cotn25/area/
cotn25/src/
#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"


void do_pkready( CHAR_DATA *ch, char *argument )
{
  if( IS_NPC(ch) ) return;
  if( ch->played >= 14400 )
  {
    stc("You are already ready for pk already.\n\r",ch);
    return;
  }
  ch->played = 14400;
  do_autosave(ch,"");
  return;
}

void do_checkfighting( CHAR_DATA *ch, char *argument )
{
  CHAR_DATA *vch;
  char buf[MSL];
  bool found = FALSE;

  if( IS_NPC(ch) ) return;
  for( vch = char_list; vch; vch = vch->next )
  {
    if( IS_NPC(vch) ) continue;
    if( vch->fighting && !IS_NPC(vch->fighting) )
    {
      found = TRUE;
      sprintf(buf,"%s is fighting %s. [%d ft]\n\r",vch->name,vch->fighting->name,vch->fight_timer);
      stc(buf,ch);
    }
  }
  if( !found )
    stc("No one is fighting atm.\n\r",ch);

  return;
}

void do_globalpeace( CHAR_DATA *ch, char *argument )
{
  CHAR_DATA *vch;
  char buf[MSL];

  if( IS_NPC(ch) ) return;
  for( vch = char_list; vch; vch = vch->next )
  {
    if( vch->fighting ) stop_fighting(vch,TRUE);
    vch->fight_timer = 0;
  }
  sprintf(buf,"%s has declared global peace.\n\r",ch->name);
  do_info(ch,buf);
  return;
}