<?xml version="1.0"?>
<Room Num="1385" Version="2.40" Area="ocean">
<Name>Dungeon Hallway</Name>
<ShortDescription>The hallway ends at the dungeon. A large oak door with bars on the
windows suggests that it's well guarded. To the south, there's a
door leading into the dungeon guard's quarters. On the north wall,
inscribed in bad script, you can make out "Torture Chamber".</ShortDescription>
<Established>727141642</Established>
<Flags/>
<Wander>
<Traffic>20</Traffic>
<RandomMonsters>
<Mob Area="ocean">131</Mob>
<Mob Area="ocean" Num="1">131</Mob>
<Mob Area="ocean" Num="2">131</Mob>
<Mob Area="ocean" Num="3">152</Mob>
<Mob Area="ocean" Num="4">152</Mob>
<Mob Area="ocean" Num="5">152</Mob>
<Mob Area="ocean" Num="6">152</Mob>
<Mob Area="ocean" Num="7">152</Mob>
<Mob Area="ocean" Num="8">151</Mob>
<Mob Area="ocean" Num="9">151</Mob>
</RandomMonsters>
</Wander>
<Track>
<Direction>west</Direction>
</Track>
<PermMobs/>
<PermObjs/>
<LastTimes/>
<Objects/>
<Creatures/>
<Exits>
<Exit Name="west">
<Keys/>
<Room Area="ocean">1386</Room>
<Flags/>
</Exit>
<Exit Name="door">
<Keys/>
<Room Area="ocean">1384</Room>
<Key>17</Key>
<Flags>
<Bit Num="2"/>
<Bit Num="3"/>
<Bit Num="4"/>
<Bit Num="5"/>
</Flags>
</Exit>
<Exit Name="south">
<Keys/>
<Room Area="ocean">1391</Room>
<Flags/>
</Exit>
<Exit Name="dungeon">
<Keys/>
<Room Area="ocean">1398</Room>
<Key>22</Key>
<Flags>
<Bit Num="2"/>
<Bit Num="3"/>
<Bit Num="4"/>
<Bit Num="5"/>
</Flags>
</Exit>
</Exits>
</Room>