/****************************************************************************
* ResortMUD Version 5.0 was mainly programmed by Ntanel, Garinan, Josh, *
* Badastaz, Digifuzz, Senir, Kratas, Scion, Shogar and Tagith. *
* ------------------------------------------------------------------------ *
* Copyright (C) 1996 - 2001 Haslage Net Electronics: MudWorld of Lorain, *
* Ohio. ALL RIGHTS RESERVED See /doc/RMLicense.txt for more details. *
****************************************************************************/
/****************************************************************************
* [S]imulated [M]edieval [A]dventure multi[U]ser [G]ame | \\._.// *
* -----------------------------------------------------------| (0...0) *
* SMAUG 1.4 (C) 1994, 1995, 1996, 1998 by Derek Snider | ).:.( *
* -----------------------------------------------------------| {o o} *
* SMAUG code team: Thoric, Altrag, Blodkai, Narn, Haus, | / ' ' \ *
* Scryn, Rennard, Swordbearer, Gorog, Grishnakh, Nivek, |~'~.VxvxV.~'~*
* Tricops and Fireblade | *
* ------------------------------------------------------------------------ *
* Merc 2.1 Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* ------------------------------------------------------------------------ *
* Rare Item Code Module *
* Shadroth - Lands of Shadow *
****************************************************************************/
#include <dirent.h>
#include "mud.h"
#include "rare.h"
void scan_equipment( void )
{
DIR *dp;
struct dirent *dir_entry;
char dir_name[100];
int alpha_loop;
log_string( "Updating rare/unique item counts....." );
log_string( "Checking player files...." );
for ( alpha_loop = 0; alpha_loop <= 25; alpha_loop++ )
{
sprintf( dir_name, "%s%c", PLAYER_DIR, 'a' + alpha_loop );
dp = opendir( dir_name );
dir_entry = readdir( dp );
while ( dir_entry )
{
if ( dir_entry->d_name[0] != '.' )
{
if (scan_players( dir_name, dir_entry->d_name ))
log_string( "Found rare/unique items...." );
}
dir_entry = readdir( dp );
}
closedir( dp );
}
log_string( "Checking corpses...." );
sprintf( dir_name, "%s", CORPSE_DIR );
dp = opendir( dir_name );
dir_entry = readdir( dp );
while ( dir_entry )
{
if ( dir_entry->d_name[0] != '.' )
{
if(scan_corpses( dir_name, dir_entry->d_name ))
log_string( "Found rare/unique items." );
}
dir_entry = readdir( dp );
}
closedir( dp );
return;
}
bool scan_players( char *dirname, char *filename )
{
FILE *player_file;
char file_name[MAX_STRING_LENGTH];
bool found = FALSE;
sprintf( file_name, "%s/%s", dirname, filename );
if ( ( player_file = fopen( file_name, "r" ) ) == NULL )
{
perror( file_name );
return found;
}
for ( ; ; )
{
int vnum, counter = 1;
char letter;
char *word;
OBJ_INDEX_DATA *pObjIndex;
letter = fread_letter( player_file );
if ( letter != '#' )
continue;
word = fread_word( player_file );
if ( !str_cmp( word, "End" ) )
break;
if ( !str_cmp( word, "OBJECT" ) )
{
word = fread_word( player_file );
if ( !str_cmp( word, "Count" ) )
{
counter = fread_number( player_file );
word = fread_word( player_file );
}
if ( !str_cmp( word, "Vnum" ) )
{
vnum = fread_number( player_file );
if ( ( get_obj_index( vnum ) ) == NULL )
{
bug("Bad obj vnum in limits: %d",vnum );
}
else
{
pObjIndex = get_obj_index( vnum );
if ( IS_OBJ_STAT(pObjIndex,ITEM_RARE) || IS_OBJ_STAT(pObjIndex,ITEM_UNIQUE) )
{
pObjIndex->count += counter;
found = TRUE;
}
}
}
}
}
fclose( player_file );
player_file = NULL;
return found;
}
bool scan_corpses( char *dirname, char *filename )
{
FILE *corpse_file;
char file_name[MAX_STRING_LENGTH];
bool found = FALSE;
sprintf( file_name, "%s/%s", dirname, filename );
if ( ( corpse_file = fopen( file_name, "r" ) ) == NULL )
{
perror( file_name );
return found;
}
for ( ; ; )
{
int vnum, counter = 1, nest = 0;
char letter;
char *word;
OBJ_INDEX_DATA *pObjIndex;
letter = fread_letter( corpse_file );
if ( letter != '#' )
continue;
word = fread_word( corpse_file );
if ( !str_cmp( word, "End" ) )
break;
if ( !str_cmp( word, "OBJECT" ) )
{
word = fread_word( corpse_file );
if ( !str_cmp( word, "Nest" ) )
{
nest = fread_number( corpse_file );
word = fread_word( corpse_file );
}
if ( !str_cmp( word, "Count" ) )
{
counter = fread_number( corpse_file );
word = fread_word( corpse_file );
}
if ( !str_cmp( word, "Vnum" ) )
{
vnum = fread_number( corpse_file );
if ( ( get_obj_index( vnum ) ) == NULL )
{
bug( "Bad obj vnum in limits: %d", vnum );
}
else
{
pObjIndex = get_obj_index( vnum );
if ( IS_OBJ_STAT(pObjIndex,ITEM_RARE) || IS_OBJ_STAT(pObjIndex,ITEM_UNIQUE) )
{
pObjIndex->count += counter;
found = TRUE;
}
}
}
}
}
fclose( corpse_file );
corpse_file = NULL;
return found;
}