<?xml version="1.0"?>
<Room Num="1373" Version="2.40" Area="ocean">
<Name>Desolate Hallway</Name>
<ShortDescription>You are in a damp, musty hallway that seems to be deserted.</ShortDescription>
<LongDescription>The one thing that catches your eye is the large number of crushed
skeletons on the floor. In fact, a number of them have been crushed
into dust. It's quite bizzare, but at the same time quite curious.</LongDescription>
<Trap>3</Trap>
<Established>727141642</Established>
<Flags/>
<Wander>
<Traffic>25</Traffic>
<RandomMonsters>
<Mob Area="ocean">131</Mob>
<Mob Area="ocean" Num="1">131</Mob>
<Mob Area="ocean" Num="2">131</Mob>
<Mob Area="ocean" Num="3">131</Mob>
<Mob Area="ocean" Num="4">131</Mob>
<Mob Area="ocean" Num="5">131</Mob>
<Mob Area="ocean" Num="6">131</Mob>
<Mob Area="ocean" Num="7">131</Mob>
<Mob Area="ocean" Num="8">131</Mob>
<Mob Area="ocean" Num="9">131</Mob>
</RandomMonsters>
</Wander>
<Track>
<Direction>west</Direction>
</Track>
<PermMobs/>
<PermObjs/>
<LastTimes/>
<Objects/>
<Creatures/>
<Exits>
<Exit Name="west">
<Keys/>
<Room Area="ocean">1372</Room>
<Flags/>
</Exit>
<Exit Name="door">
<Keys/>
<Room Area="ocean">1387</Room>
<Key>12</Key>
<Flags>
<Bit Num="2"/>
<Bit Num="3"/>
<Bit Num="4"/>
<Bit Num="5"/>
</Flags>
</Exit>
</Exits>
</Room>