class Player
# look up a tag of *any* object in the game space.
def cmd_vtag cte, arg
log :debug, arg
tfound = Tag.find_any_obj arg
if !tfound
text_to_player "Nothing found." + ENDL
return
end
tfound.each do |f|
text_to_player "#{f} #{f.namespace}" + ENDL
end
end
end