/****************************************************************************
* ResortMUD Version 5.0 was mainly programmed by Ntanel, Garinan, Josh, *
* Badastaz, Digifuzz, Senir, Kratas, Scion, Shogar and Tagith. *
* ------------------------------------------------------------------------ *
* Copyright (C) 1996 - 2001 Haslage Net Electronics: MudWorld of Lorain, *
* Ohio. ALL RIGHTS RESERVED See /doc/RMLicense.txt for more details. *
****************************************************************************/
/****************************************************************************
* ^ +----- | / ^ ^ | | +-\ *
* / \ | | / |\ /| | | | \ *
* / \ +--- |< | \ / | | | | | *
* /-----\ | | \ | v | | | | / *
* / \ | | \ | | +-----+ +-/ *
****************************************************************************
* AFKMud Copyright 1997-2003 by Roger Libiez (Samson), *
* Levi Beckerson (Whir), Michael Ward (Tarl), Erik Wolfe (Dwip), *
* Cameron Carroll (Cam), Cyberfox, Karangi, Rathian, Raine, and Adjani. *
* All Rights Reserved. *
* *
* Original SMAUG 1.4a written by Thoric (Derek Snider) with Altrag, *
* Blodkai, Haus, Narn, Scryn, Swordbearer, Tricops, Gorog, Rennard, *
* Grishnakh, Fireblade, and Nivek. *
* *
* Original MERC 2.1 code by Hatchet, Furey, and Kahn. *
* *
* Original DikuMUD code by: Hans Staerfeldt, Katja Nyboe, Tom Madsen, *
* Michael Seifert, and Sebastian Hammer. *
****************************************************************************
* Bank module *
****************************************************************************/
/***************************************************************************
* SMAUG Banking Support Code *
***************************************************************************
* *
* This code may be used freely, as long as credit is given in the help *
* file. Thanks. *
* *
* -= Minas Ravenblood =- *
* Implementor of The Apocalypse Theatre *
* (email: krisco7@hotmail.com) *
* *
***************************************************************************/
/* Modifications to original source by Samson */
#include "mud.h"
/* You can add this or just put it in the do_bank code. I don't really know
why I made a seperate function for this, but I did. If you do add it,
don't forget to declare it - Minas */
/* Finds banker mobs in a room. Installed by Samson on unknown date */
/* NOTE: Smaug 1.02a Users - Your compiler probably died on this
function - if so, remove the x in front of IS_SET and recompile */
CHAR_DATA *find_banker( CHAR_DATA * ch )
{
CHAR_DATA *banker;
for( banker = ch->in_room->first_person; banker; banker = banker->next_in_room )
if( IS_NPC( banker ) && xIS_SET( banker->act, ACT_BANKER ) )
break;
return banker;
}
/* SMAUG Bank Support
* Coded by Minas Ravenblood for The Apocalypse Theatre
* (email: krisco7@hotmail.com)
*/
/* Installed by Samson on unknown date */
/* Deposit, withdraw, balance and transfer commands */
void do_deposit( CHAR_DATA * ch, char *argument )
{
CHAR_DATA *banker;
char arg1[MAX_INPUT_LENGTH];
char arg2[MAX_INPUT_LENGTH];
char buf[MAX_STRING_LENGTH];
bool isgold = FALSE;
bool issilver = FALSE;
bool iscopper = FALSE;
int amount;
if( !( banker = find_banker( ch ) ) )
{
send_to_char( "&WYou're not in a bank!&w\r\n", ch );
return;
}
if( IS_NPC( ch ) )
{
sprintf( buf, "Sorry, %s, we don't do business with mobs.", ch->short_descr );
do_say( banker, buf );
return;
}
if( argument[0] == '\0' )
{
do_say( banker, "If you need help, see HELP BANK." );
return;
}
argument = one_argument( argument, arg1 );
argument = one_argument( argument, arg2 );
if( arg1 == '\0' )
{
sprintf( buf, "%s How much do you wish to deposit?", ch->name );
do_tell( banker, buf );
return;
}
if( str_cmp( arg1, "all" ) && !is_number( arg1 ) )
{
sprintf( buf, "%s How much do you wish to deposit?", ch->name );
do_tell( banker, buf );
return;
}
/*
* New Money System -Garinan
*/
if( arg2 == '\0' )
{
sprintf( buf, "%s You must specify gold, silver, or copper.", ch->name );
do_tell( banker, buf );
return;
}
if( !str_cmp( arg2, "gold" ) )
isgold = TRUE;
else if( !str_cmp( arg2, "silver" ) )
issilver = TRUE;
else if( !str_cmp( arg2, "copper" ) )
iscopper = TRUE;
else
{
sprintf( buf, "%s I don't trade in that currency.", ch->name );
do_tell( banker, buf );
return;
}
if( !str_cmp( arg1, "all" ) )
isgold ? ( amount = ch->gold ) : issilver ? ( amount = ch->silver ) : ( amount = ch->copper );
else
amount = atoi( arg1 );
if( ( amount > ch->gold && isgold ) || ( amount > ch->silver && issilver ) || ( amount > ch->copper && iscopper ) )
{
sprintf( buf, "%s Sorry, but you don't have that much %s to deposit.", ch->name,
isgold ? "gold" : issilver ? "silver" : "copper" );
do_tell( banker, buf );
return;
}
if( amount <= 0 )
{
sprintf( buf, "%s Oh, I see.. I didn't know i was doing business with a comedian.", ch->name );
do_tell( banker, buf );
return;
}
if( !IS_IMMORTAL( ch ) )
{
if( isgold )
{
if( ch->pcdata->gbalance == 500 )
{
do_tell( banker, "You can't deposit more than 500 gold coins!" );
return;
}
if( ch->pcdata->gbalance + amount > 500 )
amount = 500 - ch->pcdata->gbalance;
}
if( issilver )
{
if( ch->pcdata->sbalance == 50000 )
{
do_tell( banker, "You can't deposit more than 50,000 silver coins!" );
return;
}
if( ch->pcdata->sbalance + amount > 50000 )
amount = 50000 - ch->pcdata->sbalance;
}
if( iscopper )
{
if( ch->pcdata->balance == 5000000 )
{
do_tell( banker, "You can't deposit more than 5,000,000 copper coins!" );
return;
}
if( ch->pcdata->balance + amount > 5000000 )
amount = 5000000 - ch->pcdata->balance;
}
}
if( isgold )
{
ch->gold -= amount;
ch->pcdata->gbalance += amount;
}
else if( issilver )
{
ch->silver -= amount;
ch->pcdata->sbalance += amount;
}
else if( iscopper )
{
ch->copper -= amount;
ch->pcdata->balance += amount;
}
else
{
bug( "Invalid money type in banks. Error code: Er21301 Please report this code to Garinan." );
return;
}
sprintf( buf, "You deposit %d %s coin%s.\r\n", amount, isgold ? "gold" : issilver ? "silver" : "copper", ( amount != 1 ) ?
"s" : "" );
set_char_color( AT_WHITE, ch );
send_to_char( buf, ch );
sprintf( buf, "$n deposits %d %s coin%s.\r\n", amount, isgold ? "gold" : issilver ? "silver" : "copper", ( amount != 1 ) ?
"s" : "" );
act( AT_WHITE, buf, ch, NULL, NULL, TO_ROOM );
return;
}
void do_withdraw( CHAR_DATA * ch, char *argument )
{
CHAR_DATA *banker;
char arg1[MAX_INPUT_LENGTH];
char arg2[MAX_INPUT_LENGTH];
char buf[MAX_STRING_LENGTH];
bool isgold = FALSE;
bool issilver = FALSE;
bool iscopper = FALSE;
int amount;
int thebalance;
if( !( banker = find_banker( ch ) ) )
{
send_to_char( "&WYou're not in a bank!&w\r\n", ch );
return;
}
if( IS_NPC( ch ) )
{
sprintf( buf, "Sorry, %s, we don't do business with mobs.", ch->short_descr );
do_say( banker, buf );
return;
}
if( argument[0] == '\0' )
{
do_say( banker, "If you need help, see HELP BANK." );
return;
}
argument = one_argument( argument, arg1 );
argument = one_argument( argument, arg2 );
if( arg1 == '\0' )
{
sprintf( buf, "%s How much do you wish to withdraw?", ch->name );
do_tell( banker, buf );
return;
}
if( str_cmp( arg1, "all" ) && !is_number( arg1 ) )
{
sprintf( buf, "%s How much do you wish to withdraw?", ch->name );
do_tell( banker, buf );
return;
}
if( arg2 == '\0' || ( str_cmp( arg2, "gold" ) && str_cmp( arg2, "silver" ) && str_cmp( arg2, "copper" ) ) )
{
sprintf( buf, "%s You must specify gold, silver, or copper.", ch->name );
do_tell( banker, buf );
return;
}
if( !str_cmp( arg2, "gold" ) )
{
isgold = TRUE;
thebalance = ch->pcdata->gbalance;
}
else if( !str_cmp( arg2, "silver" ) )
{
issilver = TRUE;
thebalance = ch->pcdata->sbalance;
}
else if( !str_cmp( arg2, "copper" ) )
{
iscopper = TRUE;
thebalance = ch->pcdata->balance;
}
else
{
bug( "Invalid money type in banks. Error code: Er21302 Please report this code to Garinan." );
return;
}
if( !str_cmp( arg1, "all" ) )
isgold ? ( amount = ch->pcdata->gbalance ) : issilver ? ( amount = ch->pcdata->sbalance ) : ( amount =
ch->pcdata->balance );
else
amount = atoi( arg1 );
if( amount > thebalance )
{
sprintf( buf, "%s But you do not have that much %s in your account!", ch->name, isgold ? "gold" : issilver ? "silver" :
"copper" );
do_tell( banker, buf );
return;
}
if( amount <= 0 )
{
sprintf( buf, "%s Oh I see.. I didn't know i was doing business with a comedian.", ch->name );
do_tell( banker, buf );
return;
}
if( iscopper )
{
ch->pcdata->balance -= amount;
ch->copper += amount;
}
else if( isgold )
{
ch->pcdata->gbalance -= amount;
ch->gold += amount;
}
else if( issilver )
{
ch->pcdata->sbalance -= amount;
ch->silver += amount;
}
else
{
bug( "Invalid money type in banks. Error code: Er21303 Please report this code to Garinan." );
return;
}
sprintf( buf, "You withdraw %d %s coin%s.\r\n", amount, isgold ? "gold" : issilver ? "silver" : "copper",
( amount != 1 ) ? "s" : "" );
set_char_color( AT_WHITE, ch );
send_to_char( buf, ch );
sprintf( buf, "$n withdraws %d %s coin%s.\r\n", amount, isgold ? "gold" : issilver ? "silver" : "copper",
( amount != 1 ) ? "s" : "" );
act( AT_WHITE, buf, ch, NULL, NULL, TO_ROOM );
return;
}
void do_balance( CHAR_DATA * ch, char *argument )
{
CHAR_DATA *banker;
char buf[MAX_STRING_LENGTH];
if( !( banker = find_banker( ch ) ) )
{
send_to_char( "&WYou're not in a bank!&w\r\n", ch );
return;
}
if( IS_NPC( ch ) )
{
sprintf( buf, "Sorry, %s, we don't do business with mobs.", ch->short_descr );
do_say( banker, buf );
return;
}
set_char_color( AT_WHITE, ch );
send_to_char( "Your account value is:\r\n", ch );
sprintf( buf, "&YGold: %d.\r\n&WSilver: %d.\r\n&RCopper: %d.\r\n\r\n", ch->pcdata->gbalance, ch->pcdata->sbalance,
ch->pcdata->balance );
send_to_char( buf, ch );
return;
}
void do_transfer( CHAR_DATA * ch, char *argument )
{
CHAR_DATA *banker;
CHAR_DATA *victim;
char arg1[MAX_INPUT_LENGTH];
char arg2[MAX_INPUT_LENGTH];
char arg3[MAX_INPUT_LENGTH];
bool isgold = FALSE;
bool issilver = FALSE;
bool iscopper = FALSE;
char buf[MAX_STRING_LENGTH];
int amount;
int thebalance;
if( !( banker = find_banker( ch ) ) )
{
send_to_char( "&WYou're not in a bank!&w\r\n", ch );
return;
}
if( IS_NPC( ch ) )
{
sprintf( buf, "Sorry, %s, we don't do business with mobs.", ch->short_descr );
do_say( banker, buf );
return;
}
if( argument[0] == '\0' )
{
do_say( banker, "If you need help, see HELP BANK." );
return;
}
argument = one_argument( argument, arg1 );
argument = one_argument( argument, arg2 );
argument = one_argument( argument, arg3 );
if( arg1 == '\0' || arg2 == '\0' || arg3 == '\0' )
{
sprintf( buf, "%s How much do you wish to send to who?", ch->name );
do_tell( banker, buf );
return;
}
if( str_cmp( arg1, "all" ) && !is_number( arg1 ) )
{
sprintf( buf, "%s How much do you wish to send to who?", ch->name );
do_tell( banker, buf );
return;
}
if( !str_cmp( arg2, "gold" ) )
{
isgold = TRUE;
thebalance = ch->pcdata->gbalance;
}
else if( !str_cmp( arg2, "silver" ) )
{
issilver = TRUE;
thebalance = ch->pcdata->sbalance;
}
else if( !str_cmp( arg2, "copper" ) )
{
iscopper = TRUE;
thebalance = ch->pcdata->balance;
}
else
{
sprintf( buf, "%s I don't trade in that currency.", ch->name );
do_tell( banker, buf );
return;
}
if( !( victim = get_char_world( ch, arg3 ) ) )
{
sprintf( buf, "%s %s could not be located.", ch->name, capitalize( arg2 ) );
do_tell( banker, buf );
return;
}
if( IS_NPC( victim ) )
{
sprintf( buf, "%s We do not do business with mobiles...", ch->name );
do_tell( banker, buf );
return;
}
if( !str_cmp( arg1, "all" ) )
isgold ? ( amount = ch->pcdata->gbalance ) : issilver ? ( amount = ch->pcdata->sbalance ) : ( amount =
ch->pcdata->balance );
else
amount = atoi( arg1 );
if( amount > thebalance )
{
sprintf( buf, "%s You are very generous, but you don't have that much %s!", ch->name, isgold ? "gold" : issilver ?
"silver" : "copper" );
do_tell( banker, buf );
return;
}
if( amount <= 0 )
{
sprintf( buf, "%s Oh I see.. I didn't know I was doing business with a comedian.", ch->name );
do_tell( banker, buf );
return;
}
if( isgold )
{
ch->pcdata->gbalance -= amount;
victim->pcdata->gbalance += amount;
}
else if( issilver )
{
ch->pcdata->sbalance -= amount;
victim->pcdata->sbalance += amount;
}
else if( iscopper )
{
ch->pcdata->balance -= amount;
victim->pcdata->balance += amount;
}
else
{
bug( "Invalid money type in banks. Error code: Er21303 Please report this code to Garinan." );
return;
}
sprintf( buf, "You transfer %d %s coin%s to %s's bank account.\r\n",
amount, isgold ? "gold" : issilver ? "silver" : "copper", ( amount != 1 ) ? "s" : "", victim->name );
set_char_color( AT_WHITE, ch );
send_to_char( buf, ch );
sprintf( buf, "%s just transferred %d %s coin%s to your bank account.\r\n",
ch->name, amount, isgold ? "gold" : issilver ? "silver" : "copper", ( amount != 1 ) ? "s" : "" );
set_char_color( AT_WHITE, victim );
send_to_char( buf, victim );
return;
}
/* End of new bank support */