/***************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* Ack 2.2 improvements copyright (C) 1994 by Stephen Dooley *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* _/ _/_/_/ _/ _/ _/ ACK! MUD is modified *
* _/_/ _/ _/ _/ _/ Merc2.0/2.1/2.2 code *
* _/ _/ _/ _/_/ _/ (c)Stephen Zepp 1998 *
* _/_/_/_/ _/ _/ _/ Version #: 4.3 *
* _/ _/ _/_/_/ _/ _/ _/ *
* *
* http://ackmud.nuc.net/ *
* zenithar@ackmud.nuc.net *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************/
/***************************************************************************
* _/_/_/_/ _/ _/ _/_/_/_/ _/_/_/_/ AckFUSS is modified ACK!MUD 4.3.1 *
* _/ _/ _/ _/ _/ copyright Matt Goff (Kline) 2008 *
* _/_/ _/ _/ _/_/_/_/ _/_/_/_/ *
* _/ _/ _/ _/ _/ Support for this code is provided *
* _/ _/_/_/_/ _/_/_/_/ _/_/_/_/ at www.ackmud.net -- check it out!*
***************************************************************************/
#define DEC_TYPEDEFS_H
#define args( list ) list
#define DECLARE_DO_FUN( fun ) DO_FUN fun
#define DECLARE_SPEC_FUN( fun ) SPEC_FUN fun
#define DECLARE_SPELL_FUN( fun ) SPELL_FUN fun
#define DECLARE_OBJ_FUN( fun ) OBJ_FUN fun
#define DECLARE_SPEC_FUN( fun ) SPEC_FUN fun
#define DECLARE_TRIG_FUN( fun ) TRIG_FUN fun
/*
* Short scalar types.
*/
#if !defined(NOWHERE)
#define NOWHERE -1
#endif
#if !defined(FALSE)
#define FALSE 0
#endif
#if !defined(TRUE)
#define TRUE 1
#endif
#ifndef __cplusplus
typedef int bool;
char *crypt args( ( const char *key, const char *salt ) );
#endif
/*
* OS-dependent declarations.
* These are all very standard library functions,
* but some systems have incomplete or non-ansi header files.
*/
#if defined(macintosh)
#define NOCRYPT
#if defined(unix)
#undef unix
#endif
#endif
#if defined(MSDOS)
#define NOCRYPT
#if defined(unix)
#undef unix
#endif
#endif
/*
* The crypt(3) function is not available on some operating systems.
* In particular, the U.S. Government prohibits its export from the
* United States to foreign countries.
* Turn on NOCRYPT to keep passwords in plain text.
*/
#if defined(NOCRYPT)
#define crypt(s1, s2) (s1)
#endif
/*
* Structure types.
*/
typedef struct affect_data AFFECT_DATA;
typedef struct area_data AREA_DATA;
typedef struct ban_data BAN_DATA;
typedef struct char_data CHAR_DATA;
typedef struct descriptor_data DESCRIPTOR_DATA;
typedef struct exit_data EXIT_DATA;
typedef struct extra_descr_data EXTRA_DESCR_DATA;
typedef struct kill_data KILL_DATA;
typedef struct mob_index_data MOB_INDEX_DATA;
typedef struct note_data NOTE_DATA;
typedef struct obj_data OBJ_DATA;
typedef struct obj_index_data OBJ_INDEX_DATA;
typedef struct npc_data NPC_DATA;
typedef struct pc_data PC_DATA;
typedef struct reset_data RESET_DATA;
typedef struct room_affect_data ROOM_AFFECT_DATA;
typedef struct room_index_data ROOM_INDEX_DATA;
typedef struct shop_data SHOP_DATA;
typedef struct time_info_data TIME_INFO_DATA;
typedef struct weather_data WEATHER_DATA;
/* MAG Mod */
typedef struct build_data_list BUILD_DATA_LIST; /* Online Building */
/* Zen Mod */
typedef struct vamp_exp_table VAMP_EXP_TABLE;
typedef struct magic_shield MAGIC_SHIELD;
typedef struct politics_data_type POL_DATA;
typedef struct council_data COUNCIL_DATA;
typedef struct member_data MEMBER_DATA;
typedef struct trigger_data TRIGGER_DATA;
typedef struct mark_data MARK_DATA;
typedef struct lookup_type LOOKUP_TYPE;
typedef struct message_data MESSAGE_DATA;
typedef struct board_data BOARD_DATA;
typedef struct ruler_data RULER_DATA;
typedef struct influence_data INFLUENCE_DATA;
typedef struct influence_list INFLUENCE_LIST;
typedef struct dl_list DL_LIST;
typedef struct brand_data BRAND_DATA;
typedef struct sysdata_type SYS_DATA_TYPE;
typedef struct money_type MONEY_TYPE;
typedef struct buf_data_struct BUF_DATA_STRUCT;
typedef struct hash_entry_tp HASH_ENTRY;
typedef struct npc_group_data NPC_GROUP_DATA;
/* Kline */
typedef struct cast_data CAST_DATA;
typedef struct lookup_data LOOKUP_DATA;
typedef struct chanhistory CHAN_HISTORY;
typedef struct super_data SUPER_DATA;
typedef struct record_data RECORD_DATA;
typedef struct quest_info QUEST_INFO;
typedef struct eq_type EQ_TYPE;
typedef struct h_queue H_QUEUE;
typedef struct social_type SOCIAL_TYPE;
typedef struct clutch_type CLUTCH_TYPE;
typedef struct disabled_data DISABLED_DATA;
typedef struct mudinfo MUDINFO;
typedef struct lua_data LUA_DATA;
typedef enum { exit_from, exit_to, exit_both } exit_status;
/*
* Function types.
*/
#define DO_FUN(name) void (name) (CHAR_DATA *ch, char *argument)
#define SPEC_FUN(name) bool (name) (CHAR_DATA *ch)
#define OBJ_FUN(name) void (name) (OBJ_DATA *obj, CHAR_DATA *keeper)
#define TRIG_FUN(name) void (name) (CHAR_DATA *ch, OBJ_DATA *obj)
typedef void CLUTCH_FUN args( ( int v1, int v2, int v3, CHAR_DATA * ch, OBJ_DATA * obj ) );
typedef void DO_FUN args( ( CHAR_DATA * ch, char *argument = '\0' ) );
typedef bool SPEC_FUN args( ( CHAR_DATA * ch ) );
typedef bool SPELL_FUN args( ( int sn, int level, CHAR_DATA * ch, void *vo, OBJ_DATA * obj ) );
typedef void OBJ_FUN args( ( OBJ_DATA * obj, CHAR_DATA * keeper ) );
typedef void RET_FUN args( ( MESSAGE_DATA *, char **, CHAR_DATA *, bool ) );
typedef void TRIG_FUN args( ( CHAR_DATA * ch, OBJ_DATA * obj ) );