class Player
def cmd_purge cme, arg
# each thing in the room.
found = []
in_room.each_stuff [ItemFacade, NpcFacade] { |obj| found << obj }
found.each do |found_obj|
in_room.remove found_obj
found_obj.recycle
end
view "You destroyed #{"thing".en.quantify(found.count)}." + ENDL
return if found.empty?
view "Among them were " + peek(found) + "." + ENDL
end
end