<?xml version="1.0"?>
<Room Num="260" Version="2.40" Area="ocean">
<Name>Accident Room</Name>
<ShortDescription>This room is obviously the site of a large industrial accident.</ShortDescription>
<LongDescription>Huge piles of rubble cover the floors, and several nicely-stacked piles
of bones lay in each of the room's corners. Blood has been splattered
across the walls in a random and completely hideous fashion leading you
to wonder just what kind of accident took place here.</LongDescription>
<Established>727141642</Established>
<Flags>
<Bit Num="8"/>
<Bit Num="19"/>
</Flags>
<Wander>
<Traffic>10</Traffic>
<RandomMonsters>
<Mob Area="ocean">37</Mob>
<Mob Area="ocean" Num="1">47</Mob>
<Mob Area="ocean" Num="2">47</Mob>
<Mob Area="ocean" Num="3">47</Mob>
<Mob Area="ocean" Num="4">42</Mob>
<Mob Area="ocean" Num="5">43</Mob>
<Mob Area="ocean" Num="6">43</Mob>
<Mob Area="ocean" Num="7">43</Mob>
<Mob Area="ocean" Num="8">45</Mob>
<Mob Area="ocean" Num="9">48</Mob>
</RandomMonsters>
</Wander>
<Track>
<Direction>door</Direction>
</Track>
<PermMobs>
<LastTime Num="0">
<Interval>200000</Interval>
<LastTime>0</LastTime>
<Misc Area="ocean">49</Misc>
</LastTime>
</PermMobs>
<PermObjs/>
<LastTimes/>
<Objects/>
<Creatures/>
<Exits>
<Exit Name="door">
<Keys/>
<Room Area="ocean">259</Room>
<Flags/>
</Exit>
</Exits>
</Room>