#include <lib.h>
inherit LIB_ITEM;
static void create() {
item::create();
SetKeyName("key");
SetId( ({ "key", "cavetroll key" }) );
SetAdjectives( ({ "metal" }) );
SetShort("a metal key");
SetLong("It is a key made of metal.");
SetMass(1);
SetBaseCost("silver",1);
SetDisableChance(100);
}
void init(){
::init();
}