1 0 Exits2 8 Exits3 0 Exits4 0 Exits5 0 Exits6 4 Exits7 7 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 7 Name Crew Quarters~ Desc A large bunk sits against the wall where a crewman can sleep. The walls have some personal ammenties and a small closed off alcove is for more of the private matters.~ Flags indoors hotel spacecraft nomob~ Tunnel 4 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 6 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 8 Name Corridor~ Desc The corridor has small light panels mounted into the ceiling and the walls are reinforced by durasteel plating. Strange designs sit ebbed into the durasteel panels that make up the floor of the ship. every so often a small voicebox sits mounted into the wall.~ Flags indoors spacecraft nomob~ Tunnel 8 Exits0 6 Exits1 9 Exits2 11 Exits3 10 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 9 Name Storage Bay~ Desc The walls of this narrow bay holds several lockers for objects to be stored onboard the ship. Several racks also sit mounted on the walls ranging from small to extremly large weapons. Even a few footlockers lay here for small items sit in a circle in the middle of the bay.~ Flags indoors spacecraft nomob~ Tunnel 4 Exits0 0 Exits1 0 Exits2 0 Exits3 8 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 10 Name Captain's Quarters~ Desc A large bunk sits against the wall where the captaincan sleep. The walls have more personal ammenties then the crewman's quarters and a larger closed off alcove is for more of the private matters.~ Flags indoors hotel spacecraft nomob~ Tunnel 4 Exits0 0 Exits1 8 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 11 Name Cargo Bay #1~ Desc The small cargo bay is somewhat small is size according to ship standards. but there are a few compartments in the walls to add some storage use. large crates sit about the bay ready to hold cargo. A small light sits in the south wall next to a loading lift where cargo can be loaded or offloaded easier.~ Flags indoors spacecraft nomob~ Tunnel 10 Exits0 8 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 12 Name Corridor~ Desc The corridor has small light panels mounted into the ceiling and the walls are reinforced by durasteel plating. Strange designs sit ebbed into the durasteel panels that make up the floor of the ship. every so often a small voicebox sits mounted into the wall.~ Flags indoors spacecraft nomob~ Tunnel 8 Exits0 0 Exits1 0 Exits2 0 Exits3 4 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 13 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 13 Name Ship Lounge~ Desc A typical recreation room, there are synthleather couches attached to the walls, and a table in the center surrounded by three chairs mounted on a single cresent moon shaped durasteel frame. A small alcove sits to the east with a single chair.~ Flags indoors spacecraft nomob~ Tunnel 12 Exits0 0 Exits1 14 Exits2 15 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 12 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 14 Name Technicial station~ Desc A single chair sits on a swivel mount and is surrounded by computer terminals and monitors. A small light panel sits above the chair and shines down illumating several key componets in the room. a small access panel sits here underneath the main console to allow the technician to access points inside the ship where the technician can modify the ship's componets.~ Flags indoors spacecraft nomob~ Tunnel 2 Exits0 0 Exits1 0 Exits2 0 Exits3 13 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 15 Name Corridor~ Desc The corridor has small light panels mounted into the ceiling and the walls are reinforced by durasteel plating. Strange designs sit ebbed into the durasteel panels that make up the floor of the ship. every so often a small voicebox sits mounted into the wall.~ Flags indoors spacecraft nomob~ Tunnel 8 Exits0 13 Exits1 17 Exits2 18 Exits3 16 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 16 Name Storage Bay~ Desc The walls of this narrow bay holds several lockers for objects to be stored onboard the ship. Several racks also sit mounted on the walls ranging from small to extremly large weapons. Even a few footlockers lay here for small items sit in a circle in the middle of the bay. The room is slightly chilled from a couple cooling units keep some food fresher longer.~ Flags indoors spacecraft nomob~ Tunnel 4 Exits0 0 Exits1 15 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 17 Name Ship's Galley~ Desc A large table sits in the middle of the room surrounded by chairs. Along the wall is an autochef which can make practacally anything assuming the supplies are onboard.~ Flags indoors spacecraft nomob~ Tunnel 4 Exits0 0 Exits1 0 Exits2 0 Exits3 15 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 18 Name Cargo Bay #2~ Desc The small cargo bay is somewhat small is size according to ship standards. but there are a few compartments in the walls to add some storage use. large crates sit about the bay ready to hold cargo. A small light sits in the south wall next to a loading lift where cargo can be loaded or offloaded easier.~ Flags indoors spacecraft nomob~ Tunnel 10 Exits0 15 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 19 Name Corridor~ Desc The corridor has small light panels mounted into the ceiling and the walls are reinforced by durasteel plating. Strange designs sit ebbed into the durasteel panels that make up the floor of the ship. every so often a small voicebox sits mounted into the wall. A durasteel ladder is here mounted to a wall and extends into small tunnels above and below.~ Flags indoors spacecraft nomob~ Tunnel 8 Exits0 3 Exits1 0 Exits2 0 Exits3 0 Exits4 20 Exits5 21 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 20 Name Turret 1~ Desc ~ Flags indoors spacecraft nomob~ Tunnel 2 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 19 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 12 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOMS #ROOM RoomNum 21 Name Turret 2~ Desc ~ Flags indoors spacecraft nomob~ Tunnel 2 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 19 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 13 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ENDROOMS #END