#HEADERName Luxury Yacht 3000~Sname Yacht 3000~NumRooms 14Cost 2140570Class 7Tractor 0primaryType 5primaryCount 1secondaryType 8secondaryCount 0RangeWeapons0 4RangeWeapons1 0RangeWeapons2 0Hull 553Shields 570Energy 5000Chaff 5Maxbombs 0Speed 95Hyperspeed 1Manuever 76Turrets 0Mods 7Clan ~ End #ROOMS #ROOMRoomNum 1 Name Entrance Ramp~Desc This is the entrance ramp to the yacht. The ramp is carpeted in a unique color carpet and underneath it is reinforced durasteel. bright panels of light sit in the ceiling above the ramp.~Flags indoors spacecraft~Tunnel 10Exits0 2Exits1 0Exits2 0Exits3 0Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 2Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~ End #ROOMS #ROOMRoomNum 2 Name Entrance Corridor~Desc Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head.A large blackened durasteel ladder sits in the north wall to access the other floors.~Flags indoors spacecraft~Tunnel 10Exits0 0Exits1 0Exits2 1Exits3 0Exits4 3Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~ End #ROOMS #ROOMRoomNum 3Name Main Level Corridor~Desc Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head.A large blackened durasteel ladder sits in the north wall to access the other floors. A large corridor sits to the north.~Flags indoors spacecraft~Tunnel 10Exits0 7Exits1 0Exits2 0Exits3 0Exits4 4Exits5 2Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOMRoomNum 4Name Upper Level Corridor~Desc Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head.A large blackened durasteel ladder sits in the north wall to access the other floors. The corridor continues to the south.~Flags indoors spacecraft~Tunnel 10Exits0 0Exits1 0Exits2 5Exits3 0Exits4 0Exits5 3Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOMRoomNum 5Name Upper Level Corridor~Desc Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Light is generated from the panels in the walls and a large opening in the back opens up to the observation deck.~Flags indoors spacecraft~Tunnel 10Exits0 4Exits1 0Exits2 6Exits3 0Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOMRoomNum 6Name Observation Deck~Desc The large deck has been sealed inside a bubble like dome so it can travel in space. a few durasteel chairs with elegant cushions sit about the deck. the deck has the appearane of a wooden feel but is accually just slightly burnt durasteel. A few plants sit at the corners of the ship to give the ship a homely feel.~Flags indoors spacecraft~Tunnel 20Exits0 5Exits1 0Exits2 0Exits3 0Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOMRoomNum 7Name Main Level Corridor~Desc Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head. Small compartments give the ship some storage capability outside the rooms.~Flags indoors spacecraft~Tunnel 10Exits0 10Exits1 9Exits2 3Exits3 8Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOMRoomNum 8Name Medical Quarters~Desc This room has an Industrial Automaton MD series Medical Droid to tend to the wounded passengers. A couple of bio beds and a small bacta tank sit in the room to aid the droid in diagnose and treatment of the wounded. decend into the durasteel plated ground probably not carpeted here for the bio debris falling here.~Flags indoors spacecraft~Tunnel 10Exits0 0Exits1 7Exits2 0Exits3 0Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 rand 100 mpechoat $n The healing bacta soothes your wounds. mprestore $n 200 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOMRoomNum 9Name Technicians Bay~ Desc A large console sits here controlling engineering fuctions. a small workstation sits against the north wall for working on items. The floor here is uncarpeted and the panels in the walls are less elegant but still unusually nice for an engineering room. A bright light shines down on the workbench and the console while a bright blue light comes from the southern engine shaft.~Flags indoors factory spacecraft~Tunnel 10Exits0 0Exits1 0Exits2 0Exits3 7Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOMRoomNum 10Name Main Level Corridor~Desc Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head. Small compartments give the ship some storage capability outside the rooms.~Flags indoors spacecraft~Tunnel 10Exits0 13Exits1 12Exits2 7Exits3 11Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOMRoomNum 11Name Passenger Quarters~Desc A large elegantly designed bed sits against the eastern wall and the unusual shaped panels and carpet extend into the room. a small bar is in the room for the passengers delight and a medium sized footlocker sits next to a cushioned durasteel chair and table.~Flags indoors hotel spacecraft~Tunnel 10Exits0 0Exits1 10Exits2 0Exits3 0Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOMRoomNum 12Name Passenger Quarters~Desc A large elegantly designed bed sits against the eastern wall and the unusual shaped panels and carpet extend into the room. a small bar is in the room for the passengers delight and a medium sized footlocker sits next to a cushioned durasteel chair and table.~Flags indoors hotel spacecraft~Tunnel 10Exits0 0Exits1 0Exits2 0Exits3 10Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOMRoomNum 13Name Main Level Corridor~Desc Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head. Small compartments give the ship some storage capability outside the rooms.~Flags indoors spacecraft~Tunnel 10Exits0 15Exits1 0Exits2 11Exits3 14Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOM RoomNum 14Name Captain's Quarters~Desc A large elegantly designed bed sits against the eastern wall and the unusual shaped panels and carpet extend into the room. A large bar is in the room for the captain's delight with a Industrial Automations SE4 series protocol droid tending to it. A large sythleather sofa that sits here seems to be able to hold two large sized humanoids while a smaller chair sits near the bar.~Flags indoors hotel spacecraft~Tunnel 10Exits0 0Exits1 13Exits2 0Exits3 0Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOMRoomNum 15Name Bridge~Desc A large wall console on the west wall contains information on hyperjumps and astrogation. A pair of chairs sit near a large console in the north wall controlling sublight speed and navigation and the other chair controls weapon systems. A small chair sits adjacent to the eastern wall controling communications.~Flags indoors spacecraft~Tunnel 10Exits0 0Exits1 13Exits2 0Exits3 0Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 1Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~End #ROOMS #ROOM