#AREADATA Name Ruins of Drannor~ Builders None~ VNUMs 13700 13899 Credits {30 51} Ceran Ruins of Myth Drannor~ Security 9 Xplore 0 End #MOBDATA #13700 NAME spirit~ SHORT a spirit of Myth Drannor~ LONG A ghastly insubstantial elf wanders amongst the ruins. ~ DESCR The ghost of a lost elf, killed in violence without last rites and with nobody to guide the lost soul to where it belongs. ~ RACE human~ ACT AFGOT AFF 0 OFF CDFGK IMM ABLMPQ RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 13700 LEVEL 40 HROLL 0 ENHA 100.00% MATER none~ HDICE 15d10+1850 MDICE 1d1+100 DDICE 4d8+13 REGEN 0 DTYPE drain AC -13 -13 -13 -4 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13701 NAME beast cacodaemon daemon~ SHORT a horned cacodaemon~ LONG A huge beast with a twisted horn snarls and charges you! ~ DESCR This unearthly creature is an example of what has replaced the once peaceful elves of the ancient city. It has eyes of darkness and seems at home amidst the ruins. ~ RACE unique~ ACT AFGT AFF 0 OFF CDEFKU IMM AB RES D VULN 0 WSPEC 0 ALIGN -1000 GROUP 13700 LEVEL 48 HROLL 0 ENHA 100.00% MATER none~ HDICE 25d10+3500 MDICE 1d1+100 DDICE 6d6+18 REGEN 0 DTYPE claw AC -18 -18 -18 -8 POS stand stand SEX none GOLD 0 FORM 0 PARTS 0 SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13702 NAME knight~ SHORT a knight of Myth Drannor~ LONG A tall knight stands here watching for signs of evil. ~ DESCR This man stands watch over the ruins, making sure the evil within it stays there. ~ RACE human~ ACT ABGT AFF 0 OFF CDEFKU IMM A RES 0 VULN 0 WSPEC 0 ALIGN 1000 GROUP 13702 LEVEL 50 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+4500 MDICE 1d1+100 DDICE 5d8+19 REGEN 0 DTYPE punch AC -20 -20 -20 -10 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13703 NAME drow marauder~ SHORT a drow marauder~ LONG An ebon skinned elf is here scowling at the shadows. ~ DESCR This dark elven scout seems angry and disturbed. His rightful position, at least in his mind, is inside the lower level of the enclaves where the true power is held. ~ RACE dark-elf~ ACT ABFGT AFF 0 OFF CDEFK IMM A RES BI VULN Z WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 46 HROLL 1 ENHA 100.00% MATER none~ HDICE 25d10+3250 MDICE 1d1+100 DDICE 6d6+16 REGEN 0 DTYPE punch AC -20 -20 -20 -15 POS stand stand SEX either GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13704 NAME plant trap~ SHORT a man-eater trap~ LONG A wickedly spiked plant sways gently in the breeze. ~ DESCR The plants that are growing here in the ruins are not quite as harmless as the normal ones in the forests around the rest of Thera. This one has evil looking branches covered in sharp thorns, and it actually moves and lashes at you! ~ RACE human~ ACT ABGT AFF 0 OFF AEFKW IMM AB RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 24 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+500 MDICE 1d1+100 DDICE 2d10+6 REGEN 0 DTYPE grep AC -6 -6 -6 0 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13706 NAME golem~ SHORT a golem of red stone~ LONG A golem carved from red stone stands here. ~ DESCR This huge automaton stands eternally vigilant over the tower before it. It's body is shaped like a giant but it has nothing in it's mind but the commands of it's long dead masters. ~ RACE unique~ ACT ABGT AFF 0 OFF ACDEKWX IMM ABD RES HIJKLM VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 45 HROLL 0 ENHA 100.00% MATER none~ HDICE 25d10+3000 MDICE 1d1+100 DDICE 8d4+16 REGEN 0 DTYPE crush AC -25 -25 -25 -15 POS stand stand SEX none GOLD 0 FORM 0 PARTS 0 SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13707 NAME green dragon~ SHORT an ancient green dragon~ LONG A massive green dragon stands amidst a cloud of toxic gas. ~ DESCR This is one of the largest dragons you have ever seen. Larger even than the massive reds that are found in the dragon towers. It's body is covered in thick green scales as hard as steel and a cloud of corrosive, poison gas clings to it like an outer shell. ~ RACE dragon~ ACT ABGT AFF 0 OFF ACDEKMX IMM ABKL RES BEH VULN FI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 57 HROLL 1 ENHA 100.00% MATER none~ HDICE 50d10+6000 MDICE 1d1+100 DDICE 5d10+25 REGEN 0 DTYPE acbite AC -28 -28 -28 -18 POS stand stand SEX none GOLD 6000 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13708 NAME lizard man lizardman~ SHORT a lizardman~ LONG A giant lizardman is here scavangeing amongst the ruins. ~ DESCR A creature with green, dirty-looking skin gazes at you and grins evilly at your presence. ~ RACE draconian~ ACT AFGT AFF 0 OFF CDEFKMU IMM AL RES GKQ VULN I WSPEC 0 ALIGN -1000 GROUP 13708 LEVEL 32 HROLL 1 ENHA 100.00% MATER none~ HDICE 10d10+1000 MDICE 1d1+100 DDICE 6d4+10 REGEN 0 DTYPE claw AC -10 -10 -10 5 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE large DMOD 100 AMOD 0 QUEST 0 End #13709 NAME shadow demon~ SHORT a shadow demon~ LONG A dark shadow is moving in silence between the rubble. ~ DESCR A blood-red eyes looks at you with immense hatred, sharp claws flashing in the moonlight. Creation of Forgotten Gods shadow demon guards lost secrets of Myth Drannor. ~ RACE human~ ACT AFGT AFF 0 OFF CDEFGHKU IMM ABIJKLMPQ RES 0 VULN HS WSPEC 0 ALIGN -1000 GROUP 13709 LEVEL 37 HROLL 0 ENHA 100.00% MATER none~ HDICE 10d10+1500 MDICE 1d1+100 DDICE 3d10+12 REGEN 0 DTYPE frbite AC -13 -12 -13 -10 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13711 NAME blue golem~ SHORT a golem of blue stone~ LONG A golem carved from blue stone stands here. ~ DESCR This huge automaton stands eternally vigilant over the tower before it. It's body is shaped like a giant but it has nothing in it's mind but the commands of it's long dead masters. ~ RACE unique~ ACT ABGT AFF 0 OFF ACDEKWX IMM ABD RES HIJKLM VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 45 HROLL 0 ENHA 100.00% MATER none~ HDICE 25d10+3000 MDICE 1d1+100 DDICE 8d4+16 REGEN 0 DTYPE crush AC -25 -25 -25 -15 POS stand stand SEX none GOLD 0 FORM 0 PARTS 0 SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13712 NAME green golem~ SHORT a golem of green stone~ LONG A golem carved from green stone stands here. ~ DESCR This huge automaton stands eternally vigilant over the tower before it. It's body is shaped like a giant but it has nothing in it's mind but the commands of it's long dead masters. ~ RACE unique~ ACT ABGT AFF 0 OFF ACDEKWX IMM ABD RES HIJKLM VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 45 HROLL 0 ENHA 100.00% MATER none~ HDICE 25d10+3000 MDICE 1d1+100 DDICE 8d4+16 REGEN 0 DTYPE crush AC -25 -25 -25 -15 POS stand stand SEX none GOLD 0 FORM 0 PARTS 0 SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13713 NAME black golem~ SHORT a golem of black stone~ LONG A golem carved from black stone stands here. ~ DESCR This huge automaton stands eternally vigilant over the tower before it. It's body is shaped like a giant but it has nothing in it's mind but the commands of it's long dead masters. ~ RACE unique~ ACT ABGT AFF 0 OFF ACDEKWX IMM ABD RES HIJKLM VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 45 HROLL 0 ENHA 100.00% MATER none~ HDICE 25d10+3000 MDICE 1d1+100 DDICE 8d4+16 REGEN 0 DTYPE crush AC -25 -25 -25 -15 POS stand stand SEX none GOLD 0 FORM 0 PARTS 0 SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13715 NAME draconian three tyranthraxus~ SHORT Tyranthraxus~ LONG A massive three headed draconian hisses in fury! ~ DESCR Creature with three heads hisses at you in primal fury. Lord of Astral planes Tyranthraxus now rides Thera. ~ RACE draconian~ ACT ABGT AFF 0 OFF ACDEKMOUX IMM ABIKLMQ RES GKQ VULN I WSPEC 0 ALIGN -1000 GROUP 13700 LEVEL 58 HROLL 33 ENHA 100.00% MATER none~ HDICE 50d10+10500 MDICE 1d1+100 DDICE 8d8+45 REGEN 0 DTYPE acbite AC -30 -30 -30 -20 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13716 NAME dark prescence spectre king~ SHORT the spectre of the elven First king~ LONG A cold and dark prescence forms out of the freezing air. ~ DESCR When the last of the elves had fallen in Myth Drannor the ancient evil that had been buried beneath it arose to return to the world. But there was still another unforseen step required and the darkness, while searching for that last piece, required servants to guard It. The last elf king of Myth Drannor was one of these, and now his spectre guards the way to the greatest evil. ~ RACE unique~ ACT ABGQT AFF 0 OFF AEFGHKUX IMM ABIJKLMQ RES 0 VULN H WSPEC 0 ALIGN -1000 GROUP 13700 LEVEL 58 HROLL 3 ENHA 100.00% MATER none~ HDICE 50d10+10000 MDICE 1d1+100 DDICE 9d6+30 REGEN 0 DTYPE frbite AC -33 -32 -34 -27 POS stand stand SEX male GOLD 0 FORM 0 PARTS 0 SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13717 NAME fallen angel~ SHORT a Fallen Angel~ LONG A tall man with pale eyes and shredded bloody wings is here. ~ DESCR As part of the evil one's final return to the world he has called upon all of his most powerful servants. When failing to find the last piece required to break the imprisonment this Fallen angel was posted as a guard to prevent anyone from entering while It was still vulnerable and imprisoned. ~ RACE unique~ ACT ABGT AFF 0 OFF ACDEGHKOUX IMM ABKLMP RES 0 VULN N WSPEC 0 ALIGN -1000 GROUP 13700 LEVEL 60 HROLL 3 ENHA 100.00% MATER none~ HDICE 50d10+15000 MDICE 1d1+100 DDICE 10d6+34 REGEN 0 DTYPE wrath AC -35 -35 -35 -25 POS stand stand SEX male GOLD 0 FORM 0 PARTS 0 SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13718 NAME lord bane~ SHORT the Lord Bane~ LONG A towering prescence of indescribable power dominates the room! ~ DESCR You see nothing special about it. In fact it is so pure pitch-black around this being you can see nothing at all! ~ RACE unique~ ACT ABGT AFF 0 OFF ACDKOUX IMM ABIJKLM RES CD VULN 0 WSPEC 0 ALIGN -1000 GROUP 13700 LEVEL 60 HROLL 3 ENHA 100.00% MATER none~ HDICE 1d1+15499 MDICE 1d1+100 DDICE 10d5+40 REGEN 0 DTYPE divine AC -35 -35 -35 -35 POS stand stand SEX male GOLD 0 FORM 0 PARTS 0 SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13719 NAME rock imp~ SHORT a rock imp~ LONG A fiendish looking imp with stone-grey wings watches the ruins. ~ DESCR ~ RACE human~ ACT AGT AFF 0 OFF CDFK IMM A RES BCD VULN 0 WSPEC 0 ALIGN -600 GROUP 0 LEVEL 46 HROLL 0 ENHA 100.00% MATER none~ HDICE 25d10+3250 MDICE 1d1+100 DDICE 6d6+16 REGEN 0 DTYPE claw AC -15 -15 -15 -10 POS stand stand SEX none GOLD 2000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13721 NAME ogre~ SHORT a rock ogre~ LONG A huge ogre is here gnawing on the bone of some unfortunate creature. ~ DESCR This ogre has the look of someone who's prepetually hungry. It seems a little dull witted even for an ogre, and you notice it's eyes a red from lack of sleep. It seems even the creatures who prey on others are not safe in these ruins. ~ RACE unique~ ACT ABGT AFF 0 OFF CDEKO IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 47 HROLL 0 ENHA 100.00% MATER none~ HDICE 25d10+3800 MDICE 1d1+100 DDICE 6d6+20 REGEN 0 DTYPE smash AC -21 -20 -17 -2 POS stand stand SEX male GOLD 1900 FORM 0 PARTS 0 SIZE large DMOD 100 AMOD 0 QUEST 0 End #13722 NAME stone giant~ SHORT a stone giant~ LONG A grey skinned giant is grinning as he walks amongsth the ruins. ~ DESCR This giant is right at home here within the broken stones of Myth Drannor. It's skin matches the colour of the rocks and debri, making it very hard to see as it hunts for victims to satisfy it's hunger and bloodlust. ~ RACE unique~ ACT AGT AFF 0 OFF CDEFKOU IMM E RES 0 VULN 0 WSPEC 0 ALIGN -600 GROUP 13722 LEVEL 51 HROLL 1 ENHA 100.00% MATER none~ HDICE 50d10+5500 MDICE 1d1+100 DDICE 5d9+23 REGEN 0 DTYPE punch AC -25 -25 -23 -7 POS stand stand SEX male GOLD 2000 FORM 0 PARTS 0 SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13723 NAME paladin lord knight~ SHORT a paladin knight of Myth Drannor~ LONG A tall man rests upon a rock as he surveys the ruins. ~ DESCR This lord paladin has entered to find the greatest evil that resides within the ruins. His quest so far has been to no avail for he cannot breach the inner regions of the black tower and is unable to fight his way past what he suspects may hold the key. ~ RACE human~ ACT ABGQT AFF 0 OFF ACDEFK IMM AB RES MN VULN 0 WSPEC 0 ALIGN 1000 GROUP 0 LEVEL 58 HROLL 1 ENHA 100.00% MATER none~ HDICE 50d10+9000 MDICE 1d1+1000 DDICE 8d6+28 REGEN 0 DTYPE punch AC -28 -27 -28 -20 POS stand stand SEX male GOLD 5000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13724 NAME hydra neo neohydra~ SHORT a massive Neohydra~ LONG A huge triple headed hydra swings it's heads about in seach of prey! ~ DESCR This thing is HUGE. It's body is the size of a house and the three heads that swing around scanning for victims are like dragon heads, only there are three of them at once. ~ RACE dragon~ ACT AGT AFF 0 OFF ACDKM IMM ABEL RES BCDEH VULN FI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 55 HROLL 2 ENHA 100.00% MATER none~ HDICE 1d1+29999 MDICE 1d1+100 DDICE 6d8+28 REGEN 0 DTYPE bite AC -27 -25 -25 -20 POS stand stand SEX none GOLD 0 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13725 NAME skeletal elf skeleton~ SHORT a skeletal elf~ LONG A heap of staggering bones is trying to seek out a new life. ~ DESCR These bones are all that are left of one of the thousands of elves that tried to flee the destruction of Myth Drannor so many centuries ago. Now cursed to live forever in the state of undying hell in the bone graveyards, it seeks a new life to live and will kill for it... ~ RACE human~ ACT AGOT AFF 0 OFF CDK IMM B RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 27 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+650 MDICE 1d1+100 DDICE 5d4+8 REGEN 0 DTYPE none AC 0 0 0 10 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13726 NAME girl lady elf~ SHORT a lady in green-blue~ LONG A stunning elven girl with crystal clear blue eyes stands here. ~ DESCR This girl is totally out of place here. She has a look of ancient sadness about her that is totally uncharacteristic for an elf. She seems to want you to do something for her... ~ RACE elf~ ACT ABGT AFF 0 OFF AW IMM ABCDEFGHIJKL RES BH VULN Z WSPEC 0 ALIGN 1000 GROUP 0 LEVEL 60 HROLL 0 ENHA 100.00% MATER none~ HDICE 1d1+20000 MDICE 1d1+100 DDICE 8d6+28 REGEN 0 DTYPE divine AC -30 -30 -30 -30 POS stand stand SEX female GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13728 NAME mud dweller~ SHORT a mud dweller~ LONG A slimy lump of mud oozes out of the ground and slides towards you. ~ DESCR This piece of disgusting matter seems to be made of the very dirt and slime that you walk upon. It has very little sense other than it's hunger, but it is still a dangerous creature to be around. ~ RACE human~ ACT AGT AFF 0 OFF CDFK IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 35 HROLL 0 ENHA 100.00% MATER none~ HDICE 10d10+1300 MDICE 1d1+100 DDICE 4d7+11 REGEN 0 DTYPE suction AC -11 -11 -10 -2 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13729 NAME hissing frog~ SHORT a hissing frog~ LONG A giant frog hisses and flicks it's pointed tongue out at you. ~ DESCR This frog seems to have suffered from some kind of unnatural growth and dark mutation. It's body is about the size of a horse, and as it hisses a spray of burning acid lands on the ground sizzling. ~ RACE human~ ACT AFT AFF 0 OFF CDFIU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 13729 LEVEL 25 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+550 MDICE 1d1+100 DDICE 2d10+7 REGEN 0 DTYPE acbite AC -6 -5 -4 4 POS rest stand SEX either GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13730 NAME elf knight~ SHORT an elven knight of ages past~ LONG A shimmering elven knight with a ghostly form is here. ~ DESCR The knights of ancient Myth Drannor still respond to the call of their horn and will return to serve in times of great need, as proven by this knights return from the dead. ~ RACE elf~ ACT AGT AFF 0 OFF CDEFKU IMM AB RES BH VULN Z WSPEC 0 ALIGN 700 GROUP 13730 LEVEL 51 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+3500 MDICE 1d1+100 DDICE 6d8+15 REGEN 0 DTYPE none AC -15 -16 -15 -15 POS stand stand SEX either GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13731 NAME bone demon~ SHORT the bone demon~ LONG A huge creature composed of hundreds of elven bones stands here. ~ DESCR This being seems to be from the pieces of elven bones that lie scattered all around the region. It's size is tremendous, easily dwarfing even a giant or small dragon. There is something extremely evil about it's prescence here at the blocked river, as if it were the symbol of the darkness that trapped the doomed elves here in their ships. ~ RACE human~ ACT ABGOT AFF 0 OFF ABCDEFKOWX IMM ABFLMPQ RES CD VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 55 HROLL 1 ENHA 100.00% MATER none~ HDICE 50d10+9000 MDICE 1d1+100 DDICE 10d4+25 REGEN 0 DTYPE pound AC -25 -25 -25 -15 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE giant DMOD 100 AMOD 0 QUEST 0 End #13732 NAME mist wraith~ SHORT a mist wraith~ LONG A misty insubstantial wraith is rising out of the ground here. ~ DESCR There is little to see of this undead wraith, other than that it appears to be some kind of elven spirit seeking something long lost. ~ RACE human~ ACT AGOT AFF 0 OFF DFKU IMM AB RES 0 VULN 0 WSPEC 0 ALIGN -700 GROUP 13732 LEVEL 22 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+550 MDICE 1d1+100 DDICE 2d10+7 REGEN 0 DTYPE none AC -5 -5 -5 0 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #0 #OBJDATA #13700 NAME spear~ SHORT a rusty spear~ DESCR A long rusted spear is on the ground.~ MAT iron~ TYPE weapon spear 6 5 stab 0 EXTRA 0 0 WEAR AN LEVEL 30 WEIGHT 26 COST 1000 COND 100 Affect O 19 2 0 Affect O 18 -2 0 End #13701 NAME scimitar~ SHORT a rusty scimitar~ DESCR A large but rusted scimitar is on the ground.~ MAT iron~ TYPE weapon sword 6 5 slash 0 EXTRA 0 0 WEAR AN LEVEL 30 WEIGHT 16 COST 1000 COND 100 Affect O 19 -1 0 Affect O 18 -1 0 End #13702 NAME large iron shield~ SHORT a large iron shield~ DESCR A piece of iron battered into the shape of a shield is here.~ MAT iron~ TYPE armor ABD AD CD BC 0 EXTRA 0 0 WEAR AJ LEVEL 15 WEIGHT 39 COST 100 COND 100 Affect O 19 1 0 End #13703 NAME chainmail~ SHORT chainmail armor~ DESCR Some chainmail armor is on the ground.~ MAT steel~ TYPE armor BCE ABCD BCE BCD 0 EXTRA 0 0 WEAR AD LEVEL 26 WEIGHT 34 COST 2000 COND 100 Affect O 19 2 0 End #13704 NAME longsword~ SHORT a smooth-bladed longsword~ DESCR A smooth-bladed longsword is on the ground.~ MAT steel~ TYPE weapon sword 6 6 slash 0 EXTRA 0 0 WEAR AN LEVEL 34 WEIGHT 17 COST 2000 COND 100 Affect O 19 3 0 Affect O 18 2 0 End #13705 NAME armor field plate~ SHORT a suit of field plate~ DESCR A set of light field armor is on the ground.~ MAT steel~ TYPE armor BCEF CF BCEF AF AC EXTRA 0 0 WEAR AD LEVEL 40 WEIGHT 34 COST 9000 COND 100 Affect O 14 25 0 Affect O 13 15 0 Affect O 19 2 0 Affect O 18 1 0 LIMIT 25 End #13706 NAME leather gauntlets~ SHORT a pair of leather gauntlets~ DESCR A pair of hard leather gauntlets are on the ground.~ MAT leather~ TYPE armor CE BF ACE BCE 0 EXTRA 0 0 WEAR AH LEVEL 40 WEIGHT 10 COST 3000 COND 100 Affect O 2 1 0 Affect O 19 1 0 Affect O 18 1 0 LIMIT 20 End #13707 NAME red quartz ring~ SHORT a ring of red stained quartz~ DESCR A ring made of some red stone is on the ground.~ MAT mineral~ TYPE armor E CDE BE ABE AC EXTRA 1 4 0 54 WEAR AB LEVEL 40 WEIGHT 4 COST 13500 COND 100 Affect O 24 5 0 Affect O 1 2 0 Affect O 19 3 0 Affect O 18 2 0 LIMIT 6 End #13708 NAME green quartz ring~ SHORT a ring of green stained quartz~ DESCR A ring made of some green stone is on the ground.~ MAT mineral~ TYPE armor E CDE BE ABE AC EXTRA 1 4 0 54 WEAR AB LEVEL 40 WEIGHT 4 COST 12500 COND 100 Affect O 19 1 0 Affect O 18 1 0 Affect O 13 30 0 Affect O 4 2 0 LIMIT 4 End #13709 NAME blue quartz ring~ SHORT a ring of blue stained quartz~ DESCR A ring made of some green stone is on the ground.~ MAT mineral~ TYPE armor E CDE BE ABE AC EXTRA 1 4 0 54 WEAR AB LEVEL 40 WEIGHT 4 COST 11500 COND 100 Affect O 24 -3 0 Affect O 19 1 0 Affect O 18 1 0 Affect O 12 40 0 Affect O 3 2 0 LIMIT 4 End #13710 NAME black quartz ring~ SHORT a ring of black stained quartz~ DESCR A ring made of some black stone is on the ground.~ MAT mineral~ TYPE armor E CDE BE ABE AC EXTRA 1 4 0 54 WEAR AB LEVEL 40 WEIGHT 4 COST 16500 COND 100 Affect O 24 -3 0 Affect O 17 -5 0 Affect O 19 2 0 Affect O 18 2 0 LIMIT 3 End #13711 NAME bloody shredded angel wings~ SHORT the shredded wings of a fallen angel~ DESCR The shredded and bloody remains of some creature's wings are here.~ MAT energy~ TYPE armor EF ACEF EF BDG 0 EXTRA 1 7 0 70356 WEAR AK LEVEL 51 WEIGHT 14 COST 20000 COND 100 Affect O 2 -10 0 Affect A 0 0 T Affect O 19 2 0 Affect O 18 2 0 LIMIT 1 End #13712 NAME horns bane~ SHORT the horns of Bane~ DESCR A pair of black horns rimmed with blue-green flames is here.~ MAT energy~ TYPE armor EF ACEF EF BDG 0 EXTRA 1 9 0 2807 WEAR AE LEVEL 51 WEIGHT 14 COST 20000 COND 100 Affect O 17 -15 0 EDESC horns bane~ These remains of the ancient god Bane still have the last flames of the magic used to imprison him. The blue-green fire burns softly around the horns and gives them an unreal appearance, as if they are ready to vanish into thin air. ~ End #13713 NAME scroll binding power~ SHORT a scroll of binding power~ DESCR A scroll with intricate writing has been left here.~ MAT paper~ TYPE scroll 60 'enchant weapon' 'enchant weapon' 'enchant weapon' 'enchant weapon' EXTRA 1 5 0 589891 WEAR AO LEVEL 45 WEIGHT 3 COST 20000 COND 100 EDESC scroll binding power~ This is one of the last great artifacts of the ancient city of Myth Drannor. The elven archmages had prepared it in order to help create a weapon powerful enough to fight the evil that was coming, but they were defeated first and the scroll was taken by Bane in order to help him break the bonds that held him beneath the ancient city. ~ LIMIT 1 End #13714 NAME red sword planes~ SHORT the sword of planes~ DESCR A straight red sword lies on the ground.~ MAT energy~ TYPE weapon sword 5 7 slice 0 EXTRA 1 3 0 352 WEAR AN LEVEL 45 WEIGHT 9 COST 20000 COND 100 Affect O 19 2 0 Affect O 18 2 0 LIMIT 1 End #13715 NAME torque restoration silver circle~ SHORT the torque of restoration~ DESCR A shiny circle of silver is on the ground.~ MAT silver~ TYPE armor EF ABF EF BCDE 0 EXTRA 1 8 0 34085395 WEAR AC LEVEL 51 WEIGHT 13 COST 10000 COND 100 Affect O 13 -100 0 Affect O 12 -100 0 Affect O 14 -100 0 LIMIT 1 End #13716 NAME crown frozen blood red~ SHORT a crown of frozen blood~ DESCR A crown of frozen red blood is here.~ MAT liquid~ TYPE armor BE CDE BE ABCDF 0 EXTRA 1 5 0 4212 WEAR AE LEVEL 48 WEIGHT 7 COST 20000 COND 100 Affect O 2 -1 0 Affect O 5 -2 0 Affect O 19 2 0 LIMIT 1 End #13717 NAME rod lordly might~ SHORT the rod of lordly might~ DESCR A beautifully carved rod of steel is on the ground.~ MAT steel~ TYPE trash 0 0 0 0 0 EXTRA 1 4 0 65858 WEAR AO LEVEL 51 WEIGHT 10 COST 20000 COND 100 EDESC sword~ There are some words scrawled next to the symbol of the sword on the rod's surface, reading 'the strong rule the weak'. ~ EDESC mace~ The words 'rule with an iron fist' are written alongside the mace etched into the rod's surfaec. ~ EDESC star star-like~ The words 'rulership is for the divine' are written alongside the star etched into the rod's surface. ~ EDESC markings~ There are several scratches and words on the rod, one looks like a mace, another like a sword, and yet another which is some kind of strange star-like symbol. The words 'rulers are just figureheads' are etched into the base of it. ~ EDESC rod lordly might~ It appears to be a dull and useless ceremonial staff. There are some strange markings on the rod... ~ LIMIT 1 End #13718 NAME steel mace~ SHORT a shiny steel mace~ DESCR A shiny mace of steel is here.~ MAT steel~ TYPE weapon mace 6 6 pound 0 EXTRA 1 1 0 1024 WEAR AN LEVEL 35 WEIGHT 24 COST 4000 COND 100 Affect O 19 1 0 Affect O 18 3 0 End #13720 NAME circle bracelet frozen elf blood~ SHORT a bracelet of frozen elf blood~ DESCR A horrible circle of congealed, frozen blood is on the ground.~ MAT liquid~ TYPE armor ACD CE ACD AF BE EXTRA 1 10 0 72692 WEAR AM LEVEL 47 WEIGHT 4 COST 20000 COND 100 EDESC circle bracelet frozen blood elf~ The blood is congealed and disgustingly frozen, yet there almost seems to be some kind of life within it, screaming for release. It as is if the elf whose blood was taken is still contained, screaming for release., ~ LIMIT 3 End #13722 NAME skull ancient god~ SHORT the skull of an ancient god~ DESCR A huge black skull with a demonic leer is watching you!~ MAT bone~ TYPE light 0 0 DEGJ 0 0 EXTRA 1 11 0 71639 WEAR A LEVEL 40 WEIGHT 8 COST 20000 COND 100 Affect O 19 8 0 Affect O 18 4 0 LIMIT 1 End #13723 NAME suffering~ SHORT Suffering~ DESCR An object of pure suffering is on the ground.~ MAT energy~ TYPE trash 0 0 0 0 0 EXTRA 1 4 0 65620 WEAR AC LEVEL 55 WEIGHT 7 COST 20000 COND 100 Affect O 19 5 0 Affect O 18 5 0 LIMIT 1 End #13724 NAME wrath~ SHORT Wrath~ DESCR An object of unholy wrath is lying on the floor.~ MAT energy~ TYPE trash 0 0 0 0 0 EXTRA 1 4 0 65620 WEAR AB LEVEL 55 WEIGHT 2 COST 20000 COND 100 Affect O 19 5 0 Affect O 18 5 0 LIMIT 1 End #13725 NAME bracelet woven elf hair~ SHORT a bracelet woven from the hair an elf~ DESCR A beautiful bracelet made fomr woven elf hair is on the ground.~ MAT liquid~ TYPE armor ACD CE ACD AF BE EXTRA 1 5 0 3393 WEAR AM LEVEL 47 WEIGHT 4 COST 20000 COND 100 Affect O 19 3 0 Affect O 18 1 0 LIMIT 4 End #13727 NAME stone club~ SHORT a stone club~ DESCR A large club made from a long piece of stone is here.~ MAT stone~ TYPE weapon mace 7 5 pound 0 EXTRA 0 0 WEAR AN LEVEL 35 WEIGHT 23 COST 1000 COND 100 Affect O 19 2 0 Affect O 18 -3 0 LIMIT 250 End #13728 NAME poncho skin stone~ SHORT a poncho from the skin of a stone giant~ DESCR A piece of very tough skin the colour of stone is lying here.~ MAT flesh~ TYPE armor ABCD ABCE ACD BD 0 EXTRA 1 4 0 660 WEAR AK LEVEL 36 WEIGHT 16 COST 13000 COND 100 Affect O 19 3 0 Affect O 2 -1 0 Affect O 1 1 0 LIMIT 4 End #13730 NAME rear green dragon claws~ SHORT the rear claws of a green dragon~ DESCR A large pair of green dragon claws lie on the ground.~ MAT bone~ TYPE armor BCE ABF CDE AE 0 EXTRA 1 1 0 64 WEAR AG LEVEL 40 WEIGHT 18 COST 17000 COND 100 Affect O 19 3 0 Affect O 2 -1 0 LIMIT 4 End #13731 NAME stone green orb dragonorb~ SHORT a green dragonorb~ DESCR A large green stone lies on the ground.~ MAT stone~ TYPE staff 40 3 3 'heal' 0 EXTRA 1 1 0 64 WEAR AO LEVEL 35 WEIGHT 9 COST 2500 COND 100 Affect O 19 3 0 LIMIT 100 End #13732 NAME shining mace~ SHORT the mace of shining light~ DESCR A ball of brilliant green light rests here.~ MAT energy~ TYPE weapon mace 5 9 light A EXTRA 1 6 0 7427 WEAR AN LEVEL 50 WEIGHT 12 COST 14000 COND 100 Affect O 19 4 0 Affect O 18 6 0 EDESC mace shining~ This weapon appears to be made of pure energy. The green light that constitutes the mace's head radiates an aura of holy righteousness that seems to sooth your worries. It doesn't appear as powerful as many weapons you have heard of, yet there is something about it that suggests it is for a special purpose. ~ LIMIT 1 End #13733 NAME scroll protection~ SHORT a scroll of divine protection~ DESCR A white scroll is resting here waiting to be used.~ MAT paper~ TYPE scroll 30 'poison' 'stone skin' 'curse' '' EXTRA 1 3 0 322 WEAR AO LEVEL 40 WEIGHT 3 COST 9000 COND 100 LIMIT 5 End #13734 NAME helm brilliance~ SHORT the helm of brilliance~ DESCR A beautiful helm studded with glowing gems is here.~ MAT energy~ TYPE armor BDF ABCDF BDF BG CD EXTRA 1 4 0 1346 WEAR AE LEVEL 48 WEIGHT 14 COST 13000 COND 100 Affect O 19 2 0 Affect O 18 2 0 Affect O 12 30 0 Affect O 3 3 0 LIMIT 2 End #13735 NAME flawless cape white knights~ SHORT the cape of white knights~ DESCR A flowing white cape of flawless make is on the ground.~ MAT cloth~ TYPE armor E ACE E BCDE BD EXTRA 1 4 0 3392 WEAR AK LEVEL 35 WEIGHT 7 COST 8000 COND 100 Affect O 13 30 0 Affect O 24 -7 0 Affect O 17 -5 0 Affect O 2 2 0 Affect O 1 2 0 LIMIT 10 End #13736 NAME black key~ SHORT the black key~ DESCR A large sheer black key is here.~ MAT steel~ TYPE trash 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 10 COST 0 COND 100 LIMIT 500 End #13737 NAME hydra neohydra head~ SHORT the head of a neohydra~ DESCR A huge head of a decapitated hydra is here.~ MAT flesh~ TYPE trash 0 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 6 COST 0 COND 100 LIMIT 500 End #13738 NAME ornate ceremonial rapier~ SHORT a ceremonial rapier~ DESCR An ornate, ceremonial rapier lies here.~ MAT iron~ TYPE weapon sword 6 8 slice 0 EXTRA 1 3 0 515 WEAR AN LEVEL 50 WEIGHT 16 COST 20000 COND 100 LIMIT 5 End #13739 NAME horn valere~ SHORT the horn of valere~ DESCR A large horn of ancient elven make is on the ground.~ MAT steel~ TYPE instrument 0 0 0 0 0 EXTRA 1 5 0 1219 WEAR AO LEVEL 40 WEIGHT 10 COST 3000 COND 100 Affect O 19 5 0 Affect O 18 10 0 EDESC horn valere~ The horn is made of some uniquely tempered steel and seems to be alive with some holy power. You can hear the faint sounds of royal battle calls echoing in the depths of the horn's recess. ~ LIMIT 3 End #13740 NAME rusty sword~ SHORT a rusty sword~ DESCR A rusty sword is lying half buried in the muck.~ MAT steel~ TYPE weapon sword 1 1 slash 0 EXTRA 1 1 0 16384 WEAR AN LEVEL 0 WEIGHT 17 COST 0 COND 100 EDESC rusty rusted sword~ The weapon is totally rusted through and almost attached to the ground now after all the time it has lain here in the swampy muck. ~ End #13741 NAME axe~ SHORT a broken axe~ DESCR A large decayed axe is sticking out of the muddy ground here.~ MAT steel~ TYPE weapon axe 1 1 slice 0 EXTRA 0 0 WEAR AN LEVEL 0 WEIGHT 24 COST 0 COND 100 EDESC axe~ This weapon of ages past is so broken it's even more useless than your bare hands would be in a fight. ~ End #13742 NAME rusted rusty armor~ SHORT a rusty set of armor~ DESCR A pile of rusted armor lies buried in the dirt.~ MAT steel~ TYPE trash 0 0 0 0 0 EXTRA 0 0 WEAR AD LEVEL 0 WEIGHT 34 COST 0 COND 100 Affect O 2 -2 0 Affect O 17 10 0 EDESC rusty armor~ This armor is so far gone into decay and ruin that it actually hinders your ability to fight. ~ End #13745 NAME skeleton~ SHORT a skeleton~ DESCR A half buried skeleton is poking up from the ground.~ MAT bone~ TYPE npc_corpse 0 0 0 0 0 EXTRA 1 1 0 16384 WEAR 0 LEVEL 0 WEIGHT 8 COST 0 COND 100 EDESC skeleton~ It looks like one of the ancient elves that fell in the city's death, left here to rot away like garbage. ~ End #13746 NAME ~ SHORT soaked~ DESCR A blood soaked corpse of a dark elf is here.~ MAT flesh~ TYPE npc_corpse 0 0 0 0 0 EXTRA 1 1 0 16384 WEAR 0 LEVEL 0 WEIGHT 6 COST 0 COND 100 EDESC ~ This corpse looks very recent, and shows signs of violent beastial bites and claw wounding. The creatures that did this must have very little care for the lives of others. ~ End #13747 NAME rock boulder~ SHORT a large boulder~ DESCR A large smooth boulder rests on the ground here.~ MAT stone~ TYPE trash 0 0 0 0 0 EXTRA 1 1 0 16384 WEAR 0 LEVEL 0 WEIGHT 9 COST 0 COND 100 EDESC boulder rock~ This rock seems to be placed here rather purposefully compared to the rest of the chaotic ruins lying all around...perhaps there is something under it... ~ End #0 #ROOMDATA #13700 NAME In the ruins of the south gate~ DESCR You stand before a pile of rubble marking the entrance to what looked to once be a fabulous elven city. Remains of what was once great still linger even here in the rocks and creeping undergrowth. The shattered archway leading into the city bears the markings of elvish highlords of longpast. To the east and west you can make out rock strewn paths around the city battlements. South of here heads into the dark forests. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13736 DOOR 1 ~ ~ 0 0 13701 DOOR 2 ~ ~ 0 0 22523 DOOR 3 ~ ~ 0 0 13723 End #13701 NAME In the ruins of the southern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13702 DOOR 3 ~ ~ 0 0 13700 End #13702 NAME In the ruins of the southern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13703 DOOR 3 ~ ~ 0 0 13701 End #13703 NAME In the ruins of the southern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13704 DOOR 3 ~ ~ 0 0 13702 DOOR 4 ~ ~ 0 0 13735 End #13704 NAME In the ruins of the eastern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13705 DOOR 2 ~ ~ 0 0 13703 End #13705 NAME In the ruins of the eastern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. To the east there is a gap in the broekn walls, leading out to the surrroudning forests. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13706 DOOR 1 ~ ~ 0 0 22519 DOOR 2 ~ ~ 0 0 13704 End #13706 NAME In the ruins of the eastern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13707 DOOR 2 ~ ~ 0 0 13705 End #13707 NAME In the ruins of the eastern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13708 DOOR 2 ~ ~ 0 0 13706 End #13708 NAME In the ruins of the eastern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13709 DOOR 2 ~ ~ 0 0 13707 End #13709 NAME In the northeastern corner wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 13708 DOOR 3 ~ ~ 0 0 13710 DOOR 4 ~ ~ 0 0 13730 End #13710 NAME In the ruins of the northern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13709 DOOR 3 ~ ~ 0 0 13711 End #13711 NAME In the ruins of the northern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13710 DOOR 3 ~ ~ 0 0 13712 End #13712 NAME In the ruins of the northern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. To the north is a break in the shattered walls, leading out to the surrounding forests. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 22524 DOOR 1 ~ ~ 0 0 13711 DOOR 3 ~ ~ 0 0 13713 End #13713 NAME In the ruins of the northern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13712 DOOR 3 ~ ~ 0 0 13714 End #13714 NAME In the ruins of the northern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13713 DOOR 3 ~ ~ 0 0 13715 End #13715 NAME In the northwest corner wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13714 DOOR 2 ~ ~ 0 0 13716 DOOR 4 ~ ~ 0 0 13724 End #13716 NAME In the ruins of the western wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13715 DOOR 2 ~ ~ 0 0 13717 End #13717 NAME In the ruins of the western wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. There is a slight chip in the easter wall here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13716 DOOR 1 ~ secret wall~ AB 0 13875 DOOR 2 ~ ~ 0 0 13718 End #13718 NAME In the ruins of the western wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13717 DOOR 2 ~ ~ 0 0 13719 End #13719 NAME In the ruins of the western wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13718 DOOR 2 ~ ~ 0 0 13720 End #13720 NAME In the ruins of the western wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13719 DOOR 2 ~ ~ 0 0 13721 End #13721 NAME In the southwest corner~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13720 DOOR 1 ~ ~ 0 0 13722 End #13722 NAME In the ruins of the southern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13723 DOOR 3 ~ ~ 0 0 13721 End #13723 NAME In the ruins of the southern wall~ DESCR You are standing amidst the ruins of the great city. Large rocks have fallen carelessly along the pathway and their absence from the walls is plain from the large holes in it. A strong smell of decay is evident, and the wind that whistles softly down the rocks is chilling. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13700 DOOR 3 ~ ~ 0 0 13722 End #13724 NAME On the remains of the battlement walls~ DESCR You are standing up on the rubbled remains of the city walls. The walls are broken and rubbled, and the walkway around them is dangerous. Cold wind blows over you and a dark shadow from the surrounding forest seems to cover everything. The walkway heads east or back down to the ruined path of the city's old walls. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13725 DOOR 5 ~ ~ 0 0 13715 End #13725 NAME On the remains of the battlement walls~ DESCR You are standing up on the rubbled remains of the city walls. The walls are broken and rubbled, and the walkway around them is dangerous. Cold wind blows over you and a dark shadow from the surrounding forest seems to cover everything. The walkway heads east and west. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13726 DOOR 3 ~ ~ 0 0 13724 End #13726 NAME On the remains of the battlement walls~ DESCR You are standing up on the rubbled remains of the city walls. The walls are broken and rubbled, and the walkway around them is dangerous. Cold wind blows over you and a dark shadow from the surrounding forest seems to cover everything. The walkway heads east and west. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13727 DOOR 3 ~ ~ 0 0 13725 End #13727 NAME On the remains of the battlement walls~ DESCR You are standing up on the rubbled remains of the city walls. The walls are broken and rubbled, and the walkway around them is dangerous. Cold wind blows over you and a dark shadow from the surrounding forest seems to cover everything. The walkway heads east and west. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13728 DOOR 3 ~ ~ 0 0 13726 End #13728 NAME On the remains of the battlement walls~ DESCR You are standing up on the rubbled remains of the city walls. The walls are broken and rubbled, and the walkway around them is dangerous. Cold wind blows over you and a dark shadow from the surrounding forest seems to cover everything. The walkway heads east and west. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13729 DOOR 3 ~ ~ 0 0 13727 End #13729 NAME On the remains of the battlement walls~ DESCR You are standing up on the rubbled remains of the city walls. The walls are broken and rubbled, and the walkway around them is dangerous. Cold wind blows over you and a dark shadow from the surrounding forest seems to cover everything. The walkway heads east and west. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13730 DOOR 3 ~ ~ 0 0 13728 End #13730 NAME On the remains of the battlement walls~ DESCR You are standing up on the rubbled remains of the city walls. The walls are broken and rubbled, and the walkway around them is dangerous. Cold wind blows over you and a dark shadow from the surrounding forest seems to cover everything. The walkway heads south and west, or you can go down to the rubble of the walkway around the city walls. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 13731 DOOR 3 ~ ~ 0 0 13729 DOOR 5 ~ ~ 0 0 13709 End #13731 NAME On the remains of the battlement walls~ DESCR You are standing up on the rubbled remains of the city walls. The walls are broken and rubbled, and the walkway around them is dangerous. Cold wind blows over you and a dark shadow from the surrounding forest seems to cover everything. The walkway heads north and south. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13730 DOOR 2 ~ ~ 0 0 13732 End #13732 NAME On the remains of the battlement walls~ DESCR The battlements here have totally collapsed. To the south the magnificent stone walls have caved in to make an impassable pile of rubble seperating this northern end of the wall from the southern. You can only head back north. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13731 End #13733 NAME On the remains of the battlement walls~ DESCR The battlements here have totally collapsed. To the north the magnificent stone walls have caved in to make an impassable pile of rubble seperating this southern end of the wall from the northern. You can only head back south. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 13734 End #13734 NAME On the remains of the battlement walls~ DESCR You are standing up on the rubbled remains of the city walls. The walls are broken and rubbled, and the walkway around them is dangerous. Cold wind blows over you and a dark shadow from the surrounding forest seems to cover everything. The walkway heads north and south. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13733 DOOR 2 ~ ~ 0 0 13735 End #13735 NAME On the remains of the battlement walls~ DESCR You are standing up on the rubbled remains of the city walls. The walls are broken and rubbled, and the walkway around them is dangerous. Cold wind blows over you and a dark shadow from the surrounding forest seems to cover everything. The walkway heads north or you can go down to the rubbled ruins of the city walls. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13734 DOOR 5 ~ ~ 0 0 13703 End #13736 NAME In the ruins of the southern courtyard~ DESCR The courtyard here is shattered and ruined after the devestation of some ages past and long forgotten conflict. Rubble has fallen freely across the once beautiful marble courts, and the stone fountain is dry and crumbling. To the north lies the ruins of Myth Drannor. A large collapsed archway heads south out of the city and toward the surrounding forest. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13739 DOOR 2 ~ ~ 0 0 13700 End #13737 NAME In the corner of the stone ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. The ground here is level and reasonably flat, indicating that it was probably a market or common area. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13742 DOOR 1 ~ ~ 0 0 13738 End #13738 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13743 DOOR 1 ~ ~ 0 0 13739 DOOR 3 ~ ~ 0 0 13737 End #13739 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13744 DOOR 1 ~ ~ 0 0 13740 DOOR 2 ~ ~ 0 0 13736 DOOR 3 ~ ~ 0 0 13738 End #13740 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13745 DOOR 1 ~ ~ 0 0 13741 DOOR 3 ~ ~ 0 0 13739 End #13741 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13746 DOOR 3 ~ ~ 0 0 13740 End #13742 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13747 DOOR 1 ~ ~ 0 0 13743 DOOR 2 ~ ~ 0 0 13737 End #13743 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13748 DOOR 1 ~ ~ 0 0 13744 DOOR 2 ~ ~ 0 0 13738 DOOR 3 ~ ~ 0 0 13742 End #13744 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13745 DOOR 2 ~ ~ 0 0 13739 DOOR 3 ~ ~ 0 0 13743 End #13745 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13749 DOOR 1 ~ ~ 0 0 13746 DOOR 2 ~ ~ 0 0 13740 DOOR 3 ~ ~ 0 0 13744 End #13746 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13750 DOOR 1 ~ ~ 0 0 13770 DOOR 2 ~ ~ 0 0 13741 DOOR 3 ~ ~ 0 0 13745 End #13747 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13751 DOOR 1 ~ ~ 0 0 13748 DOOR 2 ~ ~ 0 0 13742 DOOR 3 ~ ~ 0 0 13761 End #13748 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13752 DOOR 2 ~ ~ 0 0 13743 DOOR 3 ~ ~ 0 0 13747 End #13749 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13754 DOOR 1 ~ ~ 0 0 13750 DOOR 2 ~ ~ 0 0 13745 End #13750 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13755 DOOR 2 ~ ~ 0 0 13746 DOOR 3 ~ ~ 0 0 13749 End #13751 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13756 DOOR 1 ~ ~ 0 0 13752 DOOR 2 ~ ~ 0 0 13747 End #13752 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13757 DOOR 1 ~ ~ 0 0 13753 DOOR 2 ~ ~ 0 0 13748 DOOR 3 ~ ~ 0 0 13751 End #13753 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13758 DOOR 1 ~ ~ 0 0 13754 DOOR 3 ~ ~ 0 0 13752 End #13754 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13759 DOOR 1 ~ ~ 0 0 13755 DOOR 2 ~ ~ 0 0 13749 DOOR 3 ~ ~ 0 0 13753 End #13755 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13760 DOOR 2 ~ ~ 0 0 13750 DOOR 3 ~ ~ 0 0 13754 End #13756 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13757 DOOR 2 ~ ~ 0 0 13751 End #13757 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13758 DOOR 2 ~ ~ 0 0 13752 DOOR 3 ~ ~ 0 0 13756 End #13758 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13779 DOOR 1 ~ ~ 0 0 13759 DOOR 2 ~ ~ 0 0 13753 DOOR 3 ~ ~ 0 0 13757 End #13759 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13760 DOOR 2 ~ ~ 0 0 13754 DOOR 3 ~ ~ 0 0 13758 End #13760 NAME Swampy grounds amidst the ruins~ DESCR You are within the rubbled remains of an ancient city. Plants and weeds have grown across everything, and much of the time it almost seems as if the forest is trying to bury the city into the past. There is a lot of wet, damp puddles of mud in the ground here, almost like a swamp was starting to form. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13811 DOOR 2 ~ ~ 0 0 13755 DOOR 3 ~ ~ 0 0 13759 End #13761 NAME Under a broken archway~ DESCR Above you is a majestic but shattered stone archway. Intricately carved signs have been cut into it, and fine gems still lie embedded on it's surface. If ever there was an indication of an abandoned city this is it, gems left here untouched by even common looters and scavangers that usually haunt ruins. To the east the ruins open out into a large open space filled with swampish weeds and wet muddy gorund. In the distant north you can make out the ruins of some towers. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13762 DOOR 1 ~ ~ 0 0 13747 End #13762 NAME Walking through the rubbled ruins~ DESCR You are amidst the ruins of the ancient elven city. All around you the stones have been crushed and scattered, left to erode with time. The greatness that was once here is long since gone and only the fine delicate stonework gives any indication of what once was. The ruins wind north towards some towers, or south to what appears to be a large broken archway.` ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13763 DOOR 2 ~ ~ 0 0 13761 End #13763 NAME Walking through the rubbled ruins~ DESCR You are amidst the ruins of the ancient elven city. All around you the stones have been crushed and scattered, left to erode with time. The greatness that was once here is long since gone and only the fine delicate stonework gives any indication of what once was. The ruins wind west and north towards some towers. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 13762 DOOR 3 ~ ~ 0 0 13764 End #13764 NAME Walking through the rubbled ruins~ DESCR You are amidst the ruins of the ancient elven city. All around you the stones have been crushed and scattered, left to erode with time. The greatness that was once here is long since gone and only the fine delicate stonework gives any indication of what once was. The ruins wind north towards a junction. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13765 DOOR 1 ~ ~ 0 0 13763 End #13765 NAME Between the Towers of Passing~ DESCR You are standing in a large open space that appears almost as if maintained and kept clear. The rubble and overgrown forest flora seems to have avoided this region, and the destruction is more subdued here. Three towers lead off from the square here: a green tinted one to the north, blue tinted to the east and a blood red one to the west. The rubbled ruins lead southwards away from here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13767 DOOR 1 ~ ~ 0 0 13766 DOOR 2 ~ ~ 0 0 13764 DOOR 3 ~ ~ 0 0 13768 End #13766 NAME Before a tower of Blue tinged stone~ DESCR You are standing at the entrance to a small but conspicuous tower. Unlike the rest of the ancient city this tower appears to be in almost perfect condition. The wind here seems stilled and unnaturally quiet, not even the sound of your own footsteps seems to reach your ears. A large stone door tinged with some strange blue colour blocks the way east into the tower. ~ FLAGS 8 Sect 0 DOOR 1 ~ blue door~ AB 0 23230 DOOR 3 ~ ~ 0 0 13765 End #13767 NAME Before a tower of Green tinged stone~ DESCR You are standing at the entrance to a small but conspicuous tower. Unlike the rest of the ancient city this tower appears to be in almost perfect condition. The wind here seems stilled and unnaturally quiet, not even the sound of your own footsteps seems to reach your ears. A large door made from some green coloured stone is blocking the way north into the tower. ~ FLAGS 8 Sect 0 DOOR 0 ~ green door~ AB -1 23260 DOOR 2 ~ ~ 0 0 13765 End #13768 NAME Before a tower of Red tinged stone~ DESCR You are standing at the entrance to a small but conspicuous tower. Unlike the rest of the ancient city this tower appears to be in almost perfect condition. The wind here seems stilled and unnaturally quiet, not even the sound of your own footsteps seems to reach your ears. A large stone door tinged with some strange red colour blocks the way west into the tower. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13765 DOOR 3 ~ red door~ AB 0 23200 End #13770 NAME On a swampy part of the ruins~ DESCR The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul marsh gas rise up and hang in the air, almost burying the ruins beneath them. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13771 DOOR 1 ~ ~ 0 0 13773 DOOR 3 ~ ~ 0 0 13746 End #13771 NAME On a swampy part of the ruins~ DESCR The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul marsh gas rise up and hang in the air, almost burying the ruins beneath them. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13772 DOOR 2 ~ ~ 0 0 13770 End #13772 NAME On a swampy part of the ruins~ DESCR The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul marsh gas rise up and hang in the air, almost burying the ruins beneath them. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 13773 DOOR 3 ~ ~ 0 0 13771 End #13773 NAME On a swampy part of the ruins~ DESCR The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul marsh gas rise up and hang in the air, almost burying the ruins beneath them. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13772 DOOR 1 ~ ~ 0 0 13775 DOOR 2 ~ ~ 0 0 13774 DOOR 3 ~ ~ 0 0 13770 End #13774 NAME On a swampy part of the ruins~ DESCR The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul marsh gas rise up and hang in the air, almost burying the ruins beneath them. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13773 DOOR 1 ~ ~ 0 0 13776 End #13775 NAME On a swampy part of the ruins~ DESCR The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul marsh gas rise up and hang in the air, almost burying the ruins beneath them. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 13776 DOOR 3 ~ ~ 0 0 13773 End #13776 NAME On a swampy part of the ruins~ DESCR The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul marsh gas rise up and hang in the air, almost burying the ruins beneath them. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13775 DOOR 1 ~ ~ 0 0 13777 DOOR 3 ~ ~ 0 0 13774 End #13777 NAME On a swampy part of the ruins~ DESCR The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul marsh gas rise up and hang in the air, almost burying the ruins beneath them. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13778 DOOR 3 ~ ~ 0 0 13776 End #13778 NAME On a swampy part of the ruins~ DESCR The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul marsh gas rise up and hang in the air, almost burying the ruins beneath them. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13812 DOOR 3 ~ ~ 0 0 13777 End #13779 NAME On a crumbling bridge over a black river~ DESCR You stand on a wide but decayed stone bridge. Large portions of the span have collapsed into the stagnant black waters beneath it, leaving huge holes that threaten to swallow any who venture too close. To the south the ruins seem to have become swamped with water and covered in marsh-like flora. North of here there is a pile of rubbled ruins, most of which is impassable, but a small section can be seen cleared away to allow some exploration. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13781 DOOR 2 ~ ~ 0 0 13758 End #13780 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13784 DOOR 1 ~ ~ 0 0 13781 End #13781 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13785 DOOR 1 ~ ~ 0 0 13782 DOOR 2 ~ ~ 0 0 13779 DOOR 3 ~ ~ 0 0 13780 End #13782 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13786 DOOR 1 ~ ~ 0 0 13783 DOOR 3 ~ ~ 0 0 13781 End #13783 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13787 DOOR 3 ~ ~ 0 0 13782 End #13784 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13792 DOOR 1 ~ ~ 0 0 13785 DOOR 2 ~ ~ 0 0 13780 DOOR 3 ~ ~ 0 0 13792 End #13785 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13789 DOOR 1 ~ ~ 0 0 13786 DOOR 2 ~ ~ 0 0 13781 DOOR 3 ~ ~ 0 0 13784 End #13786 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13790 DOOR 1 ~ ~ 0 0 13787 DOOR 2 ~ ~ 0 0 13782 DOOR 3 ~ ~ 0 0 13785 End #13787 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13800 DOOR 2 ~ ~ 0 0 13783 DOOR 3 ~ ~ 0 0 13786 End #13788 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13789 DOOR 2 ~ ~ 0 0 13784 DOOR 3 ~ ~ 0 0 13791 End #13789 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. The ruins lead north, east, south and west. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 -1 13850 DOOR 1 ~ ~ 0 0 13790 DOOR 2 ~ ~ 0 0 13785 DOOR 3 ~ ~ 0 0 13788 End #13790 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 13786 DOOR 3 ~ ~ 0 0 13789 End #13791 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13788 DOOR 2 ~ ~ 0 0 13792 DOOR 3 ~ ~ 0 0 13793 End #13792 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13791 DOOR 1 ~ ~ 0 0 13784 DOOR 3 ~ ~ 0 0 13870 End #13793 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13791 DOOR 3 ~ ~ 0 0 13794 End #13794 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13793 DOOR 2 ~ ~ 0 0 13795 End #13795 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13794 DOOR 1 ~ ~ 0 0 13870 DOOR 2 ~ ~ 0 0 13796 End #13796 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13795 DOOR 1 ~ ~ 0 0 13797 End #13797 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13870 DOOR 3 ~ ~ 0 0 13796 End #13798 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13799 DOOR 2 ~ ~ 0 0 13800 End #13799 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 13801 DOOR 3 ~ ~ 0 0 13798 End #13800 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13798 DOOR 1 ~ ~ 0 0 13801 DOOR 2 ~ ~ 0 0 13802 DOOR 3 ~ ~ 0 0 13787 End #13801 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13799 DOOR 2 ~ ~ 0 0 13803 DOOR 3 ~ ~ 0 0 13800 End #13802 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13800 DOOR 1 ~ ~ 0 0 13803 End #13803 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13801 DOOR 1 ~ ~ 0 0 13804 DOOR 2 ~ ~ 0 0 13805 DOOR 3 ~ ~ 0 0 13802 End #13804 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13807 DOOR 1 ~ ~ 0 0 13809 DOOR 2 ~ ~ 0 0 13806 DOOR 3 ~ ~ 0 0 13803 End #13805 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13803 DOOR 1 ~ ~ 0 0 13806 DOOR 3 ~ ~ 0 0 13810 End #13806 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13804 DOOR 3 ~ ~ 0 0 13805 End #13807 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. To the north you can see a large building that appears to have been restored by someone. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13901 DOOR 1 ~ ~ 0 0 13808 DOOR 2 ~ ~ 0 0 13804 End #13808 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 13809 DOOR 3 ~ ~ 0 0 13807 End #13809 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13808 DOOR 3 ~ ~ 0 0 13804 End #13810 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13805 DOOR 3 ~ ~ 0 0 13811 End #13811 NAME In the ruins of an ancient city~ DESCR You are standing in the remains of a very old ruined city. The rubble here is blasted and crushed beyond the power of anything you have ever seen before. Around you thick bushes and trees have grown from between the cracks in the stone ground, although nowhere near as much as would be expected from the time that the city has been here. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 13810 DOOR 2 ~ ~ 0 0 13760 End #13812 NAME Before a bloody signpost~ DESCR Here in the middle of the marshy ruins there is a large wooden sign covered in dried blood and adorned with blackened and cracked skulls. The ruins to the north of this sign seem ominous and less disturbed than to the west, and you notice that almost all the tracks lead out from the north, rather than into it. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13813 DOOR 3 ~ ~ 0 0 13778 End #13813 NAME At a junction in the swampy ruins~ DESCR The wet marshlands that have grown here in the ruined elven city are almost completely taking over the land. There is very little sign in this part of the city of what once was, and the way through is blocked by the dense swamp muck and deep holes of water. There is a wide, cleared path leading east, and a darker path heading west. To the south the swamps seem to recede a little. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 -1 13814 DOOR 2 ~ ~ 0 -1 13812 DOOR 3 ~ ~ 0 -1 13819 End #13814 NAME Walking through the swamp drowned ruins~ DESCR The ground here is like a normal swamp...wet, muddy and stinking. There is almost no signs of the ancient city that once held power in this region, and it's almost as if it never had been here. This swampy region is the most blatantly obliterated part of the entire elven city. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 -1 13815 DOOR 3 ~ ~ 0 -1 13813 End #13815 NAME Walking through the swamp drowned ruins~ DESCR The ground here is like a normal swamp...wet, muddy and stinking. There is almost no signs of the ancient city that once held power in this region, and it's almost as if it never had been here. This swampy region is the most blatantly obliterated part of the entire elven city. The path heads north and west, and to the east you can smell the faint smell of salty air. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 -1 13816 DOOR 1 ~ ~ 0 -1 13890 DOOR 3 ~ ~ 0 -1 13814 End #13816 NAME Walking through the swamp drowned ruins~ DESCR The ground here is like a normal swamp...wet, muddy and stinking. There is almost no signs of the ancient city that once held power in this region, and it's almost as if it never had been here. This swampy region is the most blatantly obliterated part of the entire elven city. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 -1 13817 DOOR 2 ~ ~ 0 -1 13815 End #13817 NAME Walking through the swamp drowned ruins~ DESCR The ground here is like a normal swamp...wet, muddy and stinking. There is almost no signs of the ancient city that once held power in this region, and it's almost as if it never had been here. This swampy region is the most blatantly obliterated part of the entire elven city. To the east you can make out what looks like a raised clearing of rock above the swampy waters. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 -1 13818 DOOR 2 ~ ~ 0 -1 13816 End #13818 NAME The residence of an Ancient Green dragon~ DESCR You stand upon a wide upraised part of the swamp. Large claw marks have been scratched into the rocky surface of the rock and the burning smell of chlorine fills the air. ~ FLAGS 8 Sect 0 DOOR 3 ~ ~ 0 -1 13817 End #13819 NAME In a quiet swampy part of the ruins~ DESCR The ruins here are almost buried by the swamp that has grown over it. Unlike most of the ancient elven city this part seems to have been almost obliterated by the destruction, leaving barely the smallest signs of what once was. There is an unnerving stillness in this region. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 -1 13820 DOOR 1 ~ ~ 0 -1 13813 End #13820 NAME In a quiet swampy part of the ruins~ DESCR The ruins here are almost buried by the swamp that has grown over it. Unlike most of the ancient elven city this part seems to have been almost obliterated by the destruction, leaving barely the smallest signs of what once was. There is an unnerving stillness in this region. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 -1 13819 DOOR 3 ~ ~ 0 -1 13821 End #13821 NAME In a quiet swampy part of the ruins~ DESCR The ruins here are almost buried by the swamp that has grown over it. Unlike most of the ancient elven city this part seems to have been almost obliterated by the destruction, leaving barely the smallest signs of what once was. There is an unnerving stillness in this region. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 -1 13822 DOOR 1 ~ ~ 0 -1 13820 End #13822 NAME In a quiet swampy part of the ruins~ DESCR The ruins here are almost buried by the swamp that has grown over it. Unlike most of the ancient elven city this part seems to have been almost obliterated by the destruction, leaving barely the smallest signs of what once was. There is an unnerving stillness in this region. To the northeast you can see what looks like a black tower standing within the swampy ruins. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 -1 13823 DOOR 2 ~ ~ 0 -1 13821 End #13823 NAME In a quiet swampy part of the ruins~ DESCR The ruins here are almost buried by the swamp that has grown over it. Unlike most of the ancient elven city this part seems to have been almost obliterated by the destruction, leaving barely the smallest signs of what once was. There is an unnerving stillness in this region. To the east you can see what looks like a black tower standing within the swampy ruins. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 -1 13824 DOOR 2 ~ ~ 0 -1 13822 End #13824 NAME Before the Black tinged tower in the swampy ruins~ DESCR You find yourself at the end of the swamp paths and before a large tower black tinged stone. The surface of the strange building appears smooth and strong, and it looks new even though the swamp growth has covered almost halfway up it's height. There is a black door leading north into the tower. ~ FLAGS 8 Sect 0 DOOR 0 ~ black door~ AB -1 13825 DOOR 3 ~ ~ 0 -1 13823 End #13825 NAME In a black hallway~ DESCR You are in a hallway surrounded by black stone and silence. Nothing seems to stir, not even the air from the marshes outside. Their is something cold and evil in the air here. The hallway heads east and west, and there is a black door in the south wall leading outside. ~ FLAGS 5242888 Sect 0 DOOR 1 ~ ~ 0 -1 13826 DOOR 2 ~ black door~ AB -1 13824 DOOR 3 ~ ~ 0 -1 13832 End #13826 NAME In a black hallway~ DESCR You are in a hallway surrounded by black stone and silence. Nothing seems to stir, not even the air from the marshes outside. Their is something cold and evil in the air here. The hallway heads north and west. ~ FLAGS 5242888 Sect 0 DOOR 0 ~ ~ 0 -1 13827 DOOR 3 ~ ~ 0 -1 13825 End #13827 NAME In a black hallway~ DESCR You are in a hallway surrounded by black stone and silence. Nothing seems to stir, not even the air from the marshes outside. Their is something cold and evil in the air here. The hallway heads north and south. ~ FLAGS 5242888 Sect 0 DOOR 0 ~ ~ 0 -1 13828 DOOR 2 ~ ~ 0 -1 13826 End #13828 NAME In a black hallway~ DESCR You are in a hallway surrounded by black stone and silence. Nothing seems to stir, not even the air from the marshes outside. Their is something cold and evil in the air here. The hallway heads south and west. ~ FLAGS 5242888 Sect 0 DOOR 2 ~ ~ 0 -1 13827 DOOR 3 ~ ~ 0 -1 13829 End #13829 NAME Before a huge black door~ DESCR You are in a hallway surrounded by black stone and silence. To the south you can almost feel a prescence of pure evil through a massive green door. ~ FLAGS 5242888 Sect 0 DOOR 1 ~ ~ 0 -1 13828 DOOR 2 ~ green door~ ABCFGM 23260 13833 DOOR 3 ~ ~ 0 -1 13830 End #13830 NAME In a black hallway~ DESCR You are in a hallway surrounded by black stone and silence. Nothing seems to stir, not even the air from the marshes outside. Their is something cold and evil in the air here. The hallway heads south and east. ~ FLAGS 5242888 Sect 0 DOOR 1 ~ ~ 0 -1 13829 DOOR 2 ~ ~ 0 -1 13831 End #13831 NAME In a black hallway~ DESCR You are in a hallway surrounded by black stone and silence. Nothing seems to stir, not even the air from the marshes outside. Their is something cold and evil in the air here. The hallway heads north and south. ~ FLAGS 5242888 Sect 0 DOOR 0 ~ ~ 0 -1 13830 DOOR 2 ~ ~ 0 -1 13832 End #13832 NAME In a black hallway~ DESCR You are in a hallway surrounded by black stone and silence. Nothing seems to stir, not even the air from the marshes outside. Their is something cold and evil in the air here. The hallway heads north and east. ~ FLAGS 5242888 Sect 0 DOOR 0 ~ ~ 0 -1 13831 DOOR 1 ~ ~ 0 -1 13825 End #13833 NAME A cold dark room~ DESCR You have entered a room of the coldest winter. The air from your breath freezes upon your lips and your body almost goes into shock from the cold. There is nothing but ice and darkness in here. A massive green door lies in the northern wall and a stairwell heads up into the cold night. ~ FLAGS 5242888 Sect 0 DOOR 0 ~ green door~ ABCFGM 23260 13829 DOOR 4 ~ ~ 0 -1 13834 End #13834 NAME In a chilling dark hallway~ DESCR The hallway here is not only dark but freezing cold. Ice hangs from the roof and staligmites of frozen blood protrude from the floor. The hallway heads off south, or you can take a staircase leading down. ~ FLAGS 5242888 Sect 0 DOOR 2 ~ ~ 0 -1 13835 DOOR 5 ~ ~ 0 -1 13833 End #13835 NAME Before a door of frozen blood~ DESCR You are standing in a freezing room where even the walls themselves seem to be shivering. To the south there is a door of what looks like frozen blood. ~ FLAGS 5242888 Sect 0 DOOR 0 ~ ~ 0 -1 13834 DOOR 2 ~ blood red door~ ABCFGM 23200 13836 End #13836 NAME In a pitch black room~ DESCR It's totally dark in here, your own light can't even penetrate more than two feet into the night. The air freezes on your breath, and even more chilling is the sound of something horribly powerful breathing and sending tremors through the tower. There is a bloody frozen door in the north wall and a staircase leading up. ~ FLAGS 5242888 Sect 0 DOOR 0 ~ blood red door~ ABCFGM 23200 13835 DOOR 4 ~ ~ 0 -1 13837 End #13837 NAME In a patch black hallway~ DESCR It's totally dark here and you only know it is a hallway by the shape of the walls around you. Somewhere nearby a deep rumbling sends tremors through the floor and a heart stopping breathing sound can be heard. There is a staircase leading down, or you can go north along the hallway. ~ FLAGS 5242888 Sect 0 DOOR 0 ~ ~ 0 -1 13838 DOOR 5 ~ ~ 0 -1 13836 End #13838 NAME Before a dark blue door~ DESCR You are in a totally dark hallway and the only thing you can see is the faint glow of a blue door in the north wall. As you approach it a physical feeling of pure hate and malice seems to come washing through it at you. ~ FLAGS 5242888 Sect 0 DOOR 0 ~ blue door~ ABCFGM 23230 13839 DOOR 2 ~ ~ 0 -1 13837 End #13839 NAME In a bare black room~ DESCR This room is totally bare, like a monastic refuge. The atmosphere, however, is chilling and almost overpowering in it's hate and evil. You can hear what is unmistakably the breathing of some massive and powerful creature nearby. To the south is a huge dark blue door, and a staircase heads up. ~ FLAGS 5242888 Sect 0 DOOR 2 ~ blue door~ ABCFGM 23230 13838 DOOR 4 ~ ~ 0 -1 13841 End #13841 NAME Before a massive door of blackened heartstone~ DESCR You are standing in a room of pure black rock. A prescence of immense power can be physically felt from here, almost like it was existing beyond the normal sense of real. In the north wall there is a door of indestructable heartstone that has somehow been charred and blackend. ~ FLAGS 5242888 Sect 0 DOOR 0 ~ black heartstone door~ AB -1 13842 DOOR 5 ~ ~ 0 -1 13839 End #13842 NAME In the room of Binding Light~ DESCR This room is totally different to those before it. In here there is light that seems almost blinding and the atmosphere is one of subdued violence. Somehow something of divine power has created a room to nullify the darkest powers that reside in this ruined city, but not powerful enough to destroy it. The only way out is through the blackened heartstone door in the south wall. ~ FLAGS 5242888 Sect 0 DOOR 2 ~ black heartstone door~ AB -1 13841 End #13843 NAME On a dock in a bloody harbour~ DESCR You are on a collapsed and ruined dock made of rusted steel and decayed wood. To the south you can see one of the harbours of Myth Drannor, filled with a shallow blood red water that laps continuosly upon the ruined harbour. The salty smell of blood fills the air, and there is something powerful and disturbing about the way the region seems locked in time. It is as if the bloodshed of the elves were only yesterday and not centuries ago. There is a ruined boathouse to the north, or you can walk east across the docks. West of here lie the marshlands of the Drannor ruins. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13848 DOOR 1 ~ ~ 0 0 13844 DOOR 3 ~ ~ 0 0 13894 End #13844 NAME On a dock in a bloody harbour~ DESCR You are on a collapsed and ruined dock made of rusted steel and decayed wood. To the south you can see one of the harbours of Myth Drannor, filled with a shallow blood red water that laps continuosly upon the ruined harbour. The salty smell of blood fills the air, and there is something powerful and disturbing about the way the region seems locked in time. It is as if the bloodshed of the elves were only yesterday and not centuries ago. You can walk east and west across the docks, or head south into the shallow blood red waters of the harbour. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 0 13845 DOOR 2 ~ ~ 0 0 13891 DOOR 3 ~ ~ 0 0 13843 End #13845 NAME On a dock in a bloody harbour~ DESCR You are on a collapsed and ruined dock made of rusted steel and decayed wood. To the south you can see one of the harbours of Myth Drannor, filled with a shallow blood red water that laps continuosly upon the ruined harbour. The salty smell of blood fills the air, and there is something powerful and disturbing about the way the region seems locked in time. It is as if the bloodshed of the elves were only yesterday and not centuries ago. You can walk east and west across the docks, or head south into the shallow blood red waters of the harbour. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 0 13846 DOOR 2 ~ ~ 0 0 13892 DOOR 3 ~ ~ 0 0 13844 End #13846 NAME On a dock in a bloody harbour~ DESCR You are on a collapsed and ruined dock made of rusted steel and decayed wood. To the south you can see one of the harbours of Myth Drannor, filled with a shallow blood red water that laps continuosly upon the ruined harbour. The salty smell of blood fills the air, and there is something powerful and disturbing about the way the region seems locked in time. It is as if the bloodshed of the elves were only yesterday and not centuries ago. You can walk east and west across the docks, or head south into the shallow blood red waters of the harbour. There is a ruined old boat house to the north. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13849 DOOR 1 ~ ~ 0 0 13847 DOOR 2 ~ ~ 0 0 13853 DOOR 3 ~ ~ 0 0 13845 End #13847 NAME End of a dock in a bloody harbour~ DESCR You are on a collapsed and ruined dock made of rusted steel and decayed wood. To the south you can see one of the harbours of Myth Drannor, filled with a shallow blood red water that laps continuosly upon the ruined harbour. The salty smell of blood fills the air, and there is something powerful and disturbing about the way the region seems locked in time. It is as if the bloodshed of the elves were only yesterday and not centuries ago. There is an old boat house to the north, or the docks head west towards the harbour. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13893 DOOR 3 ~ ~ 0 0 13846 End #13848 NAME In a destroyed boat house~ DESCR This old wooden shack on the harbour is totally demolished. The wood and scraps left over from the city's destruction lie cluttered amidst the wet, bloody waters seeping in from the harbour. The only exit is back to the south to the ruined docks of the Drannor harbour. ~ FLAGS 0 Sect 0 DOOR 2 ~ ~ 0 0 13843 End #13849 NAME Within a blood soaked boat house~ DESCR This destroyed boat house is still covered in wet, warm blood. It is almost as if the annihilation of the elven people in the city had only just occurred in the last few hours, rather than centuries ago. The scent of warm salty blood still hangs in the air, and the waters outside lap up into the shack carrying more bloody red waters. The only exit is back to the south onto the ruined docks of the harbour. ~ FLAGS 0 Sect 0 DOOR 2 ~ ~ 0 0 13846 End #13850 NAME In the northern ruins of the city~ DESCR The ruins here seem to have been cleared somewhat and it is possible to just make your way through the rubble and into the northern part of the ruins. All around you the air seems unnaturally still an atmosphere of contained evil hangs all around you. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 -1 13851 DOOR 2 ~ ~ 0 0 13789 End #13851 NAME In the northern ruins of the city~ DESCR You are standing in the rubbled remains of the ancient elven city. Very little has been left to observe and it's hard to see the old grandeur that once was. You can just make your way a little more north through the cleared rubble or head south to the main ruins. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 -1 13852 DOOR 2 ~ ~ 0 -1 13850 End #13852 NAME In the northern ruins of the city~ DESCR You are standing at the most northern part of the ruins that seems accessable. From here the rubble and ruin is impassable in all but the south, and even there it is only passable because someone has recently cleared a narrow path. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 -1 13851 DOOR 5 ~ ~ 0 0 18114 End #13853 NAME Wading through the bloody waters of the harbour~ DESCR You are standing knee deep in the red tinted waters of the ancient harbour. Your steps are made harder by the sucking and clinging mud beneath the murky water, and the air is warm with the smell of blood. There are no fish to be seen and there is a total lack of animal prescence where normally water would attract much attention. Something very disturbing has happened here, and the power of it still lingers in the region. The harbour heads south and west, or you can go north onto the ruined docks. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13846 DOOR 2 ~ ~ 0 0 13856 DOOR 3 ~ ~ 0 0 13892 End #13854 NAME Wading through the bloody waters of the harbour~ DESCR You are standing knee deep in the red tinted waters of the ancient harbour. Your steps are made harder by the sucking and clinging mud beneath the murky water, and the air is warm with the smell of blood. There are no fish to be seen and there is a total lack of animal prescence where normally water would attract much attention. Something very disturbing has happened here, and the power of it still lingers in the region. The harbour waters go north, east and south. You can make out the docks off to the north. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13891 DOOR 1 ~ ~ 0 0 13855 DOOR 2 ~ ~ 0 0 13857 End #13855 NAME Wading through the bloody waters of the harbour~ DESCR You are standing knee deep in the red tinted waters of the ancient harbour. Your steps are made harder by the sucking and clinging mud beneath the murky water, and the air is warm with the smell of blood. There are no fish to be seen and there is a total lack of animal prescence where normally water would attract much attention. Something very disturbing has happened here, and the power of it still lingers in the region. The harbour waters head off in all directions around you. In the distance to the north you can make out some docks. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13892 DOOR 1 ~ ~ 0 0 13856 DOOR 2 ~ ~ 0 0 13858 DOOR 3 ~ ~ 0 0 13854 End #13856 NAME Wading through the bloody waters of the harbour~ DESCR You are standing knee deep in the red tinted waters of the ancient harbour. Your steps are made harder by the sucking and clinging mud beneath the murky water, and the air is warm with the smell of blood. There are no fish to be seen and there is a total lack of animal prescence where normally water would attract much attention. Something very disturbing has happened here, and the power of it still lingers in the region. The harbour waters head off to the north, south and west. You can just make out the docks in the distance to the north. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13853 DOOR 2 ~ ~ 0 0 13859 DOOR 3 ~ ~ 0 0 13855 End #13857 NAME Wading through the bloody waters of the harbour~ DESCR You are standing knee deep in the red tinted waters of the ancient harbour. Your steps are made harder by the sucking and clinging mud beneath the murky water, and the air is warm with the smell of blood. There are no fish to be seen and there is a total lack of animal prescence where normally water would attract much attention. Something very disturbing has happened here, and the power of it still lingers in the region. The harbour waters head off to the north and east. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13854 DOOR 1 ~ ~ 0 0 13858 End #13858 NAME Before a bloody river outlet in the harbour~ DESCR You are standing knee deep in the red tinted waters of the ancient harbour. Your steps are made harder by the sucking and clinging mud beneath the murky water, and the air is warm with the smell of blood. There are no fish to be seen and there is a total lack of animal prescence where normally water would attract much attention. Something very disturbing has happened here, and the power of it still lingers in the region. The harbour waters head off to the north, east and west. To the south the harbour narrows into a small channel of blood filled water. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13855 DOOR 1 ~ ~ 0 0 13859 DOOR 2 ~ ~ 0 0 13860 DOOR 3 ~ ~ 0 0 13857 End #13859 NAME Wading through the bloody waters of the harbour~ DESCR You are standing knee deep in the red tinted waters of the ancient harbour. Your steps are made harder by the sucking and clinging mud beneath the murky water, and the air is warm with the smell of blood. There are no fish to be seen and there is a total lack of animal prescence where normally water would attract much attention. Something very disturbing has happened here, and the power of it still lingers in the region. The harbour waters head off to the north and west. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13856 DOOR 3 ~ ~ 0 0 13858 End #13860 NAME Wading through the bloody river outlet~ DESCR You stand knee deep in the murky blood red waters of a small river flowing out of the harbour to the north. There is no sign of the normal animal activity you expect from a river in fertile forest land, and something dark and disturbing is in the air. The river continues to flow south, or you can head north into the shallow harbour waters of one of Drannor's ancient ports. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13858 DOOR 2 ~ ~ 0 0 13861 End #13861 NAME Wading through the bloody river outlet~ DESCR You stand knee deep in the murky blood red waters of a small river flowing out of the harbour to the north. There is no sign of the normal animal activity you expect from a river in fertile forest land, and something dark and disturbing is in the air. The river continues to flow east or you can wade back north through it. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13860 DOOR 1 ~ ~ 0 0 13862 End #13862 NAME Wading through the bloody river outlet~ DESCR You stand knee deep in the murky blood red waters of a small river flowing out of the harbour to the north. There is no sign of the normal animal activity you expect from a river in fertile forest land, and something dark and disturbing is in the air. The river continues to flow east or you can wade back west through it. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 0 13863 DOOR 3 ~ ~ 0 0 13861 End #13863 NAME Wading through the bloody river outlet~ DESCR You stand knee deep in the murky blood red waters of a small river flowing out of the harbour to the west and north. There is no sign of the normal animal activity you expect from a river in fertile forest land, and something dark and disturbing is in the air. The river continues to flow east or you can wade back west through it. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 0 13864 DOOR 3 ~ ~ 0 0 13862 End #13864 NAME A bend in the bloody river outlet~ DESCR You stand knee deep in the murky blood red waters of a small river flowing out of the harbours to the west and north. There is no sign of the normal animal activity you expect from a river in fertile forest land, and something dark and disturbing is in the air. The river continues to flow south or you can wade back west through it. ~ FLAGS 0 Sect 0 DOOR 2 ~ ~ 0 0 13865 DOOR 3 ~ ~ 0 0 13863 End #13865 NAME In a bone and blood filled river outlet~ DESCR The blood red river is mixed with floating bones of elven origin. All around you bones of all sizes, from babies to adults, bob up and down in the murky river. None show signs of corrosiion or decay as you would expect after centuries in the water, and some even appear to almost have flesh still hanging off them. It is as if the region were preserved as it was on the day that the massacres occured. The river heads east where you can make out a large embankment of bones sitting high upon the river, or back north. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13864 DOOR 1 ~ ~ 0 0 13866 End #13866 NAME At the edge of a bone embankment~ DESCR You have reached the edge of a huge, isle-like embankment made of bones from long dead elves. The bloody waters of the river flow around and through the gaps in the bone isle, and it is almost as if the massacre were yesterday rather than centuries ago. Something further off in the bone structure stirs, sending a tremor through them. The river heads back west, or you can go east onto the bone isle. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 0 13867 DOOR 3 ~ ~ 0 0 13865 End #13867 NAME On an isle of elven bones~ DESCR You stand on an isle consisting almost purely of bones from long dead elves. There must be thousands of bodies piled up here, all left to rot and decay in the bloody waters. Yet somehow they seem recent, like they were slain only recently rather than centuries ago. Something very dark and disturbing sends a chill through you as you gaze over the piles of bones. To the north and east you can see the ruins of many ships that were destroyed as the elves tried to flee the massacre. West of here the isle heads out to the river. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13884 DOOR 1 ~ ~ 0 0 13868 DOOR 3 ~ ~ 0 0 13866 End #13868 NAME On an isle of elven bones~ DESCR You stand on an isle consisting almost purely of bones from long dead elves. There must be thousands of bodies piled up here, all left to rot and decay in the bloody waters. Yet somehow they seem recent, like they were slain only recently rather than centuries ago. For a moment it seems the isle shifts beneath you as if the bones were still alive...a chill through you as you gaze over the isle of bones. To the north you can see the ruins of many ships that were destroyed as the elves tried to flee the massacre. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13871 DOOR 1 ~ ~ 0 0 13869 DOOR 3 ~ ~ 0 0 13867 End #13869 NAME On an isle of elven bones~ DESCR You stand on an isle consisting almost purely of bones from long dead elves. There must be thousands of bodies piled up here, all left to rot and decay in the bloody waters. Yet somehow they seem recent, like they were slain only recently rather than centuries ago. For a moment it seems the isle shifts beneath you as if the bones were still alive...a chill through you as you gaze over the isle of bones. To the north and west you can see the ruins of many ships that were destroyed as the elves tried to flee the massacre. East of here there is a huge mountain of bones blocking the river flow. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13872 DOOR 1 ~ ~ 0 0 13873 DOOR 3 ~ ~ 0 0 13868 End #13870 NAME At the entrance to a restored building~ DESCR Here amongst the ruins of Myth Drannor a single building seems to have been restored from the destruction. The stone building shows the signs of massive damage that everything else shows, but it has been restored to an almost decent level by someone or something. As you walk by the building your feet slip in some thick, sticky fluid that gives off a terribly stench. A doorway leads north into the building or you can go east, south or west around the rubble of the city. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 17700 DOOR 1 ~ ~ 0 0 13792 DOOR 2 ~ ~ 0 0 13797 DOOR 3 ~ ~ 0 0 13795 End #13871 NAME On an isle of elven bones~ DESCR You stand on an isle consisting almost purely of bones from long dead elves. There must be thousands of bodies piled up here, all left to rot and decay in the bloody waters. Yet somehow they seem recent, like they were slain only recently rather than centuries ago. For a moment it seems the isle shifts beneath you as if the bones were still alive...a chill through you as you gaze over the isle of bones. To the north you can see the ruins of many ships that were destroyed as the elves tried to flee the massacre. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13874 DOOR 1 ~ ~ 0 0 13872 DOOR 2 ~ ~ 0 0 13868 DOOR 3 ~ ~ 0 0 13884 End #13872 NAME On an isle of elven bones~ DESCR You stand on an isle consisting almost purely of bones from long dead elves. There must be thousands of bodies piled up here, all left to rot and decay in the bloody waters. Yet somehow they seem recent, like they were slain only recently rather than centuries ago. For a moment it seems the isle shifts beneath you as if the bones were still alive...a chill through you as you gaze over the isle of bones. To the west and north you can see the ruins of many ships that were destroyed as the elves tried to flee the massacre. ~ FLAGS 0 Sect 0 DOOR 2 ~ ~ 0 0 13869 DOOR 3 ~ ~ 0 0 13871 End #13873 NAME Before a dam built from elven bones~ DESCR You are at the edge of the isle of bones where a huge pile has been erected to totally seal of the river. There must be thousands of dead elves left here to dam up the river, preventing the waters from flowing out of the harbours of Myth Drannor, and keeping it forever in a state of bloody waters. The bones around you seem to shift slightly, and it's like being in an earthquake of bones. The isle heads back to the west, and there is no way through the solid blockade to the east. ~ FLAGS 0 Sect 0 DOOR 3 ~ ~ 0 0 13869 End #13874 NAME Standing at the edge of a huge graveyard of ships~ DESCR Here at the northern edge of the bone isle you can see the extent of the massacre that must have occured centuries ago. Scores of large ships and boats have been totally demolished and left to rot in the bloody, bone filled waters. Burnt and blasted hulls litter the entire region, and skeletons of elves hang lifelessly from the helms and bridges of them. There is no doubt that the forces that blocked and slayed the elves as they tried to flee were powerful beyond anything seen in recent times. The smashed boat graveyard is too hazardous to explore, and you can only head back south onto the isle of elf bones. ~ FLAGS 0 Sect 0 DOOR 2 ~ ~ 0 0 13871 End #13875 NAME In the ruins of the city walls~ DESCR The walls here is hollowed out for defence, but the dried skeletons that lie scattered across the floor show that it did little good. The air is dusty and dry, stale with ages of being kept locked up. There is slight break in the west wall here, or you can head south along the inside of the wall. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 13876 DOOR 3 ~ secret rock~ AB -1 13717 End #13876 NAME In the ruins of the city walls~ DESCR The crumbling walls here are just as bad as outside, and the air is stale and stinks of death. You can head south or north. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13875 DOOR 2 ~ ~ 0 0 13877 End #13877 NAME Above a hole in the city walls~ DESCR Here in the crumbling walls of the city you can see a small hole that has been excavated in the ground. The work is poor and hasty, and there is no signs of life down below. The wall passage heads back north. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13876 DOOR 5 ~ ~ 0 0 13878 End #13878 NAME In a small excavated hole beneath the walls~ DESCR You are in a small hole that seems to have been dug out in a hurry. The ground is littered with long dead elven skeletons, and there is nothing of interest that hasn't already long been decayed. A hole leads back up, or you can go north to what appears to be a door. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 13879 DOOR 4 ~ ~ 0 0 13877 End #13879 NAME Outside a door in the crumbling walls~ DESCR You are standing in the dark tunnel beneath the city walls. For some reason the tunnel here hasn't collapsed like most of the ruins, and there is a large oak door in the east wall which is in extremely good condition. ~ FLAGS 8 Sect 0 EDESC oak door~ The door seems to feel warm, almost like it were alive. There is, however, nothing that really seems special about it. ~ DOOR 1 ~ oak door~ AB -1 13881 DOOR 2 ~ ~ 0 0 13878 End #13881 NAME Inside a small room beneath the crumbling walls~ DESCR You are in a tiny, bare room that is in almost perfect condition. Unlike the rest of the ruins this room has no signs of decay or ruin, and it is almost as if it had been built yesterday. There is, however, nothing of interest in it but the large oak door in the west wall. ~ FLAGS 8 Sect 0 EDESC oak door~ The door seems to feel warm, almost like it were alive. There is, however, nothing that really seems special about it. ~ DOOR 3 ~ oak door~ AB -1 13879 End #13884 NAME On an isle of elven bones~ DESCR You stand on an isle consisting almost purely of bones from long dead elves. There must be thousands of bodies piled up here, all left to rot and decay in the bloody waters. Yet somehow they seem recent, like they were slain only recently rather than centuries ago. For a moment it seems the isle shifts beneath you as if the bones were still alive...a chill through you as you gaze over the isle of bones. To the east and north you can see the ruins of many ships that were destroyed as the elves tried to flee the massacre. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 0 13871 DOOR 2 ~ ~ 0 0 13867 End #13890 NAME On a wet, marshland path in the ruins~ DESCR You are on a path through the marshlands that have overgrown the ancient ruins. There is a faint smell of salty sea water coming from the east, and to the west the path heads back to a T-junction in the swamps. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 0 13894 DOOR 3 ~ ~ 0 0 13815 End #13891 NAME Wading through the bloody waters of the harbour~ DESCR You are standing knee deep in the red tinted waters of the ancient harbour. Your steps are made harder by the sucking and clinging mud beneath the murky water, and the air is warm with the smell of blood. There are no fish to be seen and there is a total lack of animal prescence where normally water would attract much attention. Something very disturbing has happened here, and the power of it still lingers in the region. The harbour heads east and south, or you can go north onto the ruined docks. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13844 DOOR 1 ~ ~ 0 0 13892 DOOR 2 ~ ~ 0 0 13854 End #13892 NAME Wading through the bloody waters of the harbour~ DESCR You are standing knee deep in the red tinted waters of the ancient harbour. Your steps are made harder by the sucking and clinging mud beneath the murky water, and the air is warm with the smell of blood. There are no fish to be seen and there is a total lack of animal prescence where normally water would attract much attention. Something very disturbing has happened here, and the power of it still lingers in the region. The harbour heads east, south and west, or you can go north onto the ruined docks. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 13845 DOOR 1 ~ ~ 0 0 13853 DOOR 2 ~ ~ 0 0 13855 DOOR 3 ~ ~ 0 0 13891 End #13893 NAME In a burnt out harbour-master's room~ DESCR You are in the ruined remains of what was once the harbour master's room for this port of Myth Drannor's boats. There is nothing here now but the smell of blood and a feeling of disturbed peace. It is as if time has stopped here, capturing the feel and blood of the ancient fall of the city, rather than being just another dried out hole that you would expect. You can head south onto the docks. ~ FLAGS 0 Sect 0 DOOR 2 ~ ~ 0 0 13847 End #13894 NAME At the edge of the swampland ruins~ DESCR You are at the eastern edge of the ruins amongst the overgrown swamps. To the east you can make out what looks like the ruins of one of the city's ancient harbours. Unlike the rest of the swampy ruins the harbour to the east seems to be relatively free of swamp and forest growth, and there is the strong smell of salt water, or blood, in the air... ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 0 13843 DOOR 3 ~ ~ 0 0 13890 End #0 #SPECIALS M 13707 spec_breath_gas M 13715 spec_black_dragon M 13716 spec_spectre_king M 13717 spec_fallen_angel M 13718 spec_cast_mage M 13724 spec_hydra M 13730 spec_valere_knight M 13731 spec_bone_demon M 13732 spec_drannor_wraith S #RESETS D 0 13717 1 1 D 0 13766 1 1 D 0 13767 0 1 D 0 13768 3 1 D 0 13824 0 1 D 0 13825 2 1 D 0 13829 2 2 D 0 13833 0 2 D 0 13835 2 2 D 0 13836 0 2 D 0 13838 0 2 D 0 13839 2 2 D 0 13841 0 1 D 0 13842 2 1 D 0 13875 3 1 D 0 13879 1 1 D 0 13881 3 1 M 0 13702 8 13703 1 E 0 13705 0 5 E 0 13706 0 9 E 0 13704 0 16 M 0 13702 8 13706 1 E 0 13705 0 5 E 0 13706 0 9 E 0 13704 0 16 O 0 13741 0 13707 M 0 13702 8 13709 1 E 0 13705 0 5 E 0 13706 0 9 E 0 13704 0 16 M 0 13702 8 13713 1 E 0 13705 0 5 E 0 13704 0 16 E 0 13706 0 9 O 0 13740 0 13716 M 0 13702 8 13717 1 E 0 13705 0 5 E 0 13704 0 16 E 0 13706 0 9 O 0 13740 0 13720 M 0 13702 8 13721 1 E 0 13718 0 16 E 0 13705 0 5 E 0 13706 0 9 O 0 13742 0 13726 M 0 13702 8 13726 1 E 0 13718 0 16 E 0 13705 0 5 E 0 13706 0 9 M 0 13702 8 13731 1 E 0 13718 0 16 E 0 13705 0 5 E 0 13706 0 9 M 0 13700 12 13733 1 O 0 13745 0 13738 M 0 13704 12 13738 1 M 0 13709 9 13738 1 M 0 13700 12 13739 1 O 0 13740 0 13740 M 0 13704 12 13741 1 M 0 13708 8 13741 1 E 0 13702 0 11 E 0 13703 0 5 M 0 13701 3 13742 1 M 0 13704 12 13742 1 O 0 13741 0 13743 M 0 13704 12 13744 1 M 0 13704 12 13746 1 O 0 13745 0 13747 O 0 13742 0 13747 M 0 13700 12 13747 1 O 0 13745 0 13749 M 0 13700 12 13749 1 M 0 13704 12 13749 1 M 0 13708 8 13749 1 E 0 13700 0 16 E 0 13702 0 11 E 0 13703 0 5 M 0 13704 12 13751 1 M 0 13709 9 13752 1 M 0 13700 12 13753 1 M 0 13709 9 13754 1 O 0 13741 0 13755 M 0 13708 8 13755 1 E 0 13701 0 16 E 0 13702 0 11 O 0 13740 0 13756 O 0 13742 0 13756 M 0 13704 12 13757 1 O 0 13745 0 13760 O 0 13742 0 13762 M 0 13703 1 13763 1 M 0 13709 9 13763 1 M 0 13711 1 13766 1 E 0 13709 0 1 M 0 13712 1 13767 1 E 0 13708 0 1 M 0 13706 1 13768 1 E 0 13707 0 1 M 0 13704 12 13770 1 M 0 13709 9 13770 1 M 0 13708 8 13771 1 E 0 13700 0 16 E 0 13702 0 11 M 0 13704 12 13772 1 M 0 13708 8 13773 1 E 0 13702 0 11 E 0 13703 0 5 M 0 13704 12 13774 1 M 0 13708 8 13774 1 E 0 13701 0 16 E 0 13703 0 5 O 0 13741 0 13775 M 0 13704 12 13775 1 M 0 13708 8 13776 1 E 0 13703 0 5 E 0 13701 0 16 M 0 13708 8 13777 1 E 0 13702 0 11 E 0 13703 0 5 M 0 13701 3 13780 1 O 0 13745 0 13784 M 0 13700 12 13784 1 M 0 13709 9 13784 1 M 0 13700 12 13786 1 M 0 13709 9 13787 1 O 0 13740 0 13788 M 0 13719 3 13791 1 M 0 13700 12 13794 1 M 0 13709 9 13794 1 M 0 13722 2 13794 1 E 0 13727 0 16 E 0 13728 0 12 M 0 13721 1 13796 1 E 0 13727 0 16 O 0 13741 0 13797 M 0 13700 12 13797 1 M 0 13722 2 13799 1 E 0 13727 0 16 E 0 13728 0 12 O 0 13740 0 13800 M 0 13700 12 13800 1 M 0 13701 3 13802 1 M 0 13719 3 13803 1 O 0 13746 0 13807 M 0 13700 12 13808 1 M 0 13709 9 13808 1 M 0 13700 12 13811 1 O 0 13741 0 13812 M 0 13707 1 13818 1 E 0 13730 0 8 E 0 13731 0 17 M 0 13723 1 13822 1 E 0 13732 0 16 E 0 13733 0 17 E 0 13734 0 6 E 0 13735 0 12 M 0 13729 4 13823 1 M 0 13713 1 13824 1 E 0 13710 0 1 M 0 13716 1 13833 1 E 0 13717 0 17 E 0 13716 0 6 E 0 13720 0 1 M 0 13715 1 13836 1 E 0 13714 0 16 E 0 13715 0 3 M 0 13717 1 13839 1 E 0 13711 0 12 E 0 13723 0 1 M 0 13718 1 13842 1 E 0 13712 0 6 E 0 13724 0 1 G 0 13713 0 G 0 13722 0 M 0 13729 4 13844 1 M 0 13719 3 13850 1 O 0 13747 0 13852 O 0 13745 0 13854 M 0 13728 5 13855 1 M 0 13728 5 13857 1 M 0 13728 5 13859 1 M 0 13729 4 13861 1 M 0 13728 5 13862 1 M 0 13731 1 13873 1 O 0 13745 0 13877 O 0 13740 0 13877 M 0 13726 1 13881 1 O 0 13742 0 13890 M 0 13729 4 13890 1 M 0 13728 5 13891 1 S #SHOPS 0 #IMPROGS I 13711 fight_prog fight_prog_shredded_wings I 13720 fight_prog fight_prog_blood_bracelet I 13725 fight_prog fight_prog_hair_bracelet E #$