<?xml version="1.0"?>
<Creature Num="485" Area="ocean" Version="2.40">
<Name>greater skeleton</Name>
<Class>4</Class>
<Level>10</Level>
<Type>1</Type>
<Experience>400</Experience>
<Coins>
<Coin Num="2">200</Coin>
</Coins>
<Alignment>10</Alignment>
<Stats>
<Stat Name="Strength">
<Current>180</Current>
<Max>180</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Dexterity">
<Current>100</Current>
<Max>100</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Constitution">
<Current>180</Current>
<Max>180</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Intelligence">
<Current>140</Current>
<Max>140</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Piety">
<Current>180</Current>
<Max>180</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Hp">
<Current>160</Current>
<Max>160</Max>
<TempMax>0</TempMax>
</Stat>
<Stat Name="Mp">
<Current>0</Current>
<Max>0</Max>
<TempMax>0</TempMax>
</Stat>
</Stats>
<Description>Magically animated undead, the creation of a powerful wizard or evil priest.</Description>
<Keys>
<Key Num="0">skeleton</Key>
</Keys>
<MoveTypes/>
<Armor>300</Armor>
<Bank/>
<Realms/>
<Proficiencies/>
<Dice>
<Number>3</Number>
<Sides>3</Sides>
<Plus>0</Plus>
</Dice>
<Attacks/>
<Talk>you will perish!</Talk>
<NumWander>2</NumWander>
<DefenseSkill>95</DefenseSkill>
<AttackPower>420</AttackPower>
<WeaponSkill>95</WeaponSkill>
<CarriedItems/>
<AssistMobs/>
<EnemyMobs/>
<ClassAggro/>
<RaceAggro/>
<DeityAggro/>
<Factions/>
<Skills/>
<Effects/>
<SpecialAttacks/>
<InitialStats/>
<DailyTimers/>
<SavingThrows>
<SavingThrow Num="0">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="1">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="2">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="3">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="4">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
<SavingThrow Num="5">
<Chance>0</Chance>
<Gained>0</Gained>
<Misc>0</Misc>
</SavingThrow>
</SavingThrows>
<Spells/>
<Quests/>
<Languages/>
<Flags>
<Bit Num="6"/>
<Bit Num="7"/>
<Bit Num="9"/>
<Bit Num="10"/>
<Bit Num="11"/>
<Bit Num="12"/>
<Bit Num="14"/>
<Bit Num="22"/>
</Flags>
<LastTimes/>
<Inventory/>
</Creature>