ds3.0/bin/
ds3.0/extra/
ds3.0/extra/crat/
ds3.0/extra/creremote/
ds3.0/extra/mingw/
ds3.0/extra/wolfpaw/
ds3.0/fluffos-2.18-ds07/
ds3.0/fluffos-2.18-ds07/Win32/
ds3.0/fluffos-2.18-ds07/compat/
ds3.0/fluffos-2.18-ds07/compat/simuls/
ds3.0/fluffos-2.18-ds07/testsuite/
ds3.0/fluffos-2.18-ds07/testsuite/clone/
ds3.0/fluffos-2.18-ds07/testsuite/command/
ds3.0/fluffos-2.18-ds07/testsuite/data/
ds3.0/fluffos-2.18-ds07/testsuite/etc/
ds3.0/fluffos-2.18-ds07/testsuite/include/
ds3.0/fluffos-2.18-ds07/testsuite/inherit/
ds3.0/fluffos-2.18-ds07/testsuite/inherit/master/
ds3.0/fluffos-2.18-ds07/testsuite/log/
ds3.0/fluffos-2.18-ds07/testsuite/single/
ds3.0/fluffos-2.18-ds07/testsuite/single/tests/compiler/
ds3.0/fluffos-2.18-ds07/testsuite/single/tests/efuns/
ds3.0/fluffos-2.18-ds07/testsuite/single/tests/operators/
ds3.0/fluffos-2.18-ds07/testsuite/u/
ds3.0/fluffos-2.18-ds07/tmp/
ds3.0/lib/cmds/admins/
ds3.0/lib/cmds/common/
ds3.0/lib/cmds/creators/include/
ds3.0/lib/daemon/services/
ds3.0/lib/daemon/tmp/
ds3.0/lib/doc/
ds3.0/lib/doc/bguide/
ds3.0/lib/doc/efun/all/
ds3.0/lib/doc/efun/arrays/
ds3.0/lib/doc/efun/buffers/
ds3.0/lib/doc/efun/compile/
ds3.0/lib/doc/efun/floats/
ds3.0/lib/doc/efun/functions/
ds3.0/lib/doc/efun/mixed/
ds3.0/lib/doc/efun/numbers/
ds3.0/lib/doc/efun/parsing/
ds3.0/lib/doc/help/classes/
ds3.0/lib/doc/help/races/
ds3.0/lib/doc/lfun/
ds3.0/lib/doc/lfun/all/
ds3.0/lib/doc/lfun/lib/abilities/
ds3.0/lib/doc/lfun/lib/armor/
ds3.0/lib/doc/lfun/lib/bank/
ds3.0/lib/doc/lfun/lib/bot/
ds3.0/lib/doc/lfun/lib/clay/
ds3.0/lib/doc/lfun/lib/clean/
ds3.0/lib/doc/lfun/lib/clerk/
ds3.0/lib/doc/lfun/lib/client/
ds3.0/lib/doc/lfun/lib/combat/
ds3.0/lib/doc/lfun/lib/connect/
ds3.0/lib/doc/lfun/lib/container/
ds3.0/lib/doc/lfun/lib/corpse/
ds3.0/lib/doc/lfun/lib/creator/
ds3.0/lib/doc/lfun/lib/daemon/
ds3.0/lib/doc/lfun/lib/damage/
ds3.0/lib/doc/lfun/lib/deterioration/
ds3.0/lib/doc/lfun/lib/donate/
ds3.0/lib/doc/lfun/lib/door/
ds3.0/lib/doc/lfun/lib/equip/
ds3.0/lib/doc/lfun/lib/file/
ds3.0/lib/doc/lfun/lib/fish/
ds3.0/lib/doc/lfun/lib/fishing/
ds3.0/lib/doc/lfun/lib/flashlight/
ds3.0/lib/doc/lfun/lib/follow/
ds3.0/lib/doc/lfun/lib/ftp_client/
ds3.0/lib/doc/lfun/lib/ftp_data_connection/
ds3.0/lib/doc/lfun/lib/fuel/
ds3.0/lib/doc/lfun/lib/furnace/
ds3.0/lib/doc/lfun/lib/genetics/
ds3.0/lib/doc/lfun/lib/holder/
ds3.0/lib/doc/lfun/lib/id/
ds3.0/lib/doc/lfun/lib/interactive/
ds3.0/lib/doc/lfun/lib/lamp/
ds3.0/lib/doc/lfun/lib/leader/
ds3.0/lib/doc/lfun/lib/light/
ds3.0/lib/doc/lfun/lib/limb/
ds3.0/lib/doc/lfun/lib/living/
ds3.0/lib/doc/lfun/lib/load/
ds3.0/lib/doc/lfun/lib/look/
ds3.0/lib/doc/lfun/lib/manipulate/
ds3.0/lib/doc/lfun/lib/meal/
ds3.0/lib/doc/lfun/lib/messages/
ds3.0/lib/doc/lfun/lib/player/
ds3.0/lib/doc/lfun/lib/poison/
ds3.0/lib/doc/lfun/lib/position/
ds3.0/lib/doc/lfun/lib/post_office/
ds3.0/lib/doc/lfun/lib/potion/
ds3.0/lib/doc/lfun/lib/room/
ds3.0/lib/doc/lfun/lib/server/
ds3.0/lib/doc/lfun/lib/spell/
ds3.0/lib/doc/lfun/lib/torch/
ds3.0/lib/doc/lfun/lib/vendor/
ds3.0/lib/doc/lfun/lib/virt_sky/
ds3.0/lib/doc/lfun/lib/weapon/
ds3.0/lib/doc/lfun/lib/worn_storage/
ds3.0/lib/doc/lpc/constructs/
ds3.0/lib/doc/lpc/etc/
ds3.0/lib/doc/lpc/intermediate/
ds3.0/lib/doc/lpc/types/
ds3.0/lib/doc/misc/
ds3.0/lib/doc/old/
ds3.0/lib/doc/phints/
ds3.0/lib/domains/
ds3.0/lib/domains/Praxis/adm/
ds3.0/lib/domains/Praxis/attic/
ds3.0/lib/domains/Praxis/cemetery/mon/
ds3.0/lib/domains/Praxis/data/
ds3.0/lib/domains/Praxis/death/
ds3.0/lib/domains/Praxis/mountains/
ds3.0/lib/domains/Praxis/obj/armour/
ds3.0/lib/domains/Praxis/obj/magic/
ds3.0/lib/domains/Praxis/obj/weapon/
ds3.0/lib/domains/Praxis/orc_valley/
ds3.0/lib/domains/Ylsrim/
ds3.0/lib/domains/Ylsrim/adm/
ds3.0/lib/domains/Ylsrim/armor/
ds3.0/lib/domains/Ylsrim/broken/
ds3.0/lib/domains/Ylsrim/fish/
ds3.0/lib/domains/Ylsrim/meal/
ds3.0/lib/domains/Ylsrim/npc/
ds3.0/lib/domains/Ylsrim/obj/
ds3.0/lib/domains/Ylsrim/virtual/
ds3.0/lib/domains/Ylsrim/weapon/
ds3.0/lib/domains/campus/adm/
ds3.0/lib/domains/campus/chamber/
ds3.0/lib/domains/campus/etc/
ds3.0/lib/domains/campus/meals/
ds3.0/lib/domains/campus/txt/ai/charles/
ds3.0/lib/domains/campus/txt/ai/charles/bak2/
ds3.0/lib/domains/campus/txt/ai/charles/bak2/bak1/
ds3.0/lib/domains/campus/txt/ai/charly/
ds3.0/lib/domains/campus/txt/ai/charly/bak/
ds3.0/lib/domains/campus/txt/jenny/
ds3.0/lib/domains/cave/doors/
ds3.0/lib/domains/cave/etc/
ds3.0/lib/domains/cave/meals/
ds3.0/lib/domains/cave/weap/
ds3.0/lib/domains/default/chamber/
ds3.0/lib/domains/default/creator/
ds3.0/lib/domains/default/doors/
ds3.0/lib/domains/default/etc/
ds3.0/lib/domains/default/vehicle/
ds3.0/lib/domains/default/virtual/
ds3.0/lib/domains/town/save/
ds3.0/lib/domains/town/txt/shame/
ds3.0/lib/domains/town/virtual/
ds3.0/lib/domains/town/virtual/bottom/
ds3.0/lib/domains/town/virtual/space/
ds3.0/lib/estates/
ds3.0/lib/ftp/
ds3.0/lib/lib/comp/
ds3.0/lib/lib/daemons/
ds3.0/lib/lib/daemons/include/
ds3.0/lib/lib/lvs/
ds3.0/lib/lib/user/
ds3.0/lib/lib/virtual/
ds3.0/lib/log/
ds3.0/lib/log/adm/
ds3.0/lib/log/archive/
ds3.0/lib/log/chan/
ds3.0/lib/log/errors/
ds3.0/lib/log/law/adm/
ds3.0/lib/log/law/email/
ds3.0/lib/log/law/names/
ds3.0/lib/log/law/sites-misc/
ds3.0/lib/log/law/sites-register/
ds3.0/lib/log/law/sites-tempban/
ds3.0/lib/log/law/sites-watch/
ds3.0/lib/log/open/
ds3.0/lib/log/reports/
ds3.0/lib/log/router/
ds3.0/lib/log/secure/
ds3.0/lib/log/watch/
ds3.0/lib/obj/book_source/
ds3.0/lib/obj/include/
ds3.0/lib/powers/prayers/
ds3.0/lib/powers/spells/
ds3.0/lib/realms/template/
ds3.0/lib/realms/template/adm/
ds3.0/lib/realms/template/area/
ds3.0/lib/realms/template/area/armor/
ds3.0/lib/realms/template/area/npc/
ds3.0/lib/realms/template/area/obj/
ds3.0/lib/realms/template/area/room/
ds3.0/lib/realms/template/area/weap/
ds3.0/lib/realms/template/bak/
ds3.0/lib/realms/template/cmds/
ds3.0/lib/save/kills/o/
ds3.0/lib/secure/cfg/classes/
ds3.0/lib/secure/cmds/builders/
ds3.0/lib/secure/cmds/creators/include/
ds3.0/lib/secure/cmds/players/
ds3.0/lib/secure/cmds/players/include/
ds3.0/lib/secure/daemon/imc2server/
ds3.0/lib/secure/daemon/include/
ds3.0/lib/secure/lib/
ds3.0/lib/secure/lib/include/
ds3.0/lib/secure/lib/net/include/
ds3.0/lib/secure/lib/std/
ds3.0/lib/secure/log/adm/
ds3.0/lib/secure/log/bak/
ds3.0/lib/secure/log/intermud/
ds3.0/lib/secure/log/network/
ds3.0/lib/secure/modules/
ds3.0/lib/secure/npc/
ds3.0/lib/secure/obj/include/
ds3.0/lib/secure/room/
ds3.0/lib/secure/save/
ds3.0/lib/secure/save/backup/
ds3.0/lib/secure/save/boards/
ds3.0/lib/secure/save/players/g/
ds3.0/lib/secure/tmp/
ds3.0/lib/secure/upgrades/files/
ds3.0/lib/secure/verbs/creators/
ds3.0/lib/std/board/
ds3.0/lib/std/lib/
ds3.0/lib/verbs/admins/include/
ds3.0/lib/verbs/builders/
ds3.0/lib/verbs/common/
ds3.0/lib/verbs/common/include/
ds3.0/lib/verbs/creators/
ds3.0/lib/verbs/creators/include/
ds3.0/lib/verbs/rooms/
ds3.0/lib/verbs/rooms/include/
ds3.0/lib/www/client/
ds3.0/lib/www/errors/
ds3.0/lib/www/images/
ds3.0/win32/
#define _GNU_SOURCE
#include <sys/mman.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>

struct freeblocks{
    unsigned long *block;
    struct freeblocks *next;
} *freelist = NULL;

static char *where = NULL;
static long blocksize = 0;

void *malloc64(int size){
    if(!blocksize){
        char *tmp = (char *)sbrk(0); //end of heap
        char *tmp2 = (char *)&size; //end of stack
        char *tmp3 = (char *)0x4000000000; //libs, how do we get the actual address??
        //printf("%ul %ul %ul", tmp, tmp2, tmp3);
        if(tmp3 < tmp2 && tmp < tmp3){ //oops libraries in the middle, find the biggest gap we're assuming libs are smaller than 4GB total
            if((tmp3 - tmp) > (tmp2 - tmp3)){
                tmp2 = tmp3 - (long)4 * 1024 * 1024 * 1024;
            } else {
                tmp = tmp3 + (long)4 * 1024 * 1024 * 1024;
            }
        }


        long total = tmp2 - tmp; //memory available
        total -= (long)4 * 1024 * 1024 * 1024; //leave some for the libc malloc (4GB)
        blocksize = total/10000000; //10 million allocations of over 4k should be enough for anyone (at least 40 Gb requested at that point, in reality probably at least 10 times more!)
        blocksize -= blocksize % 4096;
        where = tmp + (long)4 * 1024 * 1024 * 1024;
        where -= (long)where % 4096;
        //printf("start %xl: blocksize: %xl\n", (long)where, blocksize);
    }

    if(size < 4088){
        register unsigned long *res = (unsigned long *)malloc(size+sizeof(long));
        if(!res){
            perror("malloc: ");
            exit(-1);
        }
        *res=size;
        return &res[1];
    }

    register unsigned long *res;
    if(size < blocksize){
        if(!freelist){
            res = (unsigned long *)mmap(where, size+sizeof(long),MAP_FIXED|PROT_READ|PROT_WRITE,MAP_PRIVATE|MAP_ANONYMOUS,0,0);
            where += blocksize;
        }else{
            res = (unsigned long *)mmap(freelist->block, size+sizeof(long),MAP_FIXED|PROT_READ|PROT_WRITE,MAP_PRIVATE|MAP_ANONYMOUS,0,0);
            struct freeblocks *tmp = freelist;
            freelist = freelist->next;
            free(tmp);
        }
    } else {
        //just in case something big comes along
        int thissize = size / 4096;
        thissize++;
        res = (unsigned long *)mmap(where, size+sizeof(long),MAP_FIXED|PROT_READ|PROT_WRITE,MAP_PRIVATE|MAP_ANONYMOUS,0,0);
        where += (thissize*4096);
    }
    if((long)res == -1){
        perror("malloc: ");
        exit(-1);
    }
    *res=size;
    return &res[1];
}

void free64(void *p){
    register unsigned long *mem = (unsigned long *)p;
    mem--;
    if(mem < (unsigned long *)sbrk(0) || mem > (unsigned long *)where)
        free(mem);
    else{
        munmap(mem, *mem+sizeof(long));
        struct freeblocks *bl = (struct freeblocks *)malloc(sizeof(struct freeblocks));
        bl->block = mem;
        bl->next = freelist;
        freelist = bl;
    }
}

void *realloc64(void *p, int size){
    register unsigned long *mem = (unsigned long *)p;
    unsigned int oldsize;
    mem--;
    oldsize = *mem+sizeof(long);
    if(mem < (unsigned long *)sbrk(0) || mem > (unsigned long *)where){
        if(size < 4088){
            mem = (unsigned long *)realloc(mem, size + sizeof(long));
            *mem = size;
            return (void *)&mem[1];
        } else {
            mem++;
            unsigned long *newmem = (unsigned long *)malloc64(size);
            memcpy(newmem, mem, oldsize-sizeof(long));
            mem--;
            free(mem);
            return (void *)newmem;
        }
    }
    if(size < 4088){
        mem++;
        unsigned long *newmem = (unsigned long *)malloc(size+sizeof(long));
        *newmem = size;
        newmem++;
        memcpy(newmem, mem, size);
        free64(mem);
        return (void *)newmem;
    }
    mem = (unsigned long *)mremap(mem, oldsize, size+sizeof(long), 1);
    *mem = size;
    return (void *)&mem[1];
}

void *calloc64(int num, int size){
    register void *p;
    size *= num;
    if ((p = malloc64(size)))
        memset(p, 0, size);
    return (p);
}