#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("collar");
SetId(({"neck guard","guard"}));
SetAdjectives( ({"neck","collar","chainmail"}) );
SetShort("a chainmail collar");
SetLong("This is a simple collar made of chainmail "+
"to protect the neck from weapons.");
SetMass(50);
SetArmorType(A_COLLAR);
SetProtection(BLUNT,4);
SetProtection(BLADE,25);
SetProtection(KNIFE,25);
}
void init(){
::init();
}