class Player
def cmd_east command_table_entry, arg
view "You walk east." + ENDL
if in_room.exit_list[1] && in_room.exit_list[1].flags_state.is_set?(:closed)
view "The exit is closed." + ENDL
return
end
if !in_room.exit_list[1]
if flags.include?("build walk")
buildwalk(1)
else
view "You can't go that direction." + ENDL
return
end
end
in_room.exit_list[1].enter(self)
end
end