Different clients do different things. Dead Souls tries to handle the most common setups automatically. This may not be enough for you. Here are some common issues: 1) You set the screen to something (like 100 50) but it keeps changing to something else. This is usually because your client is sending invisible resizing commands to the mud, and the mud is honoring those commands. To stop this, you lock your screen settings, and then set the screen parameters: %^GREEN%^ screenlock on screen 100 50 %^RESET%^ 2) You set your width and/or height to a very large number but it's smaller when you check it. Your screen setting tries to limit itself to the size of the mud's maximum printable string size...a number which is fairly arbitrary and mostly there to avoid excessive spamming of players. This limit can only be changed by an administrator willing to recompile the driver with a changed value for the LARGEST_PRINTABLE_STRING opton. 3) You set your width to something very large but not all text goes that wide. Some text, like this file, are written with hard returns somewhere before the 80th column. This is usually due to a preference the author has, and is common among lib folks of a certain vintage. If you find instances where this is particularly unattractive, talk it over with your admin to see if they want to add it to their list of things to clean up. See also: env, terminal