/* object.h: Declarations for objects. */
/* The header ordering conventions break down here; we need to make sure data.h
* has finished, not just that the typedefs have been done. */
#ifndef DID_DBREF_TYPEDEF
typedef long Dbref;
#define DID_DBREF_TYPEDEF
#endif
#include "data.h"
#ifdef DATA_H_DONE
#ifndef OBJECT_H
#define OBJECT_H
typedef struct object Object;
typedef struct string_entry String_entry;
typedef struct ident_entry Ident_entry;
typedef struct var Var;
typedef struct method Method;
typedef struct error_list Error_list;
typedef int Object_string;
typedef int Object_ident;
#include <stdio.h>
#include "data.h"
struct object {
List *parents;
List *children;
/* Variables are stored in a table, with index threads starting at the
* hash table entries. There is also an index thread for blanks. This
* way we can write the hash table to disk easily. */
struct {
Var *tab;
int *hashtab;
int blanks;
int size;
} vars;
/* Methods are also stored in a table. Since methods are fairly big, we
* store a table of pointers to methods so that we don't waste lots of
* space. */
struct {
struct mptr {
Method *m;
int next;
} *tab;
int *hashtab;
int blanks;
int size;
} methods;
/* Table for string references in methods. */
String_entry *strings;
int num_strings;
int strings_size;
/* Table for identifier references in methods. */
Ident_entry *idents;
int num_idents;
int idents_size;
/* Information for the cache. */
Dbref dbref;
int refs;
char dirty; /* Flag: Object has been modified. */
char dead; /* Flag: Object has been destroyed. */
long search; /* Last search to visit object. */
/* Pointers to next and previous objects in cache chain. */
Object *next;
Object *prev;
};
/* The object string and identifier tables simplify storage of strings and
* identifiers for methods. When we want to free an object without destroying
* it, we don't need to scan the method code to determine what strings and
* identifiers to free, and we don't need to do any modification of method
* code to reflect a new identifier table when we reload the object. */
/* We keep a ref count on object string entries because we have to know when
* to delete it from the object. As far as the string is concerned, all these
* references are really just one reference, since we only duplicate or discard
* when we're adding or removing a string from an object. */
struct string_entry {
String *str;
int refs;
};
/* Similar logic for identifier references. */
struct ident_entry {
Ident id;
int refs;
};
struct var {
Ident name;
Dbref cclass;
Data val;
int next;
};
struct method {
Ident name;
Object *object;
int num_args;
Object_ident *argnames;
Object_ident rest;
int num_vars;
Object_ident *varnames;
int num_opcodes;
long *opcodes;
int num_error_lists;
Error_list *error_lists;
int overridable;
int refs;
};
struct error_list {
int num_errors;
int *error_ids;
};
Object *object_new(long dbref, List *parents);
void object_free(Object *object);
void object_destroy(Object *object);
void object_construct_ancprec(Object *object);
int object_change_parents(Object *object, List *parents);
List *object_ancestors(long dbref);
int object_has_ancestor(long dbref, long ancestor);
void object_reconstruct_descendent_ancprec(long dbref);
int object_add_string(Object *object, String *string);
void object_discard_string(Object *object, int ind);
String *object_get_string(Object *object, int ind);
int object_add_ident(Object *object, char *ident);
void object_discard_ident(Object *object, int ind);
long object_get_ident(Object *object, int ind);
long object_add_param(Object *object, long name);
long object_del_param(Object *object, long name);
long object_assign_var(Object *object, Object *cclass, long name, Data *val);
long object_retrieve_var(Object *object, Object *cclass, long name, Data *ret);
void object_put_var(Object *object, long cclass, long name, Data *val);
Method *object_find_method(long dbref, long name);
Method *object_find_next_method(long dbref, long name, long after);
void object_add_method(Object *object, long name, Method *method);
int object_del_method(Object *object, long name);
List *object_list_method(Object *object, long name, int indent, int parens);
void method_free(Method *method);
Method *method_grab(Method *method);
void method_discard(Method *method);
void object_text_dump(long dbref, FILE *fp);
#endif
#endif