#HEADERName           Luxury Yacht 3000~Sname          Yacht 3000~NumRooms       14Cost           2140570Class          7Tractor        0primaryType    5primaryCount   1secondaryType  8secondaryCount 0RangeWeapons0  4RangeWeapons1  0RangeWeapons2  0Hull           553Shields        570Energy         5000Chaff          5Maxbombs       0Speed          95Hyperspeed     1Manuever       76Turrets        0Mods	       7Clan           ~
End

#ROOMS

#ROOMRoomNum           1
Name              Entrance Ramp~Desc              This is the entrance ramp to the yacht. The ramp is carpeted in a unique color carpet and underneath it is reinforced durasteel. bright panels of light sit in the ceiling above the ramp.~Flags             indoors spacecraft~Tunnel            10Exits0       2Exits1       0Exits2       0Exits3       0Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2       0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          2Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~
End

#ROOMS

#ROOMRoomNum           2
Name              Entrance Corridor~Desc              Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head.A large blackened durasteel ladder sits in the north wall to access the other floors.~Flags             indoors spacecraft~Tunnel            10Exits0       0Exits1       0Exits2       1Exits3       0Exits4       3Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~
End

#ROOMS

#ROOMRoomNum           3Name              Main Level Corridor~Desc              Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head.A large blackened durasteel ladder sits in the north wall to access the other floors. A large corridor sits to the north.~Flags             indoors spacecraft~Tunnel            10Exits0       7Exits1       0Exits2       0Exits3       0Exits4       4Exits5       2Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS
#ROOMRoomNum           4Name              Upper Level Corridor~Desc              Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head.A large blackened durasteel ladder sits in the north wall to access the other floors. The corridor continues to the south.~Flags             indoors spacecraft~Tunnel            10Exits0       0Exits1       0Exits2       5Exits3       0Exits4       0Exits5       3Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS

#ROOMRoomNum           5Name              Upper Level Corridor~Desc              Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Light is generated from the panels in the walls and a large opening in the back opens up to the observation deck.~Flags             indoors spacecraft~Tunnel            10Exits0       4Exits1       0Exits2       6Exits3       0Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5       0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS

#ROOMRoomNum           6Name              Observation Deck~Desc              The large deck has been sealed inside a bubble like dome so it can travel in space. a few durasteel chairs with elegant cushions sit about the deck. the deck has the appearane of a wooden feel but is accually just slightly burnt durasteel. A few plants sit at the corners of the ship to give the ship a homely feel.~Flags             indoors spacecraft~Tunnel            20Exits0       5Exits1       0Exits2       0Exits3       0Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS

#ROOMRoomNum           7Name              Main Level Corridor~Desc              Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head. Small compartments give the ship some storage capability outside the rooms.~Flags             indoors spacecraft~Tunnel            10Exits0       10Exits1       9Exits2       3Exits3       8Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS

#ROOMRoomNum           8Name              Medical Quarters~Desc              This room has an Industrial Automaton MD series Medical Droid to tend to the wounded passengers. A couple of bio beds and a small bacta tank sit in the room to aid the droid in diagnose   and treatment of the wounded. decend into the durasteel plated ground probably not carpeted here for the bio debris falling here.~Flags             indoors spacecraft~Tunnel            10Exits0       0Exits1       7Exits2       0Exits3       0Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        rand 100 mpechoat $n The healing bacta soothes your wounds.

mprestore $n 200

~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7      ~Reset8        ~Reset9        ~End

#ROOMS

#ROOMRoomNum           9Name              Technicians Bay~
Desc              A large console sits here controlling engineering fuctions. a small workstation sits against the north wall  for working on items. The floor here is uncarpeted and the panels in the walls are less elegant but still unusually nice for an engineering room. A bright light shines down on the workbench and the console while a bright blue light comes from the southern engine shaft.~Flags             indoors factory spacecraft~Tunnel            10Exits0       0Exits1       0Exits2       0Exits3       7Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS

#ROOMRoomNum           10Name              Main Level Corridor~Desc              Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head. Small compartments give the ship some storage capability outside the rooms.~Flags             indoors spacecraft~Tunnel            10Exits0       13Exits1       12Exits2       7Exits3       11Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS

#ROOMRoomNum           11Name              Passenger Quarters~Desc              A large elegantly designed bed sits against the eastern wall and the unusual shaped panels and carpet extend into the room. a small bar is in the room for the passengers delight and a medium sized footlocker sits next to a cushioned durasteel chair and table.~Flags             indoors hotel spacecraft~Tunnel            10Exits0       0Exits1       10Exits2       0Exits3       0Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS

#ROOMRoomNum           12Name              Passenger Quarters~Desc              A large elegantly designed bed sits against the eastern wall and the unusual shaped panels and carpet extend into the room. a small bar is in the room for the passengers delight and a medium sized footlocker sits next to a cushioned durasteel chair and table.~Flags             indoors hotel spacecraft~Tunnel            10Exits0       0Exits1       0Exits2       0Exits3       10Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS

#ROOMRoomNum           13Name              Main Level Corridor~Desc              Large Unusual shaped panels sit in the walls and each panel in the wall has a unique design in them.The floor is carpeted in a unique color carpet and underneath it is reinforced durasteel. Bright panels of light sit in the ceiling above the head. Small compartments give the ship some storage capability outside the rooms.~Flags             indoors spacecraft~Tunnel            10Exits0       15Exits1       0Exits2       11Exits3       14Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS

#ROOM
RoomNum           14Name              Captain's Quarters~Desc              A large elegantly designed bed sits against the eastern wall and the unusual shaped panels and carpet extend into the room. A large bar is in the room for the captain's delight with a Industrial Automations SE4 series protocol droid tending to it. A large sythleather sofa that sits here seems to be able to hold two large sized humanoids while a smaller chair sits near the bar.~Flags             indoors hotel spacecraft~Tunnel            10Exits0       0Exits1       13Exits2       0Exits3       0Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          22Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8      ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS

#ROOMRoomNum           15Name              Bridge~Desc              A large wall console on the west wall contains information on hyperjumps and astrogation. A pair of chairs sit near a large console in the north wall controlling sublight speed and navigation and the other chair controls weapon systems. A small chair sits adjacent to the eastern wall controling communications.~Flags             indoors spacecraft~Tunnel            10Exits0       0Exits1       13Exits2       0Exits3       0Exits4       0Exits5       0Exits6       0Exits7       0Exits8       0Exits9       0Exflags0     0Exflags1     0Exflags2     0Exflags3     0Exflags4     0Exflags5     0Exflags6     0Exflags7     0Exflags8     0Exflags9     0Keys0        0Keys1        0Keys2        0Keys3        0Keys4        0Keys5        0Keys6        0Keys7        0Keys8        0Keys9        0RoomType          1Rprog0        ~Rprog1        ~Rprog2        ~Rprog3        ~Rprog4        ~Rprog5        ~Rprog6        ~Rprog7        ~Rprog8        ~Rprog9        ~Reset0        ~Reset1        ~Reset2        ~Reset3        ~Reset4        ~Reset5        ~Reset6        ~Reset7        ~Reset8        ~Reset9        ~End

#ROOMS

#ROOM